Review by snzspeed

Posted:
Posted more than 20 years ago
For: First level - Of my dad Rate Please!
Level rating: N/A
Rating
N/A

Im not gonan rate this since this is not yours.

Review by Overlord

Posted:
Posted more than 20 years ago
For: Jazz2 Main menu music Patch
Level rating: 5.5
Rating
N/A

If I was to change the jj2 main menu music I’d just convert/rename one to menu.j2b and the old one to menu.j2b.bak. The menu music has got boring after all these years of listening to it I must admit.

Review by Black Ninja

Posted:
Posted more than 20 years ago
For: Jazz2 Main menu music Patch
Level rating: 5.5
Rating
N/A

Not that great, not that interesting an idea, not that good, and NOT THAT HIGH A RATING! =D

edit: rating removed due to kindness[This review has been edited by Black Ninja]

Review by sonictth

Posted:
Posted more than 20 years ago
For: Jazz2 Main menu music Patch
Level rating: 5.5
Rating
N/A

Its another thing i HAVE ADDED NEW PATTERNS!!!! AND SWITCHED THE STEREO CHANNELS! SO DID YOU KNOW NOW WHAT THIS IS?????????? AND I HAVENTITFROM LORI CENTRAL I HAVE IT FROM MY JAZZ1 DEMO!!!!!!!!! SO FIRST LISTENTHE WHOLE SONGBEFORE REVIEW!!! OK???

Review by Lark

Posted:
Posted more than 20 years ago
For: Jazz2 Main menu music Patch
Level rating: 5.5
Rating
5.5

Neat, but you didn’t really do much ;p You just converted the .mod file found at Lori Central to .j2b using the Modtoj2b program on the offical site.

The end sounds edited… I never remember the song getting that slow at the end. There are also looping problems with this.

I guess 5.5 would be good for this… like I said, the real version never got slow at the end.[This review has been edited by labratkid]

Review by Spotty

Posted:
Posted more than 20 years ago
For: Jazz2 Main menu music Patch
Level rating: 5.5
Rating
N/A

An interesting idea, that
is sure to change
your jazz 2 “experience”
this is pretty simple to make though,
I don’t think I will rate it since
you didn’t really make the music if its
from jj1. A good idea, and I’m sure some people are tired of the
regular music that comes at the start

Review by snzspeed

Posted:
Posted more than 20 years ago
For: Jazz2 Main menu music Patch
Level rating: 5.5
Rating
N/A

Hard to make? i dont think so. you just have to convert jazz 1 menu music to j2b with modj2b or what it name was, and then rename it as menu.j2b im not gonna rate this yet.

Review by snzspeed

Posted:
Posted more than 20 years ago
For: Jungle Explanatory (Good idea too take a look at...)
Level rating: 5.1
Rating
5.2

Review

EYECANDY
Eyecandy is….hmmmmm,little bit lower average. why?? because tiles were placed wrongly in someplaces.there were also some good things in eyecandy , like the those trees in the middle of the level.there were also many, many platforms( i think, :p)but im not an a fan of them, so no any bonus-points from them.

TILESET USE
Tileset use was…yeah pretty average..
…..hmm, tileset use was good in someplaces(like those treesc in the middle of level).Ok, i dont have more to say about tileset use….
Overall, tileset use was average.or maybe little,little bit over average.

ORIGANALITY
This level werent so original, there were an little cutscene, in the level.Ofterwise the level was very original. shooting bad guys,(like monkeys)colecting goodies, etc.
(By the way, if you think why i have taked originality in my rating system, the reason is simple.Because i like originakl levels.And yeah im sorry if i havent spelled some words right…. :P)

ENEMY PLACEMENT
enemy placement were….hmmmm….little bit above average.In one part of the level, there were soo much platforms.some platforms had gems above them, some had enemies in them.but, i dont like if there enemies on platform, were jazz should jump.But anyway,enemy pacement was average…….

DIFFICULTY LEVEL
Difficulty level was good.level was quite hard, but fun…..I liked about this level of difficulty…. :)

EVENT PLACEMENT
Event placement was average. there were many pickups and gems in the level , and i think that their placement was average…..

FUN FACTOR OR SOMETHING LIKE THAT.
Like i said before, this level was fun it was nice to jump around , and collect pickups.

