Wow! Really cool man! Next time, fix the bugs and put some eyecandy in it! You can get easily a big rating!
Oh, yeah, I almost forgot.
The weapons Respawn a little Too Quickly
(that might make it a bit campy.)
[Useless edit from the author – review changed to quick review.]
Hey all!
First of all! This level is awsome! Perfect for duels. This level is a big step of leveldesign for you Arti!
Eyecandy
It’s perfect! Don’t add more or less! It fits the level, and you use a lot of different things. You also used all the layers, really good! Sometimes it’s a little confusing because they look like walls but that’s okay.
Gameplay
Very cool! Very nice idea to get to the base’s. I like the secret ways. It’s kinda Spaz based, but Jazz would get itself out of the jumping case’s. There’s nice flow but its kinda confusing sometimes like the tunnel with coins and the suckertube.
Ammo
Good placed, and enough ammo there is. Also when you need to go up to the base, you can use the ammo if somebody attacks you from below. They aren’t really in nice shapes but that not bad.
Overall: Your best level!
9.2
Well thats a relief. I thought people would mind about the symmetrical bases.
Wow! A Battleships level! You don’t see that every day.
EYECANDY
Good, nothing special. The whole level is very symmetrical, except some things like the suckertube at the left side of the level.
GAMEPLAY
You don’t need to run at the whole level, the bases are on the down side of the level, blue on left and red on right. It doesn’t make sense.
WEAPONS
Bouncers and Seekers. Don’t use Bouncers in an open level, they are affected by gravity (what gravity?). The crates are placed in a line. I’ve heard that crates cause lag. Don’t use only two types of the weapons, use all if you can.
MUSIC
Well, it’s good. It fits the level, I think.
SIZE
Small, 10-15 players max.
TILESET
Jazz 1 Battleships v1 by >CelL<. You should use version 2. It has more animations and tiles, and a better palette.
Final rating: 4.0
Download recommendation: Hmmm…
Comments: Try to make a larger and better level with more ammo types. Don’t make symmetrical levels.
Because of your annoying endsong remix i almost hated the original. Don’t do that again.
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[Blank rating (7.7) clearance. ~Cooba]
(Textile fix. ~Violet)
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[BEST REVIEW EVER DUDE!!! Blank rating (5) clearance. ~Cooba]
Rating Spaz Mission:
To start:
This not particular episode has eight levels which has not been created even nicely.
So-so Eyecandy:
This episode has 8 levels and is a fairly long episode. But the eyecandy is not always even good. In the Beach-level is it very well, but I am not entirely satisfied about the eyecandy in a lot of other levels…
End Bosses:
This episode has many end bosses at the exit. In the third level (Beach) is that not entirely in order, because the Uterus Boss has come on me before I have reached an Activate Boss-event…
Insipid final:
Final level exists only a fight with Devan, that is everything.
Conclusion:
There are therefore considerably what shortcomings. However, this episode is not at all bad for everyone who likes ordinary levels, does not find it terrible that the eyecandy is not even well and that the Uterus can appear suddenly…
Mark: 6,0
Download recommendation: N/A
I’ll just rate this as a pack rather than level-by-level since most of the levels were essentially the same.
Eyecandy 1/5 : There was a serious lack of it! I recommend that after you finish the actual gameplay part of the level, you need to add more scenery. Most of the levels were very plain and repetitive when there WAS scenery.
Gameplay 2/5: The levels were long enough, and I’m sure you spent a lot of time on them, but the gameplay was not all that interesting. Most of the areas were crammed with baddies. Killing mobs of baddies is fun, but you will bore the people who download the pack because they get tired of killing them! It’s much better to place your baddies in spots where they will cause trouble for the player rather than making huge mobs of them. Example: Put float lizards around areas where there are platforms that you could fall off. You also did a lot of copy+pasting with certain areas. That will also bore the player. Ammo placement was good. There were probably too many carrots, but they worked out fine for the amount of baddies that were in the level. I recommend that you start adding puzzles to your levels instead of baddies, though. There was simply too much repetition for it to be fun.
Tileset/Music 0/1: Nothing new or different. There goes your bonus :/
Originality 1/5: I enjoyed the part in the jungle level where the player gets a glimpse of the boulders that are about to crush him.
The best advice I can give you is this: add more eyecandy for your levels, find alternate ways of making your level challenging, and avoid repetition.
—. —-. ___
No. Thats all i can say
EDIT: Jazz][ remix huh ? By hearing that it sounds like nothing compared to jj2
No offence but this song needs cleaning.
Will you stop with the relaxing/slow music. I almost didn’t recconize this one.
The samples were out of time and it was just as boringly slow as your diamondus ‘remix’. Despite a few okay samples this isn’t a good song for you to download. Starting from 10 the results are:
Tempo: -3
All samples: -1.5 (for being out of time) +1 (for one sample) -2 ( some samples were anyoyying)
Drums: -3 (almost n/a)
Loudness: +2.5 (suitable but quite)
Length of song: -2 (too slow)
Suitable song: Dunno (n/a)
Conclusion: Like diamondus, a few improvements will do. Download recommendation: Not really
That bird sample gets on my nerves, also the song sounds as if it were made for the very first games. Bird sample removal, faster song improvments, rhythm and better samples (not the bird samples) would probably get you a more positive mark. From 10, the results are:
Bird samples: -4
Other samples:-3
Relaxing award: +3.5
Rhythm: -3
Suitable song: + 3 for now
Tempo:-3
Conclusion: 3.5 (i know you can improve that song and i hope you do. I hope the rating didn’t discourage you.)
