thnx its very handy! by the way, (WR).
(Warez request / rating removal. Rating something that you find to be “very handy” so low is not exactly sense-making. In addition, warez is absolutely not tolerated on Jazz2Online. Never do this again. You receive a warning for this. -Trafton)[This review has been edited by Trafton AT]
its the same as violet, but whan think…. WHO TOLT YOU TO GO IN DC?? I AM THE LEADER?!?
Interesting. By the way, it’s spelled “defense”, not “defence”. :)
Exit Grammar Nazi
Good Stuff:
- innovative
- well-tested (in 1-player mode, at least)
- custom tileset/music
Bad Stuff:
- constrictive space
- little variety
- unexplained portions (could be confusing in an online game)
Sweet tileset! It makes me wish I had TSF :) . I took a long look at the preview GIF, but as you requested, I won’t rate it. I will however, comment:
Good Stuff:
- hugeness
- detail level
- backgrounds/layers
- wood stuff
- music :)
- Jazz2 artistic style (something I lack most times)
- heck with it, it’s all good!
Bad Stuff:
- I don’t have TSF! :(
Agama, I love all your tileset’s!
Another of your good tileset!
9.7 Points, very good!
I hope you soon coming back with your good tileset’s !!
[removed annoying color codes -stijn]
Hello _Jaws!!!!
here is my review.
Eyecandy:
The eyecandy is good but not the best of you. A lot of animations and trigger zone animations!!!
Gameplay:
That’s the best of this hotel.
a lot minigames like Jumpinggame, Frog game, Darts, pool, golf, pinball and more.
It have’s also much multiplayer things like Freezer tag, battle, no fire zone battle, Capture the flag and more.
One of the best things is that you need to do something to get money.
And this hotel level have’s also for singleplayer a story but that’s a little bit boring but it makes this hotel level more special.
I think you will have a lot of fun with this hotel level.
Download recommended!!!!!!!!!!!
“its a great battle lvl”
“it isnt finish yet”
“updated version wil be on this site”
These three quotes sent my pre-download feeling for this level way down. Here we go.
Ok, what the author does not tell you, but becomes painfully obvious once you play the level, is that it is an edited version of Battle2. Now, most Battle# edits are for Battle1, but regardless, this remains a highly stereotypical Battle# edit. I’ll list some of the stereotypical features it has:
Linear passages with little or no eyecandy, coming out of walls, filled with tile bugs.
All the fun parts of the level removed.
Lots of powerups and blocks added.
Tileset changed.
Now that I think about it, there’s not all that much else to say about this. Gameplay’s not paticularly high.
Laziness stricks back again…
skips half of the review
Overall review: The eye candy is a little better, I suppose. But the flag bug thing has only been partial fixed. There’s still a slight masking problem where you can stand on part of the wall (although the tileset is partly at fault). And some other stuff (which I’m not exactly sure of). 7 since I’m nice.
I agree whit labratkid exept that he havent wrote about all of “tile missing” problems (like the canon in 1st level is not whole etc.) and the cold hell level where the ice blocks are. when u destroy them it turns in to ground and walls!!
Download: you should wait too its uptaded. but its not so bad that u shouldnt download it. DOWNLOAD it NOW!
( This Review was Edited By Fanden)
ey dont mess with my clan friend because it aint that bad it isnt finisht yet i hope vera
barf ;p
(Please do not rate higher because a user is a clan member or friend. Rating removal. -Trafton)[This review has been edited by Trafton AT]
Great tileset.
Pros
It’s huge!
Nice looking.
Cons
It’s huge!
Not too much animation.
You should make another version that takes out some of the more “unneccasary” tiles so you can make a 1.23 version. I’d make levels with this, but I’d have to make them 1.24… and therefore, not many people would download them, and I’d get all messed up because the versions would confuse eachother and throw all kinds of mean errors.
Edit: After staring at this for about 20 minutes, drooling with amazement, I’m going to have to raise my rating to 9.5.
MegaM > Heaven[This review has been edited by labratkid]
I have to say only one thing…
WOW! WOW! WOW!!!!
I’ve never seen something so wonderfully wonderful like this!
Great job!
Rating: 9.8 (would be 10 if not TSF mwahahahaha) joking..
You really deserve a 10 on this!
And so it’ll be a 10!
Dan.
this my lvl it isnt finish yet but im working on it so the updated version wil be on this site next week
First level…
Pros
1.) Pretty big
2.) Good enemy placement
3.) Good ammo placement
4.) A boss
5.) Skill settings
6.) Fun to play
7.) Pretty good eyecandy
Cons
1.) Very easy
2.) Too many powerups (there are two bouncy powerups and a freezer powerup)
3.) Too much freezer ammo. Freezer weapons suck. =P
4.) A few eyecandy bugs here and there.
5.) Not much food, if any at all.
6.) Too many blue and green gems. You should make these very rare in your levels.
