Greetings back, Blaze :)
While I have to admit the story isn’t very original (Devan turns back and you have to save the world once again…) the levels are. Instead of just “Get to the end of the level” each level in this pack has it’s own “mission” which makes the pack very cool to play. For example, you have to protect someone for a certain time, you have to hide the signs that say where carrotus is, you have to find three gem rings… You know.
LEVEL 1: Carrotus in the target.
At the beginning of this level, you sort of “wake up” in the middle of carrotus and you see a horde of Tuf Turtles approaching the Carrotus castle/village/whatever. Your “mission” is to hide the carrot signs, so the Turtles can’t find Carrotus.
The eyecandy in this level is very good, altough at some places it’s confusing because I couldn’t tell the difference between the “normal” platforms on which yu walk and the background scenery. The second “problem” (well, nothing to worry about, but…) was the fact that you had to search for the hole under the carrot sign to make it disappear. Apart from that, I couldn’t find something to get upset about, excpet for the fact there are no savepoints. I know savepoints would be impossible, because of the trigger zones and coins and stuff, so I suggest you just to save frequently. In this level. there are dozens of bats and you can’t always see them since it’s dark, which caused me to die about 5 times before I completed the level.
LEVEL 2: Invasion of the castle
And there, you are, in the castle. Eva is prisoned and to free her, you have to find and destroy3 silver crates. Again there are no savepoints in this level, but that’s the only setback. The eyecandy is well-done again, but I think the level is too dark.
There are very much enemies in this level, so you have to save the game frequently, or you’ll have to do everything again when you die.
The crates aren’t hard to find, but they’re protected by some “maze” things, and unfortunately there is a part Spaz can’t cross without getting hurt (at least I couldn’t).
There’s plenty of ammo in this level. GOod thing, because you’ll surely need it for the 3th level…
LEVEL 3/4: The wolf rabbit/Sunset forest
The 3th level is some sort of cutscene, where Eva asks you to find Moonblaze, the wise man who lives in the forest, and who knows how to stop the invasion. The 4th level is the level where you’ll have to find Moonblaze’s hideout, and I didn’t like it. There are too much enemies, and at start you directly get chased by Dragonflies and monkeys. The eyecandy is nice, altough confusing, because you can’t see the enemies sometimes. In this level, there are savepoints. You’ll need them.
There’s very much food in this level, so you’ll often get a sugar rush. This takes the “too much enemies” thing a bit away, altough I still think there are too much of ‘em. The hideout of Moonblaze at the end of the level is just a hole in a tree, where you enter the house and talk to Moonblaze…
LEVEL 5: Meeting with Moonblaze
Cutscene: You talk with Moonblaze and find out that it’s proably Devan who is doing this all. Moonblaze needs three gem rings to open the magic portal to Devan’s hideout…
LEVEL 6: Ring Search.
Looks like Sunset Forest, altough you have to find three gem rings instead of Moonblazes hideout. I think this level also is too dark, same problem as level 2. This level uses Nature’s Ruins, and it looks cool, altough the eyecandy may be confusing. The level is hard, but with the seekers you found in the previous levels it shouldn’t be very difficult to kill all those monkeys. The music is nice and fits good. After this trilling quest you’re going off to the next one, where Moonblaze tries to open the magic portal and you have to protect him…
LEVEL 7: A flame of power
Cool! You have to stop the enemies that constantly chase you in this level. In the middle, you see Moonblaze doing some mysterious magical things to open the “Magic Portal” and from both sides enemies are coming. Not just bats, Tuf Turtles and Monkeys, but also Skeletons, Capped Turtles and Devils, so the level doesn’t get boring altough you’ll have to do the same thing for about 5 minutes; kill those baddies.
Bad thing is that this is too easy. When you kill the bad boys they’ll leave gems, fastfires and carrots behind, as usual, so when you’re low on health just kill some extra baddies with your machine gun (powered up by loads of fastfires) and you’re done.
Every minute there will fall down a coin, and with 5 coins you can acces the next level, where evil ravens and devils await you and a big monster wants to fight with you, the one who tries to save the world…
LEVEL 8: Where Bad Rabbits go
This level, with very great eyecandy, takes place in hell, where Devan awaits you. First you have to find him; this shouldn’t be too hard, since the level is fairly short and with all ammo you gathered in the previous levels this shouldn’t be a big deal. No puzzles, so that won’t delay you either. This level is fun to play anyway, because of the ravens and bats that will chase you trough walls so it’s hard to kill them… And you need your seekers for the fight with Devan at the end. After you defeated him, you’ll get a level with the credits, and even I am in it. I don’t understand why you stop moving sometimes while watching the credits. Is it because of my computer or does it have a reason? Anyway, the music is nice ;)
OVERALL: Altough the name and story aren’t very original, the gameplay is superb and I really like it. Download now or Devan will come alive again for the 234th time and get you.
Hey, I WAN’T TO LOGIN!!!!!!!! What is wrong with password?
Hey, I don´t understand TSF language![This review has been edited by Mad Teanager][This review has been edited by Mad Teanager]
Fquist______________________________1.5
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bjarni, stop rating TSF levels, That´s illetion![This review has been edited by Bjarni][This review has been edited by Bjarni][This review has been edited by Bobby aka Dizzy]
HEY! This looks alot like one of the first levels I ever made! And with the same title… Weird..
