Review by Ðx

Posted:
Posted more than 21 years ago
For: Christmas Pack 2003
Level rating: 7.8
Rating
7.5

Yeah

1-good ammo placed
2-good food placed
3-some bugs :(
4-the levels ar small and easy
5-include the music next time

overall:Okey

a 7.5 from me

download reccommed:mayby
play this again:what you whant!

Review by JelZe

Posted:
Posted more than 21 years ago
For: Christmas Pack 2003
Level rating: 7.8
Rating
7

Jingle Bells, Jingle Bells, jingle all the way… (hey, have to make an intro somehow :p)

Yes, I know it’s too early to be christmas, sue the author… But anyway, what we have here is a 3-level pack, Xmas themed. I won’t rate each level individually, but I will give a summary of what each level has to offer

Level 1: Christmas Day
Simple and lousy name, but it works. All three levels have names like that, but I’ll overlook that. The level itself is pretty linear and short. Nothing to complain about eye candy wise. It did bother me that there were only two enemies in this level: cats and birds, in clusters. Secrets are there too, not that hard to find. Ammo and goodies can drown you in this level, simply very much of those. :p

Overall, a fun level, to an extent. With a level like this, things can only get better :)

Level 2: Christmas Evening
Better than the first one, the linearity is taken out somewhat. New enemies: turtles and lizards. In this level, you’ll have to work some to get to secrets. What surprised me are the spring systems (i.e. sections with multiple spring following a specific route.), that work really well. The author’s been paying attention with that :) Kudos.

Level 3: Christmas Night
This level has its ups-and-downs, literally. The linearity is still there, but barely noticable. Here you really have to get to work to even advance (at least on the first part). Same thing with the other levels, need I say more? O, it uses the JJ1 Candion music btw

Verdict:
Pretty decent, could use some improvement. That doesn’t mean it’s not fun. If you’re looking for a quick way to pass some time, this is good pack to play once or twice.

- JelZe GoldRabbit =:3

Review by Amstel

Posted:
Posted more than 21 years ago
For: Battle Lab
Level rating: 6.8
Rating
7

nice level! good layout! agree with JeLZE

Review by Luuk

Posted:
Posted more than 21 years ago
For: Battle Lab
Level rating: 6.8
Rating
N/A

Well I re-uploaded the level, tnx for the review JelZe, also tnx for the information that it is not compatible, didn’t know that… I’ve changed some things, if things are correct, the file doesn’t extract in a new folder.
I’ve deleted layer 5, wich I thought you mentioned whit “floating”, I set the coveyor belt animation to 70 like you advised. And I fixed the next level bug.

Review by JelZe

Posted:
Posted more than 21 years ago
For: Battle Lab
Level rating: 6.8
Rating
7

Here’s some info:

1.23 levels are comptiable with TSF (1.24)
TSF levels are not compatible with 1.23, due to the many differences TSF has. Do the math :p

Great, now I’m forced to review this…

One warning first: the zip extracts the level into a new folder called “BattleLab”. Next time, Luuk, add the levels into the zip one at a time.

Well, at first sight, this level looks good. No messed up tiles, incomplete platforms…only the background is a little….lemme put it this way: it’s floating :p The animations are ok, but the conveyor is slow (TIP: if you right-click on the animated tile in JCS, you can set the speed of the animation, up to 70 fps). It’s a 7 worth graphic-wise
The lay-out is a little… (here I go again) OK, basicly, the level is divided in 2 parts. The top part is very narrow and has the most features of the level: 1 sucker system, 1 conveyor belt, and lots of hooks. The bottom part is very open, which I find better. I can’t really give it a grade…Another 7, just because I’m so nice :P
Now come the goodies. Imo it has quite a lot for such a smal level. The readme mentioned 3 power-ups and 3 carrots. (1 or 2 power-ups is recommended) The power-ups are easy to find and to reach, and so are the carrots, with one exception: the one in the top right corner, with the series of hooks. Gwet my drift? Ammo-wise, it’s ok.
What else is there? O yes, as mentioned earlier, the zip file extracts to a new folder. Well, here’s another problem: a faulty next level setting: “.j2l” Filling in nothing doesn’t start the level over, JJ2 isn’t smart enough for that :p

Verdict:

A pretty basic level, worth checking out. But since the author forgot the next level setting, level has a floating background, the coveyor belt animation is slow, and the level is extracted to a new folder, I’m forced to withhold the rating. When the author has corrected those mistakes, I’ll give him the full praise.

[edit: everything fixed, rating applied]

P.S. I didn’t say set it to 70, but at least higher than than the standard 10. Something along the lines of 20 will do. Asking people to beat-test will help you too.

