NOTE: Please read all the stuff in Author’s description before you download, play or rate this level, it’s important.
Thanks. :)
Dude what’s wrong with uploading 5 levels on one day?!?!?
There is an exit right over the vulcano.
I don’t understand what’s wrong with placing big gems or gem rings, I mean, it’s treasure right?
Bjarni, I gave a list of demo levels, and one of them is already uploaded, Cracco Nature. Go download it if u want a example level.
That green tile with the leaf is a destruct/buttstomp scenery tile, the one with the waves is a collaps/speed-destruct tile.[This review has been edited by CraccoBoy]
Cool but:
-1 No blocks
-1 Have demo level
Also cool!
Yay, finally the release!
I waited months for the release of Cracco Haggard. It’s really the best C tileset ever made.
I give this a tip rating because I just love the work. Or do you want me to say what’s bad about it?
>[This review is really boring…]
[I love dirt…]
[This review has been edited by BizarrE aka RazZ]
cool tileset the aningmating tiles ar good backround to !
[This review has been edited by 007]
Honestly, a very good level. However, as previously mentioned, the quest is a bit drier than your others. Cool level and especially cool name. A download rec, I suppose.
Looks like a great level, but I had to cheat to get inside the plane! The wind’s too strong dammit!
nice, very very nice[This review has been edited by ShadowGPW]
What are you people talking about?!
This level is very good. It has an original concept which i see very little of lately, and the battling and secrets are some of the best! Whoever told you guys to say this level isn’t all that good, musta been smokin’ something! Overall, Awesome battle level!
- WARNING – RULE VIOLATION – BAISED REVIEW / RATING NUKED[This review has been edited by ShadowGpW]
It’s good that i understand ….
Heheheh real cool cracco…
I am looking forward to ure other levels and tiles … =)
See ya
Tha jokerz
(i know, it’s a short review, but i’m using a dreamcast…)
This level is set in a snowish setting (makes me wanna have snow here!) even though it’s not a holiday level. Nice. ;)
Anyways, the castle has been frozen, and there is only 1 way to save it. after that, you go underground to free the people of the castle.
i said i’d keep it short, so here’s the rating.
An 8.
ALMOST better than the original Cracco Assault. I really felt like I was some kind of evil terrorist when I played this, heh. Still, there’s one thing I do not completely understand. Why was Cracco Assault 4 uploaded before Cracco Assault 2 and Cracco Assault 3…
(Rating removal. -Trafton)[This review has been edited by Trafton AT]
First thing i noticed-threat on jcf. lol. and executor, who asked u if cracco-boy could put his name in his levels? mind ur own business u stupid N00b(jk)! but now about the level. First things first: cracco could u plz plz plz put more stuff of your own in ur tilesets? most of them are final fantasy stuff!
This is a must download for any quest lover! I love the Zelda game idea.
Can’t you make one, just ONE level without your name in it? I cannot understand how you can be so narcissistic that you put your name in your clan and in EVERY SINGLE LEVER YOU MAKE.
First, let me compliment you on your music choice. The level and music complemented eachother perfectly. Both amazingly boring. Hmmm, that wasn’t a compliment, was it?
I can’t rate the tileset, as this wasn’t uploaded as either tileset or multiple, but I do say it had terrible masking. It also, in my opinion, could have been used better.
Hardly any of the crates take anything more then finding an entrance and going through a maze which low detail can generally show you the way through. Because of this, I was HAPPY when I had to jump across four or five little platforms to hit a crate! Totally rudimentary, but it was such a breath of fresh air!
Well, down to the normal stuff.
Eyecandy:
Many of the tiles are ok, except for the ones you drew yourself. Some of the handdrawns are fine, but most just clash with the copied “beauties”. There’s no background eyecandy, like mountain ranges. This is probably due to all the speed 1 layers used.
Gameplay:
Let me just say this level shouldn’t be downloaded for the gameplay.
Weapons/Enemy Placement:
This not being a level where they are needed for things other then tests, I won’t really rate this spot.
Music:
The music lasts what, seven seconds before restarting?
Tileset use:
Could use some work.
All in all, because of the brief shining moments of quality, I’ll give this a 5. Only slightly below average.
Edit: I have played it again, and it’s not quite so bad as I made it out to be.[This review has been edited by Violet CLM]
Well, you can find bouncers in the Sealed Castle. Shoot them at the blocks above the well. That’ll do. All the other blocks will be gone once you’ve found the Air Coin, which is to the west. Hope that helps.
Btw splash, this is the online version for more people, the offline version (for single player) has enemies and bosses, and a different ending. And, many people tested it before the official release months ago. And, we do create levels the public is interested in, but there are many different publics here. Some like my levels, some don’t.[This review has been edited by CraccoBoy]
I’ll rate when I finish, but a quick note: When you start LoC, the question mark blocks – they won’t go away!!! I can’t get past them at all. A little help here?[This review has been edited by Hawkin 87]
What do you get when you mix Jazz with an RPG? Something like this I guess. (And to be honest, that is exactly why we never play any Jazz RPGs…)
The idea was kinda cool. Like in “Cracco Land Of Coins”, the goal of the level is to detroy all crates, then find your way to the exit. But where “Cracco Land Of Coins” had some fun in it, this is absolutely boring. Not just boring for a battle-freak. No, like boring for everyone who has a private life. The level exists of a certain number of times. In every time, your goal is to…you guessed it…stomp crates. You also get some info about the time and what happens in it, but you cannot really interact with people, solve quests and stuff, just the normal running and stomping. No enemy to be found either.
The tileset isn’t that great. It consist of mostly tiles ripped from all kinds of stuff, like RPG maker to Final Fantasy. Plus the usual Jazz stuff. If you really want to make something that is fun to play, make sure you have something nice to look at as well.
The music was horrible. It is another one of those old RPG musics (Ok, there is nothing wrong with RPG musics, but this is Jazz. Jazz is “hip”. Jazz is “groovy”. Plus, the file sounds absolutely awful in Jazz.) Next time, try to find music that fits both Jazz and the theme.
So, here is a small list of Pro’s and No’s:
No:
-Bad tileset.
-The level is boring.
-The music is bad.
Pro:
-The idea was good. Too bad the workout was bad…
-It is not a battle level.
Next time, make sure the public you create stuff for is interested in the works you create. Never think something is good because you like it yourself, best is to hire a team of testers who can give their opinions before you release your work.
I was gonna give this a 5, but because I feel bad because you 2 worked so hard on this…I’ll put an extra +0.5 on top of it.
Good level, but what is the password from this level in JCS? I don’t know!
Jazz2Online © 1999-INFINITY (Site Credits). We have a Privacy Policy. Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats.
Eat your lima beans, Johnny.