Review by Ron97

Posted:
30 Dec 2009, 10:27
For: A hearty pack o'JJ2 songs
Level rating: 5.9
Rating
N/A

Don’t rate this bad because FawFuL rated it bad. Just an advice.

Review by PT32

Posted:
23 Dec 2009, 18:41
For: A hearty pack o'JJ2 songs
Level rating: 5.9
Rating
N/A

(groans exhaustedly)
Good thing I didn’t include the one I REALLY thought was crud!

Review by Toni_

Posted:
23 Dec 2009, 16:55 (edited 30 Dec 09, 16:09)
For: A hearty pack o'JJ2 songs
Level rating: 5.9
Rating
6

Pools of Light & Shadow:
Nice, good…AND BOOM! On middle, that song is getting some Hard-Rock bad guitar, or something else, what makes this song very bad till the end. This remix is going to be rated 5.7.

Eu4ia 2.1belectria:
Yeah…you beat me. I can’t rate this song low, because I like original version of Tube Electric. Mix is nice, awful, and BOOM again…on the end that song was ruined. Because of good original song, and middle of this mix, rate for this song will be 6.7.

Carrotus (Carrotene Mix):
Good song, good samples, rhytm, too. Rate is 5.7.

Silent Valley (StonaRemix):
Not very expressed what you really want to show us with that song. Rate 6.0.

Overall
This pack isn’t that good as I expected when I heard 1st song, but the only one song what makes this pack better is Tubeelectric remix.

Rate 6.0

EDIT: Ron, I didn’t rate rate this because of Faw’s low rate. He told me on MSN:“Wait, busy, I am reviewing PT32’s song on J2O” I said:“I saw that, I’ll rate that now, and after that we can talk”. We posted it in 17:55 and 17:59, because we talked on MSN about some rushes and something like that. I don’t care on other rates. I am good in composing and he is, too (Faw), so we are sharing our emotions about songs ;).

RecommendedReview by FawFul

Posted:
23 Dec 2009, 15:43 (edited 23 Dec 09, 16:59)
For: A hearty pack o'JJ2 songs
Level rating: 5.9
Rating
5.7

Sigh.. dunno how to explain this but let’s start. because i thought it would be epic after you stating it is, in your readme document. but it’s definitly far from ‘epic’. i’ll tell you why.

first of all the sample quality is pretty shite.. it’s good you have a couple of effects and such but using then on different octaves only clutters and wouldn’t make it sound any better. to be honest, even for Mod quality the quality is pretty fucked up. however i can live with that, i am pretty sure no-one bothers listening this way. though it’s not only the quality of sample that bothers me.

for example starting of with your chrysillis remix. it had a lot of potentional at the start except that the echo is way too loud and annoying. but well it DID sound good. then the melody start, quite fast.. nothing wrong. but the second part. row 32 to 64 simply had wrong chords and it was completely out of tonesort and it sounds horrible, really. me starting the think you were kinda tone-deaf making this piece. also when it starts to modulate, once again wrong chords. such a simple mistake screws it up totally. looks kinda rushed and unfinished. then, hoping it wasn’t just a copy and paste of the original crysillis with different samples. there was starting another kind of melody, probably your own. It was OKAY.. but actually not as good as the original one at all. then again horrible chords and some kind of guitar that doesn’t sound like a guitar but a low horrible transposed analog guitar out of 1990. i also noticed you didn’t use any effects.. looking around in the pattern it looked quite simple to place stuff on some certain rows. anyway, the guitar was a horrible distortion that didn’t match with the other channels at all. there wasn’t an epic ending either, well you get the hang of it. it means i kinda fell asleep, no offense. though i am not only going to state bad stuff, i actually did like the whistle/clock samples you used. probably being the only really good samples in this pack.