FINAL RATING (OVERALL)
This average level what should have more good eyecandy in it.
Good luck with your next level… :)

RATING:5.2

Review by Blackraptor

Posted:
Posted more than 20 years ago
For: Jungle Explanatory (Good idea too take a look at...)
Level rating: 5.1
Rating
N/A

I personally disagree with your protest. People can make as much tilesets as they want, its a free world. And there are many tilesets which are quite old and still popular, like agama’s. If it’s anything, I think there are too many single levels uploaded to this. Think about it, 300 tilesets, 2200 levels. 2200>300. plus most of the tilesets are quite original. I haven’t seen any heaven tilesets except agamas. I haven’t seen any swamp/jungle tilesets like swamps, I haven’t seen any castle tilesets that are like Corrupted Sanctuary. Mind you, having plenty tilesets is good. If you want to make a level taking place in a jungle, there are plenty tilesets that are jungle based to choose from. If there was only one tileset for each main theme, it would be very boring, because levels would be too similar.

In my opinion, if you couldn’t make tilesets in jj2, jj2 would be long dead. About 80/100 levels made are using custom tilesets. Without custom tilesets, there wouldn’t be as much levels, meaning people would have less levels to play and host, meaning what I said before, Jazz won’t be as popular and probably dead. And finally, posting this in jcf would of been much better than just quickly making a level, and only posting it so you can type in a bunch of letters descibing your opinion in the wrong place. Review for the level will come later.

Review by Spotty

Posted:
Posted more than 20 years ago
For: Jungle Explanatory (Good idea too take a look at...)
Level rating: 5.1
Rating
N/A

This is an other I believe, its a protest about the person not liking how jj2 has so many custom tilesets. It shows his bias and should be viewed that way. Anyhow in my opinion I see nothing wrong with having loads of tilesets in jj2. It just means that people can make better levels. Without the mezz tilesets for example I can think of absoultely tons of levels that couldn’t have been made in the same way at all. So if you ask me custom tilesets are good for the jj2 community and they help us to expand and to seek out new things to do .

Review by Lark

Posted:
Posted more than 20 years ago
For: Jungle Explanatory (Good idea too take a look at...)
Level rating: 5.1
Rating
5.2

DX gave this an 5. He didn’t know what assault was, and didn’t realize that when people are in a hurry to get their rushed work uploaded, they tend to forget to take the type off of assault. So, anyway, assault is when you try to reach a goal. This is not assault. It’s supposed to accomplish something and explain it, but I still can’t understand what this below average level has to proof. I wouldn’t call it a GOOD example of a jungle level, but it’s not too bad. 5.2 it is. And, DX, please don’t write in those hideously fiendish and ugly big HTML based letters, because… it’s annoying =p

Review by Ðx

Posted:
Posted more than 20 years ago
For: Jungle Explanatory (Good idea too take a look at...)
Level rating: 5.1
Rating
5
assault?! sorry i dont get this level. please send a messege. and whan thing, its not assault( i hope you know what that is , i know ) but the level if this was in single player i will give this an

5

Review by Lark

Posted:
Posted more than 20 years ago
For: Battle For Three (B43)
Level rating: 5
Rating
5

I don’t understand why you would upload the levels separately and than upload a pack. I just don’t get it. Average pack here, all though I don’t like it.

Review by sonictth

Posted:
Posted more than 20 years ago
For: Battle For Three (B43)
Level rating: 5
Rating
N/A

Link to fun!
New Game Online!!!!!
Play Destruction2! Download at www.destruction.nu

Review by DanYjel

Posted:
Posted more than 20 years ago
For: Battle For Three (B43)
Level rating: 5
Rating
N/A

Review by Ðx

Posted:
Posted more than 20 years ago
For: Red Steel Tileset Record!: Only 30 Colores
Level rating: 6.8
Rating
7.7

yeah! i like it sonic its good, make another and make more, but i can give dis an 7.7

Review by Sun Fun Dude

Posted:
Posted more than 20 years ago
For: Red Steel Tileset Record!: Only 30 Colores
Level rating: 6.8
Rating
7.5

This is a really, really cool tileset. I love those really high slopes cool. It is drawn okay and the example levels kick! Good job hope to see more from you :)

Review by Gecko

Posted:
Posted more than 20 years ago
For: Red Steel Tileset Record!: Only 30 Colores
Level rating: 6.8
Rating
7

