RecommendedReview by DennisKainz

Posted:
5 Mar 2007, 11:20 (edited 7 Mar 07, 09:28 by I AM A DISGUSTING PEDOPHILE PLEASE CALL THE POLICE IF YOU SEE ME)
For: Grand Hotel 4
Level rating: 6.4
Rating
9

PERFECT! HATEBREED ROCKS!

This level helped me forget a problem of mine. There is a lot of fun! I was so happy when I plaid. The puzzles were great. The hotel eyecandy, puzzles, objects etcetera were excellent. THey are also placed very well. Player has a personal room. There are many places and floor. The minnigolf has a good function when the honorchip is taken. The swimming pool reminds me good days of my life. If this hotel really existed, I would love to pass my holiday here. All comforts. Enemies were difficult, but possible to destroy. The only bad thing was the coins maze, the red one. Moving through rooms was fun. The secrets and puzzles remind me Tomb Raider levels, but this hotel is better. Sorry if I don’t tell every single detail. I’m shy.

Rating: 9
D/R: Super. Give this more than 1000 downloads!

[Unsupported rating (9) removal. I loathe removing this rating, but I think it’s warranted. The review gives many details, but little that can be said to determine wether the rating should be high or low. Why was the eye candy great? What makes this hotel almost perfect? If it’s almost perfect, what is it that makes the gameplay, eyecandy, etc, perfect? Can it be improved a lot?

This review seems to be subjective based on a great experience. It is great that you have had such an experience, and that makes this level a good thing for you, but the rating should not be based upon it. – FQuist]

Ok. The eyecandy is good because it makes it look like a real hotel and makes me want to play it. The puzzles take a bit of time and make me think how to complete them. They’re good logic. The ammo are used well because if I have got them it makes the fight with the guardians easier. The minnigolf is a fun game. Tripping into rooms is original. Environments are realistic and make me seem to be really there. Plus taking the stairs and elevator makes it look 3d. The only annoying thing is the one to take the coins. If the review is not yet good enough, LET SOMEONE ELSE GIVE GOOD RATINGS TO THIS LEVEL!

RecommendedReview by Qu4k3000

Posted:
4 Mar 2007, 08:52
For: JJ1Diamondus(v1.1!)
Level rating: 9
Rating
9

this is an ok conversion but it drifts too far from the origianal, plus, i got stuck in the wall loads of times on that tunnel bit

i really like the tilesets, if you’re a level designer, i strongly reccomend this. even if you’re not, this is worth a look.

i have made a small battle level using the daytime tileset because i love the tileset soooooo much, please DL and review

http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=4616

Review by Technopauluz

Posted:
3 Mar 2007, 11:28
For: New Windows 98
Level rating: 3.3
Rating
N/A

Hey it would be nice if u make a windows vista tileset ;)

Review by so3mpty

Posted:
3 Mar 2007, 10:16 (edited 3 Mar 07, 11:23 by Cooba)
For: Heaven v.1.1
Level rating: 9.6
Rating
N/A

o_O So profesional…. OMG i love it

[Unsupported rating (10.0) clearance. Please provide more support for your rating. For more information on writing a proper review, see the \Review Rules\. – Cooba]

Review by the jamster

Posted:
2 Mar 2007, 19:10
For: Ancient Kingdom
Level rating: 5.5
Rating
5.5

Hey this has good eyecandy , (i like the way how you used the turtles on the mushroom leges).
Not much to say about a small level its just you could of made it a boit more exciting , alls it is is 2 small pits and only small amount of platforms , you could improve it by putting more objects in it , because its just gonna be to easy to die when playing expesially with pits.
But i think you did very well on half of it.

Review by Maximus

Posted:
1 Mar 2007, 22:52 (edited 2 Mar 07, 11:49 by Fquist)
For: Armed Force Lair
Level rating: N/A
Rating
N/A

Armed Force Lair

Eyecandy
Yes This lvl Have Eyecandy

GamePlay
Yes Layer 1 2 3 4 5 6 7 8 is supissh

Summary

good point

-Good Layer all
-no Easy Tileset
-Eyecandy lvl Have

Bat Point

lvl no have Bad Point GJ

Points : 8.7

Download recommendation?
Yes!

