woops, sorry sorry, for the tyle-set!
OMG, HOTEL! AHH!! Well, hotels arenât so bad but donât upload them to J2O⊠hotels are meant to be updated all often like if someone buys a room or buys stuff to his/her room, it needs updating. And re-uploading all time wouldnât be fun or the users who download this alltime⊠well, I stop yelling now and go to the rating..
WAT YOU DIDNâT INCLUDE THE TILESET! Canât rate then. Include the tileset!! :p
You are asking for a bad rating : DONT SUBMIT HOTELS OR SOMETHING LIKE THAT!
Al these things are bad :
-Its a vile, always bad
-On 153,31 i get stuck
-You dont have include tileset
-Empty rooms
And i was thinking that DX knows that he dont must help by hotels, they always get a boring rating.
These things are good :
-Good âget-upâ system
4!
WOW!
This is like AWESOME!
Good job on this.
The example was really well done (except when itâs done it loops over and over and over, but who cares?) and I think that the trigger zones were placed correctly (although I wouldâve liked it if they allowed you to put 2 events on the same tile). Getting to the eyecandy: I have a 3 digit word for you:
WOW
However, be careful around the fire. Sometimes you can get caught in it takes one point off here. The statues of Jazz are cute puts point back and the water with flamingoes is cute as well 8-]
I would DEFINETLY use this as a tileset for one of my lvlâs!
UNKNOWNFILE (ex)DR dapete10@sympatico.ca LONG LIVE THE SPIRIT OF ZOPPOZ: Started: June 2003 Aborted: October 2003well here is my review!!!
Eyecandy:
Basic!!! Well in all the levels the eyecandy is okay no tilebugs but it could be better. Oh no what do i see in the oasis level you forgot to make the wall complete a hole in the wall.
And oh no again in the final level to
the wall is really ugly if those ugly
thing where good i would give this episode a lot higher.
Enemy placement:
Good!!! The enemy placement is great because there are not to much enemies but really enough to keep the levels fun and all the enemies fit in the levels.
Item placement:
Good!!! There is ammo food gems coins powerups and more.
Other:
Okay!!!The levels could be longer but it is not to short. The musics fits in the levels and there is enough to do in the episode.
Well it is good but not so high because of the eyecandy problem but still a !!6.5!!
i can`t play it on both versions!!!
Jungle Party? Well I donât know if âPartyâ really fits
Well, hereâs my review =p
GAMEPLAY/DESIGN:
The gameplay isnât too much original, you just jump around and shoot some monkeys. There are a few secrets but they are bad designed at all.
PROS: nothing great to mention
CONS: Boring, too short, bad secrets
RATING: 1.2
TILESET/TILESET USE:
The tileset the author used was the jungle thingy from epic. I like that tileset but I donât like the way the author used it. The background is bad and the foreground wasnât used very good. Look at level âThriller Gorillaâ and look how Mr Bleszinski made the thingy with the trees, Litenante. I also saw some minor tile bugs.
PROS: okay tileset use (+0.3)
CONS: bad eyecandy (-0.3), foreground layers are used wrong, doesnât look like a jungle
RATING: 1.2
WEAPON/ITEM/ENEMY PLACEMENT:
The weapon placement wasnât bad, item placement was. What about coins or gems? Also there has to be MORE food. Man, you are in a jungle, right? The enemy placement wasâŠhmâŠ..okay. The author only used one enemy, the monkey. Thatâs bad. Good thing is that the monkeys are okay placed I think. Again a bad thing is that there is no easy/normal/hard setting. Set more food on easy mode and more baddys on hard!
PROS: okay enemy/ammo placement (+0.5)
CONS: no easy/normal/hard settings
(-0.2), too less items (-0.3)
RATING: 1.2
REPLAY/FUN FACTOR/ORIGINALITY:
I donât feel like replaying this, most because itâs too short and easy. There isnât really fun and we canât talk about originality. Bad
PROS: Nothing to mention
CONS: no replay value, no fun factor, no originality
RATING: 1.2
OVERALL (not an average):
Overall itâs (sorry) very bad. It has no eyecandy, isnât original, too easy and donât makes fun. Sorry, but this was bad. Practise much more before you upload a level. I will give +1.0 for effort.
PROS: okay ammo placement (+0.3)
CONS: Look up (-0.3)
DOWNLOAD RECCOMENDATION: NO
EXAMPLE FOR A GOOD JUNGLE LEVEL: Fungi Jungle from Spaztic. You can download it in the Nothing In Particular Pack (NIP)
FINAL RATING: 2.2
GAMEPLAY: F
Flow: F
Layout: E
Creativity: F
Bugs: C
EYECANDY: F
Tileset Use: E
Eyecandy Look: F
Creativity: E
Bugs: D
PLACEMENT: F
Weapons: D
Enemies: E
THE FINAL GRADE: F
THE FINAL RATING: 2.2
Here I got some tips from Jazz2 Level Designer Cliff Bleszinksi. You can also read them in the JCS faq.
1. Look Out Below!
Never let people fall on enemies they canât see below them.
