This level had nothing to do with me back when I was MegaCal so please it was Catz and JB RR’s level and they weren’t on the site at the time I uploaded
// ShIvErZ \\
Bad eyecandy, to much enemys. And that music drives me crazy!!!
I think in this pack the gameplay is so much fun the music and the tileset with the feeling of Super Mario was very good but the tileset usage was so bad. You didn’t spend so much time on tilesets. Also the enemies and goodies were so much. So much food so much enemies and the next level setting was empty. Pay more attention on making levels and if you did the rest of the game it can be better for you to upload it.
I don’t even have the tileset
Its very ugly and short.
its not a puzzle level.
The last crate you don`t have to smash it.
wat did u mean fquist about me n megacal we didnt do a thing i tryed 2 tell u but i was a low and an annonymous user plz tell me coz im puzzled as 2 why
I don’t like the level at all. Way Too many enemies are at the same time. Well, at least it gave me a challenge. And after that, Wromg next level setting!
This deserves a 3.5 from me and no d/l recomendation.
P.S. Those 2 1ups were easy to get.
[offtopic]
Donut plains was by onag, I believe?
[/offtopic]
Horrible event placement (enemies, goodies etc.), a pretty simple design and non-existant eyecandy make this level go far below the average. The length is just average (not too short and easy if i’m honest).
“Fat Chicks Episode Preview level” uses the “Donut Plains” tileset by who-was-that-again and the awesome “Super Mario Land” chiptune by reflex of m0vement (good choices i have to admit).
Of course, there are some nice ideas and arrangements (crates, for example)throughout the level but my overall impression is that it’s still quite sloppy and indeed a bit unfinished. And i really don’t like “preview” or Beta releases of upcoming stuff (except from ShadowGPW :-)…better finish your levels and episodes before uploading them.
Four points should be okay here. Downloading this single player map is not recommended by me, though.
P.S.:
The next level setting is also wrong.[This review has been edited by Aiko]
Megacal and Megasaz have been given low status for cheating the level system more then once.
Sorry guys, try not to open double accounts or tell your friends to sabotage the downloads.
ok this REALLY smells like a conspiracy. Think im gonna let the admins know this. It get’s a 1 from me, until that 10 changes, this is really evil…
edit: ok the 10 is gone, ill remove my 1 as well…[This review has been edited by SPLASHcc]
I agree with Fquist here.
Too much enemies too many bugs made this A bit less entertaining then I thought when reading the description…
if you are to finish the episode, let me give you a tip:
If you want to use enemies this way, make them regenerate and make it so that you have to pass an area more often (like with trigger crates).
If you do that, then you made the level fun, a little longer and not too overcrowded.
Dozens of bugs and very bad eyecandy make my score go down a lot. You really should spend more time on your levels.
Also, there’s a difference between a fun amount of enemies and a ridiculous amount of enemies. Make the player have fun. Spend more time on the placement of the enemies.
Note:this level was created by me. Before I signed up to this Site
Hello megacal cool level i’s a not very much of a challange. i like the music streetwise. :]
From :]Catz [This review has been edited by Catz][This review has been edited by Catz]“The Sonic Castle” (actual level name: “To Many Suckers”…) uses the very good looking Moebius tileset by who-was-that-again (i really can’t remember, sorry).
The design isn’t too great (the author mainly used square blocks), same with the eyecandy (there is hardly any). Enemy and goody placement is so-so, too. The level is a bit too easy, if you ask me. There are some trigger crate puzzles but just placing ten enemies in a row doesn’t make the whole thing a challenge.
The J2 “Castle” music doesn’t fit very good (i would have used some custom music for this custom tileset) and the next level setting is also wrong.
My conclusion: nice idea to use this tileset and make a small story around it (has to do with Sonic, Knuckles and whatever else, as far a i understood it) but there are just too many aspects that should be improved. Sorry, no download recommendation from me.
Great work it was brilliant i liked the tileset and music. here is my review
1st level:
good music lots of fatchicks
the levels are dead good and deserve a 8
I have put the Tileset on so please download
Also i’m in the making of episode 1
Devans First Attempt
ahum..here goes..prepare yourself and fasten yor seatbelts…
level 1: sorry man, very bad lvl, way too lineair, unfinished walls, not wotking events (events at the bottom never work), too much enemies, some puzzle, not good
level 2: small lvl with the robot boss thats all. and even that lvl isnt good, the lvl hasnt even been finished properly.
level 3: another bad level. way too lineair, a useless powerup (where do i need 2 blaster powerups for?), no enemies, bad looking.
level 4: same as level 1, but this time you have to swim back, instead of run forth…geddit? still the same bad level.
plus: u didnt hide the 3 next lvls, thankgod u numbred the lvls..
u didnt add ending after the last lvl, causing jazz to quit cos of an error.
u didnt include the tileset (thankgod i had it).
music..is quite ok..jazz1 music always good
this is an extremely bad and extremely short single player “pack” (can i call it that?). stay away from it – it might hurt your eyes
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