Second level…
Pros
1.) Good eyecandy in the sprite layer.
2.) Harder.
3.) Food.
4.) Good enemy placement.
5.) Good ammo placement.
6.) Fun to play.
7.) Average sized.
8.) You put the shield in such a way that you have to go through speed blocks while you have it, and on the other side of the speed blocks, there are enemies. It’s all most impossible not to take damage while you go through them!
Cons
1.) Food is not in your path. In other words, you have to go out of your way to get food.
2.) Jazz can not reach the first super carrot, and at that point in the level, you’ll probably need one badly.
3.) You will probably have a lot of shield time left by the time you fight the boss. Probably at least 15 seconds, maybe 20 or 25, considering how much damage you took, and how fast you were. You can beat the boss in about 5 seconds with the shield.
4.) Bad background eyecandy. You’ll see what I mean.
5.) One of the sucker tube tiles lacks a translucent setting, so it looks funny. You can see this at the very beginning of the level.
The third level…
Pros
1.) Good food placement.
2.) Good ammo placement.
3.) Good enemy placement.
4.) Long.
5.) Good sprite layer eyecandy.
6.) Other stuff that I’m too lazy to note.
Cons
1.) Bad background eyecandy.
2.) Bad foreground eyecandy.
3.) Food is scarce.
4.) Not many gems.
The forth level…
Pros
1.) Good eyecandy, considering the author has bad eyesight.
2.) Better food placement.
3.) Better enemy placement.
4.) Better ammo placement.
5.) Long.
Cons
1.) Very bad background eyecandy.
2.) Rather bad foreground eyecandy.
The fifth level…
Pros
1.) Good sprite layer eyecandy.
2.) Good background eyecandy.
3.) Good ammo placement.
4.) Good enemy placement.
5.) Good food placement.
6.) Long.
Cons
1.) Some bad eyecandy.
2.) Easy, again.
3.) One of the warps isn’t in your path. You have to jump up half a tile to get to it.
4.) Too many hatters.
5.) Spaz biased.
The sixth level…
Pros
1.) Lots of monkeys and dragonflies, yay.
2.) Unique.
3.) Big.
4.) Fun.
5.) Lots of weapons.
6.) Very hard. (see cons)
7.) Some good sprite layer eyecandy.
8.) The textured background is rather nice looking.
Cons
1.) No background eyecandy.
2.) No foreground eyecandy.
3.) Not many monkeys that walk. Too many stand monkeys.
4.) Very hard. (see pros)
5.) Fun to play.
6.) A lot of bad sprite layer eyecandy.
The seventh level…
Pros
1.) Long.
2.) A witch is here. Not many levels have witches.
3.) Good eyecandy.
4.) Good ammo placement.
5.) Good enemy placement.
6.) Fun to play.
7.) Sort of easy, sort of hard.
Cons
1.) You can get stuck in some places as a frog if you don’t go directly to Eva.
2.) Some bad eyecandy here and there.
3.) Uses an overused tileset.
4.) Sort of easy, sort of hard.
The last level…
Pros
1.) Uses Medivo, instead of D*mn.
2.) You remembered to put in Devan. Yay. Okay, nobody forgets that.
Cons
1.) You are given a lot of stuff at the beginning, like it’s your birthday or something.
2.) Devan climbs inside the wall, than dissapears. Than the game crashes. At least that happened to me.
3.) You forgot a tile in the wall, to the right. It looks really ugly.
4.) Short. Many last levels are extremely long, like the one in Blade’s Energized Action pack.
Good pack, you’re a foo not to download it. =P[This review has been edited by labratkid]
This version is just as bad as the other. The coins don’t regenerate, so it’s impossible to get into more than one room. If you do get into the HH only room, there are a bunch of powerups. The room was made so people would want to join HH just to see what was in it. Anway, the new thing is a very badly designed battle room. A rectangular room with a bunch of airboards.
The Levels are very, very good, but when i play them on the Internet, i get sometimes an error and JJ closed automatic.
Is that a bug?
or i have only this problem!?
Argh. I don’t know why I have to be the one to give this tileset it’s current highest rating. But anyway…
With this being the huge tileset that it is, it shows that Disguise put much much much much effort into it. And with this, I’m making a rare exception of using a TSF tileset (just to prove Wisety wrong). But it’s going to take an awful lot of work to misuse the entire tileset. I sorta have a theme in mind, but it’ll probably get warped the more and more I work on my level.
I don’t know if I’m crazy, but I’m giving this 9.2 just because. Now make a night version.
Please download this, and review and rate it also!
i have used also them in net, and i didnt have any problems.
and please rate this battle pack [This review has been edited by snooz]
Nice big tileset. A good last resort :)
I lost interest in making tilesets months ago, but I still want to merge my two last projects into one last tileset..
Jeez, those crazy ppl just dont understand that hotels are d00f and they still uploading them. Or maybe I don’t fit here? Maybe I’m stupid? Nah, it can’t be.
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