[Unsupported rating (8.7) clearance. Please provide more support for your rating. For more information on writing a proper review, see the \Review Rules\. – Fquist]

Review by HatebreedMF

Posted:
1 Mar 2007, 22:30
For: Armed Force Lair
Level rating: N/A
Rating
N/A

ok srry

Review by cooba

Posted:
1 Mar 2007, 21:46 (edited 1 Mar 07, 21:46 by Cooba)
For: Armed Force Lair
Level rating: N/A
Rating
N/A

Please reupload with only one version of the level, and without any folders inside the .zip.

Review by pjman

Posted:
28 Feb 2007, 12:40
For: Local Area 51 LAN Party battle lvl - 2 towers of 51
Level rating: N/A
Rating
N/A

Hey! You finally posted it!
I love this level!

Review by Technopauluz

Posted:
27 Feb 2007, 21:18
For: the house of doom
Level rating: N/A
Rating
N/A

This isnt a nice lvl…

I see that u just had started to make your own levels; thats good but you need to test it before u uploaded some stuff. I became easyly stuck in your level.

Review by GoldRabbit

Posted:
26 Feb 2007, 18:14 (edited 26 Feb 07, 18:36 by Cooba)
For: Electric Ir as Jazz Jackrabbit (clip)
Level rating: 8.4
Rating
N/A

this is weird,but funny.Very funny!its worth a downloads for seeing the faked-JJ.but it would be more good if we could see the real jazz jackrabbit…

[Unsupported rating (9.6) clearance. Please provide more support for your rating. For more information on writing a proper review, see the \Review Rules\. – Cooba]

Review by mickej

Posted:
26 Feb 2007, 10:55 (edited 26 Feb 07, 12:53 by Fquist)
For: JJ2 add-on *v3.5*
Level rating: 9.2
Rating
N/A

VIRUS Trojan!

[Unsupported rating (1.7) clearance. This download does not contain a trojan, as the note on top of the page says. Please provide good reasons for rating a download. For more information on writing a proper review, see the \Review Rules\. – Fquist]

Review by Technopauluz

Posted:
25 Feb 2007, 23:23 (edited 26 Feb 07, 14:48 by Cooba)
For: The Downfall
Level rating: 8.4
Rating
N/A

Hum, this defenitly aren’t impressive creations…

Its cool to make some pitfall games beqause carrotade rocks! but… there are less new levels Tube & Castle ive seen to much :P in my life, and the others exept The forrest lvl (u only removed the water and some ground :P)
arent so beauteful..

The gameplay wasn’t so bad, but it didn’t impress me tough :(

Ill hope that your great project is gonna be lot of better that this, my rating will be so to than ;)

[Unsupported rating (6.5) clearance. Please provide more support for your rating. For more information on writing a proper review, see the \Review Rules\. – Cooba]

Review by Technopauluz

Posted:
25 Feb 2007, 20:40 (edited 25 Feb 07, 20:41)
For: IC-IF Medivo
Level rating: 8.8
Rating
N/A

I was suprised by this upload and downloaded it for looking if i missed something that was fitting my battle game well…

But i am a little bit disapointed about this; Masking is very well done but i didnt have any problems with it.

What i like to see in new conversions are nice new eyecandy, like new statue’s in medivo and things to make the ground look nicer & new animation tiles eyecandy.

The poles are nice, but i didn’t like the gray looking balks and sucker tubes,
it isn’t fitting in a medivo set.
The Lavafalls are nice but that is nothing new..

Review by benchmark

Posted:
25 Feb 2007, 19:44 (edited 25 Feb 07, 20:44 by Cooba)
For: Hotel Dream
Level rating: 8.6
Rating
N/A

no words.

[Rating (10) clearance. Since you’re not learning, you’re going to be unable to review. ~Cooba]

Review by benchmark

Posted:
25 Feb 2007, 19:26
For: 1.23 JCS patch
Level rating: N/A
Rating
N/A

It is work on 1.20 JCS?

Not recommendedReview by ThunderPX

Posted:
25 Feb 2007, 17:54
For: Forest by Mickey
Level rating: 3.9
Rating
2.5

Okay, let’s start.

LEVEL DESIGN
The level is very small and littered with dead ends, which is a big no-no for battle levels- especially the one where you have to Super-Jump or Double-Jump out of, which takes away from the time you could be spending shooting other players. There are also a few annoying times where it looks as though you can keep going, but the opening is actually too small- that’s actually a graphical problem, but I’ll get to that in a moment.

