Review by Jerrythabest

Posted:
27 Sep 2007, 17:29 (edited 27 Sep 07, 17:31)
For: Battery Check Tilesets
Level rating: N/A
Rating
N/A

Will be a lot easier to do this with perfect result as follows (I made the latest, still unavailable, version of Castube this way):-

1) Get 1.10o JCS from whereever you can get it
2) Screenshot the tiles and place them in some drawing program like Mspaint (you may want to rearrange the tiles in the JCS layer view if you like and add tiles to them to suit JJ2’s needs)
3) Screenshot the masks the same way and recolor them so that anything that must be unmasked is black and all masks are a color that doesn’t even come close to black
4) Get the palette by making a screenshot in the game with F12 and load that palette into the screenshotted tileset (and masks! those palettes should be the same) with a tool like Jasc Paint Shop pro (be sure the JJ2 palette is correct and that transparent stuff is either plain black or this one weird color)
5) Optionally, rearrange the palette colors for better use of palette events
6) Compile the tileset ^^ yer done

This will get a perfect tileset with awesomely full support for JJ2, as you must remember BC lacks any event tiles. Also the palette events and other stuff will look exactly how you want it.

Nice work anyway ^^

J

P.S. You may want to start converting JJ2 tilesets into 1.10o ones already as BCCS is coming up ;p

Review by Jerrythabest

Posted:
24 Feb 2007, 12:28
For: All 3 Battle Levels in 1!
Level rating: 1.8
Rating
N/A

I made a combination of the three battle levels too (even before this one) and I must say that you could’ve spent a lot more time on the eyecandy and tiling of the level edges (just look at mine, I frequently host it in the RR Server)… Also I didn’t really think the springs were bad. The different Battle levels could have been connected better though.

Review by Jerrythabest

Posted:
4 Sep 2006, 19:19
For: Pex Underground Battles
Level rating: N/A
Rating
N/A

it’s possible to get out of the trap with spaz..

anyway, I like the idea of the level, but the part above the bridges at the top of the level could use some exits downwards. also, you could play a bit with the lightning (like you make some holes in the background and put a steady light event on it).. the idea is nice, but this level could certainly use some fixing. Also, I really didn’t like the powerup room. you’d better move them around in the level

Review by Jerrythabest

Posted:
10 Aug 2006, 22:38
For: Forest server tool
Level rating: 9.1
Rating
N/A

I wonder which functions are server-only and which ones also affect clients in the server. Then I’ll edit this and make a huge review :)

RecommendedReview by Jerrythabest

Posted:
26 Jun 2006, 12:02 (edited 26 Jun 06, 18:12)
For: Final Resistance
Level rating: 7.8
Rating
8.5

Great level! Really nice eyecandy, funny ways to get the powerups and full NRG carrot, good gameplay. I don’t think there’s that much ammo, and I don’t really find this level that big (maybe because of the big open areas), but still the size and amount of ammo is just perfect! I like the two extra normal carrots too, they’ll make it impossible to be absolutely certain of the enemy’s health if you lost track of him. It’s something I miss in other levels, really.

One thing: I don’t really like the position of the warp targets of the warps to get to the other side of the center tube. It would be better, if their targets were in the top areas with the bevelled ceiling (next to the rooms where the carrots are).

What else can I say? I really enjoyed this level and I’m certain this will be as overplayed as Jungle’s Edge is. I’m gonna duel someone in this today for sure! Good work!

Jerry

[Unsupported rating (9.0) removal. “Nice eyecandy and good gameplay” is not enough explanation for a rating. – FQuist]
[Explained more and put back rating. – Jerry RR]

Review by Jerrythabest

Posted:
13 Jun 2006, 20:37 (edited 14 Sep 06, 22:43)
For: Electric castle two level pack
Level rating: N/A
Rating
N/A

I see you are using my tileset

1) without permission,
2) in beta versions,
3) while it’s not released,
4) not that I knew of,
5) without giving me any credit here?

OMG. CRUEL.

Kindly asking to either remove the tileset from this pack or the pack from this site.

EDIT: Sucer agreed to remove either one of them. Go ahead FQ. Quote: “I don’t care about that download anyways.”

EDIT2: I have released Castube. If you update v0.10.4 to v1.0.3, I won’t bother you anymore.

Review by Jerrythabest

Posted:
13 Jun 2006, 20:34 (edited 14 Sep 06, 22:41)
For: Impossible Mission episode
Level rating: 4.0
Rating
N/A

OMG. YOU JUST SEEM TO BE UPLOADING A TILESET OF MINE, WHILE IT IS IN BETA VERSION PLUS IT ISNT RELEASED PLUS YOU HAVENT ASKED FOR IT?

Kindly asking to either remove the tileset from the pack, or the pack from the site.

Oh yeah, you forgot the credits.

EDIT: Castube has been released. Please update v0.10.4 to v1.0.3 and add at least one credit tile.

Review by Jerrythabest

Posted:
8 Apr 2006, 10:02 (edited 8 Apr 06, 10:05)
For: Tileset Extractor
Level rating: 9.9
Rating
N/A

Same problem.. I press enter then and it closes, just tell me what I do wrong here;) Anyway, as soon as this works for me I’ll rate it;)

EDIT: this does work if you drag the tilesets on the program’s icon =D good job, but I still wont rate it

Review by Jerrythabest

Posted:
16 Feb 2006, 19:21
For: J2B to IT converter v0.3
Level rating: 9.1
Rating
N/A

hmm try converting Carrottus music. It completely messes up. I tried to play all of the conversions but most of them skipped patterns. I’m waiting for v0.4! No rating from me cuz it doesnt really work correctly, but it is too hard to rate this bad…

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