Very good level, and u used a nice tileset.
Ugh, this serious sucks.
It hasen’t really any rytme, and the tones you use is arful bad.
Maybe you should just give up making choose remixes, becuse they do not get a decent result.
I do not recom you download this music.
Not bad at all for a first level. It’s a fairly good level using the Mez01 tileset which is frankly overused. Eyecandy was mediocre, but gameplay actually wasn’t that bad and I had trouble getting stuck even when I was trying. Weapon placement was so-so, as was item placement, but these small faults were forgivable. Overall, this is a slightly above average level, and really good for a first level. I hope to see more levels from this author. I don’t think this quite deserves a download recommendation, but if you really enjoy battle levels or like to see up-and-coming level makers, download away.
For an apparently first level, this isn’t bad at all. The blandly titled “Battle Zone” features several common mistakes for first levels. One of them is weapon overuse. There are many powerups in this level, which severely downgrades gameplay and puts more importance on the “get ammo as fast as you can and shoot like heck because the ammo will just respond quickly” method of gameplay. Navigation is OK, and eyecandy isn’t bad either. Keep making more levels, but work on the ammo overuse and placement problems. Sorry, but no download recommendation for now.
Help Help, I´m in trouble! How can I jump over springs in r2? How? PLEASE HELP ME!!!!!!!!!!!
edit: Blackraptor, I think you knew already that I can´t cheating in race game![This review has been edited by Bjarni]
I’m assuming this is JMan’s level? Whoever’s level it is, it’s not bad at all. It seems that JMan (or whoever it is) enjoys the Carrotus tileset. :P
This is a fairly good level. Eyecandy is actually very good for carrots. Gameplay is slightly above average, while the general flow and weapon placement suffer from a few bugs that bring down the general quality of this level. If you don’t mind the frankly overused Carrotus tileset, I think that you’ll like this level. I think this deserves a download recommendation.
It’s nice to finally see a battle/CTF hybrid level that doesn’t amount to a newbish work. This level obviously suffers from the fact that navigation in battle and CTF levels should be different. However, it makes up for this fact pretty well by having very good eyecandy and pretty good weapon placement. I didn’t get stuck except when I was actually trying to, and playing in both modes was generally smooth. However, seeing a CTF base in battle just seems “off.” I can’t explain how, but I won’t degrade for this. It’s just that it doesn’t look natural and is often a sign of poor levelmaking. Despite the problems that this level faces for being a hybrid CTF/battle level, it’s still very good. Definitely worth a download for those who want multipurpose levels.
At first, I thought that a battle level using the Tube Electric tileset might suffer from being too bland eyecandy and gameplay-wise. And I was right. “Out of Power” is a slightly above average battle level, mainly because navigation and weapon placement are pretty good. However, eyecandy was predictably uninteresting, and it looked like nearly every level I’ve played in Tube Electric. It’s worth a download if you’re a rabid battle fan, but others might want to avoid this level.
Despite having a strange name, “Temple of the Uglies” is actually a very good level. It’s a challenging single player level with a ton of trigger crates. These trigger crates add an interesting puzzle-like element to the level, which is not found in many single player levels today, but is very nice to see. The tileset was used pretty well, eyecandy was very good, and flow was also good. This is definitely one of my favorite single player downloads I’ve reviewed lately, and is certainally worth a download.
I’m not sure if these are exactly “puzzle tests” in that there isn’t much puzzle to it. It’s mainly simple avoid-the-blocks tests. The copter tests are buggy and can often be cumbersome, mostly due to the fact copters are buggy and can often be cumbersome, and really detract from the overall quality of this level. The challenge of this level is sort of unbalanced. Some earlier levels are harder than ones later in the level. I’ve never been a huge fan of tests, and this below average test is no exception. No download recommendation from me.
Apparently this hasn’t been deleted. I’ll assume this has been released by now, so here’s my review.
This level features mediocre eyecandy and gameplay to match. I got stuck several times, and it generally was not fun at all. The tileset, however, is very cool-ish, and this is definitely worth the download if just for the tileset. I hope this is released by now, but just in case, I won’t rate this.
Not a bad job for a first work, but there is plenty of room for improvement.
Despite it’s name, the tileset has little to do with clouds. There are stomp blocks, ground, and a strange choice of color, but few clouds. The race pack is very much linear. There are a few good ideas, but the general pack is just lacking in variaty and not very exciting at all. Also, eyecandy isn’t very good at all. This is OK for a first work, but it needs improvement. I’m sorry, but I can’t recommend this for download, though. Keep making tilesets and levels and I’m sure you’ll be very good soon. :)
IS this your first tileset?
It has err…… original stomp blocks, and err…… interesting colors…
Not much clouds, thought…[This review has been edited by RSPSS FR]
Another blocks tileset? What does this make, the 6353th?
Colorize Blocks is not a particurally good tileset. It consists of plain old boring blocks and some ground. Snore. There’s not much else to it. The mask is OK, but that’s not saying much. This tileset suffers from a very severe case of being bland. Overall, this isn’t worth a download unless you’re a big Cheq fan, and even then you’ll likely tire of the tileset after only a few minutes.
This is actually a fairly old level that it seems Rage has decided to release. The layout and flow of this level is good, only hampered by how narrow and closed it is in many areas of the level, which is not something I like much. Weapon placement is very good, and I have no complaints about how the carrots were placed. ;)
Eyecandy was also fairly good and there were few tile errors. I got stuck once, but that was only because I really tried. Overall a great level, and definitely worth a download.
Plain, boring blocks. And some of those thingies from a game of some kind, maby a tetris clone. As for them, and all the stuff in the bmp files, I already saw them in a tileset by a person called eurocheater (or something like that).
Yeah ur right , but u can walk on it! ;p
I don’t think it’s right to overrate conversions, these just aren’t your tiles…. So you really can’t get higher for this than a 6. Sorry. (Same critism that I got for my tilesets like CE)
Even though 6 is the max for me with 100% ripped tilesets, I still wanna look closely at it. I must say that you’ve done a good job on converting this
“- WARNING – Rule Violation – Baised review / rating nuked”[This review has been edited by ShadowGpW]
I only see blocks, blocks and blocks, and some colored pipes. And dont forget about the silly heads, really all crap. Next time, if you say its not beautiful, then spend more work on the Tileset and MAKE it beautiful.
For some reason the BMP’s are empty, black.[This review has been edited by Super Saiyan]
Well, nothing left for me to say more…kicks CelL Ah well, let me just comment what I dis- and like about this level. As the beginning, the level has a very nice style, the bottom parts of the level have a nice light grassy platforms with dark background, wich well fits to each other. There is also alot of ammo on the bottom part, powerups too. You might have overused ammo there, the level is already small though. The platforms above are made from different stone tiles, there is barely ammo there and alot of place, so an excelent place to battle. The gameplay is ok, but its confusing sometimes for me, because of the lighting, it makes it all dark, the level itself is already dark enough in my opinion. But oh well, your the creator. Further more, things like music is nice too, and the base routes are fine. I think this level deserves a rating higher then eight. Well, nice made.
*I really should ask Mike about joining OLC sometime ;p
Jazz2Online © 1999-INFINITY (Site Credits). We have a Privacy Policy. Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats.
Eat your lima beans, Johnny.