moving on to Mega Carrotus/carrotene. i liked what you did in the start. but again could have been better with better samples. then you hear some GOOD quality guitar distortion which you probably pasted into your sample map. it strongly reminds me of the scratch (Lark?) used in his christmas-x-core remix. problem is that your music is badly executed.. however i think the IDEA is good. then there were some parts where you had some Lead from a jj3 module called haunted terrero. it’s a good lead sample, but not when the awful guitar sample simply overvolumes that solo, such a shame.. because i quite liked that one. i was also quite sad i couldn’t remember anything of carrotus in it, may be just me.. it’s probably the same melody. but i miss the good dynamic rhytem. the rhytem you used was quite cluttering as some parts were placed row for row. may also be the bad samples which distorted it a bit. thing is, it wasn’t quite bad and such. but my full dissapointed came when it reached the ending. the most horrible mistake you can make is make it out of tone. the tone-sort didn’t match at all with what you used, and don’t call it modulating because it was just poor. overall once again a potentional start, but began to be horrible after a while once again. though this one had a better loop and ending.

moving to ‘silent valley’. to be honest i liked this one the most of all, and then i mean the beginning. it had a dynamic rhytem bass line which i liked a lot. the samples in this track were less painful then in the other tracks, to my feeling. it is a very good motif that keeps coming back. though it became annoying when there wasn’t any variety. thought that this would be it there became a melody which sounded quite.. boring. it kept echoing in my head. making it even worse, the melody was set in some kind of motif aswell.. only modulating up and down in a horrible repetive amount of times. actually everything that got added were some marimba stuff doing the same modulating in some kind of chorus/chord. furthermore i DID like the drum change a lot somewhere in the beginning but that among with the bass line in the beginning is practically the only part. in the ending you began composing out of tone again. same story. you start off well, then screw it up totally. and sometimes a boring ending at same time. anyway this keeps being the best. may be good as background music. but after a while i would turn it off because you easily get annoyed by it.

almost forgot.. i think the tubelectric remix is still the best off all. it got improved since the last time.. but it kinda looks like some sample switches.. still wouldn’t prefer. i am pretty sure tube electric could be remixed a lot better. drum styles with these stuff wouldn’t really match with the music style itself, to be honest. i did like you put that horrible piano riff out which also had an annoying transposing rhytem. it is replaced with some less annoying sample that actually sounds better while being transposed then a piano. but yet, it’s the same melody and rhytem. seems like a rushy improvising.. (riff going up and down). overall not bad.. good construction except the drum change in the beginning which was pure gimmick. what i also DIDN’T like here that i heard crash effects continously. it felt like it was overdone, sorry. yet an good start with a sucking middle/ending. try not to rush your remixes/tunes.

Overall:

Good points:

- most of them having good starts also having much potentional.

- good construction at the start (gets fucked up later in the track though)

- 1 honorable good chrysillis sample

- your effort

Bad points:

- quite rushed

- Bad samples

- not that great bridges

- sometimes horrible rhytem riffs, over octaves

- Tonedeaf, out of tonesort, chrysillis could have a better ending, and the tubelectric remix has a quite horrible out of tonesort ending.

-Cluttering music -> being too much useless effects and stuff making it confusing.

What to do:

-if you consider it’s not what you like, just start all over. or just that part.

- Try managing to get better samples

- try to use some effects and more
variety in songs. get more hang of Modplug tracker.

- have some better self-reflection.. like the first point. it isn’t THAT epic.

- try to execute your idea’s better.

- listen well if things don’t get ouf of tonesort.. it’s very important everything fits like a compact puzzle.

anyway these tracks had a lot of potentional in the start. would have been good if it had better samples and no ‘screw up’ parts. keep tracking and you maybe start to understand what i wrote here. think positive :). (yeah i did stole cooba’s text)

Your Friendly Composer Mod artist.

~FawFuL

RecommendedQuick Review by FawFul

Posted:
21 May 2009, 09:10
For: Euphoria Tubelectria (Tubelectric Remix)
Level rating: 6.9
Rating
7

well i rate them quite high normally.. but i just couldn’t feel the atmosphere here.. it was probably because the lack of instruments and usage imo. you could add echo using the volume(slides) system. I really missed that. also, somehow the mid somewhere it was like tone-deaf. but i wasn’t sure. still very gud song. sorry for the short review :(.

