The music used here reaches some new forms of annoying. I wonder how much it will distract me from my review.
GAMEPLAY:
The level is almost symmetrical, but if it’s going to be symmetrical, it might as well be perfectly symmetrical. The flow just happens to be one of the better aspects of this level, though it isn’t perfect. The layout is a bit tough to get around since the flow only wants to work in one direction. A one way event needs to be added at both 18,12 and 96,12 to prevent players from getting stuck. And a Multiplayer Level Start event on the right side of the level needs to be fixed. Other than that, the layout looks pretty dull and I wouldn’t know how fun this level could ever be.
EYE CANDY:
The eye candy looks alright a few places, but most of it needs improvement. A lot of edge tiles weren’t used, like around the bouncer and RF powerups and on the platform with the toaster powerup on it. There’s nothing too innovative with the eye candy, so I’ll leave it at that.
CARROT AND AMMO PLACEMENT:
I’m not liking all of the powerups, especially with the way the three powerups at the bottom are placed. And the full energy carrot being placed so close to those powerups doesn’t help. Ammo placement isn’t horrible, but I’m not going to say that I like it.
HOST THIS OFTEN?
Nah. I might have missed something, but 6.2 is my rating.
The Edit: I got stuck in the same spot one time too often. I also neglected to mention the layer 3 bugs; they’re there so fix them for next time. Feel free to blame Blackraptor for making me play this longer than I wanted to. 6.[This review has been edited by BlurredD]
Short review this time…
First impressions: A nice bad battle level.
Gameplay: Omg, what is this? The level’s size is horrible. The level itself has very bad flow and layout, nothing else to say. Spaz biasing, too. Also, a bad spring placement here.
Conclusion gameplay: ? Nothing good here, bad flow and layout, bad spring placement. everything very bad, also, bad size.
Eye candy/Tileset Use: This definitely sux. The author made too many eye candy in layer 4, and it was mostly the same… So, it’s very bad. The tileset was misused and used horribly.
Conclusion eye candy/tileset use: Nothing good, tileset is used horribly, bad eye candy in layer 4… Also, nothing good.
Placement: The level’s placement was very bad, too. There is almost no ammo, and what was there, was mostly Ice and TNT. Don’t do that, please. There are carrots here, but placed in unfair places. Such as 2 carrots at the bottom with a spaz start. When you are Jazz, you start near one carrot. There is 1 PU, the gun8. It might be an interesting choice, but not what I wanted.
Conclusion placement: There is ammo, but not too good placed. There is 1 PU, and that’s an interesting choice, but bad. There are carrots everywhere, too.
Originality: Nothing original here. The music used is d.a.m.n, and I never heard of that music, it was probably the d.a.m.n music, dang.j2b. But anyway, the tileset used is carrotus, the most overused tileset. Anyway, if you make something original with it, it will be more interesting. This doesnt have something original in it, so, the level is not original, as simple as it can be.
Conclusion originality: Very un-original, nothing new, there is a music bug.
Fun factor: Not a fun level, too many dead ends, and way too small. Can’t say anything else, so so be it.
Others: Host: NO!
Download: No!
Rating: 1.6-1.7.
- DarkSonic of XSD, CC and XLM was here -[This review has been edited by da man]
Lies. What I said was that if people take off points for the seeker powerup, you don’t have to worry about it.
Add an Infotext and
Say in it if it is your first Level.
Review is:
Yeah some parts looks like from dungeon Dilemma and there are tile bugs. An Even like sayed, it starts good but endet bad.[This review has been edited by sonictth]
If you upload GAMES View The System Requritments in the Info Box!
The First I Must tell you is that the skill level is to high from the begining on, like these platforms, with the Ravens Between them. Thats Really hard, and then in the 1st Level.
But overall the Tileset was used godd and there are no tilebugs I noticed.
But there are confusing Walls, wich you can run thru. Thats Confusing and you didn`t notice it fast. In The Total view of it i just say that it is Good but not to good. So it is between 6 and 7.:
A 6.7 For you!
The best animation so far? Probably the ONLY animation you’ve seen here so far…
Short and simple: A two-ply paper Jazz character walks up a hill, shoots nothing twice, hides then teleports upwards.
Amazing…ly absurd
It is funny, very funny. The feet and arms move, but nothing else. Maybe you should ask someone ELSE to see if you should put things like this on J2O.
Sorry, but i got polish TGF, so i can’t do english setup……..
