by and by this gets silly dont expect a review from me here[This review has been edited by aiko]
(Lack of explanation for rating. Rating removal. ~Violet)[This review has been edited by Violet CLM]
(Rating RESTORED due to date review was originally posted. ~Violet)[This review has been edited by Violet CLM]
Est-ce que tu parle anglais? Ah oui, monsieur! Je parle allemand aussi. Trés bien, heh?
Err…yes, the tileset: i pretty much agree with iCED. Despite the fact there are about 30 nice useful tiles (and about 50 letter tiles), i don’t like the overall look of the set too much. It’s too simple, somehow, and it doesn’t have enough really helpful stuctures or objects for an ambitious level project. Sorry, it’s slightly below the average i think and therefore not really worth the diskspace.
The idea of including a green and a blue version (i choose Blue! :-) is nice, but doesn’t even add a tenth to my rating. Excusez-moi.
By the way: the example level is…odd (as the name promises :). Not really playable (it even needs letters saying “This is a level”…uh-oh ;).
I’ll rate this soon :-)
First question: Why did you convert it to 1.23? (Heh, i’m kidding. Don’t get mad, kids :-)
Now, "F5 Torment" (funky story about the level name in the readme btw) is another cool level showing us "ZA’s good sides". The main aspect of the good side is the layout: its just cool (very fluently playable)!
Besides, it’s one of the few non-hotel levels using MEZ!‘s first tileset (well, that may be a bit overdone but thats my job here :-).
Fine, and the bad side? There isn’t one. Eyecandy and everything else is great. Some reviewers won’t like the powerups but if you ask me (as a battle freak), i really like them :-)))
About the music: you can’t do anything wrong with a tune by Skaven of FC (he’s definitely one of the legends!). Needless to say, it sounds terrific!
Overall, another super l33t MUST DOWNLOAD by Commander Dats, who already became one of my favourite Jazz2 level makers of all times.
Not bad for a first level, i’d say! :-)
"Rock Haven" is my favourite level using Disguise’s super cool "Mountain" tileset. The tileset is very well used and there’s nothing to complain about design (open, many platforms) and eyecandy. Event placement (weapons, springs) is quite good, too. The music…well i don’t have (english :-) words for it: just too awesome!!! One of my Top 500 modules (that means a lot!). Same with the level, its definitely in my Top 250 of all times.
Conclusio:
A MUST DOWNLOAD for everyone. No matter of what age, gender, religion, skin colour or version number (;-).
P.S.:
One small bug was found though: the next level setting is wrong (level doesn’t exist in this pack).
One more time, its an awesome tileset and level pack by Commander Dats.
The design of the level is very very good and so is the eyecandy. The weapon selection includes a few powerups, but that’s not a downfall in my opinion :-)
The “Plastic Dreams” tileset is just beautiful and used well in this level.
The music choice definitely hits my taste: i could spent hours and hours just standing in the level and listening to the music.
To conclude my review, i can only bow down to Commander Dats for another coolish (tileset and) level and RECOMMEND “Plastic Fortress of Vytoh” (cool name, somehow!) as a MUST DOWNLOAD for everyone (low eight points).
"De-Con-Structor" is still one of my favourite levels using MEZ!‘s third tileset. It’s open, platformish, allows super fluent navigation and makes a perfect battle arena.
The music – a-w-e-s-o-m-e-!!! Superb choice, as always, Dats (as far as i remember i even told you how much i loved the music when you originally posted it at UJ :-).
Overall, a very cool level to DOWNLOAD and add to your collection.
First off, i have no idea why the author is complaining about his own music selection: i, as a big fan of oldskool chiptune like the one used in this level, am completely happy with it. Actually, i love the music!!!
Err…well okay, lets talk about the actual level. Hmmm, seems like…i love it, too!
Disguise’s awesome "Blue World" tileset is used perfectly, the design is just as i like it ("ZA style" i guess), the eyecandy is very good and the weapon selection still is okay.
Overall, i definitely RECOMMEND EVERYONE TO DOWNLOAD THiS LEVEL. The "Doomsday Blues" really rocks! A MUST for every battle fan.
Another great level from South Africa. "Dungeons of Vytoh" (interesting name btw) uses a selfmade tileset by Commander Dats (which looks darn cool) and mainly consists of platforms, platforms and…you guessed it. The whole level desing is very open and therefore fluently playable, which makes it a great fun in an online battle.
The only small downfall is (in my opinion) the original "Castle" music: it doesn’t fit too well here.
Every fan of this style of levelbuilding (thats everyone, right?) should iMMEDiATELY move his mouse cursor to the download button.
A massive lack in eyecandy, bad event placement (about 12 extra lifes in one place?), extreme shortness (wow, not even ONE minute) and the never ending use of the "Carrottus" tileset make this level a good candidate for the "butt ugly level of the week" ;-) No, don’t take it personally, Blagh, but "Spank ‘em!" can’t get a download recommendation from me. Sorry, you
should just spent A LOT more time on making your levels :-)
Btw: Music was not/wrong set in the level properties. Not a good idea, as you can imagine.
I’ll rate this very soon :-)
And by the way, as iCED already said, i don’t like the fact that “Fastrack.j2b” is included in the ZiP: it’s a MASSiVE waste of web- and diskspace.
