Review by ShadowXZ

Posted:
Posted more than 21 years ago
For: Mercury Starlab CTF
Level rating: 7.2
Rating
7.2

Fairly good level. I like the way you used the tileset mainly. Yeah it is a bit too open, but its still nice. I don’t like cramped levels, but thats just my opinion… The weapon placement is nice, but the powerups were a bit too easy to get. Overall nice job and I do recomend this to all who like CTF levels which are good. =D

Review by Death Shadow

Posted:
Posted more than 21 years ago
For: Alien Wasteland
Level rating: 7.8
Rating
7.5

A nice level. Keep it up.

Weapon placement : not bad, maybe a bit confusing…
Bases : good placements. not to easy to get to your oponents base, wich is crucial in a good CTF lvl.
Eyecandy : Good. no comment.

I dunno. 8…7…
Know what, I’ll rate this 7.5.

Download recommandation for all CTF freaks.

Review by Taz

Posted:
Posted more than 21 years ago
For: Alien Wasteland
Level rating: 7.8
Rating
8

Wow! There is a new super-CTF-level by the king of the CTF: CelL! Nice level! (Eerhm… CelL make only nicy CTF levels ;) It’s not the best of your famous riddle, but it’s nice (That’s the 3rt x that i say that) Download reccomanation (good spelled?): Yes.

Review by >>Møønblãzé<<

Posted:
Posted more than 21 years ago
For: CelL's Mega CTF pack
Level rating: 8.6
Rating
9

I already saw all yea CTF before this was releashed
I can’t say more then that your the best CTF level maker i knwon =P
btw. when you enter the CTF server, the winner team is already choosen =D

Review by White Rabbit

Posted:
Posted more than 21 years ago
For: Deserted Dungeon CTF
Level rating: 8
Rating
8.2

Wait for meeeeeeeeeeee!!!!!!!!! ;P

Nevermind.

Alright, let’s get on to the review.

Cell’s Deserted Dungeon is quite a decent CTF lvl. It’s got good weapons placement, good gameplay (btw, I still think it’s Jazz unfriendly, baha! :-P) and nice eyecandy.

The reason why I like this lvl is because of the lvl’s structure. It’s very cool and and it feels like you’re in an orange icecream factory with big yellow limestones supporting the roof. ;-)

The eyecandy is as I said good. Nothing special though and sometimes, it gets boring but since Castle2 is naturally boring I’ve decided it’s not your fault Cell and won’t take away any points. BTW, if you ever use this tileset again Cell, use more drawbridges and make knights! Loads of knights! An amry of knights! All over the place! Knights! Knights! Knights! Ahem. Sorry.

Deserted Dungeon’s gameplay really rocks and it’s this that makes the lvl fun to play in. It’s got no dead ends, nice, smooth platforms, and well placed springs. Do I need to say more?

Conclusion:
Another great CTF lvl by the lvl-machine Cell. Download Deserted Dungeon NOW.

Cheers,

White Rabbit.

PS: HAHAHAHAH! I got the longest review!! :-P

Review by Blade

Posted:
Posted more than 21 years ago
For: CelL's Mega CTF pack
Level rating: 8.6
Rating
8.2

Finally Cell has collected his massive count of CTF levels to one pack. This will help MUCH those lazy people who didn’t bother to download these separately. Have to confess: I was one of them! :)

I’ve seen some of these levels before, but not all. Mostly they’re good, but in some places the design is a little confusing. Still it is not bad always. The weapon placement is great.

Great Cell, we want more of these great packs![This review has been edited by Blade]

Review by >CelL<

Posted:
Posted more than 21 years ago
For: CelL's Mega CTF pack
Level rating: 8.6
Rating
N/A

I’ve re-uploaded it to fix the next level setings. I’ll upload the music now.[This review has been edited by >CelL<]

Review by blurredd

Posted:
Posted more than 21 years ago
For: CelL's Mega CTF pack
Level rating: 8.6
Rating
8

It’s better now, but there are still bugs. Like the next level setting CelLctf17 doesn’t work. And there are still those glitches in “In the glue Factory” (the ACCESS GRANTED typo and the sucker tube glitch at 52,16) and “The CelLlevator” (the invisble tile in the blaster powerup room) and some other bugs.