- JelZe GoldRabbit =:3[This review has been edited by JelZe]

Review by DanYjel

Posted:
Posted more than 21 years ago
For: Mega Megatropolis (1.23 version)
Level rating: 9.1
Rating
9.2

Ok. It must be much smaller than the bigest tileset on the world. So please don’t compare this with original version. Sexy pink version is really… …pink..? … It’s really good and nice. This tileset hasn’t lot of !mportant tiles, like one-tile ground. But, if we forgive it, this is very good nice tileset with supreme useable. Maybe the best.

Review by 007

Posted:
Posted more than 21 years ago
For: Christmas Pack 2003
Level rating: 7.8
Rating
N/A

the download works……..

Review by chandie

Posted:
Posted more than 21 years ago
For: Christmas Pack 2003
Level rating: 7.8
Rating
7.7

OK! Now I can play the pack!
Before the Winter, our winter packs started to appear.
Well the gameplay was good. The last level was mysterious. It could be more The enemy choosage was not very well. -Mostly, there were Ravens, cats and skeletons -but there were also good chosen enemies (like X-Mas Normal Turtles, Lizards and Float Lizards) The originality was good, eyecandy was like the original HH’98.
That’s all:
a 7.7[This review has been edited by chandie]

Review by Krezack

Posted:
Posted more than 21 years ago
For: Mega Megatropolis (1.23 version)
Level rating: 9.1
Rating
N/A

Pink! Yay! More pink! :D

Review by Biohazard UOI

Posted:
Posted more than 21 years ago
For: PAINTED PARADISE HEHE
Level rating: 8.3
Rating
6.7

Well, considering that it was your first tileset, I guess it’s pretty good.

Good Stuff:
- includes all essential tile types and several extra tile types
- good use of multiple layers
- waterfalls looks nice!
- bmp files and info included

Bad Stuff:
- eye candy needs serious help; using your PSP could help a lot with textures and shading
-unoriginal; I think I’ve seen everything in this tileset other places before.
- too plain; I can understand that you may have wanted it to look “painty”, but I don’t think you really accomplished that

Don’t be afraid to take lots of time working on each part of the tileset. Even though you’ve had the set in production for a number of years, it doesn’t look like you spent much time on it. Considering that it’s your first tileset, this is understandable. You have some potential, but it looks like you could use some practice first :) .

Edit: I honestly think I was too harsh on the rating the first time, sorry![This review has been edited by Biohazard UOI]

Review by blurredd

Posted:
Posted more than 21 years ago
For: Another Kind Of CTF
Level rating: 8.4
Rating
8

Non-Late CTF Level Review Number 01: Another Kind Of CTF

(Don’t worry. I’m not actually going to keep this format, so quit complaining.)

GAMEPLAY:

This level pretty much has a good layout. Basically everything on the left side is the same on the right side, which means balance isn’t an issue. And there’s good flow, as usual. However, there is a twist. Like how One Silver Penny required a coin to access the carrot, this level requires two coins to access each base. This level can be extremely evil, and in a good way, if players use the right tactics. I likey. The only thing I dislike about this level is it’s small size, but it’s at least big enough for some 2on2s and whatnot.

EYE CANDY:

Think Astroid City (5th level in my SP pack) except just a little more innovative. Aside from the fact that the BG looks horrible in 8-bit and I’m forced to play without the Textured Background option (as CelL said himself I had to do), it’s pretty good eye candy. I have nothing else to mention here.

CARROT AND AMMO PLACEMENT:

In the middle there’s a full energy carrot and a +1 carrot on the bottom left and bottom right; I can’t say I dislike this. While I could complain about the two toaster powerups, it’s not really a problem here. For one thing, a little extra effort is needed to get each of them since a few EBs are needed. Also, players can only get 20 max additional ammo from each powerup. So I have to say, powerup placement is good. Ammo throughout the level is also well placed.

HOST THIS OFTEN?

Somewhat often. It’s good, but a little small. This is an 8.

PS: A few bigger levels (4on4 sized, maybe) would be nice every now and then.

Review by Lark

Posted:
Posted more than 21 years ago
For: Another Kind Of CTF
Level rating: 8.4
Rating
8

