ello > :) < i hate some lvls but…. ther ar vry good a 9.5, oke??? ye!
This is good you start in a police building and they tell your first mission.
The eyecandy is good and it’s fun to play to.
o i can’t play agtjbt16 to like WINNER.
But downlaod reccomended.
Nice levels, nice levels…also when you put in a level jjnxt you are gouging to antoher level with cheater or something…
It’s Very Good but one problem
Whenever i get to the level “The End?”
It quit’s the episode and put’s me in the Jazz 2 Menu….I wonder why?
Can you fix the problem and Update the episode.
Thank You
How can i download Agent Jackrabbit? :/
Hmmn…….
Interesting
The levels all seem short, i assume you made the moonstation tileset. There were lots of great ideas, but the levels were to short, to little goodies and so. The spy cam things were really cool and interesting. What more needed to say. Downloadthis if you want, but im more in the mood for the SP levels blade and agama make.[This review has been edited by Blackraptor]
Hmm… a very good job, very interesting use of tiles in the mez levels.
Nice. Very nice. Good job, Bartman.
Argh! We’re under siege!! Man the battlestations!! Er…nevermind…
Medieval Melee (or should I say Medieval Mayhem?) is a fairly good battle lvl.
When I looked at the lvl in JJ2 I expected something much better than a very linear lvl with far too many carrots but, since the author has been away for quite a long time it’s really no wonder why his lvls are a bit “rusty”. ;-D
The eyecandy of the lvl is nothing special. It’s sometimes boring but the Castle tilesets have always boring so it isn’t exactly Bartman’s fault. The gameplay is much better though. There are almost no dead ends and the corridors are sensibly placed. Weapons placement is also fine.
Since this is such a small lvl, this is all I’ve got to say about it. I’ll give Medieval Melee a 7.
Cheers,
White Rabbit.
First: Now I understand why everyone nagged me when I didn’t place SP start positions in my Battle levels :D
Review. The level is rather big, with much original eyecandy usage. Sometimes there’s a little glitch when you used the corridors anyway. There are too much carrots in the level, even a invinciblity-carrot. NEVER put that in battle levels! It’s quite unfair.
The layer 6+7 usage is nice. It gives the really castle-feeling and every castle level should have that feeling ;). The ammo placement is good, maybe a bit too much. There are way too much dead ends. Altough I personally think every dead end is one too much :P.
Overall this is a nice level with some eyecandy glitches and too much carrots.
Download? If you like battle.
Rating? 6.5
I really like that well everything was said this is original and has a cool gameplay..
Nice pack. Jazz in agent! I got a problem. Jazz 2 can’t find tileset or level file for “agtjrbt16.j2l”. Help! Author, submit review please.
Hey Bartman, who made that cool Mario tileset for the Mario level? You?
I downloaded this a long while ago,
on the old jazz2city. But when i saw it was availeble here, i just HAD to review it :-). Al in al, good level pack.
~>CelL<
Nice singleplayer lvl`s
Sadly Moebius.j2t and neonius.j2t were not included in this pack… besides that its great
Great levels, mr. Bartman!:-)
I downloaded this a while ago, and I recommend download.
I don’t think I liked these levels as much as most of you did… The levels I think were a little above average.
Anyway, some had a few problems. One of the levels I had AWEFUL framerate in. Also, in the CTFs, I disliked base routes.
Also, there is a creative idea with the Blackout level, but I think it will get tiring after time.
Well, anyway, it will be worth downloading if you’re interested in level. Packs.
Spaz users? How many is that? One?
;-p
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