Review by Somebody

Posted:
Posted more than 22 years ago
For: Jungle rabbit episode (Reuploaded)
Level rating: 8.5
Rating
9.7

hello, this episode is big, and it hurts.

yes violet i agree with him.

nothing to tell.

only dx: i won’t download it now.
i have it fool! :P

JK

a 9 from me

~Some15

I played again, auw my bag hurts.

9.7[This review has been edited by Somebody]

Review by Ðx

Posted:
Posted more than 22 years ago
For: Jungle rabbit episode (Reuploaded)
Level rating: 8.5
Rating
9.7

Oke

Bugs

Nope none off all to’s levels. satans level pack rocks

Ammo

This is very good placed

Food

NICE!
Mayby more ( more banana’s )

sTORY

Well this is the best story from satan! Download it!

Download? NOW!
Host this: YES!

How is this great

Great story about a cat that build 5
bases. this a great episode 22 levels + a
bonus level! i don’t know
how do you get such a idea.
Check the articels for
a
Intherview with him!

Because bugs fixed i give it a 9.7!

To high? NO!
Download and ya will seeeeeeeeeeee!

~Ðx
[This review has been edited by dx dc]

Review by CyberGuitar

Posted:
Posted more than 22 years ago
For: CarrotAmp
Level rating: 7.4
Rating
8.7

WouW its like a HalloWeen Skin :O

Its verry nice:D

Review by snzspeed

Posted:
Posted more than 22 years ago
For: Vaora Skies
Level rating: 7.6
Rating
N/A

Dx, stop using those long lines.
they screw up this page.stop doing this, please

Review by Ðx

Posted:
Posted more than 22 years ago
For: Amstel Summer Time (Spazz)
Level rating: 6.8
Rating
7.2

Okey i am nice This time

1-good eyecandy ( not VERY much )
2-good ammo placed
3-bad gameplay
4-good tileset choosen!

host this: Yes Sometime
Download it: If you whant to battle.

~Ðx

Review by Ðx

Posted:
Posted more than 22 years ago
For: Vaora Skies
Level rating: 7.6
Rating
7.7

Nice level

1-good eyecandy
2-small :(
3-good ammo placed
4-nice wf’s

Overall:Okey

rating: 7.7

download reccommed:Yes
Host this:not everyday

now i am waiting for part 2 !

YEAH!

~Ðx

Sorry snooz[This review has been edited by dx dc]

Review by FireSworD

Posted:
Posted more than 22 years ago
For: Vaora Skies
Level rating: 7.6
Rating
7.5

I played this level some while ago on Strato’s server, it played alot like an average, good CTF level (6.5-7.5).

Although the level uses Ancient Riches, a tileset by Spazzyman, the originality in tile use and eyecandy had that been-there-done-that feel, however it still looks decent.

The Gameplay had nothing that special either, in fact the layout is the worst part of this, although it’s quite playable, blue base was easier to score and attack than red. It feels complex even though it isn’t, and the bottom area bothers me, I guess because it’s so plain, it’s basicly a straight path and a couple of medium-sized hills.

The size, for a CTF level, is about right, not too small nor too big.

Ammo and Powerup placement was acceptable, no complaints. The carrot, a full NRG was placed near the middle, no complaints here either.

Good level, however nothing you haven’t seen before.

Download Recommendation: Yes.
Host Often: Sometimes.

-fs

Review by Lark

Posted:
Posted more than 22 years ago
For: Vaora Skies
Level rating: 7.6
Rating
7.5

Okay, let’s start with the layout first. I don’t like the layout all that much. At first, you get lost occasionally. As you get to know the level better, you still occasionally get a bit confused as to where things are, but it’s okay, for the most part.
The gameplay is fine. Balanced, no biasing etc.
There isn’t much flow, though. Not really any flow at all.
I like the ammo placement just fine. Maybe a little bit too much, but it’s good. Too many RF’s, if anything. There aren’t many powerups, either.
The eyecandy isn’t much… and gets annoying after a while. All the waterfalls and whatnot. But, it’s acceptable. What I’m wondering is, how did you get your name in the tileset?
Overall, good level.
Download reccomendation – Sure.
Host this often – Once in a while. If I’m bored. Consider it an honor to get your level hosted by picky me in the first place, though. Here’s a cookie 7.5.

Review by blurredd

Posted:
Posted more than 22 years ago
For: Cracco Balloon Races 2!!!
Level rating: 6.5
Rating
N/A

How misleading. Not only is the level named Cracco Balloon Races 2!!!, but the type of this level is “Race”. Most test levels are categorized under “Other”, so I have to agree with everyone who rated this as a race level. Maybe there should be a new category for test levels as well.

