Well first off, I admit that I didn’t finish the whole thing. I jjnxted through a good bit of it, but I didn’t feel like getting a gameover on the third level =P. I’ll keep that in mind when I score it.
The pack starts with running through some text, explaining the storyline. Apparently, there was a nuclear war and earth’s population could no longer reproduce, causing them to resort to cloning. Then some person who I assume is bad puts evil stuff in the magic cloning machine, so you “get a message from God” telling you to save the world or something.
The tilesets aren’t used very good, but the levels are well made and fun to play. They focus on puzzles and mazes more than classic “run and shoot”. Save points are well placed, though weapons are scarce. The scarcity of weapons is partially what makes it fun, though. Layers aren’t incredibly impressive, but the author ovbiously knew what he was doing.
It’s true that the pack is long; you won’t beat it in an hour. I estimate it would take the avrage-professional player 2-5 hours to complete.
My biggest complaint is the cursing*cough*, I mean mature taunts. Those so called “Mature taunts” actually have meanings as real words, and the author ovbiously didn’t know what they meant. There’s not really anything mature about it, as a “mature” person would know how to use the words properly. The pack is good, but the improper use of words really can drag a good thing down. It’s like if the Lord Of The Rings movie paused halfway through to watch a four year old blow bubbles out of his nose =P.
Overall, I’d say six and two tenths. The author is a good level designer who thinks cursing like a ten year old is cool.
Oh, and about the comment on Limp Bizkit: That’s why nobody with an I.Q. over 16 listens to them.[This review has been edited by Radium]
A clan level… Sounds good already. Let me praise the level in my review:
GAMEPLAY:
Not good at all… It isn’t too balanced and even if it was, the bad flow alone could just kill the level. It’s too cramped in many places and it occasionally frustrated me. I hope when you said “a plain, simple CTF warping lvl” doesn’t mean you’re ever going to make another one again, because excessive warps can be annoying in a CTF level or most levels for that matter. If you’re going to use warps, I suggest using them with better ideas for strategy. Like in Diamondus Warzone for example, there are two warps to a carrot in a box. Something like that would be better for CTF.
EYE CANDY:
As far as I know, there is none. The level is black and off-white with an annoying flashing background. I’m hoping in the future you use better tilesets; ones with actually usable eye candy.
CARROT AND AMMO PLACEMENT:
Add a carrot so I can criticize the placement. As for ammo placement, it’s sadly one of the better features of this level. It seems to appear in small groups of clumps throughout the level. In the future, try using a full energy carrot and some power ups.
HOST THIS OFTEN?
Nope. You’re going to have to stick to the basics before you can get higher ratings. 5.2 unless if I find my rating index card and it tells me different.
Intresting level. I played it earlier, perhaps the cool part about it is when you have 100 gems you smash a crate to open the exit. But it is positoned to the left of the exit, so you have to be careful noone else with 100+ gems camps there.
Layout/Gameplay: Excellent.
This level is very easy to learn. Which in my books is a great thing. Very Easy to move around in which makes for great game play. The only problem is you wouldn’t want to have more then maybe 8 to 10 people playing the level. Best for 4 on 4 I would say.
Eyecandy:
Good enough. I don’t really know the tileset all that well. But the level looks sexy.
Weapons:
There were the weapons I love to use in the level which is good. Maybe not enough of them. I found the weapons to be in funny places.
Text Messages:
Hilarious. Next time make a bigger level so you can add in more. Hehe.
Overall:
I think the level is good. Easy to move around in. Easy to learn. I think the gameplay and layout are more important the rest of the crap. So 7.5 I give this level. This level is best for a 4 on 4 which isn’t a bad thing Trafton. It’s ok to make smaller level. Everyone stop listening to Trafton.
I’m sorry, DaPete, but we only allow finished levels on our site. Betas are not allowed. And please try to be a little nice to the reviewers, they are giving you advice after all, for free.[This review has been edited by FQuist]
This is a T.S.F. only pack, meaning over 3/4 or Jazz Jackrabbit 2 players cannot see or play it. It looks suprisingly like Carrotus, and I have no Pros. This level pack should be deleted from the server. RATING: 1
-Sparky2002B, 9:41PM, Fri 2/21/03
[Updated 5:30AM, Sat 2/22/03]
[I have to admit, after playing this, I’m sorry I gave the level pack a 1. I played it again, in detail, and I decided to give it a 4.7 instead of a 1. I’m sorry, guys.][This review has been edited by Sparky2002B]
Haha I’m evil so I give this a 7 anyway! Nice, ILS![This review has been edited by EvilMike]
Nice music![This review has been edited by EvilMike]
Well…The tile set is VERY good. This level is a good two-player battle game. I think it is very fun.
I beta tested this quite a bit, and I must say that this is fairly impressive for a first Capture the Flag level. Regardless of this fact, it lacks the polish that comes with experience, and this brings down the quality of this relatively small Capture the Flag level significantly. Regardless, it shows a lot of promise and I hope that Ninja will keep making more levels.
GAMEPLAY: Gameplay was more or less standard. The flow had quite a few hiccups. The one ways help this mariginally, but not enough to improve the gameplay to good levels. The layout of this level is interesting, and more resembles what you would think of as a battle level than anything else. THIS LEVEL IS SMALL. When I say small, I mean really small. This level is probably smaller than Distopia, which is a fairly tiny level in itself. The miniscule size of this level is somewhat of a pitful, too.
