Not for n00b’s offensive rating, but just because it’s a great episode. Levels are wonderful and the theme is very good. Prehistoric Carrotus is very good and the gold fever level is also good, especially in the TNT puzzle. The best level is the future level, with robots and a very good regenerating sucker chain. You have also added clones. I like clones. The 2nd world war is also a wonderful theme for an episode with time machine. Last level: Awwwwwww… Classical Jazz2 level. Anyway, the episode is good. Download recommended.
Greetings,
Gus.
I thinkthis championship episode is really good. Only people those can play very well can defeat thebosses. It’s a good theme for an episode.
(Unsupported rating (9) removal. ~Violet)
Why can’t i rate it 9? What’s wrong? I give an 8 then. It’s a good episode.
[You can’t rate it a 9 because when rating you need to give clear reasons why it deserves that rating. Unsupported rating (8) removal – FQuist]
The story is bland, but the music(with the exception of the Maze Level) creates a mood of Urgency through the four short levels. Unfourtantly, with the exception of the second level, it never feels as if there is anything urgent going on. In 3/4 of the four levels all you do is hunt down trigger zones. Players of the more recent “Time Rabbit” episode will recongize the ‘ACCESS GRANTED” text strings. In fact, the boss level feels like a carbon copy of the ‘Boss Championship’ pack. It’s rather sad to see Ischa’s newer packs just being carbon copies of this one. Another thing that you’ll notice is that in the levels, getting to the end area is a breeze. But the end areas are always cryptic in what you’re supposed to do to enter them. This is actually fairly fun, until you’re scrounging about randomly the same locales multiple times. Another downer is that all of the levels are amazingly short. Like really short. I think the whole thing as a whole could really just be in one level if there wasnt a change required for music.
Another thing that ticked me off- The official boss music was replaced. This means once I’m done with the pack I have to re-replace the boss music. All in all, you get a 4.4 mainly for a lack of length, difficulty rarely kicks in at all until you’re about to leave a level, replacing the boss music without any warning until the pack is downloaded and unzipped, ho-hum Boss Arena, and finally tasks that rarely move past “Find Trigger! Now Find Another one!”
Still D/R. Why? Because it’s short, and is highly possible that you can squeeze entertainment from it.
I havn’t reviewed a single player level in a long time. So here’s my review:
LEVEL 1: (PREHISTORIC)
I found this one the worst of all of them. The level was extreemly short and there was no gameplay (Except crates). But the music you chose did suit the age, but the tileset wasn’t very….prehistoric…..
RATING: 3.9
LEVEL 2: (GOLD FEVER)
This level was slightly longer but was still too short. There was more gameplay but still not enough. Unlike the prehistoric level, this one had more spaces you could move into.
RATING: 5.1
LEVEL 3: (WW2)
In this level, you could easily get lost. I didn’t discover what I had to do until I found the fist plane (which turned out to be the second plane I had to destroy). There was not as much eyecandy as the first level.
RATING: 4.8
LEVEL 4: (MEDIVAL)
There were too many witches in the level and almost no items (same for all levels). Yet again, only the backround layers were used for eyecandy. The music you used didn’t help.
RATING: 4.4
LEVEL 5: (FUTURE)
I didn’t get the idea of the level. The level was passworded so I gave up.
RATING: N/A
AVERAGE RATING: 4.5 (Bad)
DOWNLOAD: No!
FINAL COMMENT: Not great. You need to do better.
The short review:
You do not need 12 levels of bland arenas with bosses in them.
The long review:
You do not need 12 levels of bland arenas with bosses in them. With the exception of the Bubba level, all the arenas are little more than some ground, a boss, and some regenerating enemies. The difficulty comes not from the bosses but from the constantly regenerating enemies.
This is a waste of about 618 kb. Do not download it.
/Doesn’t really go indepth enough for my tastes, so I’m removing the rating -n00b/
Shadowrabbit, thats the dumbest question ever. Being 12 does not give you a license to be stupid, go check the JazzBuster’s email address and then check Ischa’s.
Anyways onto the review:
The whole Time Zone thing is not really the greatest feature ever, considering each time zone lasts one level and the only way to actually tell what zone you’re in is from the ever there “Credit Signs” in the start of each level.
Here’s my review!
Old Carrots:
The tileset didn’t really match the theme of the level.
You out Demons in. Note that demons didn’t exist in Pre-historic times, so that kinda ruined it.
The music was a good choice.
Not enough enemies.
Gameplay was basically kill all the baddies, destroy all the crates.
Very short.
SCORE: 3.7
Golden TNT:
The tileset sorta matched this time.
The music didn’t really match.
I branded this level a failure since I couldn’t warp to the puzzle.
1.9
Flight Might!:
I liked the music for this level. I’m not too sure it matched but it was good.
The textured background didn’t work but was still pretty.
