Reaction to Stijn: thanks for the constructive feedback, since then I fixed the things I agreed with!
And thanks for the positive feedback other reviewers! :D
Nice simple ctf level, should be fun to play online! Let's play it sometime Spyro! I recognised the music from Mario Kart, which I liked. I also really like this tileset and you made good use of it. O and btw: nice screenshots.
Nice, but you should give the background some texture mode effect, like legacy tunnel or whatever. That way it looks way nicer, and players can achieve that basic look by putting their settings to un-textured and low detail. Also it was quite difficult to get out of the big hole trap… A bit too harsh imo xD But maybe it's fun if it gives you a lot of free kills :P Anyways, it's fun none the less, to have a 1v1 or 1v1v1 on this map. Especially if you're a good player who knows how to wall climb and rocket jump.
I really like the tileset and the level! It works well as a battle level because all parts are recognisable enough for such a small level so you can easily navigate through it. Great for a 1v1 or maybe 3 players even.
It's also really cool to see how you setup the water surface part below the main part. I tried to figure it out in the .j2l file with MLLE and saw the wave layers. I didn't know this was possible yet! And the level has enough nice looking details (eye candy). I also like the color scheme and atmosphere, in combination with the sinister music.
I also really like the background, the starry night with gothic/fantasy/medieval castle & towers and the moving clouds below them, it really adds to the mystical vibe.
It's not really missing anything, but the angel script is quite simple, I imagine you could add something creative with it to make it a 10. But it's only a 0.5 point deduction (the least amount I can deduct is 0.5) because this level doesn't need it. But on the other hand; if this level is hosted on a server with lots of mutators the angel script might cause conflict so you gotta be careful with that. In that case it's safer to keep it simple like you did.
Thanks, this helped me a bit getting started making my own 32-bit tileset. Although eventually I had a really different approach than yours. I just make a 32-bit tileset with paint.net, and the masks I placed like before; in an 8bit tileset. But I like to see your approach and to see what 32-bit is capable off. This inspired me (together with other things) to really give 32-bit tilesets a shot.
Hey, I like that you upload things here. But I can't really test it alone since it's for MP. If you want we can test it together on my server? And I advise you to add screenshots, they really help giving the viewer an idea what it's about. I don't give this a rating yet because we have to test it together first.
Nice vibe, if you wanna battle me on this map, lemme know. Just for fun.
It would be nice if you add some screenshots though.
But I really like the tileset, and I know Blade's tilesets aren't the most easy to create with, so good job!
Lol, for 2002 not bad especially because you made your own tileset, although it's a very basic one and the tiles don't always connect seamlessly it seems. The duck is quite cute and the example level was fun. On to the next!
Really awesome!!! I'm gonna play it some more around Christmas.
Good tileset.
I like the overall look after fixing most of the visual imperfections (the tiles don't always connect perfectly 100%), I can't get it any better than this with the tileset anyways (I could theoretically adjust the tileset but it's not worth it anymore, I don't believe I'll ever be able to finish this if I don't draw a line with the perfectionism). I changed such visual imperfections so many times I'm okay with the few that are still in the level.
I'm fine with the overall score right now. But after I got this rating I fixed some things and added AngelScript so it's better now. I think it's worthy of a 6 at least but I'm fine with the score it got! I hope the average score doesn't get lower and for what it's worth; I'd give this a 7.5 if I'd be reviewing it :)
It's my first j2l upload ever and my first Jazz creation since I stopped playing this game a long time ago (although I sometimes played a few levels here and there and sometimes messed around in jcs with existing levels). As a kid I made some levels but I lost them after a hard drive crash. Too bad; I wonder what they were like, I can only vaguely remember them but at least I remember I liked making puzzles with it and luckily I don't mind it much anymore because I got my new levels to replace them now.
Cya!! Enjoy the level.
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