EYECANDY: Eyecandy was pretty good. There was not anything that you would not expect in a Swamps of the Sleeping Jaguar level, but it still left me wanting more. There just was not extremely creative use of eyecandy here, though it was by no means an ugly level. Since there were not many open areas, there was not any eyecandy-drained places, but for a level of this size, that is not a huge accomplishment.
LAYOUT: Layout was really small. The entire level is probably no larger than half of Battle2. This translated as a problem in many respects, as the passages between bases were way, way, way too small. This caused definite flow problems. There were several dead ends, which is not so bad in CTF levels if they are used well, but the dead ends in this level just are not done well.
TILE PLACEMENT: Tileset placement was good, but again, nothing special. It looks like most Swamps of the Sleeping Jaguar levels. Eyecandy was not anything special mainly because not much creativity was used in placing eyecandy in this level. Not much to say here that I have not already expressed in the “eyecandy” section. Not amazing, but good enough.
PICKUP PLACEMENT: Pickup placement was below average. There were several powerups, too many for most Capture the Flag levels and definitely too many for a level of this size. There were few carrots for the ammount of powerups, and they all came out as more or less useless since you would just lose the life the moment you left the area in which they were. Pickup placement was badly coordinated to the rest of the level.
OVERALL STATEMENT: This level definitely shows promise. However, in its current state, all I can say is that it is way too small with way too narrow passages to make for a good play. More or less good in eyecandy, this level suffers from a bad sense of scale that causes the passages to be far too hard to get around in. So many powerups should not be used in a level of such small size without enough carrots to make up for it. This level reminds me of a battle level, except it is way too small. Spend some time on making your levels larger and I am sure that your rating will improve vastly.
+ PROS: Looks good. Definitely shows promise.
- CONS: Bad flow. Too many powerups. WAY TOO SMALL.
VERDICT: A so-so Capture the Flag level in general. By no means is this great, but CTF freaks might find it worth the download. If this level were to be larger, the rating would be significantly higher. However, for now, I have to give it a 6.5 and a download recommendation only for Capture the Flag fans. Though this level definitely has some good sides, it has far too many pitfalls.
Good:
Trigger.
Good weapon placement. (except for TNT = pointless)
Nice atmosphere..
Bad:
TNT
Kinda open…
No background eyecandy. If you’d like I could make some for you.
The levels cool, anyway. Just download it.[This review has been edited by ~[GpW]NinjA]
This really does rock, you did an awesome job with the underwater theme. So pretty, so colourful, the fishes were a great addition. Gotta give you a pat on the back (or somehting like that) for a job well done with this one. It looks like a pain in the rear to use, but don’t all sets at first sight?
I’m not up to writing a big review, why don’t you just read what trafton wrote if you want big reviews ;)
COOL version of diamondus!!!Try to make your own drawing.
(Rating removal. -Trafton)[This review has been edited by Trafton AT]
I realy like your levels!!-I like this this one but the SUC was better-and one more thing -why toxicfactory-fullpack-why fullpack-I give you 9.2
(Rating removal. -Trafton)[This review has been edited by Trafton AT]
I abandoned doing this but the pack should be out sometime in 2003 if i get round to finishing it. It will have probably 4 episodes with so many levels in each episode. I will bring each out episode by episode this was just a demo level i made. I will bring out the demo episode first :P Then the rest
This is the best conversion ever . Hocus Pocus rulez if only there was a way that the hocus pocus baddies could be put on . Anyways I will never stop playing this. Almost forgot when i got to the third level. I heard my FAVE MUSiC !!! from hocus pocus so i shall boost up my rating .
\\ShIvErZ//
Hocus Pocus Forever[This review has been edited by Shiverz]
This looks and plays like a good CTF level. However, it’s just a bit…small. You find yourself in the same area over and over again, and it can get pretty crowded in some games.
Anyway. The eye-candy is on the whole good, I couldn’t find anything wrong with it in there. You don’t see much of the background layers, but it’s the standard fare and is done well. There are also some nice details with wooden poles and plants growing. Good job.
Apart from its size, this is a fairly good CTF level. However, it’s only fairly good. It could’ve been a lot bigger, maybe with a secret or coin warp. Currently the ammo placement is fine, but there’s two powerups (bouncy and seekers) out in the open there, which could be a bit much for such a small level.
Overall, this isn’t really anything special. There’s nothing wrong with it – the wall bug isn’t there, the eye-candy is fine, the ammo can be accessed easily enough – but the main gripe I have with it is that it isn’t big enough. Good job with your first CTF level though :)[This review has been edited by Shen]
I feel this level is a little bit easy to walk through, for a CTF that is. Also the level has a lot of small paths, which can make it dificult to navigate through. The weapon choice is pretty good, but I do think two powerups is to much for a level this size. Personally I hate power-ups. So it’s just my opinion :).
Conclusion: Nothing to special, but it shouldn’t keep anyone from playing it online one, two maybe even three times ;)
At first, i wasn’t going to write anything about this battle level,
because it doesn’t differ from other battle fields in technical way.
But i always write reviews only if i have something to say. So this
level contains cool atmosphere. Maybe it’s due to good music, but
something in level brings to this atmosphere too, i think it’s dark sky,
wind and rushing lists.
So if somebody wants to play battle level with friends then i advise
him to download it.
The only well made thing in this level is tileset. But battle field itself is rather boring and small. It’s very empty. Surrounding should be more interesting and filled with something. There are should be different things on backgrounds and foregrounds: it will make your levels more interesting.
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