“War Maze” is a pretty weird level that uses the nice “Alien Carnage: Office” tileset by Astronia (?).
The level itself isn’t too great: the author obviously tried to put some eyecandy in it (good idea!), but the design is too confusing. Furthermore, it has enemies (i thought it was a battle level?) and way too many blinking and annoying stuff. If you already got a headache (like me today :-) you shouldn’t even THiNK about downloading this level.
The music works for me by the way (i dont’t like it, though).
Overall, slightly below the average.
P.S.: Next level setting is missing (bad idea for a multiplayer battle map)
Good tileset containing 190 tiles from an old Nintendo game (as far as i know: i never owned consoles…only emulators :-).
It looks pretty funky, coloured and has a fair amount of basic structures and objects from the original game. Of course, the quality of the images (pixel size) isn’t too great but thats not the authors fault but a problem of Nintendo’s programmers a few years ago :-)
The ZiP archive also includes a nice SP example level which tries to show all main aspects of the tileset. The music file that should play the original theme from the game, doesn’t work because the author (who seems to be from Switzerland by the way) set it wrong in the level properties…
Overall, i think a talented level builder will be able to create some nice levels using this. All you tileset freaks: DOWNLOAD NOW!
Awesome! As i already mentioned 1000 times before, i just love this style of level creation.
Of course, its mostly the coolness of the tileset that impresses, but really, the level isn’t bad either: the layout of "Ironfang" is very open and fluently playable and the eyecandy is very beautiful. Uses the "metal.mod" music from QoB (as far as i remember) as the background music. Everything else is already said. Just let me note that i do not find the eyecandy confusing at all. We need more eyecandy, peoples!
To sum it up: another amazing level from South Africa and a MUST DOWNLOAD for all you battle fans! (well, lets invite the CTFers, too :-)
(i was undecided between 7.5 and 8)
The "Jazz 2 Organizer" by MetalWarrior is definitely A MUST for every level reviewer and everyone who has more than 256 levels in his or her Jazz2 directory! Works fine with both, Jazz2 and TSF. It also features some other spiffy features like clearing the internet level cache, copying all files from the cache to the main directory or displaying the full name of the level (which can be really useful sometimes, believe me). Furthermore, it has a status bar that shows the total amount of levels, tilesets, music and cache files in the Jazz 2 directory. Perfect for statistics freaks like me :-)
As i said: A MUST DOWNLOAD for EVERY Jazz 2 fan and one of more three or four favourite Jazz2 related utilities ever.
P.S.: Of course, there are always some functions that could be added :-)
It’s nearly everything said ‘bout this cool submission from Ninja Dodo. The author invented a new concept (see description above), which is fun to play. The level’s design is great and so is the eyecandy.
The "fantasy world" tileset by "The Killer" is as good-looking as it ever was and the background music is song16.s3m from Jazz 1 (good choice, fits very good).
To sum it up: definitely WORTH THE DOWNLOAD. Let some fresh air into your Jazz2 folder!
P.S.:
By the way: when i was testing "Coin race" i had this weird "coin-becomes-gem"-error several times. Any info on this problem?
A cool Jazz1 to Jazz2 tileset conversion offering 170 useful and well-masked tiles from the legendary original Tube Electric planet in J1. I don’t know if it really includes every single tile from the original "tileset" but anyways i’m sure we’ll see a lot of cool levels using this set in the near future.
The pack also includes a pretty nice CTF example level, which only lacks a correct next level setting. The background music is the original "song3.s3m" from Jazz 1.
Definitely a MUST DOWNLOAD for all you Jazz fans (i was very undecided between 7.0 and 7.5 points here).
Aha. An isrealic(sp?)-dutch co-production. Well, as you may have noticed, Diamondus isn’t my favourite tileset nowadays. I wonder why people still make Diamondus levels ;-)
However, the design and eyecandy is really good. Esspecially the design: it allows super fluent jumping & running and the weapon selection is very appropriate.
The events (springs, poles, hidden vines etc.) are also very well placed.
To sum it up, "Dark Forest Fight" is a very decent battle level to DOWNLOAD and ADD to your collection. No more, no less.
Well, "Gamecreators Desert" is a nice, quite small battle map that uses Blade’s awesome and very underused "Desert" tileset. The level layout itself is good and i also noticed some layer work. Nothing too exciting though :-)
And the "Medivo" music doesn’t fit too well in my opinion.
Overall, a good download for all battle and Blade fans i think.
On a side note, the level seems to use an OLDER (i think JelZe is wrong :-) version of Blade’s tileset, which is very annoying because you have to overwrite the newer version to display the level correctly.
P.S.:
I’m not an admin (they don’t want me to be one :-) but i can give warnings as well: if you continue behaving like this, "EWarrior aka MrPlonker", Mr. Quist will know what to do. This is not an idiots playground.
I can’t help myself…despite the fact “Race Mania” is, after quite a long time, finally a new race level, i don’t like it too much. The tile placement and the use of layers (sucker tubes!) isn’t too fortunate.
I have to say that there are some nice ideas and the overall concept seems to be great, but reality looks different :-)
To conclude this review, i can only repeat what iCeD already said: slightly below the average and no real need to download it.
P.S.:
The music file in the ZiP seems to be (slightly?) different from the original one!? Waste of webspace, i guess.
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