Nah.
u should re-upload it and make it better, much better.
Ok if you put away that lvl1 ending bug it’s a nice game.
Only do the instalation in english and not in Polish!
You could also let spazz move.(like jumping on his legs or something.)
I can’t give it more than a 6-
Thats a 6.
(Unsupported rating removal edit. Please provide more details in your review and don’t jump on Spaz’s legs. ~Violet)[This review has been edited by Violet CLM]
:P i mean let him jump with his legs:P:P
I ll give some more info
Try to make the carrots go the way you hit him. For example if you throuw a ball up it wont go down.
This person took a program, smashed a downloaded file (which I do have myself as a matter of fact) and it became a jigsaw puzzle. The music is annoying and it repeats itself over and over again. The real credit should go to Jigsaw maker Lite v.6! Yes, I did read the “about” information.
Maybe you people should rate things people make themselves?
(Rating removal. The user had to create the puzzle part himself. Please rate reasonably. -Trafton)[This review has been edited by Trafton AT]
This should be deleted, as the level link is not working. There are quite a few reviews that don’t explain themselves but still somehow are accepted! I THINK WE NEED TO TALK TO J2O FOR THIS! HELLO?! J2O?
Hi! I represent J2O, but you can call me Violet. Would you like a Donut?
Just because a file no longer can be downloaded does not mean the upload should be deleted. People have spent a lot of time on their reviews here, and people may also just want to read the reviews to find out what other people thought about this game. Especially, you know, ET.
Furthermore, there is a chance that at some point the file may become available for download again. In this case, it’s better to have this page ready and waiting for it, instead of having to make a new upload of the same thing.
On a final note, reviews made before a certain date (sometime around when I was made an admin) are generally left alone. I think the reasoning is that if we remove one, we’d have to remove them all, or look biased. None of the admins really feel like going through each and every upload and deleting every bad review there is.
~Violet[This review has been edited by Violet CLM]
This game was created with copywriten software and was used in such a way that it deserves a 3. I would give it a 3 for the game itself, which I will describe below. I would like to commend this person’s effort regarding the language barrier; It must have been difficult to even get the game on the server PERIOD when you don’t speak the language…
You control the ever-ready Spaz who flips to either the left or right side of the level screen depending on your position. There are three barriers which block the carrots but not Spaz himself, who can go right through them. The backround is a second-generation 3D image of a grass lot. The installation is in german.
When Spaz touches a carrot, it just bounces off and the same happends a carrot touches the top 3 screen edges and the 3 barriers. It is possible to keep the carrots in such a direction that causes them to stay aloft (instead of “carrots not going down”) for an infinite amount of time, so I think the goal is to keep as many carrots as possible in that state.
A three at best, you can download for a few laughs (okay, make that A LOT of laughs).
I’ve just seen my old crappy review for this, bah. >_>
As I recently replayed this great pack, I thought I let the old review dissapear and put a new one, as the old one was a bit messy. :)
Described in one sentence, this pack is the best I’ve ever played.
The player starts in the Central Cave. From there, you need to find the key to the first temple. That, is not easy though. Lots of spikes, bats, moving knifes and other stuff that doesn’t like you. The pack continues in that fashion, open the door for temple 1, get through temple 1 and find a key, return to Central Cave, open temple 2, etc. While you get along, there are several obstacles though, and every level features something new. The high difficulty level makes it a lot of fun to play, while never being unfair. Well, ok, sometimes it looks like it’s unfair and there’s no way to do something without getting hurt. But what looks like it’s unfair doesn’t have to be, trust me. You’ll often find alternative routes to overcome obstacles. And to sum it all up, there is a number of incredibly cool puzzles. Solving those is not always easy, and often does require intensive thinking and numerous tries to get it right. And should you have solved a puzzle, be sure to get murdered by moving knifes, mummies and other evil stuff. But not only is Tomb Rabbit enjoyable to play, it is also enjoyable to look at. The two tilesets (which the author made himself) are not too complicated, but they are used so well that you do not notice that. I couldn’t have made it better, infact every level looks different from the one you were in before. There’s also amazing use of light effects, which gives a cool atmosphere. The story gives the final touch. It is not very deep or complicated, but the player has a reason to do the things he does and the ending is funny. :)
So why don’t I give a ten you may ask. There is one, but only one, thing which is extremely annoying, the out of memory error which keeps you from saving in the Central Cave or the last temple. It is really annoying to be right before the end, have 1 heart left and have to redo it all again, because you couldn’t save. The cause of that error is, as far as I know the too big music files. Both fit very well and sound great, but that doesn’t make up for that stupid error.