I’m gonna give this an 8.5 since the levels are good, but could be better: the eyecandy was well made, the gameplay is alright, and ammo placement is decent, though some levels have bugs in them. So in all, this CTF pack is worth a download, especially if you hate downloading levels one by one.

The Edit: I recall looking at this pack recently and not liking a lot of these levels. The gameplay just doesn’t seem as good as when I first played these levels. Of course, standards were different then. But then again, several levels made way back when had some good gameplay, and people still play them today. Anyway, I dislike the layout and question the balance in most of these levels, which is why my rating is now an 8 instead. That’s still something.[This review has been edited by BlurredD]

Review by aiko

Posted:
Posted more than 21 years ago
For: Toxic Landscape
Level rating: 8.4
Rating
8

“Toxic Landscape” is another release from Cell’s little dutch level production plant. It has 120*60=7200 tiles and uses the very good looking Muckamok (you know, the tileset from JJ1) conversion from Haze.
And Cell definitely made the best of it: the layout is very open and seems to be playable as hell (promises fun CTF matches). Weapon placement is great, only the full energy carrots are quite questionable (personally, i don’t like them at all). The layer work is fine, there wasn’t really much more that Cell could do with the 330 tiles of the tileset. It still looks beautiful.
The background ST3 module is “Introspection” by Necros^PM. Need i say more?
So…DOWNLOAD NOW! I love this level (and i award it with unbelievable EiGHT points, even if some of the kids above really tend to overrate all kind of stuff lately).

Review by Taz

Posted:
Posted more than 21 years ago
For: Deserted Dungeon CTF
Level rating: 8
Rating
8

Yup!>CelL< is the king of the CTF levels. (He make only CTf levels ;D) Anyway, this level rulezzz. A bit small, but okay. I think this nice level recieves a 8.

Review by RagE XR

Posted:
Posted more than 21 years ago
For: Deserted Dungeon CTF
Level rating: 8
Rating
8

I basicly already told you everything. :P

Review by Waz

Posted:
Posted more than 21 years ago
For: Deserted Dungeon CTF
Level rating: 8
Rating
8

Very cool stuff!

-Cool level
-Cool music
-Cool tileset

This is at least worth a 8!

Download recomandation: yes

Review by Super Saiyan

Posted:
Posted more than 21 years ago
For: Deserted Dungeon CTF
Level rating: 8
Rating
8

Yeah! Another great CTF level. You could make again battle levels :P Anyway this level rulez. The eyecandy is fantastic. Ammo placement is good placed. Level is bit small and not so sensational :P But who cares. Well I think its worth a eight. Good work.

Review by Death Shadow

Posted:
Posted more than 21 years ago
For: Toxic Landscape
Level rating: 8.4
Rating
8.5

Very nice level we’ve got here.
Cell has done a good job…
Nice eyecandy(as Elrick said : a few bugs)
The level could be a bit bigger though, but it’s not to small.
The level is suitable for up to 6 players I would say, but above that, things should get a bit messy.
I’ll rate this 8.5, but if the level was a bit bigger, I’d have given you a 9.
But still, very nice work. Good job!

Review by Taz

Posted:
Posted more than 21 years ago
For: Toxic Landscape
Level rating: 8.4
Rating
8.5

Nice. It’s a nice CTF level by CelL (Duh).
Read the review of Elrick please.
Thank you.[This review has been edited by Taz]

Review by >CelL<

Posted:
Posted more than 21 years ago
For: Toxic Landscape
Level rating: 8.4
Rating
N/A

Its Jazz1 Muckamok…=P

Review by >Elrick<

Posted:
Posted more than 21 years ago
For: Toxic Landscape
Level rating: 8.4
Rating
8.2

