Well, I know I should have payed more attention to the background. But the deadline was coming up, and I was concentrating more on the sprite layers. I should have picked a tileset that is easier to use for the time given.
One complaint I have is the background is seriously messed up.
Why would any distant, static object ever move faster than something closer? Not only does this break the laws of perspective, it looks ridiculous enough that it is distracting.
Eat your lima beans, Johnny.