Some tileset review.
Introduction: This is a tileset by Agama, and this tileset is known as one of the best tilesets ever and even one of the best files on j2o. Anyway, let’s comtinue.
Eye candy/Animations: This tileset has alot of eye candy. Things like grass, clouds, water, caves, ports and some other stuff. There are some animations, like that fireballs and that water thingy. There are also some spikes and the idea to put keys in it with doors was very good. This should be useful if you want to make triggers in your levels with this tileset. There is more eye candy to put in layers, and I can say I loved all eye candy in the tileset.
Possibilities: You can make alot with this tileset. This tileset is perfect if you are a good JCS user, because it has more sorts of platforms, and like I said, the eye candy is perfect.
How hard to use: This tileset isn’t the hardest tileset, but it’s not an easy one if you start on making levels. That edges that you should place under platforms are 2 tiles instead of 1, and you need to use special ground tiles to make your level not buggy if you are creating one with this tileset. This makes the tileset not too easy to use. You need to look good at the masking, because you easily make mistakes with it.
Build with this/Overused/Underused? This tileset is slightly overused, but if you have alot of experience with JCS, you should make a level with this. If this was not so old, I should say that you should make a level right now, but it’s kinda old now.
Conclusion tileset: This tileset has alot of eye candy in it. Although it’s hard to use, I think eye candy is most important for tilesets. I’ll give the tileset a 9.
- DarkSonic of XSÐ and XLM was here.
I’m a bit sleepy today, so i’m only going to write short paragraghs. EYECANDY: Low…… But not bad in the backround though. A little bit more work on this then eyecandy could really improve this.
SIZE: Mediocre, again, a little more work on this, you’ll improve.
ENIMIES: Third times a charm, the enemy placement just right.
ITEMS: Looks like items are not bad, there are a couple of metel crates to stomp on.
FINAL COMMENT: 6.5 ain’t bad, it’s over average. I cannot be bothered to write any more.
downloaded level
Why is there three tilesets included in one level? That is poison to 56k users >(
EYECANDY: 3.3
Oh wait. Did you even try to use some eyecandy at all? My stupid levels have better eyecandy… and they are rated bad. There is no wall tiles used at all. Or wait, there is. And just so you would know.. the red base looks better than the blue base. But they both are so ugly I can even go to a toilet and look at the beautiful thing (compared to this level, that is).
GAMEPLAY: 1.0
You have ruined this level. With the warp on the red base. This level is completely unfair. Red has a warp to blue. There is no borders. You have to go through a mazey thing. There is a hurt at the bottom-centre. Hurt can kill the host, but not anyone else. Then there’s a hidden bonus with… something. I’ll describe that in the ammo placement section. But the gameplay sucks enough that I have to do a bigger review than I ever have made. So evil.
STUFF PLACEMENT: 2.2
Now there’s a coin warp hidden. And it has a SHIELD in. Shields are suck in multiplayer. Don’t use them. And I get an access violation whatever I do. If I use 1.23, I get an access violation after the level has been on for a while. If I use 1.24 TSF, then I get an access violation after breaking a crate. USE BETATESTERS. BETA. TESTERS. They will see the errors. You didn’t test this in multiplayer did you? I have to continue the review as playing offline for now. It works in single player… This level has no powerups at all, but this level has just a little +1 carrot at the centre… with 5 second respawn delay. This is IMMUNE CTF or something like it?
ORIGINALITY: 1.1
Oh, how can it be so unoriginal to make suck. The levels section is filled with suck levels of suck sucking suck. And this level is the same. Not like this! Do better levels, they keep going rarer with this suck on the 20 last uploads list. Please… just do it.
FUN FACTOR: 1.0
What? Did someone say about fun? Fun of rehosting when someone breaks a crate and causes an access violation? No NO NO. This level is already impossible to play in, and the annoying jumps near the blue base is uncool and antifunlaugh.
OVERALL: 1.7. Practice and practice needed.
HOST?: That’s already impossible.
DOWNLOAD?: If offline CTF playing is fun or if you want to get bored.
Let’s see how you did on work of this scenario.
EYECANDY: Make that less work after checking the eyecandy (Did you even think about layers 1,2,3,5,6,7 and even 8???) Sorry, but I have to say there is no eyecandy in this level in all directions.
ENIMIES: I think you could deduct a few enimies, after all, there is a boss at the end. There are a few crabs at the beggining, and fat chicks. Overall, these stats are mediocre.
SIZE: The level is so tiny, it takes less than 50 seconds to comlete (without the boss, Estimated time: 2 minutes 57secs). I know you could make this a lot bigger. Size stats show that this level could be improved on time and size of this level.
