First review! :D Going to review Tileset & level.
Tileset:
I’ve found a few tileset bugs, such as on the city at the bottom. What is the point of the big space in between the two identical cities?
The star could be a bit more star-like on the left bottom side.. The tileset deserves a 8.5.
Level:
If you do hit the scen crate, its too easy to fall in after that… Its a little hard to get the crate anyways!
You have to shoot some blocks 23573459762957239573466958 times just for the trig crate thats hard to break anyways because its next to the ceiling.. that means its hard for all chars to break. And whats the point of sticking the p UPs in undestructable blocks ? if you didn’t know how to drill, it would rather… unfortunate. the eycandy was a little over done, with the windows and credits. (Just a note, not including in rating until i get an answer, things with a delay of 5 won’t respawn?) Rating: ~5.5
Overall:
The gameplay was rather nice and with instagib and team battle it would be fun. Rating, 6.0. DR? Go ahead.
@birdie “When rating tilesets, the level is not included in the rating, the level is just to give the reviewer an idea of how the tileset can be used.”
its not marked as tileset ;\
I’m pretty damn sure the number one download rule is to only upload finished download content.
(It’s really the last rule, but it’s more designed to forbid demos and betas, neither of which this is. If a pack is not finished, and the author/s has/have no intention to ever finish it, then it seems only fair to let them put what IS finished onto J2O, so people can at least get a little enjoyment/functionality, if not the whole thing. I saw no complaints when Moonblaze uploaded the unfinished TDI2, for instance. I see no reason to not allow this to be uploaded, especially when it’s not even technically uploaded to J2O anyway. ~Violet)
At the time, the pack did not include the download links in the download info, that or I missed them-n00b
GOOOOOOOOOOOOOOOOOOOOOOOD work!!!
(Table fix; unsupported rating (10) removal. ~Violet)
I would have found it more helpful if the levels indicated that you have to play as Spaz for the pack to make sense. I usually play as Jazz, and I found it irritating how I always got spawned in the upper-left tile.
It’s overall good, and I liked your use of eyecandy. Go easy on the dark areas in the future. I would recommend Set Light 0 and use Steady Light to mark the main path.
You are a hacker!!
BUT this is file JJ2.add-on.v4.0/registry.dll is virus!!
shut up! .
I don’t know, for me is everything O.K. …
Gives an error when opened.
Lvl can’t be played.
No level = No review.
Fix that.
EDIT:
Kubabuba, what program do you use? Winzip? XP’s zip tool? WinRar?
Rules say, it has to be a *.ZIP-file, not a rar.
This add-on is great! I’ll list some Pros.
Level Browser
Server Info
Co-op and Race serve options!
Shortcuts
Refresh list
Cons…
Freezing at level browser (!!!)
Hmm… How do i explain this… ALMOST NONE OF THE BUTTONS WILL STAY WHOLE (!!!!!!!!!)
Level browser is Great! You can see the level and the tileset! Rating: 25
Server info, is ++! You can all of the players on that server, the level name and the fur! (It sometimes doesn’t work…) Rating: 17
Co-op and race options, no more having to pull out controller just to get co-op! Its rather small but deserves a 20!
Shortcuts: Really handy, but it could be hard for new mIRC users. (ex. run “C:\Games\Jazz\jazz2.exe”) It IS great, I give it a 25.
Refresh list: Needs a little bit adjusting to just it perfect but still great. 20.
Freezing at the level browser: Not too bad but you could use some timers to regulate it? -10
Almost none of the buttons fit! a list: the < button Pallette “CL guide” Pallette dialog, etc. THIS IS BAD! -20!!!
25 + 17 + 20 + 25 + 20 _107_ - 10 - 20 -7 80/100.
DR SUPPERRRR
——
@Kax www.mirc.net
EDIT: Eww, can’t host co-op w/o adding MEDIUM to the level name?!?!? -7
Runtime error, on XP SP 2, 0xc000…
Uh, sorry cooba, but that is the most recent version to my knowlage, also I forgot to mention that level 4, TorchWood Cannot use carrotade.