Lets try to be organized now Gecko {Mr organized Gecko}
yeah yeah whatever you win {Gecko}
Lets try to organiized when i rate:

Tileset name: Red Steel {har har}

Section 1:

Looks and Stuff:
Hmmmmmmm this tile is very colorful for only 30 colors, but looks ok.
+ Very Little colors used so it might reduce framerates. Very detailed for a paint tileset
- Some tiles look ugly
Rating For Section 1:
7.2 = C

Section 2:

Eyecandy Stuff:
This is where it starts lacking quite a bit. theres no Textured background a all. you just use a black block for the background. only a few blocks can be used for eyecandy.
+ Theres at least something you can use for eyecndy
-not much for eyecandy at all
Rating for Section 2:
6.1 = D-

Section 3:

Holes, Bolls, Books, Hooks, Scenery, Etc:
This is where another place where it lacks again. Theres some destruct and buttstomp scenery, but no trigger scenery. also its missing vines and hooks too.
+some scenery tiles to use
-Very little of anything else
Rating For Section 3:
5.9 = F

Section 4:

Tileset Use:
Finally something good for this tileset. the tileset has quite a few tiles to chose from in 3 colors: red, green, and blue. for each group for that color is the same tiles as the other color. one problom though: This Tileset Lacks Animating tiles!
+Lots of tiles to chose from in 3 different colors
-Lacks animating tiles
Rating for Section 4:
8.9 = B+

Section 5:

Extra Credit:
(Note: this Section is like “Extra Credit” and is not going to affect my average rating unless you get more some points here)
None
Total Extra Credit Points For Section 5: 0.0

Overall
Heres the Scores for all 5 Sections
Section 1: 7.2
Section 2: 6.1
Section 3: 5.9
Section 4: 8.9
Extra Credit: 0.0
Overall Rating for Red Steel:
7.0 C-

Download: Yes!

Now my Grading system because this is my first time using this system:
10.0-9.0 A
8.9-8.0 B
7.9-7.0 C
6.9-6.0 D
5.9 & < F

(Edit: Needed to fix things -Gecko)
(yeah next time edit it -Mr Grammer Gecko}[This review has been edited by Gecko]

Review by Lark

Posted:
Posted more than 20 years ago
For: Red Steel Tileset Record!: Only 30 Colores
Level rating: 6.8
Rating
5.2

Eh, it’s a bit above average. 30 colors isn’t much, but it is good for 30 colors, definetely.

Pros…
Shows effort – plenty of tiles.
Easy to build with.

Cons…
Barely any animations.
Not much detail in terms of color shades.

Good for a paint tileset.
Download if you were a fan of Snooz’s newest set.

Review by blurredd

Posted:
Posted more than 20 years ago
For: PLASMIC LEVELS
Level rating: 5.7
Rating
6

Joy.

Crystal Struggle

GAMEPLAY: Lacks flow and I got lost. And slow tubes.
EYE CANDY: Somewhere between average and slightly below it.
CARROT PLACEMENT: Too lazy to find (assuming there are any).
AMMO PLACEMENT: Too many barrels. Some ammo out of the way. A Shield?
HOST THIS OFTEN? Nope.

Flagtopia

GAMEPLAY: Narrow. Lacks flow. Doesn’t look too balanced.
EYE CANDY: If anything, annoying.
CARROT PLACEMENT: A +1 carrot near each base. Argh.
AMMO PLACEMENT: Unevenly distributed.
HOST THIS OFTEN? Probably not.

Overall review: After seeing these two levels, I noticed you have a long way to go. There are a lot of things that need to be fixed. Like in Crystal Struggle: don’t use so many barrels, add tiles to indicate warps, avoid using a shield, use faster tubes (20 is a good speed), and work on the flow (i.e. with more springs and inclined tiles). Also, think twice before putting airboards in your levels. As for the Flagtopia level, avoid using quick-flashing animations, like the one in the middle, since it will annoy a lot of people. Try not to make it so cramped in places and avoid using ammo crates too often. You should also balance each side more and spread the ammo out more evenly. And most importantly, make a border of at least 2 (recommended 3) tiles around the level so that players don’t receive the flag bug. In general, avoid dead ends and be more careful of what ammo you use and where up place it. I probably didn’t mention everything. Anyway, I would’ve given this a lower rating, but I did see you put some effort into the levels so I’m giving this a 6. But try harder next time.

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