Good tileset.
As the name suggests, this is truly the ultimate mashup of the classic JJ2 Diamondus, Diamondus Beta and beyond. When I made Thunder Cliffs with this tileset, I found it so versatile that it was sometimes quite difficult to find the exact combination of tiles that I was looking for, eventhough I knew that it was there in most cases. Sometimes I even had to consult DoubleGJ personally to figure out how to link certain tiles together, but in the end everything was doable with relatively low effort.
The example level is also really nice, combined with its many scripted features that I had overlooked before. Those scripted features and the Diamondus Funk music track give quite some extra spice to the level itself, which make it much more exciting gameplay-wise compared to an average example level with minimal effort to describe the basic usage. I would consider rating the level alone something between an 8.5 and a 9 for my tastes, but of course combined with the tileset the whole is much more than that. Double Good Job (pun intended)!
An outstanding tileset overhaul with two excellent Single Player levels that use it. You can tell that an insane amount of work (and love!) was put into making these. If JJ2 had a "definitive edition", this is what I imagine it would look like. It's a must-play!
A music upload in IT format? I'm practically required to review that!
I haven't seen the level(s) Jungle Fevah v3.0 was made for, but I have no doubt it'll fit perfectly. Not super transformative, just an "upgrade" of the song, but a nicely done one where I liked every addition and change – always excited to see a tiny bridge. I'm most impressed by the new original vocal and guitar solo samples, that's some high effort right there.
It's also cute how it takes even more samples from Necros's "Ascent of the Cloud Eagle".
Jungle Fevah (Hip Mix), while it sometimes feels less polished (I really do not like the sound of the panflute portamento in rows 49-51 in patterns 23 and 24), is more interesting. It's still very intent on reminding you that it's Jungle, with a lot of melodies from the original showing up unaltered aside from the shuffle rhythm, but takes a lot more risk with going to new places, most visibly with the Plaedo section! It's a genuinely creative interpretation of Jungle Fevah that I'm delighted to see.
Here's hoping these don't lose their luster by getting used in 100 levels like Diamdust.j2b did :p
Oh boy, what a treat! An amazing tileset accompanied by an amazing example level. This is a labor of love and it really shows.
This tileset offers a lot of eyecandy tiles and some original concepts but it has one fatal flaw that’s impossible to ignore: it’s as ugly as sin. It has an inconsistent art style, perspective issues, and an abundance of solid colors and simple gradients. The tile placement is also not the most logical thing in the world, making it harder to use.
Yeah, in French, Technoir is supposed to be pronnounced [tehn°war] with short “w” but we speak English and Robert A. Allen is English too.
This level is so, but so fun! All the messages are so funny and colored, and the pinball scene is really… engaging. You have to try this, even if it is for TSF!
I using this tileset for a long time, and I like it.
Very ande very funny.
100% IS GOOD LEVEL |
HOW THE MADE TILESET?
Poject J… reminds me of something else….
Pretty bad tileset.
What this is
this is basically a tileset designed with the sole purpose of making a desktop. While it may sound like a good idea, it’s poorly executed.
Tiles
Not much is added. A lot of the tiles include icons, a window, and a task bar. that’s it for a lot of it. there’s a sign and some blocks. That’s about it. everything looks ugly and there isn’t anything like vines, hooks, textured background or anything that can make a good background. In a lot of areas, black hasn’t been replaced.
1/10
Animations
No animations so no points.
0/10
Color
Colors are bad as everything looks like it lost color and everything looks ugly.
2/10
Pallet events
Non are used so I won’t rate.
Masking
This masking is almost completely auto masked. The grid is masked for some reason and the mask looks ugly. that being said, it is usable.
6/10
Reusabilty
Considering you can barley us this, the reusability is almost non existent.
1/10
Final Score:10/50
Score: 2
Rank: F
DR? No. There is no way this could be used to make a really good level. No download.
Personal Request: Find somewhere to host your tunes. Seriously. I always seem to want your music REAL late in the game. So late, in fact, that your upload places have already removed the files in-question! D:
Good work! Its level Was PERFECT! and its TSF version! :)))))))))))
Its good because i didn’t have any 1.23 version or 1.20!
When last I reviewed, it was sunny and warm outwheres….
Anyways, let’s get on with this. Well done, lots of eye candy, interesting details, and kooky little things. I like the giant white dice. They are my best friend now, robbing my human counterpart of his happiness and joy…
Not really any bugs, at least not that I could tell. Then again, I never was that good of a bug-checkerupper…
DL NOW, YA FREEEKING IDIOTZ!!!!
(-) just don’t do another remix of deserto. This is just horrible. Whatever you do, don’t do this again. And that high pitched electic guitar thing, whoever you got that from, wherever you got that from, don’t use that in any of you songs. It destroys them.
[Negativity edit. Bad upload or not, please be nice. ~cooba]
The lead should have had more attack (as in adsr), the guitars don’t really fit the song at all, and the breakbeat is just boring. Otherwise kind of interesting.
In short: NEEDS MOAR BPM + DISTORTION
[Review changed to quick review. – Cooba]
a bit harsh on my ears =( i can\‘t follow the rhytm good.. =S
some parts are nice though but i dont like all the sounds of instruments.. but i give an 4.5 because u changed much and its an real conversion :D
well.. i think i shouldnt give an download recommendation.. maybe next time..
~Faw
Ah, right. I forgot to mention, the weird sound that follows almost through the whole track is the heavily modified “Are you ready?!” voice sample from the JJ2 version.
Happy Birthday.
The remix starts with some non-distinct electrical noise which I can’t make much of. Then the beat slowly starts kicking in, but the electrical noise does not disappear, giving the whole a quite chaotic feeling, which I don’t really like. Having a bassline throughout the whole tune is not a bad thing usually, but when you try the same with whatever it is that is played throughout the whole song now the result is just… noisy.
Around 2:10 there’s a break where the noise fades away for the first time, which is nice, and the song turns into some breakbeatish rhythm with distorted voice samples mixed on top of it, and it becomes a lot more apparant that this is actually a remix of Tubelectric. This part was pretty cool, however again that atrocious noise can be heard in the background, which really turns me off.
The Tubelectric theme is repeated a few times, though remixed in such a way that it indeed sounds like how the author described it, distorded. It sounds slightly out of tune and a bit too distorded for me to like though. The high-pitched blips that copy the same pattern are a lot more appealing to me.
All in all this is a chaotic mishmash which fails to stay coherent or ear-pleasing, to me. There are some nice ideas in it, such as the vocal samples and the high-pitched blippy Tubelectric theme, but overall it has too many annoying parts for me to like this or consider playing it again.
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