Finally, Violet strikes back with another conversion of Holidaious.
Tiles included: Probably all the tiles from the original holidaious are included, even those pesky hands that come out of the ground and ceiling. What more could you want? Some nice tree animations there that are included, a working backround, some important tiles such as destructable blocks and poles, and some eyecandy things. Violet has added in some extra tiles as well, such as the vines, hooks and poles and things, because the original holidaeous didnt include them. This is good, since these enable you to make a great level with this set. Basically, i cant think of any missing tiles.
Color: What can I say, its great. All 3 versions have excellent color which matches that of the original tilesets made for Jazz Jackrabbit Holiday Hare ’94. The backrounds are great, and so are the added tiles. The set is really nice to look at. There is a large variety in color and its all great, I dont know how it could of been a better color edit/remake from an original JJ1 tileset.
Useability: Its ok, some tiles are placed far from others which go with them, and some parts are a bit confusing. Looking at the set at first, I recieved the impression that most novices will get a hard time using this set, but then I quickly got used to where the tiles were placed, and I had no problem. The tileset is perfectly usable, containing every tile (except possibly a sucker tube) which is used to make a good level. I see few problems with this set.
Tiles included rating:3.2/3.5
Color: 2.9/3
Useability:2.6/3.5
Total = 8.7/10
Additional comments: Can Violet get any better? His conversions are amazing. And in this one, violet took the time to make 3 different versions of this set (Evening, day and night). All of them grwat with many strong points. Great to use set. There are some cool animations, and Violet included some extra tiles to make the sets better. These are some of the best conversions I’ve seen, and would definately used by lots of levelmakers. Violet makes conversions look like a work of art.
OVERALL COMMENTS:
These are great! They have every element of a good level (except some suckerz could of been added in) and are great to use and fun to look at. These will definately be the number one choice for any person wishing to make a level with either version of the holidaeious set. A nice christmas tileset (even though its a bit late :P) which I reeccomend everyone to download.
I think it is good. Small and there could have been a bit more eyecandy added[This review has been edited by Shiverz]
Well Done youve made yet another good JJ1 Tilset Conversion . I like the tiles of Eva.
Yees, yes! Everytime different rewiew. Sometimes an explanation rated with words, sometimes points, etc…
So This time let’s start out of ten. (10)
-0.5 Bad enemy and pickup placement
-1.5 Bad background and eyecandy, in some levels
-1.0 Some ideas were stealen from others and I dislike it, though.
Well, It was ok to play the first four levels, until came the message “Could not find level or tileset to that and that level” so, I love the heaven tileset too, but you didn’t use it very well. Yes i’m not good too to make backgrounds, but better to make better eyecandy, I can use the heaven some better than you, so keep practising. But you used triggers well and it made this a bit interesting. Levels were long, that’s a good point, so I added a 0.2 to the rating. This is best level what I have seen from you, sonictth, since your first upload to j2o
But I’m some sick today, so don’t disturb me, ok?[This review has been edited by Superjazz]
Man… this is cool the 2 example levels are great. The student and the books looks good… a 8.7 and a strong download reccomend. :)
The level and gameplay was okay. Some eyecandy bugs but thats alright. Not boring… a download reccomend. I’m not going to write a long review… you have got to look for yourself…
Hey, good idea in the example level, but sad, that it was so short. But this tileset is awesome.
WOW! This titleset is great! The Evas ringing with there things. The example level has even a little story in it. You’v got to find the real Eva. The other Evas you meet are clones. This is actully the better version of HH94. All the destruct senery and stuff are just good made. The other day and morning titlets are also good made. I’m planning to make one of this level my one! Well, check it out for yourself, you will not get sorry downloading this.
+CONS: Very good made. Santa Claus on the background is just cool!
-CONS: To bad some titles are copied.
DOWNLOAD RECCOMEND!
This is fun the eyecandy is oke but not really good but also not bad. The levels are fun to play and the choice a boss is a good idea to.Download for gameplay
The story is the best i ever have seen in jazz2. The eyecandy is also great and the music choice is good.
This is good!!!
only it’s short but still it’s fun and it’s looking great.
Download? Yes
This is the same good job
it’s hard and it take’s time to make levels the same.It’s to easy but it isn’t your mistake.
(Rating removal. Support your rating with more details. -Trafton)[This review has been edited by Trafton AT]
yeahhhh!!!!
it
is
short.
But
fun
to
play
and
the
eyecandy
is
good.
there
is
no
ammo
and
that’s
a
shame.
(No rating the levels of friends higher allowed. -Trafton)[This review has been edited by Trafton AT]
This is good you start in a police building and they tell your first mission.
The eyecandy is good and it’s fun to play to.
o i can’t play agtjbt16 to like WINNER.
But downlaod reccomended.
find secret’s for more ammo and carrot’s
i like this.
Good story eycandy level design.
The first level is really good
you need to hide all the carrot’s sine’s.
i think 1 of the best levels is wehn moonblaze is on that circle to go to hell.
Good episode not to long and not to short and it’s a bit hard but that will keep it funnnnnnnnnn!!!
download this now.
This is good!!!
It’s fun to play and the eycandy is good.
It’s not hard because you have much save piont’s
and carrots on hard it’s still a piece of cake. Every levels have’s much secrets
and a shop. You need to destroy much trigger crates but that’s oke.
It’s worth to download.
Hmm… Looks like someone has been taking my advice…
GAMEPLAY:
Unlike some levels made before this one, I can actually get used to it. I’m a little skeptical about balance, though the layout is good. It could be a bit wider on the right side of the level. The flow needs some fixing in a few places. Like near the fast fires, you should modify it so that the spring keeps the x-value and players don’t bump up against the ceiling. And you should be careful with the types of springs you used and where you placed them. If jump on a spring and hit a ceiling, consider a weaker spring. And avoid unnecessary springs. Also, something I should mention I rather disliked: to the right of the red base there are some sucker tubes that I think are a bad idea. They’re too slow to be much of an escape route. It’s more of a potential death trap if you ask me (since someone could wait at the other end and shoot you). Except it’s not something you would accidentally go into very often. My suggestion would be change the speed of the tubes so it’s faster or change it to something entirely different.
EYE CANDY:
Above average and some of the best I’ve with this tileset (could even compete with some of Cell’s work). The only thing is, it’s a little confusing in several places (like around 68,30), but otherwise it’s good.
CARROT AND AMMO PLACEMENT:
There is a full energy carrot and two +1 carrots in this level. The full energy carrot is somewhat closer to the red base than the blue base which may be a slight problem. The placement of the +1 carrots are a little better. On the left side it’s easier to get the carrot then the blue flag. On the right side, you can get the red flag and then the +1 carrot. Not how I would have done it, with it different on each side, but it’s ok. Ammo placement and powerups are placed alright, though you might want to put a generator on the RF powerup.
HOST THIS OFTEN?
More often than his previous levels. This is a 7.5, but could easily be rated higher if those problems I mentioned were solved.
It’s nice to notice someone uses my sets :)
Though this Trafton’s level is way too simple. Looks like it was made in 30 minutes, or something like that. The level doesn’t use the capabilities of the Forest, as you might notice the cave entrance tiles in the ground near the blue base.
The level isn’t complete crap, but quite boring it is. You should have spent more time in JCS when making this level, Trafton.
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