Hosted this level online today for 10 minutes… Was pretty fun.
Simple and inoffensive, but quite well done nonetheless. There are some interesting visual experiments, most notably the pond, although in some places they come off as messy. Layout and general gameplay is very good, no complaints there.
I saw this hosted a couple of times and was almost overwhelmed by the visuals and atmosphere present here. The level is also solid to play, but the graphics is where it really stands out. D/L recommended.
Awesome map, good background surround, nice music.
My rating: 9.5 of 10
Another level of Snooze.
The gameplay is good in this level. It isn’t very hard to play on. So you’ll won’t have problems with playing this, the flow is good, just know the ways well and you can play this level easily. The eyecandy in this level is in 1 word perfect! The layer 4 eyecandy, the lights, the background eyecandy, everything. Well done! It might be an old level, but it is still good though.., I don’t get it why you never released it. The placements are good, but that isn’t the important thing in a map. Well, the music is good, it makes for me in this level the atmosphere very comfortable, I don’t know why, I just got a feeling of this. Well, maybe too personal… But, the level is very good, and I recommend this level because this level is even better then good in my oppinion.
Layout
The layout is great, While I found a nice flow to the level there were a few bumps in the way. Which got a bit annoying.
Eyecandy
Stunning beautiful, a fantastic atmosphere you set up with the eyecandy snooze. It really did have a totally different feel compared to other levels, I like this a lot in a level. I also liked the placement of the stopwatches A nice idea which worked.
Other
Weapon placement was excellent and fantastic places to fit all the PU. Carrot placement is fair.
I recommend this level for anyone up for some fun filled time. This level will delivery. I know its going straight too my level list.
Great job snooze, I look forward too more of your levels in the future.
Another entry for SJ’s duel tournament. I think this deserves to be in mappoll because this is well-suited for duels. Power Ups are nice placed and I like the way you need to go for RF PU. You can’t shoot there and can’t get hits. Carrots are good, maybe 3 Carrots are too much, but okay. Since there aren’t too much levels with 3 carrots in this contest, I think this will be very good in duels, and because of that be chosen for mappoll. I enjoy when playing this level. Eyecandy isn’t the best but who cares about eyecandy when gameplay is what matters mostly. I’ll give high 8.7 for this with download recommendation.
This proves that complexity is not necessary for a level to be fun. While the gameplay feels somewhat familiar, the level is highly enjoyable so why does that matter? :P
nvm i misread tw’s review. lol
I played through those levels on hard mode, using Lori. Well, I needed JJFly only once – but it is fairly playable with Lori otherwise.
Story:
None.
0/0
Music:
Fine, but you forgot to add the music of one of the levels… alltough it is downloadable elsewhere but I didn’t.
10/10
Eyecandy:
Not that bad. Except for a tilebug in the third level, everything looked fine. Nothing outstanding though, but it wasn’t bland and didn’t suffer from any serious flaws.
I should remove the 100-coin warp if there aren’t 100 coins available though. If they are… well… they are at least well hidden… probably TOO well.
The collapsing bridges should be made of different tiles (looking to the third level)
8,5/10
Gameplay:
Level design
You had to search for coins to get to the exit, but otherwise the levels were lacking orginality. It was impossible to rush through the level and the levels don’t suffer from any serious flaws… alltough getting sucked into a bat is no fun.
7/10
Pickup Placement:
No flaws, but probably a little more ammo(-secrets) should be fine.
8/10
Enemy Placement:
Most enemies were well placed, but I shouldn’t place piranha’s if they cannot move.
7,5/10
Replay Value:
The levels were well designed. This is were the lack of a story cuts down in the rating – because a story adds to the raplay value – and despite the levels were good, they hadn’t anything really special and weren’t really hard either – alltough I had to keep on my toes on hard mode.
Also, the levels lack many secrets which also cuts down into the replay value..
7/10
47/60
8/10
Penalties:
You forgot to add a music file… but it is downloadable somewhere else and the link is posted. -0
8/10
DR: Yes.
i like coop
i can’t wait full version xD
I played with Spaz.
I don’t have TSF+, but doesn’t matter, I have TSF. :)
Gameplay
Level design are good. Very creative layers, good tileset using, etc.
And tilesets are good. Very sweet, sometimes creepy, sometimes technologic, sometimes weird :)
Story
This is unfinished, I wont any rate.
N/A/10
9/10
Enemies
Very compliant! Flying Dragons, Monkeys, Turtles, Bats in jungle, Tough Turts, Sparks, Rats, in tunnels.
10/10
Pickups
Good, but sometimes I can’t get. :P
Good ammos, good foods, good gems.
Placement is very very good too!
Some lemons on the spikes, etc.
10/10
Bonus
Very good idea: If you want finish the level, you must get all coins!
But 2 bonus? This is weird :)
9/10
And…
Hardness is good, musics are good (but i don’t know level 2’s music :/), creative.+0,5
10/10
DR: Yes, yes, yes, OF COURSE!!!
We’ll see…
Actually, there’s no reason why I shouldn’t give this pack a 10. Everything’s just as great as it can, not counting some downside spikes which don’t hurt, but such a detail won’t change the perfect rating from me (especially because it’s a quick review and I can give it whatever I want).
I’ve seen these levels so many times and I regret the fact that snz doesn’t finish this pack. These are 3 excellent Single Player levels. While Dreamless had great levels too, snz has improved with making SP levels. I look forward to the project that he is working on. Anyway, I recommend these levels for everyone that likes Single Player.
Ehh…This is the best Single Player pack without any store?! And this deserves 10.0 (EvilMike’s episodes are the best, ofc, but they are with story. If you want make a levels for SP, I have a story :)… ) Download recommendation? YES
Verry nice eyecandy. The gameplay is good, because of the coin collecting you cant rush levels. Still there are some minor things I dont like about these levels like bats suddenly coming out of walls or verry hard to evade spikes. Gameplay should be balanced between verry carefull and rushing so you wont get both too much (Imo).
Alright, I just played this with hard mode and I played this with Jazz.
Gameplay:
The gamepaly is very good and very challanging (atleast on hard mode) I like the way you must get coins in order to finish the level, I don’t know what happen when you get into 100 one though. :P
Eyecandy:
Awesome, and well used, all I can say.
Music:
Good music choices.
I can’t wait when this is fully finished, I hope it will have a good storyline too! :)
It’s recommanded if you want to have some great challanging fun.
And xSnooze, for now, have a 9 rate well deserved, and goodluck with your project.
-Laro B. aka Laro24
Jazz2Online © 1999-INFINITY (Site Credits). We have a Privacy Policy. Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats.
Eat your lima beans, Johnny.