Eyecandy – Okay / good
Not much here. Not the normal CelL quality you’d expect. The ground looks nice. While Blade wanted us to us simple ground blocks, CelL used complex combinations of different blocks, much like you would use in Death Metal, etc. The background is a nice, scrolling, starry background, telling us it’s on a spaceship, which is why it’s not all that good. There are some little generator like things that move up and down which looks cool. There are also some other little bits and peices around, like pipes.
Gameplay – Good / very good
While the gameplay is fun and interesting, the flow isn’t all that good. But, levels with good flow only make them easier, after all. “Floating Town,” has so much focused into the flow, you rarely need to jump. Other levels, like, “BloodBunny’s Lair,” require you to jump more, thus making them more Spaz biased then others. The flow here is okay. Not much is focused on flow, in other words. It’s done in a way where you still don’t have to jump enough to make it Spaz biased. After all, CelL uses Jazz.
Ammo placement – Very good
The sexiest and best ammo placement since Distopia. Unique, nicely placed, and balanced. It’d be nice if there were bouncers, though. The ammo placement reminds me of in, “Security Breach,” by BlurredD. There are also coins that you need to get into the bases. CelL says they are for, “Another level of annoyence.” He spelled annoyance wrong, OMB!
Overall: Good / very good
Good overall level. A bit small… about the size of, “Bleached Diamondus.” It can be too small in some cases, and just right in others. Not the type of thing you’d host in JDC because it can’t handle too many people. More than 8 people in the server would probably be way too much. Ideal for duels and 2v2’s. The coin system may make duels a little frusturating, but it gives you all the more reason to base camp not die when you have the flag.
Download: Yes.
Host this often: Sometimes, but it’s not something I would host every day.

PS: The background reminds me of, “You Can’t Scream in Outer Space.”[This review has been edited by labratkid]
DX, don’t put ‘Host This Often’ because you can’t even play online ;p[This review has been edited by labratkid]

Review by the real one Bjarni

Posted:
Posted more than 21 years ago
For: Jazz Palette Station ( not jj2 )
Level rating: N/A
Rating
N/A

It’s bad, really! I tried to change the coloour, but guess what! IT DIDN’T CHANCE IN JAZZ JACKRABBIT II, I WANTED ORANGE SPAZ IN SINGLE PLAYER BUT IT DIDN’T WORK!!!!!!!!! N\A from me, sorry, it’s that bad!

~Bjarni Haraldur Sigfússon[This review has been edited by the real one Bjarni]

Review by Unhit

Posted:
Posted more than 21 years ago
For: PAINTED PARADISE HEHE
Level rating: 8.3
Rating
N/A

GOOSU TILESET AND COOL MASKS AND LEVEL :D

I won’t rate however, since if I’d rate seriously, it would pull down the average and I don’t want that :P

Review by Br>Spazy12

Posted:
Posted more than 21 years ago
For: Chasing Carrot
Level rating: 2
Rating
N/A

i dont know for what this is used for but its funny:)

Review by Mercury

Posted:
Posted more than 21 years ago
For: The Wilderness
Level rating: 2.2
Rating
2

This level is:
- WAAAAAAAAAAY to small.
- Boring
- easy
- has BAD enemy placement
- no eyecandy
- no nothing

Although, it’s a good try for the first time. Next time try to make a more interesting level.

Review by Mercury

Posted:
Posted more than 21 years ago
For: Wadledee's Fight Town
Level rating: 3.9
Rating
5

Let’s see…

AWFUL eyecandy, but it’s fun to play with the level.
NOT boring, it’s original, but bad layer 4 + 5 use.
Ammo?? There is something, but it’s not much and at weird places. (but this is also fun)
I liked the mini-games.

Ummmm, it won’t be more than a 5

Review by Stijn

Posted:
Posted more than 21 years ago
For: PAINTED PARADISE HEHE
Level rating: 8.3
Rating
N/A

JelZe: The .css file is a file that contains info about the font and font color and stuff for the HTML readme. Thanks for the review, btw ;)

Labratkid: Sorry :D and OMG ILL WATCH IT.

Biohazard: It is must unlikely I will create another tileset. I just found the bmps of this one on my HD a few weeks ago, and optimized everything to release it, but it will probably be my first and last tileset :P.

Litenante_91: Rate the tileset, not the (sux) level.[This review has been edited by Fl@$h aka BlewMeUp]

Review by Lark

Posted:
Posted more than 21 years ago
For: PAINTED PARADISE HEHE
Level rating: 8.3
Rating
N/A

You forgot me in the mask message D:

Interesting, Trafton’s name backwards – which is “Notfart”, as most of you know – is also :No TF Art.” WATCH HIM RATE THIS LOW =(((
Or something.[This review has been edited by labratkid]

Litenante, this is a tileset, not a level.[This review has been edited by labratkid]

Review by Lark

Posted:
Posted more than 21 years ago
For: Jazz Palette Station ( not jj2 )
Level rating: N/A
Rating
N/A

The shortcut for SELECT NONE is the same as NEW FILE so if you press CTRL + N, you automatically start a new file without a prompt.

You can’t open other palette files well.

Very buggy.

Final rating: 5.5

I won’t rate it, since I feel bad giving something that has so much potential a low rating.

That was uncalled for, DX. Bjarni doesn’t understand what it’s for. Bjarni, it’s for creating tilesets and making special colors in them. In the Swamps tileset, green colors turn out to be brown. That’s what it’s for; doing that stuff.[This review has been edited by labratkid]

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