Review by Rokk

Posted:
22 Jul 2009, 09:45
For: Neobeo's Firetruck
Level rating: 8.7
Rating
N/A

If i try to start this level, it gives an error.

It says: “Jazz Jackrabbit 2 ran out of internal animation structures. This is most likely caused by too many enemies in the level. Please resolve this problem and restart Jazz Jackrabbit 2.”

How can I fix this? I really want to try out the level, but I can’t this way!

RecommendedReview by Rokk

Posted:
20 Jul 2009, 19:02
For: Episode Five: The Fortress of Ruin
Level rating: 9.8
Rating
9.5

After about 6 hours, I finally beat this episode. The whole series was just awesome.

Story:

In the story of this episode, you had to travel to the ice cold and remote planet nippius. In there, you had to solve simple but hard and long puzzles to get to the top of the towers, to fight bosses, but not before having to solve another level. Once clearing all 3 bosses, you had to enter devan’s lair, where you fight him. Once you beat him, you have to chase a rocket turtle.

It’s a very good story. It totally immerses you in it. It’s more than I can put in words. You’ll have to see the awesomeness of it for yourself.

Story: 10

Eye Candy:

The eye candy is very good. The levels are beautiful, and obviously, a lot of work has been put into the eye candy itself. You have forests, poison rivers and lots more. The eye candy really fits with the level itself.

Eye candy: 10

Gameplay:

The gameplay was very good, too. The levels were challenging, and if it wasn’t enough of a challenge on easy, there was normal and hard. It was very challenging. Although sometimes it was a bit TOO challenging. At least
it’s a break from all the easy levels. It’s not just a level where you can just hold/tap spacebar, hold shift/press caps lock and just run and jump. I lost all my lives at least 4 times, but it was fun. The pack is very fun. About the most fun I had in years with this game.

Gameplay: 9.5

Music:

The music was very good. Not only was it good itself, it fit with the levels and game. It was a bit dark and shadowy at times, which is exactly what the whole atmosphere around this pack is. Not much more to say about it.

Music: 10

Enemy Placement:

The enemy placement was also very good. It was one of the things that made this challenging. The enemy placement fit well with where you were, and it wasn’t always the same enemy or the same action to defeat them. You had to do all sorts of things to defeat them. Not just tapping spacebar.

Enemy placement: 10

Pickups:

Not much to say about the pickups. They are very balanced, not much seekers, and also very innovative use of the freezer to illuminate the cave. There wasn’t too much ammo, so it was quite challenging.

Pickups: 9.5

Conclusion:

Story: 10
Eye Candy: 10
Gameplay: 9.5
Music: 10
Enemy Placement: 10
Pickups: 9.5
Download recommended: Highly!

RecommendedQuick Review by Rokk

Posted:
18 Jul 2009, 14:21
For: Missies
Level rating: 7.8
Rating
8.5

Nicely made, but you could’ve added a few checkpoints to help against the frustrations. I liked it because it was very original.

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