Wow! How was that possible to make the gravity go upside-down?
EDIT: now I figured it almost out… But I still need help… Make a tutorial?
—ischa
Is not liking Pokemon a -2.5 punishment? that should be removed.
—
However, the download is dead, will review it later.
The reason we didn’t use the new tilesets you mentioned was that they probably didn’t exist when we built the fundaments of the levels. Most of the levels are really, really old; we have just upgraded them and put them together, and btw, if we would’ve used a new version of exoticus tileset, the walls would probably not be automasked so the wall climbing wouldn’t have worked. But thanks anyway for the nice rating!
EDIT: janus aka jahari, we’ve written that you must play as spaz in big letters, both in the lvl description and in the readme, and, in case some people doesn’t read the description or readme, we wrote it very clearly in a text event in the beginning of the first lvl. How could you possibly miss that??!
Maybe not the highest quality SP pack out there, but it was pretty fun anyway. The plot was hilarious :D/, fairly well executed through the whole pack. Most of the time I found the level design a bit frustrating, for most of the levels were pretty dark (especially the intro level), and overall it needed more ways of being hard than just placing a lot of enemies.
The levels looked pretty good, with some pretty nice tricks such as the waterfalls in the first level (you’ll get what I mean when you play). However, it would be better if you’d have used newer versions of some tilesets, for example NOKA’s Tubelectric SE, Violet CLM’s new Exoticus or Lark’s Bloxonius. Those are a lot better than the old sets you have used :p The music paired very well with the eyecandy, creating a nice atmosphere there and there (eg. Diamondus level)
Overall, the levels in the pack are around 7.5-ish quality, but the whole pack deserves a higher note for effort. Good job, I’m looking forward the other episode ;)
Ok time for a review.
The story is nice and original. First Spaz try to look where Jazz is and suddenly he notice that Jazz is dead. Then Spaz uses different recepies to clone Jazz back alive. Music fits nicely for all of these levels.
Like you said levels are quite different so gameplay varies a lot, but still there are nice gameplay in every level. Baddies placement is good and goodies placement is ok most of these levels. There are some puzzles also, but they are way too easy to solve. But overall gameplay is good.
Eyecandy is really nice in some levels, but in some levels eyecandy looks really empty. There are some tilebugs, but they are harmless. You have used some underused tilesets too like in level ‘‘666’‘ There are some cool effects in this pack like in level ‘‘The first try’‘
Overall good SP pack. It was fun to play and that is the main thing right?
Rating: 8
Download recommendation: Yes
-TripleJ
This tileset is JJ2 Orbitus.But it is very good.Download reccomedation
[Unsupported rating (9.2) clearance. Please provide more support for your rating. For more information on writing a proper review, see the \Review Rules\. – Cooba]After my last time playing jazz2 (months ago) it was my first sp pack and it was wonderfull.
Very original idea. Spaz finds Jazz dead in ETs Planet and tries to make a clone of Jazz.
Level design was good, not much bugs, also the goodies and baddies placement was fine. Sometimes the carrots weren’t enough and enemies very hard to beat (or i forgot how to play:) ) It would’ve need one more level that before your journey to find the objects to clone Jazz, you could have gone to the lab and find a DNA sample of Jazz. The pack is fine like that anyway.
The best idea was Jazz shaped Devil Devan Boss. It fits on well with a story for the first time.
Music was awesome. Especially the ones in the diamondus and the first kejero’s egypt level.
The diamondus level was a bit boring unlike its music.
In conclusion this pack worths to play. Have a nice single player, thank you Booman!
It’s not bad, but the eyecandy isn’t that great.