Download reccommendation? Unless you can take this, the song isn’t really something to listen to often. But still relaxing.
Shouldn’t this get Butt Ugly Level of the Week?
HALF-JAZZ REVIEW:
EYECANDY: Black, black, black and MORE BLACK. Not good. Tileset is bad. 25 levels of nothing but black & white. 1/10
GAMEPLAY: Text is completely unreadable. I can’t see what I am supposed to do. 1/10
OBSTACLES/ENEMIES:
Lots of obstacles & enemies. But I can’t see them. Trigger crates are hard to find. 1/10
PICKUPS:
Some coins but you can’t get to them. Other than that there are no pickups you can get. No weapons, no food, no Gems & no 1UPs. 1/10
DIFFICULTY: Virtually impossible. 1/10
TOTAL = 5/50
BONUSSES:
No music -0.1
Nothing in the level makes any sense. -0.1
OVERALL SCORE: 1.0 – 0.1 – 0.1 = 0.8
But since J2O won’t allow scores like that it will have to be a 1.0
DR: No.
Wow! This is so not good!
FUTURE OF JAZZ REVIEW:
EYECANDY:
Not enough is used. You only used Layers 4 & 8. 1/10
GAMEPLAY: This is just far too hard and I fell off coz I didn’t know where I was going. There’s only 1 level. 2/10
PICKUPS:
NINE RE-GENERATING 1UPs at the beginning. Bad idea. NO WEAPONS! 1/10
OBSTACLES/ENEMIES: There are way too many enemies in this level. No weapons so they will be very hard to kill. 1/10
MUSIC: Bad choice of music. Tubelectric is not a very good choice to go with this level. 1/10
TOTAL = 6/50
6/5 = 1.2
SCORE: 1.2
DR: No
LEVEL: Devil May Cry!
I’ve never played DMC myself so I dunno what it’s like.
You can open the level in Captain Cook. Download it here: http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=3316.
Go into the options on Captain Cook and check the box “Show files that are not shown in Home Cooked Levels.”
Search for the level, click on it, click Play and enjoy.
Anyway here is the review:
EYECANDY:
You used a JJ2 tileset. Forgotten what the tileset is called. It was used very well. Forgot to mention the backgrounds. They look great. 8/10
GAMEPLAY:
This level is quite long and very hard. 8/10
OBSTACLES/ENEMIES:
There was loads of enemies and obstacles. The darkness made it really hard for me to see what enemies were coming. I died like 5 times in this level! 8/10
PICKUPS:
There was TNT everywhere but I couldn’t see any point in this since TNT is not very useful in defeating enemies. 100 coins were in the level, very hard to find. There was lots of Gems in the Bonus Warp and 3 Power-Ups. 8/10
TOTAL: 40/50
OTHER POINTS:
You hid the level in the Home Cooked List. Don’t do this otherwise how else can we play the level.
Text events were in German. Please write them in English next time.
No points added or taken off.
SCORE = 40 / 5 = 8
FINAL SCORE = 8/10
DR: Yes.
I hope this review is good enough.
Heyao, Wow!
Cool tileset.
The Eyecandy is good, especialy the one from HH98! The colours are the best thing, but only in the day tileset. Stuf is good, but it’s the same.. Well, this is a convertion at all. Download it? Yes, sir!
9.2 from me because the stuff and the night tileset
[Rating (9.2) clearance. No support was given for the rating. Saying “eyecandy is good” doesn’t cut it. You need to say WHY is it good. ~Cooba]
Rating 50 second fight:
To start:
In these five levels you will play with a new type Treasure Hunt: 50 second fight!
Five levels:
In five levels it is the intention to catch 100 gems within 50 seconds. If none of both succeeds, the floor collapses and then must there the someone rapidly gems catch, before the other one does it.
Special events:
In all the five levels there are a number of events. With the events you can deserve extra gems. Original considered, say! Congratulations! And oh, yes… in the Level Description stands which events all levels have…
Minuses:
There is unfortunately a number of shortcomings. First: the eyecandy in level 5 is very bad, because everyone who cannot against of epileptic attacks (such as my brother Peter) is that a very worse level.
We discovered it too late and Peter lies now in bed. The chamber has entirely darkened, he has a lot of water and my mother must call the doctor…
Moreover it is not also honest as everyone has more than 100 gems and after the 50 seconds the the one with the lowest number of gems nevertheless picks up the win…
Conclusion:
Although we have delighted our a lot on this game, we only advise these levels for everyone whom has no charge of epileptic attacks and which it does not find terrible that the player with the lowest number of gems wins…
Mark: 5,9
Download recommendation: N/A
[Rating (5.9) clearance. You downrated the level basing just upon the fact that it’s bad for people suffering from epilepsy. It’s not the author’s fault, as the game manual advises epileptic people not to play this game. ~Cooba]
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