The other authors thing doesn’t work, so I will stick the information here.
Tileset by mezz.
Very confusing for me. I dont like the layout at all. Bad layer 8 too imo.
Everything else is fine.
I hope your next pack is compatable with version 1.23. Lucky i dont know what tileset this uses because if it is a 1.23 tileset I would give this a 0
BOOOOO
I dont like tsf only. Im tempted to give this a 0 but i wont.
Very confusing at first. The best part of this level hast to be the backround. I dont like the warps though.
Awesomeness.
VERY original stuff here. I love how you put sound effects in the level. This is also one of the very few levs where lighting doesnt annoy me too ;)
And its cool how you can exit the space station with an airboard.
THANK GOD THIS ISNT THE TOWN THAT WENT POLKA.
Nice level, but I find its hard to move around in it. And the sewer is a bit too dark. Everything else about this level is pretty good.
First thing that hit me when I tested this level: It lacks eyecandy. I am really picky about things like this and I count eyecandy as a major part of my ratings. The design of this level is pretty good, although the gameplay could be improved a bit by adding some fastfires and a blaster powerup (just a sugestion). I find the bottom part of the level (with all the layer 3 carrots) is pretty empty.
My personal rating: 6.5
You are very lucky stripe. All your test posts have 10s in them :P
Anyway, most of these levels are great, the background especially. Eyecandy, design, and music are all good in all of the levels. TIBASL is especially cool with all the trigger crates.
What made me give this pack an 8 is the fact that I kept on getting stuck in TIBASL and the background in Happy jungle is confusing at first.
Overall though this is a great ctf pack and if someone asked me to reccomend one, this whould be one of the first packs i would mention.
aw man…. not even simple html allowed?
This level pack is so cool. It has my record for being played the most times by me :)
Exelent music choices for the levels and eyecandy (although I found the trigger scenery in the mez3 level at the end was a bit sloppy).
<br>
And that space ship level is the coolest thing I have seen.<br>
The reason why I lowered the rating is because I think it could be a bit longer, its kinda short for an interactive story, but this is still one of the coolest level packs I have played.
That is not a jj1 tileset!! I just used a few parts of one and drew the rest myslef.
For some reason the other authors thing isnt showing, so I’ll stick it here.
Tileset by toxicbunny
First off, im not a big fan of ambient lighting in party mode, and I hate the tileset, but thats not your fault so I lowered the rating only because of the ambient lighting.
I find the level has a good design, however I find with jazz its harder to get around the level. The eyecandy is good, and overall this is a pretty good level.
sorry. im really picky with eyecandy. REALLY picky…:P
This is a great level because it is so original, but I still think it can be better. I beleve every level needs good eyecandy and backround and stuff and this level is missing quite a bit of it. Basicly, its fun to play in, but not to look at ;)
Everthing else in this level is pretty good though.
hehe. I had to do that. easy levels are boring imo
I like this level much more then your other one. This one is fairly original and the layout is ok. Although I did find when I first played it the triggers confused me a bit (untill i got used to them).
The eyecandy needs a littile work on this one too though. There are some layer 3 problems in it. When you go behind the layer 3 you can see yourself at the edges. I will try to demonstrate how to fix this: if you want to make a littile layer 3 passage in the wall, you cant just cover up just enough stuff so you cant see the passage. You must also cover the floors roofs and walls of the place. It will give your level a much more professional look.
I don’t mind the layout in the level, however I think you could have spent much more time on the eyecandy. Also, I just find this level rather unoriginal.
Tips for improving it: Add some animations, maybie some different ammo formations instead of just a cross here and there, more backround and foreground, and eyecandy.
(note: This is critic mike speaking here, not the real me. when I rate stuff I say whatever I think, no matter what.)
Jazz2Online © 1999-INFINITY (Site Credits). We have a Privacy Policy. Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats.
Eat your lima beans, Johnny.