Very large and I got lost the first time. The second time I got it, but it required extensive searching.
Very annoying since crows and bees come after you.
The eyecandy was average, maybe a bit above.
SCORE: 4.7
Frog Thunder:
Pretty good eyecandy. Ischa seems to get the hang of making good levels now.
Then I see a witch. And another one. And another one. Now the level seems to be a survivor test. Dodge the spells, go back to the start if you get hit… well, for a start the concept of that is a bit… let’s just say not very good. I was forced to use JJGOD to get through it all. Altho upon un-JJGODing I discovered how to beat them. Yay!
The music started off quite good but then I hear Medivo plonked in randomly. Yeurk. At least it isn’t too bad.
I didn’t like the disappearing bricks, they annoyed me and forced to cheat again, this time using JJFLY.
A little too big. Two of the crates were unreachable.
Now it’s getting WAY too large, same mistake as Old Carrots.
I come to the Queen. Hmmmm… this looks familiar… where have we seen this type of seen before? Why, of course, Knight Cap! Quite a rip-off you have there Your Majesty.
SCORE: 3.9
Future Frenzy:
Very good music, matches the level… grooves
The sucker chain was kind of pointless, but then I noticed they move in a chain.
I liked the MCE use of the buttstomping Jazz. Especially since it counts as an enemy and dances.
Had to use JJFLY and JJNOWALL to get up the top. Also the copters are non-Lori-friendly, did you know?
But in the end I gave up. I saw no point in the level at all other than to show that the level maker’s gotten slightly better. I failed this level.
SCORE: 1.2
Bad Pitt:
JJ2 Bad Pitt rip-off.
SCORE: -2
NOTES: Not very Lori-friendly (which makes me mad as I’m a Lori user), nice music, gameplay concept not too good, very basic.
PROS:
Nice music choices. +3
CONS:
Too short. –4
Bad gameplay. –5
Lori-unfriendly. –3
So, let’s see… 3.7 + 1.9 = 5.6 + 4.7 = 10.3 + 3.9 = 14.2 + 1.2 = 15.4 – 2 = 13.2, so that’s the level score.
Add the pros, 13.2 + 3 = 16.2, and take away the cons, 16.2 – 4 = 12.2 – 5 = 7.2, – 3 = 4.2, round it off to a JCF and it’s still 4.2.
OVERALL SCORE = 4.2. Not too bad, very good for a beginner (if you are one).
DOWNLOAD RECOMMENDATION: Unfortunately in my ratings it takes a fairly good score to get a DR, like around 5-6, so I must say no unless you want some tilesets and good music.
Geez, that is a good episode!
105 downloads in 2 hours!
Well, my rating:
Enemies: SUPER (good chosen and good placed)
Bonusses: SUPER (not too less, not to much)
Challenges: SUPER (very original, a extra life if you buttstomped all crates)
Gameplay: SUPER (is very good too)
Final Rating: 10
[Inappropiate rating (10) removal. Please never ever EVER rate your own uploads, or use your second account or a relative to rate it. We want objective ratings here on the site, but this rating is biased and unfair. Please re-read the Downloads F.A.Q. – FQuist]
Nothing to do, just beat some blue ghosts, and a boss. Nothing else. The idea of the roller coaster is very good, i know the idea isn’t the author’s but there’s not much to review except the idea.
I never found out how to complete the first level and it was passworded.
At these times, single player levels start to be ordinary. So in my opinnion sp the second hardest section to make a good job. (The first is tileset)
Because of that, building good levels doesn’t make sense. You have to make sth different. You can make an extra-ordinary story or make a jj2 version of an old game, or you may put some interesting stuff in the levels. Otherwise, you can’t have a high mark.
Except these, the eyecand, enemies and other stuff are good. The point is, no fun! So i will give you a 7.7 for your level design.
I rated it 10 for 3 reasons:
First: You are my best friend on J2O.
Second: You are a good level maker.
Third: You used MY tileset:-P
Greetings,
Gus.
(Unsupported/biased rating removal. The downloads FAQ states that you should “Try to be impartial and fair when rating levels”. ~Violet)
(To clarify more: You should not base your rating on how much you like a person and wether that person has used your tileset or not. These are not objective means of deciding how high the quality of a file is. – FQuist)
Ok, Fquist. I’ll do like you want.
I rate this level 8 because i think it’s a suitable rating for a level with so many enemies and with the robot boss at end.
[Inappropiate rating (8) removal. You have not provided a single reason why this is good. I can make a thousand enemies in a level that is worth an 1, and you’d rate it an 8? “Many enemies” is not a good reason. To be clear: I’m not saying this level is bad. You need to give good, clear reasons, and you’re not giving those in any of your reviews. – FQuist]
Good job. You made a very good episode.
Continue so, friend.
Greetings,
Gus.
