It has different ground types, you can make some kind of temple, throught that’s not really a part of a desert.
There’s sucker tubes, 2 colors of blocks, water if you’r too lazy for make water level, skyes, houses, and a lot of funny and good looking animations.
The mask cough, could have been done better.
I disagree with Disquise about ripping textures from PSP, becuse it’s not from any other jazz2 tileset.
There’s signs with names on other of your tilesets and names, I don’t know why you didn’t just made something like Carrotus castle, or Labrat.
The bagrund layers is okay, but they look a little bit too sharped honestly.
Anyways, you can make some really nice eyecandy with this tileset, download recommed.[This review has been edited by Moonblaze]
I put names of my own tilesets on those signs because I like them more than the default JJ2 tilesets. I’ll upload these tilesets with a sign for ‘party casino’ and a sign for ‘haunted church’. :D I probably won’t reupload it though, it won’t be a big enough update.
I dare you, if you nag about my review, I’ll kill you.
I offical used 2 hours to after midnight on write it.
The intro
You can choose between start, credit, and story.
The credit is “about me”, for saying it honest. You didn’t credit any beta-testers (if any), the makers of the music, or whoever that deserves it.
The story is..starting, I don’t like the idea of the story, it dosent hit the “Big enemies, big guns” style, which is the jazz style really.
Also, the tileset used for intro is bad, the letters are hard to read, could have been done better.
Get down
You’ve jumped down in the hole, and enter a hole cave of earth, lava, and gems.
Intresting, but the tileset’s graphic isent neat great, but still acceptable and decent.
Also, Piccolo aka Fawriel gave us a little maze with a 0% abient light, you’r really helpless becuse you can’t see your enemies.
Thougth the bad thing in this maze may be the hurt that you didnt expect as hurt, takes a unfair heart from you.
Enogh, the level is played in around 3-4 minuts if you’r slow, it isent so long, there’s a few very basic puzzles there’s posible figure out.
It ends up with a boss, which is hard becuse you’ll meet him with around 2 hearts left and no good damaging powerup, a little lame.
Music seens math the level, and makes you like it.
Under-ground hive
I liked this tileset, bones in ground, the same style bagrund as the previus level.
You easy find a seeker powerup, which I’ve got an idea of is wroth keep to the end.
Also, Piccolo aka Fawriel made a little extra life secret, a spring crate up in the cillemar, too bad that you dont even need the spring for grap the extra life, could be fixed.
As usual, its nicely balanched with enemies, lava, and hurt, it keeps you on low hearts, whips weak players off here.
And ends up with the Devan Robot boss, where Devan’s role has been used for a big evil bug I think.
Again the level is small, but the music works.
Phycho Hills
This level where really a challenge, it had 2 puzzles I never got throught (cheated due the clock is 00:33), the enemies where over-rused and made me lose a life.
I didn’t like the tiles you’d add for do the water green, it made it hard to see, again you get the feeling of you’r helpless for being attacked by enemies.
I don’t think the music mathes very well here, but works.
Don’t use the rest of your seekers, becuse I’ll promish you, you’ll need them.
Again the ammo where a needing, there should have been made more seeker ammo.
I where so lucky find enogh coins for a bonus warp that gave me a bouncher powerup, but I think with all choose bees and so, it should have been toaster.
I expectelly liked the in-drawn enemies, worms, they where really good.
It ended up with a usual boss, which this time where over-done, Ultraus (or however its name are spelled) are agreed hard to fight on a single heart.
After all, I agree with the name of this level, and I think you should have made some hints in the puzzles.
Acid Reign
The second level in the “Phycho Hills”, a puzzle level, a bad one.
I first used hole 5 minuts on figure out that the little green circle was a hole, lucky I got stuck a little time after.
Then some trigger rocks helped me getting stuck in the cillemar, and at last, I stucked in the pinball, the level where after that not really fun so I skipped it.
