Ok, Flash, finally my review :-)
Good points:
~Great Eyecandy;
~Weapons placement is good too;
~Cool music;
~Good use of Tileset.
Bad points:
~Like White rabbits review: the game play isn’t very good, cuz all those blocks you have to shoot etc.
But i really recommend to downloading this, because this lvl rulez (exept the blocks). Mayby its an idea to change it, and re-upload the level. After that i will think about your 8.5 or something :-)
~JøJø aka ÍpÐøpé
I agree with most of what Supersaiyan has said here. The lvl is OK with good weapons placement and great eyecandy. It rocks! Not more than the pyramids of course. ;-)
The bad points in this that the gameplay isn’t good enough so you have to stop and jump and stop and shoot and stop and buttstomp and so on. Try to work more on the lvls gameplay Flash, cause right now this lvl only gets a 7.5 out of a possible 8.5 from me.
But it’s still a good lvl. Keep up the good work Flash and the rest of you: download this.
Yay,
this review wil be the first review of this lvl…
Now the review…Its Kinda boring if you play over and over the same lvl…i would say if you had made a few lvl’s more i would give this [pack] a higher rating but…you didnt do that…so i wont give a higher rating then 8:).The EyeCandy is OK Also the weapon Placement.The Music is also cool its really fit to the lvl…One Bad Point when you make a lvl even a multiplayer lvl make always a jazz/spaz start position in a lvl, its a little bit faster to open a lvl otherwise you must go to jazz and go to server and fill bla bla in and then host it…and then again bla bla bla…(You forget to set a jazz/spaz start(for single)in your lvl). And Farther the Tileset is OKE, Also the lvl…Great Work! [This review has been edited by Super Saiyan]
hmm…the uploaded version of this pack is mutch better then the old one…i like the design of the levels Specially the music of it.[This review has been edited by Super Saiyan]
Hmmm… I’ll start with the most obvious problem, to my mind. While #4 leads to #1, #1 to #2, and #2 to #3, #3 leads to #1 instead of #4!
If you were hosting this, you’d have to host 4 to ever see it. Also, readme aside, I’ll bet you a dollar I could get stuck in everyone of of the levels.
Now then, to the good points.
The level names are interesting, the 4th level is rather cool (groan) and the music for it is very nice.
The design is good too, though maybe a few too many powerups.
Other then that, it seems to be some normal battle levels. Download recommendation? Your choice.
A good lvl above average
A fairly good level using the great (and underused) Medivo set. The level is small as Aiko noted, but it also combines this with a tight feel (which I don’t really like), but that’s okay.
The ammo is sort of slapped together, creating a very weird feel for the whole level. ironically enough, I didn’t like it too much. Oh well.
Undecided between 6.5 and 7, I recommend a download to thee.[This review has been edited by Genotoxin aka iCeD]
3 places where you can easily get stuck, a wall bug at the right of the level and non-fitting music. Apart from that the level is good.
This is the third level of Flash’s “Impossible Mission” series. It uses the underused (as of today) Medivo tileset. It’s relatively small (size 60*50 tiles) but that doesn’t take anything away because it’s just this tight layout that creates the corresponding atmosphere. Both main aspects, design and eyecandy are very good. The map is fluently playable and will make a great battle arena for about five participating rabbits. Despite it’s not my favourite track, the music with its heavy guitars fits okay here.
To sum it up, this is a very decent level, which will be WORTH THE DOWNLOAD without any doubt.[This review has been edited by Aiko]
I think this level is strange, a lot of weird shaped platforms and a little problem at the right side of the level.
Further, its ok.
Er, the Music works for me. I don’t know why you can’t hear it… Maybe your speakers aren’t on =)
Medivo is 2nd in my list _
Geez, i don’t know where to start! This level has almost everything what good level needs: varied ammo, good eye candy and the like. There’s just one minor set-back: the custom music (must be me) doesn’t play for me! Besides this, a download recommendation.
-JelZe goldRabbit
You can also use the ‘Edit review’ option.
-Blew!
Sorry, I’‘ve forget to give this lvl a rating, but here is he…….
I’ve played the lvl, It’s a pretty Good lvl!
A pretty good level using the Carrotus set, but I didn’t think you needed to make it for TSF! Anyway, the design, layout, eye candy were pretty good. Event placement was good. Not much to say, though.
Worth your download, I’d say.
The updated version is ready now, but if i want to re-upload, I get ‘Query problem…’ What’s that?
In my opininion an above average level. Has a good layout and nice eye candy, however it did have it’s problems. One of them being that there were badly placed (masking-wise) tiles that got annoying. Like the radish somewhere along the left side of the level. That could/should have been placed in the foreground. Springs are good, though I felt they were overdone here.
I should personally note that you didn’t stash away the bonus stuff very well, I was able to get to every one without coins. :-)
Overall a decent battle level that’s BARELY worth your d/l.
Btw, PLEASE don’t include the tileset/music with in the ZIP, as Aiko said. It just wastes space.
"An Impossible Mission II" is a pretty decent battle level using one of the sets i don’t like too much :-)
But still, it has a good design and some eyecandy. In my humble opinion, it has too many desctruct scenery events, vines and springs, which makes the navigation a bit uncontrollable sometimes, but maybe thats only me.
Anyways, battle fans may want to add this to their collection.
Oh, just one thing: please remove the carrotus.j2b music file from the ZiP archive and re-upload it. I often wonder if people noticed that webspace isn’t infinite.
Er, there are at least 10 springs. I’ve counted them.
Jazz2Online © 1999-INFINITY (Site Credits). We have a Privacy Policy. Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats.
Eat your lima beans, Johnny.