Ammo placement: 2.2 of 2.5 great ammo placement! But its really irritating with the seekers.
eyecandy: 2.5 of 2.5 it look so nice. so cool idea!!
originality: 3.5 of 5.0 so original with the eyecandy!
overall 2.2 + 2.5 + 3.5 = 8,2
GREAT!!
ncie job Satan
i berly see any new D#mn levels
flow : petty nice the flow lives ! MUHAHAHAHA Lol well nice flow lol
eye candy: nice backround ! nice use of tthe tiles
music : it Evily Becuz the tileset is evil the music need to be Evil too _
Powerup: EWWW A SEEKER UP !! i hate seekers
1st idea when i entered
Cool !!
Over All a Fun level too play
down load: yea
Host: if you like it what is a level if you dont like it?
This is another late review.
GAMEPLAY:
Here’s another symmetrical level. The base placement is certainly different from the last few levels I’ve reviewed. The flow is decent, but the layout needs a few extra routes for getting around the level. Not being able to move around fast enough would have to be the biggest problem. Everything else about this level is typical. I feel no need to go into details.
EYE CANDY:
The eye candy is a little original in places, like with the falling snow. I liked it for the most part, but I prefer the eye candy in a few other levels using the Inferno tileset.
CARROT AND AMMO PLACEMENT:
The only carrot, I believe, is in a pit at the bottom middle, which can also be a death trap on occasion. Powerup placement is good enough, with the three powerups placed far away from each other. This could be good or bad from time to time. Ammo is placed well enough, and that’s all I have to say.
HOST THIS OFTEN?
Maybe host this a few times if bored. I can’t find anything horribly wrong with it. 7.5 is my rating.
Good Job Satan
Ammo : nice Job Placeing them good and even
Flag : i like what you did for the Flags !
Power ups : yay no Seeker Up (unless i missed it
Eye candy: Sweet must I say more ?
Flow: nice the flow is nice i like it becuz Poeple cant fly tho it !
Down load YES
Host Yes
(=*( i cant host)
im bored today, so i decided to write a review, which will be probably full of typos. but lets start anyway. ;p
Demonic home is a standard CTF level by Satan. it uses inferno tileset, which isn’t too overused, and its one of my favorite tilesets, so im happy that someone used it. level has nice flwoing, and quite good gameplay, but it would be better, if you would add some sucker tubes, and springs. ;p
ehm.. what to say about eyecandy? its very good. i see that you can use this tileset pretty well. you also used some original eyecandy, like those waterfall-like things. placement is fine too, and i really can’t find much complaiments. placement looks very nice. ;p
after all, i like this level alot. itsv above average for sure. now lets write more.
EYECANDY
eyecandy here is very nice. its really original. ground tiles were used nicely, and there’s no tilebugs.. or atleast i didnt see any. this tileset has some bugs though, so its not your fault, if there’s tilebugs. there’s some original things too, such as snow—looking waterfall like thingy, which looks nice, and i like it. all background alyers are used, they have trees in it. those look reallly creative and nice too, and they give this level haunted atmosphere in my opinion. there’s also something on foreground layers, such as trees. well. after all, i like eyecandy here alot. ;)
okay, im too lazy to write more, lets say that gameplay needs some work, and placement is good. the end, BECAUSE IM TOO LAZY TO WRITE MORE. ;P
Well it must have been a hard work! 22 big levels full of enemies and bosses. The most beautiful thing was: in this level, the head enemy was not Devan. A magic cat! Great idea. Not a classical story of Jazz-Eva and Devan! It’s good.
The level design was also good the difficulty was high. There were much enemies, less carrots! It could be better if there would be more carrots!
There was a storyline, two new enemies (like lego man and magic cat!=)
In some levels (One of the jungle levels can be an example) You have to pass the area and survive only. It could be better if you could make less fighting levels.
I have to say that this pack was good! So here’s a 7.7
Duh, I played this already some time ago but I was too busy to review. So here’s a review.