Only problem is that it sucked more.. :P[This review has been edited by Red Ninja]
Eyecandy is pretty bad, too much of the level waisted. I suggest making practice levels, just to practice, your level making skills. Keep on practicing until you have gotten better at making levels.. Use the site that Flash gave out for tips. Keep on trying. :P
If you guys want an episode 2 to happen you all have to email 3d realms and complain , because other wise its completely illegal and impossible to make, I’ve already got most of the tilesets made.
It’s a small, but nicely done race level. You should use poles instead of placing pole events on chains.
Here comes my long review. The first level has a below average or avewrage tile placement. The gameplay is around average as well. The level could use a few more springs in certain areas, and the warps were a bit confusing. Kinda hard to get around in certain areas, so this level is about average, but has a more battle like stile.
Non union computer store: Peculiar name, this one was better than the last.Tile placement could use some work, but not as bad as the previous level. Ammo and food placement could use more creativity, and i didnt like the part where it got dark, may lead to chaos if to many people are in there at once.
Lab locked: It seems as the levels keep getting better. This one has better tile usage, but i felt the tubes were drastically overused. Well placed springs, nice X and Y tricks on them. There were dead ends, and that coin in the far top right, if not accesible by a secret, may be a bit spaz biased. I would rate this level about a 6.7.
Stupid CTF: The backround thing was cool, but the level itself was to small. This was probably the worst level in the pack, because the bases are a few tiles apart, and this gets boring fast, and chaotic if more than 6 people are playing. Id rate this about a 4.5, but at least the tile use is good :)
OVERALL: A small basic pack, which deserves about a 6. I can imagine this being famous in the old days where not to many people knew how to use jcs properly. But now it’s just an average pack. Still worth a check though. 6.2
Sadly, there are so few treasure hunt levels in existance, it’s hard to compare this to other ones.
It is my personal opinion, though, that the official ones were better. Still, this feels nice, has ok eyecandy (the leaves suck though), and not very many gems. The author says 160, counting the gem stomps. Still, gem stomps are hard to find. Thankfully there aren’t any gem rings.
I wish I had some idea on how to rate this.. but for the meantime, I’ll just leave that part of the review blank.
Verticalish.
This level has a lot of carrots, several powerups, and too much TNT. Any TNT at all is too much, actually. The eyecandy could use a little work, there are some sparkly things in the background, giant carrots in the foreground, and the normal background eyecandy gets attached to the ground.
But it’s fun!
LOOKS LIKE ONLY I AND STEELTALON RESPECT OTHER PEOPLE:(
dash:DIDNT YOU NOTISE THAT IT ISNT CHANGED from the original(exept the triger crate) or its you who did this level?:(
speed:funky and nise+floating mushrooms
ornge:original
WOW, this at first, fooled me,i had no clue it was hoing to be this good. The backround eyecandy, that changing backround and thos bubbles, they ROCK. the music fits, but there are to many dead ends in the level. Cool effects like those shning lights saying Violet CLM. Lots of springs here as well, but like magoo said, they make it hard to shoot around. I have no idea why the crate was there, it just made a gemcrate fall from the sky, and gems are useless in battle. lots of good and bad points here, but its a fun level. The backround absolutely ruled!
:x, xept horrible, but +0.2 for a new idea.
i am going to test this out keep up the good work :)
I CHANGED THIS LEVEL INTO MP, BUT IT STIL HAZ GEM ERROR.
TILESET, MUSIC, AND IDEA IS GREAT, I WILL RATE THIS WHEN ILL FIX THE PROBLEM
LEVEL IS A LITTLE ROOD.LITTLE EYECANDY,TO MUSH EXIT SINGS, YOU GET TRAPED IN THE END, THE GOING UP SECTION IS ANOYNG AND ULTRARLY FAILEDYOU COULD HAVE SED THE UPPER LEFT FOR JAZZ AND THE UPPER RIGHT FOR SPAZ IN FORK SECTION, THE MUSIC DOESNT WORK, AND WHAT THE (…) GOOD IS IN 4 PLAYERS.
THE LEVELS ARE GREAT . I ESPESIALY LIKE THE MEZ02 TILESETI WOULD GIVE YOU 10, BUT IN MEZ03 LEVELYOU GOTTA JUMP TO V-POLES YOUR SELF.
THE GRADE IS ASE YOU SEE, OR (A)
THERE ARE MORE JJ2 FANS THEN I FOGHT:P
since you assked not to talk about the name, i vont say that it is funny,rood, doesnt fit with this level,banal }:>
The level itself is 4 SPEED . not arriginal, but i like it(mistake in word(arriginal));) The music file is G R E A T. ANIWAY, THE LEVEL IS :),NOT :D
:-x
WHITE IS RIGHT, SPAZ IS BETTER PLAYED IN THIS LEVEL. The level is
COOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL and
URIIIIIIIIIIIIIIIIIIIIIIGINAL.but the TUBE tileset is overused, and the level is a litle hard(For rookies unpassing)
TIP: for those who press Caps lock, its not a good idea in this level.
GMTA :D
Level1: boring, dull,short :-o
Gemz, food,coins arent good in TH. NO ENEMIES IN TREASURE LEVEL. :-(
LEVEL2:SAME STORY WITH FOOD, ALSO DULL,BORING.I CANT pass the star blocks(what are they for?) :P~~
Level3: Not a long level. The shortest of this 3 levels
+ A nise music
IMNSHO i give you 3.5
What do you think, this levels make me cry :~~( ,or ROTFL? :P
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