RecommendedReview by fearofdark

Posted:
20 May 2009, 17:37
For: Euphoria Tubelectria (Tubelectric Remix)
Level rating: 6.9
Rating
6.9

Yet another Tubelectric remake…people should remix some more songs, for instance, I’ve not heard a remix of any JJ2 songs for quite a while…Nevertheless, here’s the review.

I like the introduction to the song. It builds up to 1:05, starting off with percussion, and eventually the bass comes in instead of jumping straight into the song. Eventually, you hit pattern 11 (1:05) and the song decends into a dark-electro style, which I also liked.

I also like how the song feels as if you’re making up as you’re going along, yet it still manages to a have some sort of structure (even if it is just a basic start, middle, ending structure (if that made any sense)). Also, another good thing is that all the samples are in tune with each other, and there aren’t really any problems with them (some effects would be nice though).

The best thing about this piece is that it isn’t a crummy remake of Tubelectric. Most of the beats and the melodies have been modified or made in the module, instead of being taken from the actual piece and had nothing changed about it.

However, there are a couple of flaws. Firstly, I dislike the ending. I felt that it was a bit over the top, and some samples felt a bit out of tune when they didn’t need to be. Next, I don’t like the way the introduction keeps breaking down at first, I thought it just slowed the song down a bit towards 1:05.

FINAL RATING: 6.9
DOWNLOAD?: Yes, this is certainly in the upper half of J2O remakes, and considering that I am a bit harsh on music ratings, that is a pretty solid rating. I would give this a go. This also makes a good song for perhaps a spooky or a storm level.

Review by PT32

Posted:
13 Dec 2008, 18:58 (edited 17 Dec 08, 18:43)
For: Winter Dreams: 1.23
Level rating: N/A
Rating
N/A

I fixed them up a little too….

EDIT: ….Them, being the 1.24 levels….

Review by cooba

Posted:
13 Dec 2008, 15:52
For: Winter Dreams: 1.23
Level rating: N/A
Rating
N/A

And you included the TSF versions of the levels why..?

Review by SPAZ18

Posted:
12 Dec 2008, 19:07 (edited 13 Dec 08, 15:35)
For: Winter Dreams: 1.23
Level rating: N/A
Rating
N/A

It’s still not completely working in 1.23! There are several animations missing in each of the levels. You need to re-insert them in 1.23’s JCS to make the levels work.

EDIT: The 1.23 levels work now.

Review by sonicnathan 1

Posted:
6 Dec 2008, 16:21
For: jp-->4-2 Nippius
Level rating: 6.6
Rating
N/A

Links broken. re-upload

Review by FawFul

Posted:
26 Nov 2008, 14:56 (edited 26 Nov 08, 15:00)
For: The Diamondus Swamp
Level rating: N/A
Rating
N/A

:D kewl to see someones taking inspiration out off my levels!
really, you shouldn’t thought (IF you did) that i was getting dissapointed or something.. but to be honest.. i only saw the idea off the trees down :(

Note: i just checked you also reviewed it.. the intro part is only happening when you play on single player.

RecommendedQuick Review by OLOELO

Posted:
24 Nov 2008, 13:04 (edited 24 Nov 08, 20:16 by cooba)
For: Fear Factory
Level rating: 8.2
Rating
8.2

Oh! I didn’t saw it earlier ;D
I played that and I tested that, so…
The level is very good, especially I liked your battle-fog efect. I think so playing battles on your level is pure fun ;)

[Review changed to quick review. For more information, see Review Rules. ~cooba]

Not recommendedReview by Technopauluz

Posted:
5 Nov 2008, 22:55
For: Winter Dreams: the 4-in-1 multiplayer pack
Level rating: 4.9
Rating
4.5

It’s well known that the Holiday Hare 98 tileset has nice eyecandy but is terrible masked and is difficult to use. I see that you give it some try but there is missing some creativety and skill. If u work on it you really can make better levels.

I am currently working on a battle level and using this tileset to. (2nd time) It cost a lot of time to get the best out of this set and make a nice unique battle ;)
If u like i can send you some screenshots.

Things to mention:

- The spring on 13, 56 isn’t jazz friendly…
- The layers 5, 3, 2 are not used very well…
- Get more Ammo in the game
- The masking is bad (partly tnx to epic)
- Lot’s of more…

As tip I can give u to download some levels that used this set to (like mine old level ;) )for some example you might learn a lot of it :D

Succes!

