Review by BlijBlijBlij

Posted:
29 Jan 2026, 16:40 (edited 29 Jan 26, 17:54)
For: Tropical Turmoil (Boss Arena)
Level rating: 5
Rating
5

Yeah… well… what should I say for this review? Apart from an Uterus boss with tougher shells surrounding him there is not much to do in this level. Quite disappointing to me, since I'm always eager to play new Single Player levels.
There is however one thing I really do like in this level, which is the eyecandy! The background is fantastic and the JJ2+ water reflection works a treat. Perhaps more focus on custom sound effects instead of the stressful background music would finish it off even more.

Quick Review by BlijBlijBlij

Posted:
30 Dec 2025, 15:18
For: Lockjaw
Level rating: N/A
Rating
N/A

That Redeemer is AMAZING!!! I think that this missile will open up new creative ideas for level gameplay!

RecommendedReview by BlijBlijBlij

Posted:
8 Dec 2025, 20:15 (edited 4 Jan 26, 10:18)
For: Find It Out (Single Player)
Level rating: 8.7
Rating
8

Apparently, the community waited on this level pack for a very long time. In 2024, it finally came out… and it was well worth the wait. I had a really great time playing these levels! It was a big challenge for me, but I enjoyed playing the pack a lot. It is a carefully crafted adventure consisting of about 10 levels. Most of them have a fair difficulty level.

The first level, From Here To…, already looked promising for what was to come. And something special already appeared in the second level: a race against time to escape! It was so cool to see everything blowing up and collapsing around you while trying to get out quickly.

Then we had the Dark World level. Here I had my first struggles, as I was lost for about 15 minutes at the entrance before I finally found my way into the rest of the level. The rest was great, with a very creative sub-boss battle!

After that, we had a double level set in hell. Maybe not very special and a bit monotone, especially since this tileset is used very often in this pack.

In The Quest, I really struggled with the bottom part, where I was unlucky with the timing of the platforms coming my way and moving back. I missed the jumps very often before I finally made it across.

I really enjoyed playing Rine! It was more linear, but that was fine with me. It actually helped me avoid getting lost. This level also had some cool mechanics, allowing you to enter doorways and explore rooms.

Then I got lost in the Realm of Shades level after finding 4 of the 5 Trigger Crates, but I couldn’t find the last one even after more than 15 minutes of searching. There were no hints to look at, no maps, no clear arrows… I just couldn’t find it!

I had another rough moment with the Bubba Boss in Realm of Flames, which was too difficult for my playing skills to properly master. I was clever enough to save an invincibility and the maximum of three carrots, so I could stay alive just long enough to defeat Bubba and move on.

Then we were back in hell, which—as mentioned earlier—was starting to feel a bit monotone. I also had a very bad moment in the Tricks and Traps level. I just couldn’t get through it without using cheats! This level was simply too difficult for my playing skills. I lost about 100,000 points due to all my deaths in the platform and Spike Balls section until I finally used jjfly to get past it.

The final boss in Hour of Justice felt a bit anticlimactic to me, since it was “just” Bilsy, even though he was joined by many other bad guys. Still, I was hoping for a more epic custom boss, especially considering the previously mentioned sub-bosses.

What I haven’t mentioned yet—but really liked—is that this episode has quite a lot of replay value. Some levels offer an extra challenge by requiring you to find enough purple gems for a score bonus. You will definitely not find them all on your first run, so that can be a good motivation to give it another shot. You can also try to beat your personal best score! When the episode ends, you get an overview of all your stats, and it’s up to you to improve them—maybe on a higher difficulty.

Although this episode is far from perfect, it was a real pleasure to play. I think advanced JJ2 players are going to have a great time with this pack. Have fun, everybody!!

RecommendedReview by BlijBlijBlij

Posted:
2 Dec 2025, 21:39 (edited 31 Dec 25, 15:28)
For: Foo Single Player 2/14: Electric Foorufoo: BunnyLover 2018: This Time It's Personnel, Kid
Level rating: 9.9
Rating
9

Like I said in my earlier reviews I'm a huge fan of VioletCLM's amazing work. To me he(?) is a real godfather in JJ2+ level building and introducing mind blowing new features. This episode is a true feat to that fact.