DESIGN
It’s quite fun, for fun. It’s like a 2-part single level from JJ1. For fun-designs always get 8 if there’s no exceptions. If it’s for fun, then it has to be fun also.(I mean that some other guys use fun-factor section in their review, in my review Design is also fun-factor when the level is for fun, but it maximumly gets 8.)
8/10
EYECANDY
It’s like in JJ1, there is enough it and there seemed not to be such tile-placing problems or eyecandy-bugs. Lol, Devan’s tank.
9/10
ORIGINALITY
Tileset is converted from JJ1. This tileset was anyways a good choice. But good that those two levels are your made. And music is also custom, good job.(Uhm, what does this argument mean? Violet made a tileset of this… what the…? Ok I ignore this.)
9/10
GAMEPLAY
It’s okay. 2 levels and I think they’re enough long but I saw some high jumps, so I think that this would be impossible with Lori.
8/10
STUFF PLACEMENT
Well done! Ammos are just where they should be, but a few springs and carrots more and it would be perfect.
9/10
+ OR – EXTRA POINTS
+1 Well done Difficulty-settings
OVERALL: 44:5=8.8=8.7 (Life is tough, isn’t it?)
LEVEL RANK: Good level.
DOWNLOAD RECOMMENDATION: Yes.
ENDING COMMENTS: Too busy, to write these. I just say that these were well done levels. Keep going.
-Superjazz was here
WOW!
(Rating removal. -Trafton)[This review has been edited by Trafton AT]
the levels are good and not too hard (unlike my previous ones). the first level is like the normal way it should be set out but the second is really cool because of the sucker tubes and the flying ships in the background and devan’s tank made me laugh! the levels must have taken quite a while and they have been made really well. i wonder what he will make next
Well, the name is… something else…
GAMEPLAY:
The balance is mostly good from what I can tell. The flow isn’t bad, but it’s not too Jazz-friendly. I can’t say I like the overall layout, though. The gameplay seems too basic, and I wouldn’t use the top half of this level too often because of where the start positions are located. The borders around the level could be a little thicker as well.
EYE CANDY:
It’s pretty much typical Colonius eye candy. Nothing new, although nothing horrible either. The masking should have been checked, but otherwise the eye candy is average.
CARROT AND AMMO PLACEMENT:
The full energy carrot and the RF powerup are placed near the bottom where the bases are. Not placing both of those so close to the fastest base route would be better in that it would reduce some of the chaos of this level. The other powerups placed on opposing sides are fine. Ammo placement is decent, despite the cluster of ammo above the carrot. It seems to be too much variety in one spot.
HOST THIS OFTEN?
Maybe once if bored. I don’t like this level enough to give it anything higher, so 6.7 it is.
Level: Stimky Flag
By: Satan
EYECANDY:
Quite good. You used the correct tiles and good background/foreground layers. Correct, except the one-way sewers that are frustrating (you can’t buttstomp them)
AMMO:
Good placement, no seeker powerup, quite good. Ammo is placed good, not too much, not too less. Enough powerups.
LEVEL STRUCTURE:
Reasonable. The base placement looks like Zaitox, except the fact that you cant see the bases in one view. Bases are underground, and you have to get upperground to get to them. Quite original.
GAMEPLAY:
Reasonable/good. Sometimes a little bit frustrating, if you go next to a wall you might stick to it. Advice: Sta in air. Also some important passages you can’t see.
————
RATINGS:
————
Score: 7.2
Download: Yes
Host: A few times, maybe a good new CTF level.
Eyecandy
Is’t bad! i like it
some woter and the bases on
woter ( eva dont get wet :P )
Anyway good.
Ammo/goodies/Other
Not bad placed. only the RF is in the middel, i dont care :P
Not bad
size/originally/gameplay/or/like/that
Size is small but i wont take
points of it :P
The gameplay is’t bad the music fits good anyway!
Host this: Yes
Download reccomed; yes
A 7.7
Ðx
Ok, I am the first reviewer I think.
