Review by spazz

Posted:
Posted more than 21 years ago
For: Hunting for devan, part 1/3
Level rating: 7.1
Rating
6.7

Some levels are boring, but some levels are funny…

Review by BúññyÉlmér

Posted:
Posted more than 21 years ago
For: ZA's bad side
Level rating: 1.5
Rating
1.2

Terrible, i cant take it anyl longer ,my eyes, arg,

Sorry but i rate this a 1.2

Review by BúññyÉlmér

Posted:
Posted more than 21 years ago
For: Inside the computer
Level rating: 6
Rating
6

That wasnt that bad, only to much lives, ( one ups ) and at some places to much goods, I could easly kill the boss with so much fastfire, there are to many full energy’s in the lvl to.

Review by Shiverz

Posted:
Posted more than 21 years ago
For: Devans Revenge episode 4(Re-uploaded, ENGLISH!)
Level rating: 7.9
Rating
7.7

Good But Dutch

Review by BúññyÉlmér

Posted:
Posted more than 21 years ago
For: Devans Revenge episode 4(Re-uploaded, ENGLISH!)
Level rating: 7.9
Rating
7.7

I agree what does a monkey do on a beach ?, and then the secrets are easy to find uhm how do i say : prodictable ? ( dutch = voorspelbaar )
Anyway, it still was good. and yes why is it dutch ? ;-P.[This review has been edited by BúññyÉlmér]

Review by Shiverz

Posted:
Posted more than 21 years ago
For: Rabbit Force Demo
Level rating: 3.8
Rating
N/A

Very Short . No Eyecandy . Where Are The Enemies . Wheres The Ammo . And Last Wheres The Fun ?

Review by BúññyÉlmér

Posted:
Posted more than 21 years ago
For: BlackCTF
Level rating: 8
Rating
7.7

Wow, some really good lvls there, some where to small, but the music is good.

Wel done.

Review by spazz

Posted:
Posted more than 21 years ago
For: Nightmares in hell
Level rating: 6.7
Rating
8

Very good level… Woud jou please review my level???(Devans Revenge episode 2,3 and 4)

Review by spazz

Posted:
Posted more than 21 years ago
For: Random levels
Level rating: 7
Rating
7.5

Good levels, but far to many enemys… I like that battle with Bubba on the bridge!!! Ha ha ha!!!

Review by Spear XD

Posted:
Posted more than 21 years ago
For: Death Controller 1.1 [1.23 + tsf]
Level rating: 8.9
Rating
N/A

cool

Review by Spear XD

Posted:
Posted more than 21 years ago
For: Egypt
Level rating: 9.5
Rating
N/A

I download this and what see i???!!!! a Briliant TILESET!!! 1 : good colors
2 : cool background house’s
3 : good mask’s
4 : you make easy a level with this tileset (i than!)
5 : orginal
6 : one of the best tileset’s from j2o

why download you this no? =DOWNLOAD THIS NOWWWWWWWWWWW!!!!!!!!!!=

THIS IS BETTER THAN ALL J2O TILESET!

+ : ORGINAL COOL GOOD COLORS
- : no -!

Review by Spear XD

Posted:
Posted more than 21 years ago
For: The Manati Song
Level rating: 4.1
Rating
1

Bad, TO BAD THIS IS NO MUSIC!!! THIS IS A censored BAD SONG FROM THE HIMALAYA!
B
A
D
B
A
D
B
A
D
B
A
D

(Review spacing fix. -Trafton)[This review has been edited by Trafton AT]

Review by Spear XD

Posted:
Posted more than 21 years ago
For: Diamondus (Techno Mix)
Level rating: 7.4
Rating
8.7

Cool , good work proximus. the beat is very good , so good that you this need all jj2 fan’s need it! this is a must !!! i love this music NWCRYST and this is the best music ever! from jj2, that mean i than.

Review by spazz

Posted:
Posted more than 21 years ago
For: Snow in Carrottus
Level rating: 8.3
Rating
8

This level is great! Only some puzzels are a bit difficult…

Review by Luuk

Posted:
Posted more than 21 years ago
For: Devans Revenge episode 4(Re-uploaded, ENGLISH!)
Level rating: 7.9
Rating
7.7

Nice pack
Oke, let’s start out whit a 10
Normal comment for your levels:
Dutch language use (wich doesn’t matter for me because I’m dutch too but still 1 point off)
To much carrots at one place: 0,5 point off
To much candy: 0,5 point off
No music at roy’s castle: 0,1 point off
Bad placement of enemys, what does a monkey do at a beach?: 0,2 points off
So that makes it an 7,7[This review has been edited by luuk]

Review by Shen

Posted:
Posted more than 21 years ago
For: Sirius
Level rating: 9.1
Rating
8.5

It is clear that Agama puts a lot of work into his tilesets, and Sirius is no exception. Sirius is composed of three tilesets, Dimensions1-3, each with a different colour scheme. They come in blue-gold, pink-light blue, and green-blue flavour my personal favourite is the blue-gold one, the others seem to hurt my eyes). There is also an example level, which illustrates the tileset’s many uses to the full.