Review by Lark

Posted:
Posted more than 22 years ago
For: Silver Ville
Level rating: 4.1
Rating
3.2

Is there a POINT to this?
No hotels are allowed on J2O. That is a new rule (I think). I’ve heard rumors about this, but I’m not sure if they’re true. I hope to God they are, because when you see a good concept abused like this… it’s not fun anymore.
Eyecandy – Bad / very bad
It doesn’t get much worse than this. No textured background, no sprite layer eyecandy, etc. The only good thing is that SOME of the tiles fit together.
Now, correct me if I’m wrong, but I didn’t find a store. How do you have a hotel without a store, especially if there are coins? And why don’t you host this hotel so people can come and play in it, rather than them emailing you and saying “OMG CAN I HAVE A ROOM LOLOLOL ROFL :D < 3 @ HOTELS LOL :),” and you uploading another copy of this level that is updated (I noticed you notice you forgot to upload the tileset, so you simply say, “Oops,” and you don’t reupload; that tells us you aren’t aware of the reupload function).
The rest of the hotel’s layout is just plain bad. There are some games… that are boring. But a game is a game. Then again, Jazz Jackrabbit 2 is a game, and this makes a fun game boring. Or something.
Overall…
NO HOTELS ON J2O PLZTHX OMG LOL :D :) ;)
Download: No.
Host this often: No.

Review by PHT

Posted:
Posted more than 22 years ago
For: Starlit Spaceship(upgraded)
Level rating: 5.1
Rating
4.7

Hmm…..well, a spaceship tileset…let’s begin with review:

EXAMPLE LEVEL 1: Starlit Spaceship

GAMEPLAY/DESIGN:
The gameplay doesn’t matter too much, because this is an example level. Alltough the level shows all what you can do with the tileset like vines, hurts and destructable scenery. What I miss are enemies. There is only a bolly at the end, but what baddys could u use? Also there are no items or weapons so the level maker has to figure out what events he could use.
PROS: Good use of the standard tileset event thingys (:p)
CONS: no enemies (only endboss), no items
RATING: 7.0

TILESET/TILESET USE:
The tileset use was good. I saw no tilebugs and all tiles were used. Bad thing is that there is no foreground.
Eyecandy was basic, but the tileset lacks on eyecandy tiles.
PROS: Good tileset use, no tilebugs
CONS: Bad eyecandy, nothing amazing
RATING: 7.0

WEAPON/ITEM/ENEMY PLACEMENT:
Weapons? none Items? none Enemies? none (only endboss)
BAAAAAAD!!
PROS: -
CONS: no weapons/item/enemies
RATING: 2.0

REPLAY/FUN FACTOR/ORIGINALITY:
There’s no replay/fun factor or originality, but this is an example level so that doesn’t matter
PROS: no-one but that doesn’t matter
CONS: no replay/fun factor/originality but that doesn’t matter
RATING: N/A

OVERALL (not an average):
Overall it’s an ok example level. It shows how the tiles can be used and it has all things like vines, hurts etc.
Bad thing is that there aren’t any weapons, items or enemies. Only an endboss at the end.
PROS: no tilebugs, things like vines and hurts included
CONS: no weapon/item/enemy placement, uninteresting eyecandy
FINAL LEVEL RATING: 5.2

GAMEPLAY: C
Flow: N/A
Layout: C
Creativity: E
Bugs: A

EYECANDY: C
Tileset Use: A
Eyecandy Look: D
Creativity: D
Bugs: A

PLACEMENT: F
Weapons: F
Enemies: F

THE FINAL GRADE: D

THE FINAL RATING: 5.2

EXAMPLE LEVEL 2: Starlit Spaceship

GAMEPLAY/DESIGN:
Same as in Level 1, only with an other endboss.
PROS: look at level 1
CONS: look at level 1, the same as level 1
RATING: 6.0

TILESET/TILESET USE:
The tileset use was a bit better as in level 1, although the stars weren’t as good. Overall it’s only a bit changed, because the tileset is a bit other than the first one.
PROS: good tileset use
CONS: boring eyecandy, no foreground layers used
RATING: 7.0

WEAPON/ITEM/ENEMY PLACEMENT:
Like in level 1 there is nothing
BAD
PROS: noone
CONS: no weapons, items or enemies
RATING: 1.2

REPLAY/FUN FACTOR/ORIGINALITY:
Look at level 1.
PROS: look at level 1
CONS: look at level 1
RATING: N/A

OVERALL (not an average):
Overall it’s the same as level 1, only the eyecandy is a bit changed and the author used an other endboss. I’ll take off one point because it’s the same as level 1
PROS: look at level 1
CONS: look at PROS =p
FINAL LEVEL RATING: 4.2