Anyway, the ammo placement isn’t too bright either, such as five boxes in a row, leading to a giant amount of ammo nobody can carry (and a huge amount of lag if they’re all opened.) There are also a lot of Electroblasters in the level, which don’t have any use here since the level is very open.
4/10

GRAPHICS/EYE-CANDY
First of all, there is NOTHING on any layer but the obligatory 4 and 8, which makes the background very bland-looking. There are also a lot of annoying tilebugs, such as the holes in the wall near the starting point which are very ugly-looking, and the floating platforms using the wrong tiles.
This is coupled with a lot of useless stuff such as a spike pit in the ground and a flashing lock in the wall, which, to be honest, looks as though the creator of this level was still experimenting and not at all ready to release a level.
Then, there is the biggest fault of all- The ground just ends in mid-air. The walls on the edge of the level are very thin too. This makes it look as though everything is just floating in the air and fails to immerse the player in the level. At least the walls were tiled properly, unlike the ground, which just ends suddenly, giving the level a very unfinished look.
2/10

Final notes: I would have given this level somewhat higher, but Kax’s rating is much, much too high, and I don’t want to give people the impression this level is actually good.

Not recommendedReview by PurpleJazz

Posted:
25 Feb 2007, 17:14 (edited 25 Feb 07, 17:16 by Purplejazz7)
For: Forest by Mickey
Level rating: 3.9
Rating
1.5

You completely overrated this Kax…

VISUAL
Eyecandy in this level is the worst possible for this tileset, it is just dull, and it doesn’t even tile in most places. The background isn’t even textured, and there is barely anything in the background layers, and you can only see them at the bottom of the level. Like I said before, there are tile bugs everywhere. And that’s not the tileset’s fault. Forest is quite easy to tile in my opinion. Usally with levels with this tileset you would ignore the tilebugs, but this level is tiled so bad in most places that you get put of the second you see them.
Just a couple of bushes/trees/flowers on the ground isn’t enough EC. The cave on the right hand side of the level could use more detail too. In most places, there is just plain, untextured sky with nothing else.

GAMEPLAY
The Gameplay is very poor. The level is linear to the max. There are about 6 dead ends, some which could of been avoided easily. Ammo is extremly sparce, most of it is on the right hand side. There I found 5 +15 seeker ammo boxes! You can’t even carry that much, so it’s overdone. Two seeker boxes would be better. Also you should never use Ice in battle. To make this fact even worse, there is not one, but TWO Ice Power ups at the bottom of the level, right next to each other! At the bottom right there is a Water shield. Don’t use shields in battle either, someone could just camp there and pwn anyone who got close. The turrets on the right where pointless too, because they only face right, so it is impossible to actually hit someone with it.

Pro’s

  • It could be much worse

Con’s

  • It’s still pretty bad anyway

This level has quite a lot of tile bugs and eventing problems. Try and learn from your mistakes you made in this level. You will improve then trust me.

No Download recommendation.

RecommendedReview by TheKax

Posted:
25 Feb 2007, 15:52
For: Forest by Mickey
Level rating: 3.9
Rating
7.7

“Multiple?”

LEVEL 10/20
Nice level, but we don’t know what is this? I think its battle. You could tell that. If the zip contains a music and battle, it is battle, not multiple.
Simple layout and things… And, the level could be a bit larger.

EYECANDY 17/20
No eyecandy errors, other than strange lock-thing in the wall. Good, but there could be more layer stuff.

GAMEPLAY 18/20
So and so… Good battle. Needs something more… By the way, music is quite large file.

BUGS 20/20
No bugs. Good job!

PICKUPS 14/20
Pickups are nicely scattered around this arena. I think, the shield (There is only one, wich is good thing.) is too easy to reach.

TOTAL 79/100
A nice battle.

GOOD:
pickups
layout
eyecandy

BAD:
lack in layer stuff
Bit small

Points over 75:

Review by master sven

Posted:
25 Feb 2007, 13:05
For: Rabbit Settlement
Level rating: 2.8
Rating
N/A

Well, your revieuws aren’t that good either.

@ Booshi: who says i’m not able to make a ‘better background’, I just tried something original. Becouse originality is also worth to be rated, isn’t it?

@ SPAZ18 & Kax: Why is a hotel in the background confusing?

@ SPAZ18: Why is a 50×35 titles level not good for a battle level? Ever heard of duels? There are 2 carrots in the level. And the powerups in many levels, like battle1 are also easy to find.

Ranklist of Reviews:
1:Hitch
2:Booshi
3:SPAZ18
4:Kax

  1. 1
  2. 327
  3. 328
  4. 329
  5. 330
  6. 331
  7. 332
  8. 333
  9. 334
  10. 335
  11. 1305