ITEMS: All thats there are AMMO and 1 SHEID, that is it. You could put a Full Energy Carrot in the boss area. Over very little text on this I could write,I say these stats have very little items, and please put carrots in the scenario.
OVERALL RATING: 1.2
FINAL COMMENT: Did you even test the level? My awnser is NO!
No i dont think so R3ptile…
i hope not.
its not bad
i played it online with ppl i no
it is better than single player
its colorful and fun :) :p
it als has a large varty of weapons
and im feelin generous
so i give it 8 :p[This review has been edited by shdw]
(Unsupported rating removal edit. Please provide more detail in your reviews. ~Violet)[This review has been edited by Violet CLM]
i give it a 5.5
(Unsupported rating removal edit. Please explain the reasoning behind your rating. ~Violet)[This review has been edited by Violet CLM]
cool level i give it a 8.7
i like all of it
(Unsupported rating removal. Please provide a longer review. -Trafton)[This review has been edited by Trafton AT]
Let’s do tha review.
DESIGN
For fun? Nothing, the level is just some trash and why did you really want to put those skeletons and Devan Devil-boss into the level?
1/10
EYECANDY
You linked some tiles quite well even this tileset is quite complicated, but other layers than 4, 3, 5 and 8 aren’t used at all. Background is textured and made correctly but it should be faded with some other color or filled with stars. Some layout also looks a bit too simple or boring and you had problems with layers 5 and 3.
3/10
ORIGINALITY
Uhm, I think this is quite poor also because the level has the name: “Untitled”, it has no next level-setting neither music so this isn’t quite kind of original, you know. Tileset is Pyro’s edited Haunted-tileset but anyways the level is your made.
4/10
GAMEPLAY
What can I say, this is quite poor level. You still had a lot of space in your level which could all have been used and level is very easy, even the devan boss because you put there so many full-energies. The level is really short and there are lotsa dead ends. And there’s only one level.
2/10
STUFF PLACEMENT
Aaarghh! This is kinda bad. There were empty areas where weren’t pickups at all and then, a flock of seekers and the most is useless, this was a bit better with other guns. But you overused these seekers and you shouldn’t have put that amount of full-energies into the boss-arena. There ain’t no gems neither food also. There’s only skeletons which is quite boring to just shoot them as they walk there and walk here. Not that they were bad idea but there could have been different idea. Well this causes the filename of the level but it doesn’t affect in the design anyways, sorry.
3/10
+ OR – EXTRA POINTS
-1 A readme, but there ain’t enough text or properful information, etc.
-1 No difficulty-settings
-1 Lots of useless files in the pack
OVERALL: 10:5=2
LEVEL RANK: Very bad level
DOWNLOAD RECOMMENDATION: No thanx!
ENDING COMMENTS
Seems that you’re new to J2O and you didn’t read the rules properly, but seems also that you haven’t used JCS very often as there were lots of bugs in the level and I even expect that you didn’t test the level before upload. You forgot to name the level, you forgot to choose the music into the level, you forgot to set the next level-setting which could have been a loop to the same level itself or a shortcut to the menu. At least this wasn’t overrated. No worry, you will learn to use JCS and J2O properly later then. :)
-Superjazz was here
Great Tileset, lets see what i like about it:
1) Good eyecandy
2) Animations
3) Nice hell version
4) Music
5) Example level, unlike some tilesets!
6) Very few bugs
7) Great tiles
I cant say too much, but i am glad this is for 1.23! =D
(Kind of unsupported rating removal edit. ~Violet)[This review has been edited by Violet CLM]
NEVER RATE YOUR OWN LEVELS!!!
Not too bad, well apart from all of the disadvanages!!!!!:
1) Teribble Weapon Placement
2) Extremly short level
3) Bad Eyecandy
4) No gems or food
5) You can run away from devan’s battle
6) Too small for a boss arena!
7) Too many carrots
8) No animations
9) No level name, no next level, no music!
10) No different difficulties!
11) I don’t want to go on.
But heres a tip, make the levels longer, place pickups better, make a bit harder, well i’m not goin on, i give this a 2, though it doesnt deserve it.
My overall Rating: -1
+3 for my generosity!
Total: 2. =P[This review has been edited by sabaspaz]
I can’t see the level in the JCS because it’s password protected.