The forgrund is really a pain, the rain is moving fast, and evrywhere, its annoying, I desided to play on low detail in this level.
The music, didn’t really match, moved over to being annoying.
This level is the level where people often quits the game, becuse it loses the fun, but I wanted to continue.
Welcome to the Machine
I didnt like this tileset, except for the rotating skulls, they are cool.
The level where a puzzle, I didnt really figured it out before I lost the mood, so I skipped it after playing the half part of it.
The music didnt fit very well, thought I died before I skipped.
I’ll posible take the fight up a day and make a complete review of the skipped levels.
Out of the machine
Wow, I never played sucha confusion level, I didnt complete it becuse I feel out of the level.
The music is again, not really mattaching, I’d expect you would fish something better up this time.
I still didn’t like the tileset, but I liked the level in the start.
You should work on the level some more and try make a basic system in it, so its posible complete.
Strongest vs strongest 2
The music here…sucks.
But the boss where really fun, thought it wasent a hard end boss, on the bright side, it was better than 45 Devans.
You used my “I don’t like this tileset” tileset for this level too, no extra points for that.
Suprisly I ranned out of ice, I did felt like freeze them, maybe it did me feel better, I don’t know.
A nice ending on the “I don’t like this tileset” levels.
What’s happending?
A clip from the story, I didnt really get it, but whatever, I didn’t really catch up the story from the start.
In the center of evil
A breathing..garden. Serious, I don’t get this tileset. If its evil, it reminds me of zerg. More Star Craft from me, I’ll play it too often.
The music..No. That just didnt go here, more a slimy music would have work.
It where again a puzzle, but I where brave, and made it. After that, Jazz did meet his favorite boss, Bisly.
That’s all folks
A happy ending with happy music, the story ends, and you get a nice “congrats” folowing in a waterfall down in the bagrund.
Also I noted that the “SCE, here we go again” had a little drawing error, scrath that.
Now the story is end and I’m going to enemy placement, and more review stuff.
Enemy Placement:
There’s lots of challenge, new enemies to discover, thought sometimes they are a little bad placed, anyway, the enemy placement is great in this pack.
You’ll get the challenge you’ve downloaded for, don’t worry.
Ammo Placement:
There aren’t placed ENOGH ammo, I bet Piccolo aka Fawriel is one of choose blaster users.
But you can find some nice powerups in bonus warps and secrets.
Secrets:
Tons of them, collect gems, coins, and more goodies, its one of the pack’s good sides, wroth to look for secrets for anymore score.
Overall:
Get beta-testers, to tell you what’s good or bad. White Rabbit is an excellent beta-tester, he could have helped you a lot.
The pack where fun in the start and the end, but not really so fun around midle, may make you quit.
You should download the pack and try make it, its a challenge you wont miss.
Download recommed.[This review has been edited by moonblaze]
I’ve played this level online, and I must say that I love the new gametype. The only bad part of it is, as you will figure out as you play, the people who go out last in the first round are very much disadvantaged to those who go out first. So, being the player who doesn’t go out is obviously best, but being the player who goes out first is better than the one who goes out second to last. The many options, which are reperesented using triggers, really add to the gameplay. Plus, if you are alone, the “spring ride” (the springs are placed so they bounce you around the level in loops if you stand still) is very fun. Making a long story short, this is an excellent level with a great new gametype that I hope to see more of. Download recommendation.
Very nice.
And, A2JF, there is a hard-to-get utility, Jazz 2 Episode File Creator (great name, eh?) that lets you make .J2E files using .PCX files and a customizable .INI file.
This is a good portion of what could be one of the best episodes, if it was finished. Please finish it! I won’t rate, because it is incomplete.
BTW, How did you make the episode file? I’ve only seen it done once before, but this time it has its own picture and everything! Never seen that before.
“Super Mario Battle” is a pretty average battle level using the “SMB3: Grass Land” tileset by Taz (which is not too much above average as well).
