That’s the greatest over-rating I ever had seen. Please, make up your rating. ;-P
Universal Warzone: The eyecandy was a bit strange, but good, i saw no flaws in this. The tileset use has a lot of creativity, and is very intersting. The placement is ok, but i dont like the layout much……
Holy land: Like i said before, interesting use, ok layout and placement, no comment.
Doomsday darkdream: Interesting warp ideas, good tileset use. Layout could of been better, but is ok. Eyecandy is good as well
Grassy mountains: The best thing here was the eyecandy, but i didnt liek rthe music and layout much. 
An interesting battlepack. Nothing more, nothing less.
“Hocus Pocus 5” is the fifth (duh) in the Hocus Pocus tileset series. Not as good as its predcessors, it includes Fooruman, an old standby of the series, some reddish block tiles, a strange “new” wizard character, and some miscellaneous stuff. This tileset just seems to be missing something. Still, it’s very good, and I’ll bet dollars to donuts it’s going to be used for Foo Races, so might as well D/L it now rather than when joining a Foo Race server and causing lag to the poor players. =P
That was bad. It wasn’t at all harder than the original and there is a cheap way to defeat it: stand to the right of the right side pipe. 1.5 points for effort and originality.
I liked this one
Although not very ibg, the name suits it, since most of it is based on the temple part of disguise’s tileset. There are many good eyecandy points, it shows understanding of the tileset, but lacks size and better placement of ammo, which i found kind of poor. The gameplay also gets boring quick, and that is not very good in a level. Other than that, i guess i could give this a d/l reccomendation, but Cell made much better levels than this.
OMG 9.5 THANX THANX THANX
The reason i posted this review is because i forgot to mention something. Firesword deserves some credit for inspiration, because a while ago, after i made my battlepack, conversionbattlepack, so it was named, FS tried convincing me to make a CTF pack instead of a race pack. And so i did, so i guess this pack was partially made for FS, and partially for myself o’course. So whenever u see FS, bonk him on the head with a crowbar plz. Some more reviews plz, i feel very good today =)
Thanx blurredD, it needed that. Like i said, these are mini, if they werent mine, i personally would of rated them an 8. Ill keep working on bigger levels.[This review has been edited by Blackraptor]
wOOT! first review
Ahem neways review on you level pack:
Sewage CTF: Mmm Very good layout, nice choice of music, nice eye candy- lots of fore+background *nice
Planet Strawberry: Mmmmmmm yummy this tileset looked good enuff to eat! Ahem. Well, layout as usual, nice good eye candy- interesting- a fast speed pad- good efects.
Aquatic Antics: Eh? Something smells fishy here!
This is disguises fish tileset, interesting, funny level, good structure for CTF playing and good weapon selection.
Hazardous Space: Ohh, nice level, similar (in a way) to Zaitox Station nice layout, good weapons selection and good back+foreground effects.
Unreal CTF: This CTF is really unreal! Weird things blinking is- UNREAL! Interesting tileset, nice layout- lil hard to see where your going because of the some-what clear differences.
Flodded Rainforest: Nice- using nature tileset- good choice- nice weapons placement and good layout- mostly smooth for CTF playing (TIP!!!) so good job on did lvl.
Land Of Darkness: Discription siuits da tileset, very dark and efil. Good movement, weapon selection: good. Funne background _
Iron CTF: Lovely choice of music, nice tileset too! Great smooth lvl, float-ups for easy gameplay, and good lvl features. Personally this was my favourite.
All in all i give this great CTF Level pack at 9.5!
Download reccomended![This review has been edited by KILLERRABBIT]
Uh…
I just made a MIDI of this, and I frankly remember getting the intervals right. Your bassline is in G, while the melody is in A. Did I miss something, or aren’t both parts actually in B?
That “Rabbit” echo gets very annoying, very fast. I’m sorry. And that poor attempt at beatboxing doesn’t help the song much either, if that’s even what it is.
You’ve got a nice Orchestra Hit sound though.
3.
I must say, i didnt like this as much as all of you. At first, it just looks wierd, especially the backround, and i really didnt like this. The placement of ammo, it could of been better, but it is ok. The layout sometimes gets annoying, i was desperately looking for a way down all the time, and i didnt think that was really good. The eyecandy bugged me the most, really, and i didnt like this much. But it is still very good and deserves a high rating, although i know Cell can do way better.
This pack features bitmaps (.BMP’s) of Lori, Spaz, and Jazz but they are, as previously mentioned, all marked as the same. As for Moonblaze’s comment: you must not know of a handy Windows feature that allows you to stretch any image you use as the desktop to fill up the entire area. It does not matter how small the bitmap is, Windows will automatically extend it. The images should all be reuploaded correctly, but this is still a nice collection. I’m not sure if I would use it as my desktop (a previous Jazz Jackrabbit 2 desktop picture is by far the better choice), but it is still worth a look.
I like the image, but you maked them all the same. Please upload then one of them.
Haha, you must be kiding. Like anyone here wants to use bad-ripped bmps on a size of 100 sizes less than my actually deskop.
Took ya time upload this one CelL. Its a great level, with (yes), a cool musicfile called project.
I like the level fairly much, and recom you download it.
Actually the file was not found.
The barf points:
1. You forget the next level setting. Shame.
2. The robot is easy to defeat, this time he isn’t harder then the “Labrat-robo”.
3. In the start you wll be hurted, because you cant see yourself.
4. There are too many suckers, so if you go in them, you will be hurted.
5. Gameplay suck(er)
6. Eycandy wargh.
7. Design is censored.
The good points: 
1. It’s orginal. (+0.2)
Orginal but no download reccomedation. Sorry.
Why, yes. The method I used is called “standing on the other side of the tube the robot can conviniently not cross and then just shooting at him”.
Needs work.. eyecandy low, gameplay low, design decent. I’m not sure this should be rated, though.
Ah download it here: www.sunfungames.150m.com/robo.zip
AAAAH, ‘twas like a long time ago since I last flew by to check j2o…ow well.. the online scene is so…dead. 
I am in the proces of creating a new tileset so I will be coming to more dls soon. ANNNNYWAY, the review:
I have not much to add that hadn’t been said, but out of principle here is something:
the set is grand. Better than the old hocus pocus if you ask me (yes I still have that too). There is only one grade for this kind of work – > 10. 
Good looks, good feel, good gameplay, excellent conversion. 
Finally a level without the *** everywhere float ups and springs so you can too easy gor around the level. People want to play a game, not to look at it. We have TV for that.
But okay, this level haves a few eyecandy bugs and a really nice textstring (What language? Martians or something?). The half part of the level is blue and the another red. How orginal ;)
The music rule for it. There are some bugs in gameplay like a thingie next to the BouncerPU what is Lori-unfriendly (test your levels always with Lori). 
But, this is really one of your better ones, CelL.  Download this noW!!!!
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