Review by Super Saiyan

Posted:
Posted more than 21 years ago
For: Inside the Glue Factory
Level rating: 8.8
Rating
8.2

WAUW!!! Man this is such an Awesome level, really it RULEZ. Perfect Eyecandy, fine ammo placement GREAT gameplay (what ya talkin’ ‘bout Taz?)! And And JUST GREAT! A DOWNLOAD RECOMMENDATION!!! Its So KEWL!!! Maybe because of that Tileset, but…Ow Boy the lvl JUST RULEZ. No COMMENT just DOWNLOAD![This review has been edited by Super Saiyan]

Review by Taz

Posted:
Posted more than 21 years ago
For: Inside the Glue Factory
Level rating: 8.8
Rating
8

Good job!
Gameplay: can better, upload again. (Not bad!!!!)
Eyecandy: very good
Other: very good ;)
Now, all CTF fans, download this now please.

Review by Skulg

Posted:
Posted more than 21 years ago
For: Technical Dreampipes
Level rating: 8.2
Rating
8

Wow, I suck at CTF, but I really LOVE this level! :)
Great gameplay, and I like the background eyecandy :)

Yeah, BizarrE is right, you heed a website :D

- Skulg

Review by White Rabbit

Posted:
Posted more than 21 years ago
For: Technical Dreampipes
Level rating: 8.2
Rating
7.7

What everyone said…
(I will only give it an 7.7 though)

Review by >CelL<

Posted:
Posted more than 21 years ago
For: Technical Dreampipes
Level rating: 8.2
Rating
N/A

My single player skills suck :P

Review by BizarrE aka RazZ

Posted:
Posted more than 21 years ago
For: Technical Dreampipes
Level rating: 8.2
Rating
9

Whow, how big did you make the level? 160 by 80 or something? That’s pretty big for me. :P Well great level, and you keep surprising me with the layout of your levels, I really love them. :) That nasty bug can be very irritating! It’s just evil. >:( Great everything, great ehhh… I just love it, I’ll give it a 9.0 because I just love the gameplay and layout, except the bug. Also good music, and great use of the tileset. What to say more? I just wonder if you shouldn’t try to make single player levels? And don’t you have a website? I would love it. :)
Well enough talking be happy with your big fat 9. Bye! Me… (That’s BizarrE aka RazZ).[This review has been edited by BizarrE aka RazZ]

Review by Taz

Posted:
Posted more than 21 years ago
For: Technical Dreampipes
Level rating: 8.2
Rating
8.2

Yeah, nice. For this level a 8.
But can you not other levels then CTF (Battle or what!).

Review by Super Saiyan

Posted:
Posted more than 21 years ago
For: Technical Dreampipes
Level rating: 8.2
Rating
8

Nice Eyecandy, fine gameplay ( By the way A nasty bug on Pos. 85,46. I would fix that if I was you. ) And great Ammo-Placement. Well thats all, a 8.

Review by JoJo a.k.a. IP-Dope

Posted:
Posted more than 21 years ago
For: Island Paradise
Level rating: 7.8
Rating
8

Ah…Another Cell-level…Nice, but you made betters, Cell..

Here the rating…

It was a good choice to use Mirrow’s nice tileset. The creater used the tileset pretty good. The eyecandy was fine, and also the weapon placement was.
The bad thing is the gameplay…as Razz said already. All those big heads were a bit annoying…
Oh, and the music was good.

Hmm Cell….I’ve seen better levels created by you..[This review has been edited by JoJo a.k.a. IP-Dope]

Review by JoJo a.k.a. IP-Dope

Posted:
Posted more than 21 years ago
For: Operation: Tunnel Torment
Level rating: 8.7
Rating
8.5

Well done Cell, you done it again!

Well…nothin more to add to the other reviews…

Review by RazzCC

Posted:
Posted more than 21 years ago
For: Island Paradise
Level rating: 7.8
Rating
8

This is a good level, but it is way from what the Cell levels are used to be.

And it’s way from a 10.

When I was running around my way was getting blocked all time by those irritating heads, like Inf. Spaz said, the movement to the bases is unfair, and the music, well that’s not so good after all.

Ok I’ll say I actually hate this tileset (sorry). And it’s irritating.

Well, I saw you making much better levels Cell![This review has been edited by RazzCC]

Review by RSPSS FR

Posted:
Posted more than 21 years ago
For: Island Paradise
Level rating: 7.8
Rating
7

Hmm… an average ctf level. Good eyecandy, good weoping placement. Cool fruites? Cool ship? All weapons? those are not a real plus.

Review by Strato

Posted:
Posted more than 21 years ago
For: Island Paradise
Level rating: 7.8
Rating
8.2

A 10/10? Hardly, but it isn’t a bad level. Sense Bjarni Cool here listed all the good points, I’ll list some faults.