Review by PT32

Posted:
3 Nov 2008, 23:07 (edited 5 Nov 08, 21:48)
For: Winter Dreams: the 4-in-1 multiplayer pack
Level rating: 4.9
Rating
N/A

EDIT:
Okay, I guess you were right. In some ways…
I fixed up most of those things you pointed out to me. =)

Not recommendedReview by master sven

Posted:
2 Nov 2008, 19:40 (edited 6 Nov 08, 07:05)
For: Winter Dreams: the 4-in-1 multiplayer pack
Level rating: 4.9
Rating
5

Maybe this pack is for laYmERs…

Gameplay

There are trees all spammed over the entire level. You are able to stand on some of their tops and on some you can’t stand. The flow is just crappy, the level is just build up out of some horizontal layers of platforms and it’s too hard to get from one to another. This level also includes dead ends at the sides of the level. I don’t understand why someone like you who uploaded many levels, still makes these mistakes.

Eyecandy

Because the level is too spammed with trees, the eyecandy is also not that good. Though your backgrounds are quite nice. I also found a part in your level that looks like an Escher painting.(Go to wikipedia is you don’t get it.) There is a house which is definitively on the background because its overlapped by the road you are walking on. Still you are able to stand on the roof, ofcourse, this is IMPOSSIBLE!

Originality

Well, nothing original to find here, you even stole Bob’s Guns. Also this level lacks ammo, especially power-ups. It doesnt matter how much time you take to build your levels, when you keep ignoring reviews from those 5000 other downloads then you have a very slight chance your download is going to be really succesfull.

Gameplay: 4.5
Eyecandy: 5.5
Originality: 4

Final Grade: 4.7

Edit: You added some ammo +0.3.

RecommendedReview by DAEMON

Posted:
1 Nov 2008, 20:11
For: Winter Dreams: the 4-in-1 multiplayer pack
Level rating: 4.9
Rating
7.2

This Is Very good !!!
nicely you did the levels this like (since I make a similar one of snowy levels)
but there are some mistakes in him disregarding very good Latvian (I know it about myself that with this the tileset to do a heavy level)
Levels: for me this level likes the best :) (1.j2l – Chrimbo for Lay-does the washing)
Music: all musics were good according to me suits the level
Tileset: than I said it already (according to me) very heavy with this the tileset to do an level
Rating:7,2 (because of some mistakes :s sorry)

Review by PT32

Posted:
30 Oct 2008, 22:10
For: jp-->4-2 Nippius
Level rating: 6.6
Rating
N/A

I fixed the tile bug in that one spot. Thanks for finding it!
Also fixed tile gaps too. =)

Quick Review by SPAZ18

Posted:
30 Oct 2008, 21:40
For: jp-->4-2 Nippius
Level rating: 6.6
Rating
6

These are OK levels, but a JJ1 remake seems pointless as there are “+15 ammo crates” EVERYWHERE! You never run out of ammo. Also, there are tilebugs and some big empty spaces you can see behind the walls.
All the levels including the secret one lasted me about 5 minutes in total.
Coins were also useless.
DL Rec = N/A

RecommendedReview by OLOELO

Posted:
29 Oct 2008, 13:08
For: jp-->4-2 Nippius
Level rating: 6.6
Rating
9

Well the whole Nippius level is nice job again!
You could use all tiles in level 1 because if you’ll press DOWN, that looks little part of.. nothing xD
I know that resolution should be 320×240 but whatever ;)
My rate is 9.0 because I didn’t look any mistake. Go on with Jungrock :) but I still wait for Orbitus.

Meanwhile I am creating a Marbelara Battle Level and then I will make my JJ2 Sage. Which will contain 40 levels. But 1 level contains 5 other xD So it will be much longer

Review by adam16811

Posted:
21 Oct 2008, 14:52
For: Jazz Jackrabbit Quiz!
Level rating: N/A
Rating
N/A

Maybe Someone could make a Quiz program written in C or C++ ..

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