So, that is all, download this or you’ll get eaten.
Sometimes it can be very frustrating to get stuck in a place even if you tried several times, but it’s worth it.
I still remember the feeling I had when I first finished this, trust me, it’s worth it in the end.
Surely worth the download, bite me if not.
Haha!! Nim tried to rate his own levels under an alias!!!
the WINNER. Hotels are allowed! NO RULE SAYS THATS IF FORBIDDEN! EVRYBODY SAYS ONLY DONT SUMBIT HOTELS, BECAUSE THE THINK THEY ARE BORING! Remember FiveGoldenStarHotel!? WAS IT BORING!!? NO! Somtimes hotels are NOT boring! So PLEASE DONT SAY “DONT SUBMIT HOTELS”!
By the way, this is a review for spaceboy =P Well Spaceboy, it’s a nice hotel! I see some tile bugs, but the other things are fine. But at the race, you dont allways come by the crates, so you cant get out! :( So it’s like the jail! But there are some houses, grill, shops, bank, FUN and many more. Try it out! Not allways hotels are boring! But, this is also a fight level, so i don’t know what the big deal is!
DOWNLOAD RECOMMEDATION: yes.
HOST THIS: Your decision.
RATING: N/A: I don’t know what to give =P
P.S. REMEMBER Five Golden Star? I can say one thing to the people that read this: I’m ALMOST ready with a hotel that’s like how Five Golden Star is, but with the newest hotel tileset, MUCH extra’s, ? rollercoasters and many more! Also there comes 2 versions of the hotel, but I don’t say what that is… ;) But that will be good!
This review has been edited by WadledeeOk, here I go by picking this level to review.
First impressions: Hmm… A level by Blacky[si] of OLC, which is very nice, so, I review it. Btw, I stop with saying good/very good or so.
Gameplay: Well, here is a big level, with a nice layout. The flow is nice too, the PU may be hard to find at first place but who cares. There is a nice trigger use and placement, with some tubes to make the gameplay even better. The base placement is original, You can’t go to base at the start of a duel. I haven’t seen a level with this before I think, and that’s why I like it.
Conclusion gameplay: Nice use of triggers, good spring placement, alot of tubes, nice layout. Flow is nice but not perfect. And, the level is big too.
Eye candy/Tileset use: The level has alot of eye candy, and I like the way the tileset is used too. That lava is very original, and looks nice too. The level is dark at some places too. Layer 3 and 5 had lots of eye candy, and layer 2 had something too.
Conclusion eye candy/Tileset use: Very nice eye candy, alot of stuff in the layers, excellent tileset use.
Pickup placement: This level has a nice ammo placement, but there is maybe too less here. I don’t know why there is a Blaster PU here, and it doesn’t have generator, but the Blaster PU is not too handy here, so who cares. The level has a full energy in a big red tube. That full energy can only be gotten by falling in it I think. That’s also original here. There are 2 other PU, the RF PU placed at the right side you can only get by falling, but you can get the bouncy PU without falling.
Conclusion pickup placement: Nice ammo placement, but there’s too less ammo here. Original carrot placement, PU placement may be biasing.
Originality: Yes, like I said, a very original level. First: The base placement. Second: The lava by using it for eye candy. Third: The placement of the full energy. And fourth: The music the level uses. So, I give complete points here(8.5).
Fun factor: This level is fun to play. That base placement made it not a level to do a boring straight way. (Actually, it is a straight way.) But, this level is so big, which makes it more fun imo. The level could be more closed, but who cares?
Others: Host this: Yes, I like it, really.
Download: Of course, why not?
Final Rating: 8.4-8.5.
- DarkSonic of XSD, CC and XLM -
Edit: forgot to say that you get the RF and Bouncy PU with gun9.[This review has been edited by da man]
Please DO NOT SUBMIT HOTELS. PLEASE PLEASE PLEASE PLEASE. No hotels.
(Admin note: there is nothing wrong with hotels, there is no rule against hotels. Upload whatever you like, assuming it doesn’t break one of the rules that does exist. ~Violet)[This review has been edited by Violet CLM]
Unfortunately I can’t rate the game, because it crashes way too often. Despite that, I like it.
for the music just type Intro at music
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