First off: Base placement. T blue base is lower then the reds, allowing the reds a quicker route to the blue’s base. Second: The flame powerup is useless because of all the floating obsticles. Third: You chould have done more with the bottom of the level. A secret hiding place maybe. But those are juat minor flaws, still this is a good level, but It has way too many ramps and heads to block your escape.

8.2 it is.

Review by Red_XIII

Posted:
Posted more than 21 years ago
For: Island Paradise
Level rating: 7.8
Rating
7.7

BJARNI!!! Don’t rate so high….

I like the level itself alot ;). It has the cell touch doesn’t it? ;) The statues near the bottom looked kool ;)[This review has been edited by Red_XIII]

You deserve it ;) and Inf Spaz, in many GOOD ctf’s, they are often like that./[This review has been edited by Red_XIII]

Review by Bjarni Cool

Posted:
Posted more than 21 years ago
For: Island Paradise
Level rating: 7.8
Rating
N/A

To Mirrow:

Exalent tile-set!

To >CelL<:
Good backround. All waepons. Cool fruites! Cool ship.

I have NOPE custom than give you 10/10

EvilMike: Bad review. Try to give things ratings that are between 10 and 1 instead of the alternative.[This review has been edited by EvilMike]

Review by MR MAGOO

Posted:
Posted more than 21 years ago
For: Operation: Tunnel Torment
Level rating: 8.7
Rating
8.5

The level Tunnel Torment is a CTF made by an experienced level maker. Okay folks, let’s get started.

Eyecandy: The eyecandy in this extreamly underused tileset was unique and really well done. It is a very large and circular level with lots of neat eyecandy with flashing animations and such. I didn’t really have a problem with the eyecandy at all. Although once in a while the springs may get in the way. Otherwise, no problem. As well with the backround, very interesting.

Weapons: The weapon placement was almost perfect. The amount was pretty good. One thing I didn’t see was ice. I
can’t remember if there is ice in that level, but try to add just a small amount. I think there should be at least 1 more powerup too.

Gameplay: The gameplay was exeptional. Pretty Jazz friendly, although like I said before, the springs can get in the way at times. But other than that, I didn’t have much of a problem moving around. The tunnels that went across the level were fun and quick. Again may I mention the uniqueness of this level.

Another well done level by Cell. Download recommendation? Uhh… Duh!

Review by Violet CLM

Posted:
Posted more than 21 years ago
For: Operation: Tunnel Torment
Level rating: 8.7
Rating
N/A

Oooooooh, the warp at the start! As if we haven’t seen that a hundred times…
Anyway, this is a symetrical level in which it’s pretty easy to get to the bases. I really don’t know what else to say.
(Unsupported rating removal edit. ~Violet)[This review has been edited by Violet CLM]

Review by SPLASHcc

Posted:
Posted more than 21 years ago
For: Operation: Tunnel Torment
Level rating: 8.7
Rating
7.7

Gargoyle, the warp at the start isn’t exactly “new”. Just a good way to make sure people who test it are able to play it as well :).

Looking at the average rating, a 9, I expected to find a real cool CTF level here. I must say, I was kinda dissapointed. The level uses the Metal Mania Tileset…good tileset, but pretty boring in my opinion. The music was boring as well. But since these 2 things are just a matter of taste, they won’t unfluence my rating that much.

Eyecandy was very good at most points, but sometimes a bit confusing (cos it is all grey, ey!). Amount of weapons was nice. Not too much, not too little. However, I think mixing up this huge variety of weapons is annoying, you constantly have to switch weapons….(read: bad placement)

Gameplay. That’s the lack of this level. Both sides are identical! It is possible to get the flag in like 15 seconds, you just gotta walk a straight path, then use some springs and ure there. They kinda make the other area’s useless, since they have no real ‘vital’ stuff in it (carrots are near bases, weapons are nearby as well etc. etc.)
Since the tileset is already grey, creating such a boring layout is a killer.

Overall: CTF people should download this immediately. Other people might want to as well, but they might not be too exited. a 7.7. (Work out the vital area’s and the layout, and you got yourself a higher rating next time!)

Review by Quo-Avek

Posted:
Posted more than 21 years ago
For: Operation: Tunnel Torment
Level rating: 8.7
Rating
N/A

I havn’t actually seen the level yet, but I just wanted to say something about ambient lighting in multiplayer.

It causes lag, and brings the fps to nearly half. Don’t get me wrong, Ambient lighting is awesome, but try to avoid using it in multiplayer levels…

Review by Gargoyle

Posted:
Posted more than 21 years ago
For: Operation: Tunnel Torment
Level rating: 8.7
Rating
10

Man this rocks! Id give it a 9.7 cus nothing really deserves a 10 unless it literly makes me faint, but this level rules!! and i dont want to spoil the average! The warp on the start is an exelent idea! and the levels very semetrical and huge! good stratigy and gameplay! uve truly outdone urself![This review has been edited by Gargoyle]

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