2. Make âem Work!
Make people jump for items, or shoot crates. A little bit of effort should be required to collect stuff instead of just running through it.
3. ARGH!!!!
Set up cool situations where you get bounced all around and you canât control where youâre going. This is both wacky and fun.
4. Let Them Live!
Never teach the player how to play by killing them. Always give the player a chance to figure things out without dying.
5. SHOOT THE BLOCKS!
Destroyable scenery is your friend. People seem to love shooting those exploadable cubes, and you can set
up great puzzles with ammo-based blocks.
6. What Do I Do?!?
Leave clues to most secrets. If you have a butt stomp gem secret put it between two decorative tiles so people just might try stomping there. Otherwise no-one will find you secrets!
7. Keep the Party Going!
For Party Mode levels, make sure and keep the level âcircularâ. That is, a player can easily zip around anywhere in the level without encountering any dead ends and having to backtrack.
8. USE VARIETY!
Alternate the scenery! Donât keep the player entirely inside or outside, use a nice variety of all types of scenery in the tileset.
9. I Canât See!
Dramatic lighting is great, but donât leave the player in a dark area without a clue as to where to go. This is frustrating!
10. TEST YOUR LEVELS!
Playtest your levels, and have others playtest them! Sit someone down, have them play through your level, and donât tell them anything. Youâll be surprised by the results.
Also look at the article âCreating singleplayer episodesâ from Ninja Dodo.
So thereâs nothing more I can do for you.
PHT
Edit NR1: Which error Labratkid? I had no problems to run this and the tileset is the standard jungle thingy, why should there be an error?[This review has been edited by PHT]
Wow! I had quite some fun playing this level. You used the tileset fairly well, but usage still couldâve been better. The variety of enemies did get a little boring, and werenât placed too bad. I didnât expect the Water bit at all but it was actually kinda fun. Placement wasnât too bad.
Overall, itâs a pretty good level. :)
Very, heavily overrated. Although I could see how the author put quite some effort into this level, but I dislike layer 2! It really hurts my eyes (my eyes⊠my beautiful eyes!). The eyecandy wasnât too bad, but could be a little better. The enemy placement was fairly good, but the selection wasnât at all. Bees in hell? Now Iâve seen everything!
Both the levels seemed practically the same, but overall, itâs not bad at all. Good job. :)
gah! pink kills! eep! dies JK btw nice tileset, me luvz!
Wow! Itâs just looking like the original game! Well done, Newspaz!
I love C.KEEN, so I give an 9!
YES! You bulded an tileset of C.KEEN4!
I love C.KEEN! And it just looking like the REAL game! Well done, Talec!
And becouse itâs so great, I give an 8.7!
(Rendered useless by the server list changes. I had to change the .exe)
It doesnât compare to Jazz Force, even the old xjj2. All you can do is list servers and grab some information from the server.
No character editing, no server listing, no server joining. The splash screen thing is irritating and one cannot use the program until it goes away. Then I have to click List and wait. This is not good. I want a program that launchs as fast as possible and immediately list the servers.
The options dialog is not prepared for a high DPI settingâŠ
What size is this? 1MB? plus the images which should be embebed in the exe file.
As a bonus it cannot handle 1.21 s, 1.24 s and 1.24 x servers.
The reason Iâm not giving this a 1 is because it might, if you merely want to grab some information about a server, might be as useful as other multiplayer launchers like JazzTool, Jazz Force and others.
Martijn you foo, it isnât much good to receive a 10!
Eyecandy has many flaws, especially moment with trigger crate room. Spend more time on your leels PHT.
Gameplay⊠sorry I donât know what is it Ground Force :P
Some moments were really annoying, when above big wall, you canât shoot in some positions. It sucks.
Overall â it isnât a good level PHT. It is a average level. Although Dam.. Darn Nation is underused tileset and hard to build, and i like the music. You can made better levels (I think)
[This review has been edited by Cooba]
(Rating removal. Do NOT do this. -Trafton)[This review has been edited by Trafton AT]
OW!
(Rating removal. -Trafton)[This review has been edited by Trafton AT]
www.geocities.com/Martijn_haan/welkome
(Rating removal. Do not rate uploads ten for no particular reason. You receive a subwarning for this. -Trafton)[This review has been edited by Trafton AT]
i played the UNLEASED jsr, nobody has it. so.
but i will review it on this whan becose: Its almost the same.
nice game, hard and nice eyecandy. nice pallette and nice bmpets. soâŠ..
i give this a 10.
good game
sya
~Ăx
(Whatâs a bmpet? Unsupported rating removal edit. ~Violet)[This review has been edited by Violet CLM]
well here is my review!!!
Eyecandy:
Basic!!! The eyecandy was not really good but also not bad. There where some tilebugs.
Enemy placement:
Okay!!! It was not really great but bad no. There are a lot of enemies but not to much.
Item placement:
Fine!!! There is one type of ammo with a powerup and a lot of food.
Other:
Okay!!! i didn`t had the problem with that water because i play on 16 bit.
threre is a lot to do but it could be better.
Here a 7
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