Ah…A another CTF level..these time the lvl uses old,good classic tilest: Jazz1 Diamondus.I saw the lvl when i was beta testing it…now lets get back to review.
1#Eyecandy-kinda good work.The lvl is realy lovely!Sure i dont mention about few bugs..but they where coused of ,,possibilities of tile’‘The background is very nice.
2#Gameplay-the lvl could be lil bigger…however i think that 4 ppl gona be perfect for it.I ,,found myself in lvl’‘ kinda fast so it even allowed me to score point or two (especialy that i sucks in ctf :] ) So my sugestion fer gameplay is possitive.
3#Weapon Placement-well,i did not had lacks of ammo dureing game..thats GOOD.There is not too many of it so you can say it is well balanced.These lvl contain 2 power ups ( at least i found boucer p-u and RF p-u ) good thing that cell did not included the seeker power up cuz in that kinda of lvl ( mostly open areas ) it would be too deadly.
4#Total Sugestion-Here we got another nice ctf lvl by CelL.It is worth to doownloaded and it is sure worth a tip.
Fine,Koniec,End,Eind,Pabaiga..whatever:]

Review by White Rabbit

Posted:
Posted more than 21 years ago
For: Alien Research Labs
Level rating: 7.3
Rating
8.5

Mmmm…Great job Cell , this is a very cool assualt lvl. Probably (in my opinion) the best. :-D

Alien Research labs is a HUGE lvl which will take at least half an hour for anyone to complete. It’s got really good eyecandy and gameplay and the story is good too.

Alien Research labs has also got nice lighting and sound effects which adds to its originality. It makes brilliant use of Overlord’s Top Secret tileset too and is probably one of the best lvls made with that tileset.

If you like assualt, you will love Alien Research labs. Download NOW.

Cheers,

White Rabbit.[This review has been edited by White Rabbit]

Review by EvilMike

Posted:
Posted more than 21 years ago
For: Forgotten Temples
Level rating: 8.3
Rating
6.5

This is a semi-symmetrical, rather large CTF level by Cell. I hosted this for a short amount of time earlier today, and I found nothing too great about this level. It’s fairly balanced and looks good, but the pros of this level pretty much end there.

When I played this, I found a lot of things I didn’t like. The layout is pretty uninspired looking, as it isn’t too original. I found a lot of springs in areas that cause them to be a nuisance, as well as many unneeded obstacles. The level isn’t the easiest to move around in, making the playing experience rather unenjoyable. I also found a major gameplay flaw where jazz can literally glide from base to base with the flag, almost totally safe from enemy fire. Most of the players will probably be playing as spaz, and as such, they will probably be crossing the level at the bottom of it, completely unable to stop jazz from hovering above and scoring multiple points. I don’t have anything against making some features of the level better for either character, but this is a tad extreme.

As for general bugs in the level, I found one major problem, and a few smaller ones. The small bug in this level is that the mask around the edges of it isn’t quite thick enough to prevent the infamous bug that causes the flag holder’s name to repeat, among other things. To prevent this, make the mask around the level at least three tiles thick. The large bug I found was the warp at position 183, 86. It will bring the person warping to a nearby warp target near the bottom of the level. The problem here is that the player is able to move left or right, thus avoiding a sucker tube that is supposed to carry them upwards. The player will get stuck on the bottom of the level, and will be forced to rejoin.

This author is capable of much better levels than this one. I suggest that he finds people to test his levels, spends a good deal of time listening to their suggestions and complying with them. Omitting the testing procedure, or using poor testers (which cell has appeared to have done with this level) will show, and ultimately result in a low or disappointing score.

I give this level a 6.5 because it is playable, but lacking many things that would have made it a good level.

Review by Violet CLM

Posted:
Posted more than 21 years ago
For: Forgotten Temples
Level rating: 8.3
Rating
7.7

Two fortresses, with various passages and ammo. Two trees inbetween, with powerups. A large tunnel underneath. That is what this level is. It also has some tile bugs. I can’t think of much to say about this.

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