I don’t like this level, it’s very short and awful I think it has to be extended. In my opinion, I will use MLLE to fix the errors, insert cool new music and remaster the level with new tiles and backgrounds.
Perfect editor for modern JJ2+ levels!
10/10 HYPE HYPE HYPE
Download surely recommended
All right, I have played it through, and here is my review of the level:
Really amazing stuff – the maze , dangers, enemies and Bolly boss at the end, so much work. I appreciate it.
Spaz only level and the tileset. I was using MLLE to insert more extra tiles from Mez01 tileset, like texture background and stars in one of the background layers. Also, I used the better music with the same name on modarchive – “Castles in the Sky” by DJ Speedstar.
Anyways, I feel it mediocre. I give you 6/10.
Download is surely recommended for tough guys.
Good luck on more levels!
OK, so here is my review of levels:
Level 1 – Welcome aboard the S.S.Fancy – Well, this level isn’t bad, especially using beach tileset and extra Diamondus trees tiles. The music “frolick Lane” is perfect for this level.
Level 2 – Under the S.S.Fancy – This is the water level, the traps and ghost enemies fit perfectly for the level. Music also fits perfect for the level. About the boss, it isn’t very bad, Robot and Queen aren’t the worst threat, however Bloody_body offers you a scripted collisions of Robot from Plumbing Climbing level From the pack called Stone Abyss. This will make the boss very difficult to beat.
Level 3 – Titanic Tube Tussle – This tubelectric level is very stressful because there are trigger crates and lots of ammo and enemies, however this doesn’t look bad for me.
Level 4 – Small Circuit Skirmish – The short boss level, however I could buff Bolly up and prevent from stomping on his top like Bloody_Body did in Thunder Wander level of Stone Abyss.
Level 5 – Heck’s Pinball – This level is good, lots of pinball objects, enemies and two bosses at the end. However this level will be played better if I choose Damn + Ice tileset from Holiday Hare ’17 pack and erase some of unnecessary tiles.
Level 6 – A Duel of Green Beasts – The final boss of the episode is set perfeclty, however I used the RMFinalBoss.it music for the preparing for the fight, for the fight I use ckbroken.mo3 music from Holiday Hare ’17. Also, the perfect tileset for this level is once again Damn + Ice from Holiday Hare ’17, unlike the previous level, there aren’t any unnecessary tiles to erase. I will also use HH17_Roar.wav (jjSampleLoad(SOUND::BILSBOSS_APPEAR) “HH17_ROAR.wav”); and EXPSTD3.wav (jjSampleLoad(SOUND::COMMON_EXPL_TNT) “EXPSTD3.wav”); samples for this level.
Summarizing, the pack isn’t so bad, I’ll give you 7.7/10.
Download surely is recommended
SteFan I really like your super-hard training level, the edgy sides and lack of eyecandy is the main problem, however, the pack doesn’t seem bad. I’ll give you 8 of 10. Also Bloody_body made a mistake – there are 2 main levels in each planet. That means there will be 24 main levels and 3 secret ones – 27 in total, all of them super-hard.
Also, you could use MLLE to insert more layers or tiles from other tilesets. This editor will be useful to you. Also, transitions of level’s colors in boss battles are also useful, because Bloody_Body and I are fond of recolors.
EDIT: The first castle level (Castle2-SH.j2l) is very good! Keep it up to the end and rest of the levels will be released.
Superb pack! I really like it.
By the way, I inserted dragon explosion sample in code of Guardian level. Now I know how to insert custom sounds in JJ2 using AngelScript.
I played this level and the eyecandy looks perfect! By the way, the Warp Horizon Texture BG is better than Spiral Texture BG.
Perfect pack! 10/10 HYPE! By the way, Grave of the Snooze level is best played using “IC – Diamondus3” tileset from Impressive Flashback.
This pack is very good, the third level music “Mercury Rain” is composed by Skaven, as I checked on Modarchive, so I will edit text string in that level. By the way 10/10 HYPE and download recommended.
This is my best pack of New Ages series! I like these levels, although I have some music files missing.
Download is surely recommended.
Great work snz!!!
That laser blaster reminds me of System Shock 2 game. The colors of Laser Blaster are the same as in SS2’s Laser Pistol: blue(normal mode) Red (over mode)
By the way 10/10 download recommended
[Please rate the level and not a custom weapon it features. ~cooba]
I think these levels are some good, with the amnesia error fixed in new JJ2+, I can play them without errors. 9.2/10 is perfect.
By the way, I’m translating text of levels to english using Google Translator.
Amazing level! I really like it. 10/10 HYPE
Also, in my version of this level, I chaned tileset from New Diamondus 4 to New Diamondus 2 and used transition of level palette and ignorebullet code of Bilsy.
Lord of the Diamonds is cool, 9/10. In my version I changed tileset to Diamondus Garden and used Witch instead of Uterus as a boss. By the way, some goodies are replaced with witch magic that i can avoid.
This level is very good for me, 8/10. In my version I changed tileset and added AngelScript code.
I discovered that beach + evil tileset is missing,so please fix it PJ. By the way, the tilesets are awesome! 10/10 hype
As I checked on my JCS, the music in Vladivostok has mistaken format, instead of mod is xm. By the way, this episode is perfect. 10 10 hype
By the way, the blighted fields level and the clearings of evaporation level from part 1 are more playable with texture background.
I like these chronicles! The levels seem very interesting! I recommend to download this. By the way, I’m already translating this episode to english version. I also used custom music and an AngelScript code on final level.
Good choice on these tilesets NOKA! I really like these tilesets and example levels, though I can insert the boss at the end of each conversion. I also use some modified tilesets from IC but the levels a bit bugged so I will fix these by erasing some bugged bricks and insert enemies and ammo. I am absolutely genius.
9.5/10 It’s not bad.
Keep up on Future Projects!
[Review changed to quick review, see the review rules.
I like the Night World levels, with lot of eyecandy, and some secrets. I also modified these levels with new tilesets and even AngelScript codes, for example transition of level’s colors, Bilsy as scripted enemy in Jungle Party level (I can only beat him with physical attacks, before there is a code IGNOREBULLET), and even scripted enemies in Underground Base (boss changed from Bilsy to Devan, and Bubbas and Bilsys are scripted enemies in hard mode).
[Review changed to quick review because you only talked about the upload for five words, see the review rules.
Eat your lima beans, Johnny.