EYECANDY
Eyecandy is OK, but it can be better. The level could really use a background in Layers 6 & 7. The Sewers area looked it a bit repetitiveas all I could see down there were loads of bricks. There aren’t any tilebugs. The buildings look nice but as I mentioned it would look better with the Layer 6 & 7 backgrounds. The Exit and Boss Arena looked weird. It looked as if the buildings were floating in the air and it looked empty at the bottom.
Overall, OK eyecandy but can be improved.
5/10
GAMEPLAY
The level was too linear in my opinion. It was mostly just running to the right and picking up all the various items you come across. You then shoot therough some RF Blocks in order to access the Boss Arena.
There is nothing much else to do here other than find the 20 Coins to get to a Bonus Area which contains 4 Blue Gems and then you blow your way through Bouncer, Seeker, RF, TNT and “4,3,2,1” blocks to get to an area with LOTS of Super Gems and more Blue & Purple Gems. Also here, is a Lightning Shield which would then make the Boss too easy.
Overall, Gameplay is not that great.
5/10
ITEM PLACEMENT
At the start of the level, you are greeted by a GIANT PYRAMID of pickups including Burgers, Freezer Ammo and Seeker ammo. Finding Seekers too early would then make it all too easy. As you go through the level there are 20 Coins to find as I mentioned in Gameplay. There is a “Food” and “Candy” shop.
There is enough food to get a Sugar Rush but it is placed in very large clusters. Most of the items are placed in the Square & Rectangular forms which may look boring to some players.
Overall, item placement is not that great.
3/10
ENEMY & OBSTACLE PLACEMENT
There are enough enemies to kill me. Placement is OK but some can just be jumped over. There are lots of enemies in the Sewer but since they can be killed in one shot all you do is run to the right and keep shooting. With Spaz/Lori you could just side kick through the enemies.
There are some obstacles but they are not that hard to get through. There isn’t any Trigger Crate/Zone puzzles so the level is a bit easy.
5/10
OVERALL SCORE: 5 + 5 + 3 + 5 = 18/40 = 4.5/10
SUMMARY – PROS
1. No tilebugs.
2. Decent eyecandy.
3. Enough enemies to kill the player.
4. 20 Coins to find
CONS
1. Repetitive eyecandy in Sewers
2. Exit and Boss Arena look weird.
3. Some places look empty.
4. Seekers found too early.
5. Too much food found in one place.
DOWNLOAD?
Normally I’d give no DR if the rating is under 5.0 but as this is your first level, I’ll just leave it as N/A.
RANK: F = Not good
ok, quick review.
well first off, i’m not gonna feed you a bunch of crap about how these levels have GREAT EYECANDY and AMAZING GAMEPLAY and INSANE AMMO PLACEMENT
because i’m sure none of you are going to read this review and see that the levels have that and be like WOW! i should download this. i’ve come to realize it just doesn’t work that way.
as an introduction, here we have several quite impressive levels by blurredd. while very impressive, i was also somewhat disappointed with a few of the levels, it really wasn’t what i expected. the levels are good and all, just a few of them kinda bothered me, like “action basement,” i just couldn’t really bring myself to enjoy that level. same with “air base vii” and “the genesis reactor core.”
i did really love a few of the levels though, especially “chemical lake,” “turbo-shock star cruiser ctf,” and “pathetically easy ctf.” there’s always something original about blurredd’s levels and these are no exception. even the levels i didn’t really like had something new and creative in them, like the pit that you fall into in “action basement,” and the way you have to shoot down the carrot in “the genesis reactor core.”
i’m not going to carry on and bore you, because nobody actually reads long reviews. and nobody likes short ones. so a medium one should work for this, right?
this is the first upload i’ve downloaded in a long time besides some promising looking music, and some levels that have used my tilesets (that end up being pathetic). and i don’t regret downloading this, it’s the first thing that’s actually been worth taking a look at that’s been uploaded in a long time.
i’d give this a big download reccomendation, this is really worth downloading, especially because you don’t really see good uploads much anymore. these are truly some solid, creative levels.
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