[Inappropiate rating (10) removal. No single reason was provided why this episode was good. You have to have good reasons to rate it 10. – FQuist.
Ok. Here’s a new rating. I rate it 8 because i think it’s better so. The story of the glacier is a good theme. I like this episode. It has many enemies and it has the water in the third level.
[Inappropiate rating (8) removal. Sooo… care to explain why it’s an 8? Please say what’s good and bad about this level – saying you “like” something and that it has “many enemies” and “water” is not good enough. A level can have a ton of enemies and be worth a 1. I’m not saying this episode is worth a 1, but you need to explain yourself. – FQuist]
Well, I will do.
Rating Eyecandy:
Ischa used most of the tileset eyecandy in all the levels.
8.
Rating Events:
There are not so many ammo and there are a lot of enemies.
4.
Rating Gameplay:
I can play it and have a lot of fun. It’s good. Triggers are cool. But i must save the game if I want to complete it.
6.
Rating Puzzles:
The maze in the alarm level is good, and even the rest.
8.
7.2
Musics used are good. Inserting the Summer Planet was cool. It’s a favourite J2O musics of mine. Though, it was better placed in other kinds of levels. Alarm is a good ambient sound. And the others were also placed well.
+0,3.
Rating:7,5
Download recommended.
Oh, dear!
You have stolen the idea of gus!!
Oh, dear!
I’ve forget the bonusses! I’ll put them immediately!
Ischa
What am I doing reviewing this early in the morning??
Eyecandy 15/20
You have the same nice eyecandy as the example level on Gus’ tileset. Would of scored 17 but please, DONT BE LAZY.
Gameplay 4/20
Just enemies, a boss and something to keep you on the coaster.
Enemies 8/20
You could have used something other than monsters. But there is a robot boss at the end.
Items 0/20
No Items…….
Size 12/20
Well, It is big but when you are playing it, you cant control yourself.
No Bonusses
Total Score 39/100
Rating 4
Final Comment
None.
You made a good job. This is a good episode. Levels are fantastic. I liked all the levels. Nice job.
[Unsupported rating (10.0) removal. Aside from being very short and overly general, this review strongly goes against the other comments provided here, without justifying why. -EvilMike]
OK, I’ll change my rating.
I’ll give a 7.7 to this episode because retrying to play it i’ve realised that there are no pickups and no ammo. Ischa likes hard levels, and even I like hard levels, but this is a TURBO level. Anyway, there are no other matters, if I can call these lacks so.
Download recommended.
[Inappropiate rating (7.7) removal. Can you please give some reasons why this level is as good as you say it is? When you review, please make it clear that you actually played the level and can argue why it’s good or bad. – FQuist]
I won’t rate this but I will point out a few things:
Some of the levels made you dizzy or sick. After I played the asteroid level I had the contant view of stars whizzing across my eyes. And the levels where you have to climb up many platforms whilst there is a moving backround made me feel dizzy as well.
EDIT: Please in future make levels where you can find the exit.
My old review is gone(Does anyone by chance have a copy of it?)
But the final score was 1.6, with a D/L reccomendation of no.
[Answer: No copy exists anymore in our database. I guess the file was deleted without taking care of saving reviews (something which I should probably automatically implement in code to prevent future losses). I’m sorry. – FQuist]
Starting Comments
Finally! A new single player! I’ve been waiting for new downloads, since the J2O download section is practically dead.
Gameplay
After playing the first level (which was rather short), I noticed that you are a newcomer. No offence, it just looked like this would be your first level ever. Straight lines, things copied from other episodes and levels. The gameplay sucked throughout the game. Straight lines and shooting enemies… Sorry, but yawn.
Gameplay = Bad
Placements
No ammo, gems, powerups, and if there are enemies, they’re in straight lines and places you won’t bother watching.
Placement = Very bad
Story
Devan is back, he has come to destroy the world etc… Old story. We need new idea’s.
Story = Old
Balance
Way too easy to be an episode. Sorry, but this just plain sucks.
Balance = Very bad
Eyecandy
Flowers with exactly the same distances between them, moving background, waterfalls made of texture backgrounds… Nothing special.
Eyecandy = Not worth mentioning
Music
I personally like the music from the first level, but it doesn’t fit the level. Most levels didn’t have music (Or music included in the pack).
Music = Bad
Originality
Well, he DID have a trigger puzzle… =\ Also, there was this wide open space in which you needed to find the single-tile-wide exit…
Originality = Could be better
Score
I really don’t think you deserve any score higher than a 2. Just because I am nice, I’ll leave the rating blank. Use it wisely…
Score = N/A
Bonusses/substractions
Nothing worth mentioning (Although I like fact that you used Fawriel (Formerly known as Piccolo) his old tilesets.)
Added Score = N/A
Download Recommendation
No.
Further comment
If you want to make good episodes, think of a good idea. As for eyecandy and level layout, check the best downloads… =P
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