GAMEPLAY: D
Flow: N/A
Layout: C
Creativity: F
Bugs: A

EYECANDY: C
Tileset Use: A
Eyecandy Look: C
Creativity: D
Bugs: A

PLACEMENT: F
WEAPONS: F
ENEMIES: F

THE FINAL GRADE: D

THE FINAL RATING: 4.2

EXAMPLE LEVEL 3:

GAMEPLAY/DESIGN:
The gameplay was the same as in level 1 and 2, only there’s an other endboss and the arena at the end is a bit changed. I think it shouldn’t be changed because all those platforms causes Devan to flip out and he jumps from platform to platform until he morphes in a dragon if you shot him enough.
PROS: look at level 2
CONS: look at level 2
RATING: 5.0

TILESET/TILESET USE:
The eyecandy was the same as in Level 2, only the tileset has an other palette color.
PROS: look at level 2
CONS: look at level 2
RATING: 6.0

WEAPON/ITEM/ENEMY PLACEMENT:
nothing
only an endboss at the end
PROS: look at level 2
CONS: look at level 2
RATING: 1.2

REPLAY/FUN FACTOR/ORIGINALITY:
Look at level 2
PROS: look at level 2
CONS: LOOK AT LEVEL 2!!!!!
PHT Flip Out!
RATING: N/A

OVERALL (not an average):
Overall it’s the same as level 2, only an other endboss and an other tileset color.
PROS: look at level 2
CONS: . look at level 2
FINAL LEVEL RATING: 3.2

GAMEPLAY: E
Flow: N/A
Layout: C
Creativity: F
Bugs: A

EYECANDY: D
Tileset Use: A
Eyecandy Look: E
Creativity: F
Bugs: A

PLACEMENT: F
WEAPONS: F
ENEMIES: F

THE FINAL GRADE: E

THE FINAL RATING: 3.2

TILESET 1: Starlit Spaceship
Now the finally I’ll review the tileset rofl. The tileset itself has good tiles and some basic things tilesets should have like vines, spikes and such things like that. What I missed is back or foreground eyecandy tiles. There are some star for background but I think a textured background would be good. Also there are no foreground thingys. Also there are no eyecandy tiles for layer 4. Overall a good tileset, but a bit small
PROS: Good tiles
CONS: no back/foreground, small, no layer 4 eyecandy
FINAL RATING: 6.0

THE FINAL GRADE: E

THE FINAL RATING: 4.6 rounded up to a 4.7

DOWNLOAD RECCOMENDATION: No

So that was my review. If you should keep making tilesets? Yes you should I think. At the moment your tileset really lacks of some things that it should have but you can only become better.

PHT

PS: I made a level with your tileset. It’s called “Lost In Space”. [This review has been edited by PHT]

Review by leole

Posted:
Posted more than 22 years ago
For: Silver Ville
Level rating: 4.1
Rating
N/A

nou dont get mad that tileset thingi thats somting that jou kan forget somtime he is trying his best but the begin is not that easy i played the game and do not now a rating at the moment i have still 1 thing to say:never give up ever jou kan hacethis rating for a game”:congratilations jou realy earned a 10[realie it can happen somtime!]so good luck

Review by DoubleGJ

Posted:
Posted more than 22 years ago
For: JazzForce 1.1[c]
Level rating: N/A
Rating
N/A

I just knew that something like that will be uploaded. :)

Review by the WINNER

Posted:
Posted more than 22 years ago
For: JazzForce 1.1[c]
Level rating: N/A
Rating
N/A

Like description says, DON’T RATE THIS. JazzForce is a laucher. But the original JazzForce connects to logicware. That means a 1.1b version has been made for it. So it connects to contrabandent. And now a 1.1c version made to connect to contrabandent AND nimrod-online. DOWNLOAD THE ORIGINAL JAZZFORCE 1.1 FROM THIS LINK (http://www.jazz2online.com/downloads/moreinfo.php?levelid=2523) PLEASE THANKS YOU NEED THAT BEFORE USING THIS PROGRAM. KTHX BYE =D =D =D[This review has been edited by the WINNER]

Review by Ðx

Posted:
Posted more than 22 years ago
For: Silver Ville
Level rating: 4.1
Rating
5.2

Omg.

vera i told you: DONT UPLOAD.

1-good/bad eyecandy
2-empty rooms
3-soccer and pinbal ar a 6

Vera liseen talk me on msn, i will
tell you some things
and amstel :P
i make better hotels then you and
i helpt only with the warps and the layers so shut
up.

My next episode is comming.

The tempel episode 2 .

It has now 7 levels of the 11!

~Ðx

Review by Ðx

Posted:
Posted more than 22 years ago
For: Cracco Balloon Races 2!!!
Level rating: 6.5
Rating
7.5

Nice test(s)

its harder than whan and its bigger, hard and normal. i played it, it was nice.

