Review by KiMO

Posted:
1 May 2010, 20:07
For: Lost Vikings The Big Return Of tomator
Level rating: 1.1
Rating
N/A

Yeah, ‘‘they must found’‘ it!

Not recommendedQuick Review by RedMser

Posted:
1 May 2010, 13:27
For: Lost Vikings The Big Return Of tomator
Level rating: 1.1
Rating
1.2

At last level you can fall down…
And NO WEAPONS, NO CARROTS, TOO MUCH BOSSES

Review by Zoro

Posted:
30 Apr 2010, 13:26 (edited 8 May 10, 08:13 by Crazy Rabbit)
For: Lost Vikings The Big Return Of tomator
Level rating: 1.1
Rating
N/A

Plus: 50% from Interplay and 50% from Blizzard! :)))

Review by marti0075

Posted:
29 Apr 2010, 10:26 (edited 29 Apr 10, 10:38)
For: Lost Vikings The Big Return Of tomator
Level rating: 1.1
Rating
N/A

go to school learn read thounderwalker music are in

lost vikings space trip.!!!!!!!!!!!!!!!!!!!!!!

you no read to appear levels you must download space trip !!!!!!!

and launch space trip and go to 16 chapter and you have my !! levels !!

Review by shellyJay

Posted:
29 Apr 2010, 10:18
For: Lost Vikings The Big Return Of tomator
Level rating: 1.1
Rating
N/A

In respond to the last review;
how is 10,8.7,6.1,10 come to an average of 10…

As for a review, ill get to that in a few hours.

Not recommendedReview by ThunderWalker

Posted:
28 Apr 2010, 19:41 (edited 29 Apr 10, 15:57)
For: Lost Vikings The Big Return Of tomator
Level rating: 1.1
Rating
1

Story: 10 levels, 30 points.

Good, there was some kind of storyline, but it is very vague. There is no reasoning behind the story; the reasoning of the bad boss is nowhere to be found. Also, your grammar was awful. Capital letters and interpunction could help. Also, the story had no real ending scenario or final boss-fight and the two boss fights were placed somewhere in the campaign. The robot-boss was placed fine though. The first boss fight was weird? Three Schwartzenguards without any explanation.

6/30

Music:
Well, it was indeed somewhere but not in this upload; altough that download is mentioned here.
No rating; I didn’t checked it out; it is more than fair if I don’t rate the music then.

Eyecandy:
It was very bland. Some levels contained tilebugs. All levels used the same tileset, which is, when using a massive amount of TEN levels, an instant fail!
There were no parts which were beautiful or such.
However, I liked the little buggers which talked to you, which was something else than Jazz, Spazz, Lori or Eva in other campaigns.
4/10

—— Gameplay

Layout:
Fine, but the levels were VERY short, which is fine for intro levels, but all levels felt like intro levels save the boss fights and the last level, which was fine. Even the boss fights suck. All levels were relatively short though. The levels didn’t have much obstacles, again, save the last one which had some spikes and such, and also water; you’ll have to swim through that level.
2/10

Enemy placement:
Only the last level had some enemies which could hurt me.
2/10

Pickup placement:
No pickups. Pickups in the last level were one carrot, some pepper spray and a few extra lives.
2/10

Replay value:
None.
1/10

17/80

Penalties:
- Lori couldn’t get past some point in a level. JJFly. -0.7
- The end-level bug appeared in the last level. Game crash. -0.5

1/10

DR: No.

Tips:
- Add more variety in pickups and in enemies as well. Place enemies, make levels longer with the result they’ll take some time to beat. At least 5-10 minutes for each level is fine.
- Add secrets.
- Make boss fights more interesting so you can DIE there.
- Use capital letters and interpunction and such.
- Pick the right tilesets. Some levels were better with another tileset, say, the Battleship v2 one for that short spaceship-level.
- Upload the music files as well in your upload, even if another download is needed (I’ll never download low-rated SP-packs).

EDIT: Removed music from rating for reasons listed there. Rating stays that 1/10, albeit just barely.

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