@Cooba…
Response from someone whose not an admin but is going to act like one for lack of anything better to do: As you might know, you get three warnings on J2O before being banned. You get one warning if you rate your own level. However, Violet doesn’t give out warnings. Only Trafton seems to. So Olsen can rate his or her own level four more times before waving farewell (he or she will be banned on the fourth time; more than likely temporarily. Very few users have been permenantly banned. The user who was permenantly banned most recently, to my knowledge, was Nick DC). I still don’t suggest rating your own levels in the first place. Even if you didn’t get a warning for it, it ruins your reputation.
I probably spelled permenantly wrong. I’m too lazy to go to Dictionary.com. If I spelled it wrong, please PM me ;P If I spelled it right, don’t.
expects to recieve 302489 PM’s
(Violet’s response: I have the power to give warnings (I.E. I am able to reply to a topic), but I usually don’t. Why? Warnings usually aren’t required. A simple PM without anything official usually does the job, unless the user is actively trying to get in trouble. ~Violet)[This review has been edited by Violet CLM]
…I kind of miss having beta tested this, but it sounds like you didn’t bother to fix anything I pointed out anyway.
Great. Another unfair review by sonictth. Anyway, let’s start:
GAMEPLAY: The level’s gameplay is great. The platforms are placed so, that you don’t have to jump, but just fall on them. I liked the horizontal spring idea. This level has alot of warps, and float ups on places with small edges. This prevent you from jumping. This level has 4 tubes, and they help the flow. The level is playable with any character, and has an excellent layout. This level’s size is good, and the level doesn’t have minor problems in it.
Conclusion gameplay: This level’s gameplay is excellent. The platforms are placed how they need to be, and the level’s flow and layout are good. The horizontal spring idea was nice.
EYE CANDY/TILESET USE/LAYER USE: This level uses has one of the best eye candies in Diamondus levels ever. I loved it here. The level has not too many and not too less stuff in layer 4, and layer 5 has some cave tiles in it. Layer 3 has some secrets, and the layers 6 and 7 have backgrounds. The tileset use is very good, this shows how Diamondus needs to be used.
Conclusion eye candy/tileset use/layer use: The eye candy is great. Tileset use is very good and layer use is good too.
PICKUP PLACEMENT: the level has a good ammo placement, but most ammo can be get without jumping. There should be less ammo on the ground or in the air. This level has some crates, which is ok in battle. The level has 4 power-ups. Seeker, bouncy, rf and toaster. The placement of them is good, so no complaints. This level has some fast fire here and there, and the ammo is mostly placed in groups in 3 × 2. This is no big deal, but it would be better if it looked else(6 × 3 is fine). The level has ice, but it’s okay in battle, no big deal. There are 2 carrots, and they are both +1. This is good.
Conclusion pickup placement: G00d ammo placement, but probably too many on the ground in some places. Good pu placement and carrot placement, no complaints.
ORIGINALITY: Yeah, I know, this uses Diamondus, but that’s no problem. The music used is something that fits this level, the level’s tileset use is original, and there were many MP starts(around 10) and that’s original too. This level name is again good thinking.
Conclusion originality: original music and tileset use, alot of MP starts(original too)
Conclusion level: A nice battle level by LAbRatkiD, which is worth a download.
Final rating: 7.7
- DarkSonic of XSÐ, CC and XLM was here.
This level would be cool if it will be very first level for very first platform game ever. Unfortunately, it isn’t. It is a crap ripoff. If you are good in avoiding, you can do it for Devan in 26.2 sec., and then, show your 1337 skillz and defeat him in a crap arena where you really will need a carrot. If you are lucky enough, you’ll find a “secret” stash with ammo and then finish these skeletons off. Don’t you think that the seekers AREN’T needed? Anyway, placement of other stuff is also crap. Lots of skeletons, scarce ammo and then lots of Full NRGs in Devan area. Eyecandy also sucks, but at least you used a bit of layer 3. Oh well. Overall, this level is nothing but 0 with all of this not-so-c00l stuff. I feel so honest, causing a 10 rating fall to… lower. Kekekeke.
Rate your own level again and say goodbey to this place.
Hilarious!!1
What a overrating SabaSpaz.[This review has been edited by Cooba]
Its a good tile set. VERY good for your first one but I even after seeind all the example levels I still have a hard time figureing out how I could put a level together with it.
Eyecandy
Good. The feel looks like some sort of space station or perhaps space platfoms like what they have in starcraft. Just a bit to dark. Oh yeah and the earth in the back round is also cool.
Masks
No complaints here. I didn’t get stuck and it still looks good. I also liked the fore ground you had. I add a certin flavor
Animation
All good animations. Blinking lights, and fans. All the strentghen the fact that is orbiting earth.
overall
Good job. You earn a star :D
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