Review by kn0b010ck5m0th

Posted:
2 Apr 2024, 16:50
For: Jackrabbit Group Fight
Level rating: N/A
Rating
N/A

@ShakerNL:
The webpage is supposed to refresh on a double-click at Jazz's face. However, it might not be notice-able when the webpage does refresh.

Review by ShakerNL

Posted:
23 Mar 2024, 14:22
For: Jackrabbit Group Fight
Level rating: N/A
Rating
N/A

This thing plays a .GIF and nothing else. I can click all I want, nothing happens.

Review by kn0b010ck5m0th

Posted:
22 Oct 2022, 19:58
For: Hipstrucapture
Level rating: N/A
Rating
N/A

thanks Violet for the generous review!

Quick Review by Violet CLM

Posted:
20 Oct 2022, 17:45
For: Kaleidoscope Jazz
Level rating: N/A
Rating
N/A

I think Turtemple sounds good with these instruments, very ominous. The others fall into the standard remix trap: a bunch of random noises but every once in a while you get to hear the melody of the original song and think “oh yeah I like that original song!”

Review by Violet CLM

Posted:
18 Oct 2022, 22:01
For: Hipstrucapture
Level rating: N/A
Rating
N/A

A bunch of duel-sized, high-concept CTF levels of varying quality. The pack starts off strong with krcage, which has some interesting gameplay around the carrots, with vines and electroblasters. The bottom area is a bit too simple, though, and the double vine rows could probably be reduced to single vines to make the level play a little faster. krdeep also has a focus on two +1 carrots instead of one full energy, this time paired with copters, but the rest of the level is too difficult to parse visually, and Spaz can get up the central castle much faster than the other characters. krlz I’m not a fan of, only Spaz can get up the central column in any reasonable timeframe and the rest of the level is blocky and hard to see in. There are other CTF maps that do this diamond layout more gracefully. krnj is a bold attempt to make a vertical CTF level, but I’m not convinced it’s any more successful than most others, since there’s nothing to keep you from falling down from one base to the other. Also I asked my brother, who lives in New Jersey, about its accuracy, and he says “Seems a little desolate for the most densely populated state!” krsand seems fine to me, I could imagine giving it a little more polish in certain spots but the basic layout is totally functional and enjoyable. krvolc is a letdown though, the bases are so incredibly close together I don’t see how this ends up playing well.

In conclusion, some of these levels are better than others, but it’s not a bad effort, and I like getting more bite-sized maps out there for quicker games.

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