First impressions: This is a level by Satan[si], and it is his first CTF level. Let’s review it, shall we?
Gameplay: Good. The gameplay is good, but it’s nothing special. There are some springs and one ways, also some vines which is good enough to make the gameplay average. The level is almost symmetrical, but some places were a bit different.
Eye Candy: Good/Very Good. The eye candy is nice, there are maybe some places that lack alot of eye candy, but I can say I like the eye candy here.
Pickup placement: Good/Very Good. This is also nice, there was good ammo placed in small groups. That’s quite nice, I think. There are 3 Power-Ups, and I think they are nice placed. The RF PU is in the center, with a Full Energy above it. The Bouncy PU is at the left side, and there is a Toaster PU at the right side. This is quite nice. There is enough ammo in the level, so it is nice.
Others:
Host this: sometimes.
Download: sure.
My rating is a 7.5. Good work, Satan, and it’s a nice first CTF level.
This levelpack is just standard. Although both levels use the same tileset, they’re very different. The first one is a very simple level, where you just jump, run, collect goodies and shoot enemies. It has a bit of the good ol’ Jazz1 feeling. The second level is something like the Twin MegaBattleships. You travel though different spaceships connected by suckertubes. This one is a bit more complicated, as you have to gain access to some areas with computers. The rest is much like in the first level, but harder. Like someone mentioned, the boss sometimes falls off the spaceship.
The eyecandy is good. In the first level, it’s just standard, good work, but the way second level looks is very interesting, but I swear I’ve seen it many times before (Satan made a spaceship level once in his levelpack, it was quite similar). The spaceships in background look good too, it’s even cool to see Devan passing by (even if he’s not covered by anything, so he should simply explode in outer space).
This levelpack isn’t something special, just good work. However, you can spend a few minutes with it without a bad feeling.
The both levels are very good because them are very originally i specially like the second one `cause the Suckertubes-Connections. I like suckertubes. And the Meteors Eyecandy is even good. The End-Boss is abit eays but that doesn`t matters.
So Overall its in my Opinion a good 8.
Nick DR. Well he maked the tileset and i maked the levels. If you don`t believe me you can ask Violet if he uploaded these 2 levels last year.
(Defense edit: I have never made any levels using this tileset. Nick didn’t do anything wrong, ok? ~Violet)[This review has been edited by Violet CLM]
SOmething tells me VIolet uploaded this last year…
(Violet is right… Read next review)[This review has been edited by Ñîçk ÐR]
Great!
Eyecandy
very good in the first just normal
but in the second its good. devan on a tank
in space? :P
Gameplay
Great i hade fun and also
very good levels ( the bases )
. only the bubba boss is very easy. and sometimes
he jumps out of the airbase :P
Hardness good/ easy/normal/hard
Ammo/Goodies/others/like/that :p
Good placed, only you get a rush very fast. crates with bombs coins food gems.
secrets
not bad!
here a 8.2
Download reccomed: Yep
Host in coop: yes
Ðx
I have betatested allready, but not reviewed! So here is my review!
This is a must for ev’ry battle-lover!
-Eyecandy is great! It’s a beautiful lvl!
-Coins/Weapons placement is very nice. Ev’rything on the right places, not too much, not 2ammo on one place, no, nice! And the coins are great placed! You must search first for coins before you can jump in the warps! Also that’s good! TWO WARPS! That’s good, you can take for 10coins 6fastfire’s, or for 20coins 6time ammo4 WITH upgrade!
-Bugs is great! NO BUGS IN THE WHOLE LVL! I havent seen one bug.
-Gameplay is good. the springs are goods placed, blablabla…(just what Snooz was telling you…)
Overall
this is a great lvl to play with, nice placement and more! Nothing more too say. sorry…
Download recommedation:YESYESYES!!
Play more then one time:YESYESYES!!
Host this :YESYESYES!!:P
Rating for Battle in the Castle:8.2!
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