It is 170*40 tiles large and has a simple, but at times confusing layout. The navigation isn’t very easy (a few dead ends and annoying warps) and, for example, Hurt events in multiplayer levels make no sense: they only hurt the server. Read your HowtoJCS :)
As for eyecandy, it is nearly non-existant. Or i missed the stuff you placed on other layers than number 4.
The background music is legendary already: “super mario land” by reflex/m0vement! 2 minutes and 18 seconds of pure protacker chiptune madness! Very oldskool. And fits great.
Nevertheless, my conclusion is that “Super Mario Battle” (what a dull level name btw) is horribly overrated here. Because i find it only slightly above the average, i give it the corresponding rating: 5.5 points. Download or not? Decide for yourself. Mario fans will probably like this.
I have to agree. “Spider Swamp” is a very neat battle level using that completely awesome, colourful Swamps tileset by Agama.
It’s not too large and not to small (120*60 tiles) and the design is very classic (open and playable, that is). Not to mention a wise event and ammo placement.
The layer work looks very good, too. I think the tileset is so impressing, that you don’t need too much eyecandy in such levels (that’s also a reason people tend to overrate here: they rate the tileset, not the level in first place).
However, the background tune (a FastTracker file of german origin! Yay!) fits great to the whole atmosphere of this level.
So i really have nothing to complain here. Actually, i wanted to give out fat 8 points here, but i will choose 7.5 points because i have the feeling all those newbies that appeared the last few months tend to overrate a bit, recently. Remember that 7.5 points (from me) is very good.
No doubt, “Spider Swamps” gets A CLEAR AND STRONG DOWNLOAD RECOMMENDATION! It’s a very very good battle level.
Like the rest of your work, it’s very cute yet difficult! _
Hey, Can put your work up on Silly Wabbits?
Clearly, a labor of love. :D
The music is spectacular, it all rocks..just like the Blues Brothers, of course. (:
I need more time to play this before giving it a final review..so bear with me. :p
WOOT, WOOT, WOOT, GOOD TILESETS, GOOD MUSIC, everything is good. An big 9 from me….
Very Great Tileset Everything you need for a Basic level And way More Great Job :P
[Rating Edit]
Jazz:LOL!</b>
<b>
Wisety
lol i have 5-6 Account [This review has been edited by Stilettø]
Oke I promise you, you’ll get a level out of this Tileset from me :)
Ouch, dont think Jazz’s review is quite fair… :/
Oh well, because this is a 2nd version, I wont give it a rating (comment only), but this is still a great tileset, and with the bugs fixed and extra tiles (YaY for diagonals!) you can’t go wrong in making levels with it.
Grrr, stupid thing, submitted the review before I was done, I’ll carry on now :P
Anyways, I wouldn’t quite associate this tileset with the Zerg from StarCraft (it’s one word blazey, get your blizzard terms right ;), but it is still pretty eerie, and has a very original theme. It rocks, get it :D
P.S. I’d like it more if you made other tilesets, fix the mistakes from the one set in the next set, thats what I do ;)[This review has been edited by Disguise]
EDIT: Jazz’s review is no more. :P
P.S. I like the grass, it rocks! dont think of changing it ;)[This review has been edited by Disguise]
heh i realy like this one The Begin is Quite Easy only then it gets bit by bit harder only it sucks that you sometime get warped back to 3 by 4×8
i couldn’t came Further then that.
Yeah No Morphs
The Design of this test Could be kinda better,
The First 4 Test were Quite Easy
heh i had some Problems at 5
anyway i like this kind of
My computer’s acting slow, so I have trouble actually playing this, but I have a tip: try putting some difficulty in the level.
Not bad at all, though I’m not particurally fond of test levels. In other words, they hate me, and I hate them. ;-P
This level’s tileset is pretty good and the eyecandy is fair, but the gameplay is lacking. I’m sorry, but I can’t recommend this level in it’s current state.
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This is a below average race level totally lacking eyecandy. Worst of all, it doesn’t actually work.
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