First impressions count. Generally if a level doesn’t impress me after 15 minutes, I don’t bother with the rest.
I suppose it depends on what you consider the start… but let’s just say I made an exception for this pack because others rate it so highly.
The story intro is pretty redundant as it is basically the story of the original game and it is even more redundant because it doesn’t seem to have any meaning in relation to the events in and flow of the levels and story in general doesn’t appear to play ANY part in the levels themselves to begin with.
The first actual level starts well with an interesting bit where you’re dropped in a cell where after a few seconds the floor collapses and you fall onto spikes, barely making your escape by shooting through a wall.
However, it’s downhill from there. The rest of the episode seems to be “run, shoot the baddies, run some more, jump, shoot more baddies… etc”. Now some people seem to like this very much but I don’t find it interesting. It’s not quite boring, but it’s also not particularly exciting. If I wanted more of this I’d just replay Jazz. I found myself skipping ahead with jjnext a lot to see if there were any original bits in later levels… I did find some but not enough to outweigh the general standard okayishness of the rest.
Music is good, eyecandy is mostly good, though a bit empty in places and yes, the install and readme are nice and fancy.
The fortress was more fun but it went way overboard with endless generic triggers, locks and doors and no apparent progression.
Then there’s the multiplay levels. I’m not sure it’s a good idea to combine single- and multiplay levels in one pack but anyway… they all seem decent enough.
On the whole a well-made pack that’s worth the download but not the pack to end all packs…
Hey, this is not a beta. Also, this is a demo – but not a demo as in a beta. A demonstration demonstrating some advanced features of JCS that are unused. It shows how having little enemies and lots of hazards can make a hard level. This level is harder than most, actually. Review will come later, I have to get on the bus soon >.<[This review has been edited by labratkid]
I doubt this is the best, since it doesn’t use Hotel Dream or True Rabbit Hotel… it won’t look nice if it doesn’t use them. Anyway, upload the tileset so I can have a look, anyway, since I review just about everything.
Very nice program Eagle!
Seekerhole bug was so annoying… but no longer now. Download it, you wont be sorry! It’s even XP compatibile!
Just one thing, it should have an autolauncher (i have to start 6 programs before launching JJ2 _), that’s why it gets ONLY 9.[This review has been edited by Cloud TSF]
Good eyecandy, and the theme is good too. The levels are pretty short. This could be better.
Trafton, THIS IS THE RATING IT DESERVES!
Just so you know. I really think it’s that good. I’ll lower it to 8.2, okay? I don’t rate Cazz’s levels higher just she’s my sister.
(In that case, you need to reevaluate your rating system. The reinitialization of an offense is intolerable. You receive a warning for this offense in addition to the obvious rating removal. -Trafton)[This review has been edited by Trafton AT]
Hm, interesting. I’ll get around to rating this if I get a chance to see if it actualy works.
I’m sure it’s not “The best hotel”. Anyway, I don’t have the tileset (“Hotel parika3.j2t”). I don’t think anyone has it.
Wow! its good but not so good eyecandy! you must putt more enemies! i give a 8!
(Rating removal. -Trafton)[This review has been edited by Trafton AT]
Music is pretty good, but some moments of it is just a car engiene sound!BTW: More live in music!
Yikes, this is kinda scary.
Good Stuff:
- detailed in the copied parts
- pretty easy to use what’s there
Bad Stuff:
- a few misaligned pieces in the top blocks
- colors are extremely limited (browns)
- palette doesn’t match very well (if you want to use that much brown, choose more brown tones/shades/tints in your palette)
- extremely incomplete (vines, hurt, warps, etc…)
- accidentally clear parts (check inclines)
- auto-masking isn’t really a good idea
Sorry, dude, but you should look at a few others and take your time to make a nice set.
“No I’m sorry but (Xargon graphics and level design) are copyrighted works and you can’t use their graphics.
Mark Rein
Epic Games Inc.”
:)
(Rating removal. Do NOT do this again. -Trafton)[This review has been edited by Trafton AT]
Downloading…
Unzipping…
starting jj2…
starting level…
COOL! This is kinda nice level, so Mirrow has made the tileset. Sad that there is no Pepsi-sponsors Blue and red. So, because I haven’t created a Ctf rating-system for myself I couldn’t rate this fully, because I don’t play or review Ctf-levels usually, because I don’t like them very much. But this one was specially interesting and so I tested and rated it, and Seems that you have made this level well, I give this 7.7.
I hate it when the author says “give this a good rating”. You can’t just get good ratings by asking it. You must deserve them. And in this case, you don’t.
“Don’t give my levels bad ratings” you said. It’s not up to you to say others not to give bad ratings, reviewers may give whatever rating they want.
2[This review has been edited by Waz]
YAY, A island tileset :) and what from one, a good one the colors are prety and…but… it need girls :P
WOW i dont say it because i’m in cc but this is very good! too bad that i cant rate because i’m in CC my rate is a 8.6
Yesi t is what Cell sat, its must be have much more tiles!
This is nice. Any lvl is not bad. I RATE TO U A BIGGER NUMBER.
(Rating removal. Please give sense-making reviews. -Trafton)[This review has been edited by Trafton AT]
Is my download even working? (‘_’)
Hmm, that happened to me too. Open the JCS file and push save and run.[This review has been edited by Cazz NP]
Icky even for a beginner.
Ooops, wrong rating[This review has been edited by Cazz NP]
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