ya know. I like this. Altough I’m still at level 4 (don’r really get it). 9,0
If you don’t download this, you’ll be DOOMEd forever.
Billy Blaze rocks, and so does this sets. Download this!
Whoo! NEw idea! I kick on new ideas! I luv new ideas! New ideas rule!
And so does this level. The level is just great. The obstacles are “fresh”, and the design (gameplay) is nice. I don’t know what to say more… Just download this if you want to party with your friends!
Ahem, nevermind, 8,5.
Universal Warzone:
Cool music :), nice layout. Very circular gameplay, almost no dead ends. I only don’t like the overdose of warps :P. Nice event placement. Not too less/much springs.
Holy Land:
Application Error – Acces Violation.
Doomsday Darkdream:
Cool! This shows how you can sue the evil tileset “Darkness” by evil mirrow. The event placement is again good, the music is again nice, the lightning is cool, Jazz2 is cool.
Grazzy mountains:
Blegh! No, actually, this is the worsest level of the pack. It’s not bad, however, but I don’t like the design and music too much. The music gets very irritating after some minutes (like the JJ1 Diamondus music).
So, this pack gets a 7,5 from me. Get it.[This review has been edited by Fl@$h aka BlewMeUp]
I can’t downlaod this. For some reason, the file is only 105 kB large and it’s an “invalid archive”. Fix it, if you can, please.
Evil. Eviler, Evilest. (Wooooo-hoooo! Grammar police!)
Anyway. This is not a so-good level. The music is cool (mist be me, a spacey techno music fan ;) but the level isn’t. The design is weird, the tubes are weird, the layers are weird, I am weird.
I won’t talk about the evil fall, Aiko did some great speech about that so that’s enuf’. Now I’m getting weirder because I’m a cow so get the 4,5 and run away.
I’ll be short about this: Don’t download it.
This level shows that it’s hard to create interesting levels with the tileset. This level is IMO kinda boring, it has some ammo, not too much, much empty space, and no sewers (too bad). 5,2, and no download recommendation. Sorry, Nitro.
Crap. Sorry, Roseta, but this is some kind of crap. The tileset has some 3D-ish tiles and siome evil painty tiles. There’s much empty room in the set, and that makes it hard tosee wath belongs to what. There are also no diagonal tiles, only blocks, wich makes it hard to make a level with this. Thr background (4×4 tiles) is 63×63 in pixel size, no 64×64 so you can’t really let it fit together. The vines are working, but they are not from high quality. The major problem of this set is that there are no “end pieces”, the tiles where you can make the end of a bar from, or the end of a vine, and that the tiles doen’t really fit together. They are all in stes of 4 tiles, but you can’t really use them as one, big, level or platform. That’s the problem. Now you know.
I think a 4,0 is a good rating for this. If it isn’t, that’s not my problem ;)
(Unsupported rating removal. -Trafton)[This review has been edited by Trafton AT]
This is great. For further comments, read the other’s reviews.
Sweet isn’t the right description for this. It’s more than sweet. It’s cool. The tileset is (as we know from Blade) cool. And, how special, it’s a BIG tileset. Wow. It’s got a tight, nice layout with nice colors, nice stuff and nice things. Nice. It’s a forest, and I like forests. Gotta luv trees. The levels are also great (duh). They also got a cool design with nice layout, nice stuff and nice things ;). Even the music is nice. Everything is nice! One of the nicest packs ever! Here, a nice 9,0 for you, nice Blade.[This review has been edited by Fl@$h aka BlewMeUp]
No Ninja, this is one of the hardest race levels ever. Anyway, this is cool. I like the tileset, music and design, that says it all. Get this now.
Oh, evilness… Luckily I’m not reviewing all your levels, Cell. Then I won’t have time to make my own levels ;). Well. The design of the levels is nice. They’re using the awesome Dethman sets and that makes the levels weird. The gameplay is good, but sometimes I couldn’t get me to the other base… I just got lost ;). The music is fluppy, and the ammo placement is also great. CTF rulez, another plus… Well, if I’m goin farther I’ll give an 11 and that’s impossible, so a 8.5 (My highest rating for a cell level so far) is yours. Take care of it.
Did you know? This pack rulez! It has an awesome tileset in typical Dethman style, a rocking huge level with that tileset, and it’s CTF. I like CTF levels, so that’s nice ;). The Jehlevator is weird, but still original, so that also cool. Well, this gets some 9,2 from me. Now I got to learn my test, so bye-bye :)
Nice idea, but I’ve got some comments:
-Bad Spelling :)
-You didn’t include the (non-fitting)music
-Tileset doesn’t fit for this kind of stuff
-Do this with MSN, ICQ or AIM.
Altough, a 5 for the idea
Violet, as far as I know, the point of Assault is destroying crates and running around:). I like it. It took me around 0,75 hour to defeat cell in a game with this level. Yeah, I quite like it. Well… Boom. I’m still too lazy to write more (actually I’m busy with cleaning my C: drive :)
I command you to read Aikos review. Now.
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Eat your lima beans, Johnny.