1-good eyecandy :S
2-good tests

eh i dont know howto review :S

i give a 7.5

Host this: What you whant
download it:I dont think so, only like tests.

~Ðx

Review by CaTaPhRaCt

Posted:
Posted more than 22 years ago
For: Jazz Server List + Server Info (PHP) v2
Level rating: 8
Rating
N/A

Yes, this requires the extension php_sockets.dll. I’m not that good at PHP, so i don’t know whether there are other methods, but I would welcome any information on that.

Review by blurredd

Posted:
Posted more than 22 years ago
For: Moree Mines
Level rating: 8.2
Rating
8.2

LabratKid is cheating! Anyway…

GAMEPLAY:

Good flow, good balance, and an evil twist—the three things I like in a CTF level. The first two are self-explanatory. The third one is what makes this level stand out a tad bit. I’ll explain the twist more later on in my review.

EYE CANDY:

The eye candy is probably as good as it gets with this very limiting tileset. It does its job. The level has a nice mine feeling. The name of the level is “Moree Mines”. Need I say more?

CARROT AND AMMO PLACEMENT:

And now, the twist. Instead of the traditional full energy carrot, some substitutes were used. One of them is a shield (gasps) located at the top left of the level. Contrary to popular belief, shields can be placed in levels without completely destroying gameplay. Of course, the only way to do this is to either make the shield hard to access or make somehow make it less useful. In this case, players can only use the shield for 15 seconds. This is hardly enough time to cause a lot of chaos especially when there’s water and the shield only inflicts one heart damage. Moving on, the other subsitute is the +1 carrot somewhat near the bottom right; no one’s going to complain too much about that in any case. And thus, I present to you the twist. Enjoy. As for everything else, ammo and powerup distribution is good, and I don’t feel like explaining why I think it is; just guess why instead.

HOST THIS OFTEN?

I would say so. This is an 8.2 and anyone who disagrees can take it up with my PMs (which I rarely check anyway).

The Edit: Top left. Top right. It’s all the same when I don’t bother to do my routine proofread.

ignores any other mistake in the process

BTW, all of those [This review has been edited by labratkid] tags are driving me crazy.[This review has been edited by BlurredD]

Review by CraccoBoy

Posted:
Posted more than 22 years ago
For: Cracco Balloon Races 2!!!
Level rating: 6.5
Rating
N/A

By the way, the name does suggest it would be a race level, but it’s not a race level. It’s a test level, just like the Balloon Races and the Practice Races. So don’t get the wrong idea, I’ve never created any race levels and I probably never will.

Review by Lark

Posted:
Posted more than 22 years ago
For: Moree Mines
Level rating: 8.2
Rating
8.2

Nooo, my reservation review was deleted >(

Eyecandy – Okay / good
What the part of the tileset the author uses offers is there, basically. But, this still isn’t much. The cave walls, especially underwater, look very plain. The sprite layer eyecandy isn’t much. Just the ground, which is platforms. The background looks nice, however.

Gameplay – Very good
Nothing wrong with the gameplay here. The level seems fairly balanced to me, all though I can’t tell for sure since FS makes the teams unbalanced with his amazing CTF skills no matter what. You can only get 15 seconds from the shield because you are forced to use a physical attack on it, and since it’s a fire shield, you can’t use it underwater. The side that doesn’t have the shield close to base has a +1 carrot, and a seeker powerup that is slightly closer to them. However, it’s very difficult to get the powerup. Half of the level takes place underwater, which can be slow moving at times, but can also be really fun. There is little to no biasing here; if anything, it’s Jazz biased because of the vine at the top – Jazz can get accross that faster by helicoptering. Spaz can get around, too, by jumping, but not as easilly.

Flow – Very good
Good flow here. You don’t have to jump all that often, which is definetely okay. Some people dislike levels where you have to jump a lot, in particular, Defost. This level’s flow, and tendency for you not to have to jump is somewhere in the middle. Which makes the best flow possible, in most cases.

Ammo placement – Good / very good
Very original ammo placement. There’s a shield, like I mentioned earlier, and the seeker powerups closer to the base that doesn’t get the shield (and a carrot close to that base as well). There is a toaster powerup in the middle surrounded by several fast fires. I like how the pepper sprays on the right side of the level are placed. It must’ve taken a while to test them so they could be placed in such a precise path.

Layout – Very good
I enjoy… you don’t get lost often, and the level is easy to learn.

Size – Good / very good
Medium / large level. Not too small, not too big. Maybe a tiny bit too small.

I’ll leave the giant reviews to the other people who only tend to review really good levels like this, which is why I’m ending this review now.

Download reccomendation: Yayayayayaya.
Host this often: Yayayayayayayaya.[This review has been edited by labratkid][This review has been edited by labratkid]

BlurredD, the shield is at the top left. ;p[This review has been edited by labratkid]

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