Taz is too lazy to make his own reviews, he always says read “person a’s” review. I wanna see a Taz review!!! I’ll review this later.
—
Ok here’s ma review! I really liked the level, if this is really one of ya first single player good job! Only all platforms are a bit straight :( But very cool gameplay and storyline! Really a good job a 8.2 for you![This review has been edited by BizarrE aka RazZ]
(Table (re)fix. ~Violet)[This review has been edited by Violet CLM]
Yep, very great.I give a 8, too.
Read Super Saiyans review ;)
This is an very great level with an awesome story line. There are only some messed up places, bad quality, not finished eyecandy etc. And by the way the ReadMe is good too. Anyway I give it an 8. It was fun playing the level so be happy with 8 from me _
I haven’t seen this, and from your ratings I don’t think I want to, but I would like to point one thing out.
Why are you saying that the Jazz Boss is in the level is a downside? It is a working boss, after all, so you’re just being unfair. Would you do the same if it had some other boss? No, probably not. So that’s just pointless.
Great level. No idea what to add besides that.
I downloaded this levelpack because of my sister, she loves treasure hunt.
But now I like it too!!!
A very cool and orginal tileset!!
(A very small and undetailed review! Rating removal. ~Violet)[This review has been edited by Violet CLM]
(Rating RESTORED due to date review was originally posted. ~Violet)[This review has been edited by Violet CLM]
Very cool, I like the use of the Muckamo set and found this level very satisfying to play. I would’ve liked it to be a bit longer, though. Otherwise, keep up the good work!
Ah, another battle. Let’s get started.
Eyecandy: I can’t say much at all about the eyecandy in this level. The eyecandy is simple, yet a bit too simple. No vines, not much backround or foreground. Just a few blocks, with a tree near the bottom of the level. There aren’t many features, which may make the level a bit boring.
Weapons/Placement: The weapon placement was pretty well done. Most of it was tucked within corners. Some beside walls. The amount of ammo was fairly well, not too much not too little. The only problem is that too many powerups seemed hidden in walls.
Gameplay: The gameplay was fairly good, no trouble for Jazz or Spaz to run through the level. That’s a good point of not having much details in a level.
Overall, I recommend this to people who enjoy a simple level with good gameplay. I give it a 6.2
It’s cool!!!
Very simple to use.
Yes I think it’s a good tileset.
Good work Skulg.
Very good idea for a program Overlord. But I have to partially agree with Violet. This program is kind of useless, not totally, but kind of. I;ve had those RARE occassions where I try to convert a 1.23 level into TSF (Not knowing I could jsut paste it into the TSF directory) and when in the TSF JCS accidentally hitting ‘Save’ instead of ‘Save as’. So this is useful for those RARE occassions. This is also a step into the right direction of getting tilesets and what not of 1.24 into 1.23 :-)
Does it work with tsf tilesets?
+ [/blue test test test
Uhhh… Violet, it’s just handy ;)
If you don’t understand it, well ehhh… then go eat your hat.
It is very useful.
Sounds very useful indeed. :)
Unless Bjarni included the wrong Icy Battle, I think it’s pretty safe to say that AcId’s level was ripped. And it’s kinda hard to create the exact same level, and add in a completely incorrect sign, Bjarni.
Jazz2Online © 1999-INFINITY (Site Credits). We have a Privacy Policy. Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats.
Eat your lima beans, Johnny.