It consists of seven levels and a final boss stage. The playthrough of these stages is quite similar to Threed Realms I reviewed before: you need to collect the coins in the level in order to exit. All levels are blessed with amazing eyecandy and – as many VioletCLM levels do – mind blowing features which make you forget this is still JJ2.
The first two levels were a fair play to me. Not too hard, but not to easy either, although I couldn't finish them 100% (with coins AND treasure). The third level however was quite a challenge already. I couldn't finish it off without using cheat codes, since my JJ2 playing is not that great… even after over 25 years of practice. Levels 5, 6 and 7 too have points I couldn't pass by using cheat codes. And the final boss, even after nine months of trying… no way that I could beat it without cheat codes. I have played enough of it though so I've seen everything of these stages, including the sub bosses that pop up on certain levels and the many many amazing puzzles and challenges you've got to solve. And did I mention the funny dialogues and the unique attack system? Go have a check yourself!
I won't take level 4 into account for this review, because I simply can't get through! I get lost all the time and there are no possibilities to save if you want to take a break or finally go to bed after collecting only a handful of coins after a full day of playing. I postponed my review for this upload quite some time, since I've finished all of this episode APART from level 4. Now, after months of trying I finally decided to do my review anyways.

In all I have to admit that this episode, even though is technically amazing, is too hard for me to master. Which is a serious con for the players that don't have that much JJ2 playing skills. That means one important thing for the rating: while all other users rated this upload 10 I'm the one who is going to break that, which feels a little weird. On the other hand though: this pack is still amazing and for the advanced JJ2 players it's an absolute must to play. But even players not that great like me can still have a great time with this pack because you will be deeply impressed with all features the levels come with.

All in all: I'm gonna rate this upload 9 with download recommendation.

RecommendedReview by BlijBlijBlij

Posted:
1 Dec 2025, 10:01 (edited 19 Dec 25, 15:03)
For: Threed Realms
Level rating: 9.6
Rating
9

I had an amazing time playing this simply lovely adventure. Yep: I'm saying 'adventure', since I can't even call it a normal level anymore. It's a real journey full of surprises you're going on!
I'm a huge fan of VioletCLM's work for the very simple reason he(?) is so very creative, always coming up with mind blowing new ideas in his(?) packs. This is just VioletCLM in all his(?) glory!

Soon as I started the level I saw the coin and skull indicators on the top corner of my screen, realizing that this was once again not your average JJ2 level. It was clear to me that I had to primarly search for those coins (skulls are optional). Well… and what a search it was. Most of these coins were actually quite cleverly hidden.
But the most amazing time I had was on the flying saucer. WOW!!! Did I already say that we're still playing JJ2? I'm familiair with hoverboards to fly with… but now there was a proper flying machine to take control of! Powerups included. It was amazing! I also liked how you could use the saucer afterwards to quickly transport yourself to other parts of the level. It could use a selection screen for that goal though, but that's just one of the few cons on this feature. Perhaps VioletCLM could add it on an update?

Does this level has more cons? Well… the advantage of the level being so big is a disadvantage at the same time, since I got kinda lost quite a few times. The map that comes with the level is not sufficient to prevent that. Once I was lost for like half an hour and finally used cheat codes to get myself going again. Another little con is that I found the ending a little anticlimactic. After crossing the tunnel in Sugar Rush mode you immediately exit the level. I was expecting something like a very cool final boss or at least something epic to finish. It was quite disappointing to me that the level instead finished right away.

So no: it's not perfect. But hey, a respectable 9 with a download recommendation and lots of respect to VioletCLM feels fair to me! Have a go everyone, it's worth it!

RecommendedReview by BlijBlijBlij

Posted:
16 Jun 2025, 06:37
For: Mighty Switch Test! 2!
Level rating: 8.5
Rating
8.5

I am a huge fan of Violet's levels as he is so creative in using JJ2+ building facilities. He always comes up with amazing gameplay never seen anywhere in JJ2. This project is no exception to that. It consists of 60 puzzles in which you need to reach your flyboard without getting lost in outer space. It is veeeerrrrry difficult and I have to admit I was only able to master the easiest 'incidents', as these puzzles were called. Perhaps this gaming style is not quite my taste. But hey, that doesn't mean that it is all bad, since it absolutely isn't! This level is a huge recommendation for anyone looking for something new in JJ2 playing. And Violet, please build another sequel to this, maybe a little easier for people not used to this kind of gameplay. My idea for a setting: ORBITUS, so you introduce have cool gravity puzzles in that one!

RecommendedReview by BlijBlijBlij

Posted:
13 Apr 2025, 15:14 (edited 13 Apr 25, 15:20)
For: Holiday Hare 24
Level rating: 9.4
Rating
8

What an amazing pack this is! I especially enjoyed Transantarctic Mountains. The complete atmosphere of that stage is such a treat! The northern lights… the soothing background music… the calmness of the floating bubbles, wow. I can't help but to play just that level over and over again. The title doesn't really feel right though, as I don't have the feeling it's a proper mountain stage.

The other stages are great fun playing as well. Shivering Stronghold is a true masterpiece and you really need to take your time for this experience. The Queen battle was unbelievable… to me the ice serpent fell a little short with that. If that one had been left out I probably wouldn't have missed it. Now it felt a bit anticlimactic.

Still: great pack and really recommended to download. I really hope for a Holiday Hare '25… I'll definitely join the project if it comes alive!