Graphics: 9.5/10
In Sirius, you walk along a series of pipes (gold, pink or green) with stars as more solid scenery. The pipes can slope up and down, with tiles for each. These pipes have variations, with kinks and scratches in them. There are also T and + junctions for the pipes, but with the stars as denser scenery there are a lot of junctions and it can be difficult to find what you want. There is an 8×8 parallax background, and some layer 6 and 7 tiles if you put your mind to what you want. There are also pipes to walk through, diamond ‘backgrounds’ (light and dark versions), and more. The one problem is that the stars have gaps in and you can see through them, making it hard to conceal secrets in the walls. However, there are a lot of tiles (about 700!) and they all look beautiful, so graphics get a high mark.

Ease of use: 6/10
I actually found this tileset quite hard to use. Maybe it was because of the number of tiles (there are a lot) but most of the time I couldn’t find the tile I wanted. In most cases it was hidden among a group of similar-looking tiles, in other cases it wasn’t in the tileset at all. For example, there’s a pipe sloping at about 30 degrees to the left, and a similar one with stars underneath it. There isn’t any sloping to the right, and if you flip it the stars are also flipped which looks weird if you’re using non-flipped stars around it. Also, the user is forced to use some layer 5 to achieve some tiles, such as pipes ending in stars. Finally, there are tiles for layers 6 and 7, but they’re hard to find and could just as easily be part of the sprite layer. I use the diamond backgrounds for layer 6 and the blue linking boxes for layer 7. Make the backgrounds semitransparent for some cooler eye-candy (and so they aren’t confused with backgrounds from the sprite layers) On a lighter note, the animations were easy to find and follow and looked great.

Example level: 9/10
Sirius comes with an example level and music, as an example to what it can achieve. The music suits the level, with a space-y theme. The level itself is a single player level, with enemies and some secrets. It is well designed – it uses all the tiles in the tileset to the max. There are some instances where the stars have been flipped, but as there’s no other way around this I’ll let it off. The only other niggle I had with the tileset was near the end there was a big flashing blue thing. This really slowed down Jazz 2, and stars could’ve been better for the job. Also it was quite short, but it’s an example level, who cares?

Overall: 8.5/10
This is a beautiful level – the pipes and stuff are very well done, and the stars are a nice idea. This had great potential, but I found it quite hard to use with some tiles hidden or not there. Download recommendation? Yes. It’s a good tileset, but use it if you fancy a challenge![This review has been edited by Shen]

Review by Blackraptor

Posted:
Posted more than 21 years ago
For: Desperate Cry Remastered
Level rating: 8.5
Rating
8.7

This tileset rocks, it has the requirements needed (poles, destruct blocks, back+fore eyecandy etc.) and it looks so cool. The backround looks grey and dull, but it fits in with the tileset. There are some nice and interesting animations, and awesome looking spikes. There are a few bad points, but i cant really take much off because of that. Read WR’s review for more.

Review by Blackraptor

Posted:
Posted more than 21 years ago
For: Syntax's Battle/CTF Pack
Level rating: 7.2
Rating
6.5

I think this was a bit overated for me….

Lets starrt with the caslte levels. The eyecandy could of been WAY better and the level sometimes looks dull and ugly. The placement, i have no major complaints but could of been a lot better. The gameplay is leveling of beetween average and good.

The mez levels, some like the tunnel one were used good, the only one with good eyecandy was the tunnel one, the rest, the eyecandy was below average. The placement, in one level i saw some spaz biased platform with powerups, and the warp tiles looked weird and took back from eyecnady a bit. Gameplay was good though.

The tubelelctirc one: The eyecandy was not much better than the rest, except for the tunnel one, and the gameplay was ok. Nothing more to say here
The beach one: I really think the tile placement/eyecandy was the worst here, tiles placed poorly, i dont know if there even was any eyecandy, except layer 4 and 8.
Unlike others, i treat eyecandy as equal as gameplay, and the gameplay saved this from a 4. If the eyecandy was taken care of more, the level could of got a higher mark from me. I’ll give this a d/l reccomendation to those who dont care about eyecandy much.

Review by Blackraptor

Posted:
Posted more than 21 years ago
For: Moonblaze\'s World
Level rating: 7.5
Rating
7.2

This is a bit overated….

The backround was ok, strange, but ok. I think it mught of been a more stranger and colorfuler version of a forest backround, but im not perfectly sure. Were the wood tiles ripped from jungle? The water looks ok, better than some types of water, but worserthan soem as well, but it was above average. The ground was ok, not to perfect, but better than some, but not to good as well. It just looks weird and all, and i dont think it deserves almost a 9. Around 7 would do.

Review by MoonBlazE

Posted:
Posted more than 21 years ago
For: Moonblaze\'s World
Level rating: 7.5
Rating
N/A

Guys, I know this is a first-set, but please lower your rating to 7. This is higly over-rated. ;P

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