Permalink It begins! August 12th 2016

Source: http://www.jazz2online.com/jcf/showthread.php?p=490270#post490270

NOTE: The event has been extended by one day, and now ends on the 15th!

The not-so-annual UNniversary bash 2 has begun! It will end on the 14th of August, 2016 5:30pm BST August 15th, 5:30pm BST

To give a recap, it’s a casual event where we go through all the bash levels, minus duplicates. Whether you want to chat or play, it’s up to you. A whopping over 250 levels for both gamemodes!

For those who have a failing serverlist, you can also join via the IP here: 213.127.217.229
However, it’s highly recommended you use JJ2+ or the LK avalon serverlist fix. However, support for plusless players is only temporary.

This was posted on RabbitJournal on August 12th 2016. You can post, too!

Permalink Create-a-Boss contest! July 31st 2016

Source: http://www.jazz2online.com/jcf/showthread.php?p=490198#post490198

Have you ever said to yourself “Man, I have an awesome idea for a boss, but I suck at animating art.” – well, here’s your chance to shine!

Unlike my other contests, the prize is not money, but your boss coming to life – fully animated from scratch!

If you have a lack of trust in contests, don’t worry – I have a good track record in promising contest winners. I got experience in animating sprites with high standards.

The deadline is on September the 15th, 2016

For more information about the contest, click here.

- TreyLina No Comments - Post Comment
This was posted on RabbitJournal on July 31st 2016. You can post, too!

Permalink Unniversary Bash 2 date announced! July 24th 2016

Source: http://www.jazz2online.com/jcf/showthread.php?p=490093

The UNniversary bash is a blast through time, showcasing all the bash levels right from the start! It’s a casual event – so you can chat or play, or just mess around.

It will begin from the 12th to the 14th of August.

More information (such as how plusless users will join) will be provided later.

- TreyLina No Comments - Post Comment
This was posted on RabbitJournal on July 24th 2016. You can post, too!

Permalink Serverlist down for non-JJ2+ players July 21st 2016

Some of you may have noticed that Jazz Jackrabbit 2’s serverlist – the address you connect to to get the list of online games – is no longer available via list.jazzjackrabbit.com.

This is not a problem if you are using JJ2+, since in that case you’re using another serverlist address which is still available. However, for people still running un-upgraded JJ2 this means that in practice they’ll be unable to play online games.

I have contacted Epic Games to ask whether they would be willing to fix the problem, but it’s a big company and JJ2 is an old game, and I don’t know how well this will work or how long it would take.

I’m mostly writing this newspost to dispel rumours that jazzjackrabbit.com is somehow no longer owned by Epic. It is, they just transferred the registration to a company specialized in managing domains for companies like Epic. So no worries on that front.

 

Quick news bit:

Just in time for the new JDC season (which starts today), there's a new JJ2+ release - mostly fixing bugs and adding a few new AngelScript features. Go get it! Stijn

Permalink JDC 25 kicks off on 9 July July 5th 2016

Source: JDC Newspost

More competitive JJ2 news: a new JDC season kicks off in a few days, on 9 July. It’s going to be a short but sweet one, lasting just over twee weeks until 24 July.

So if you’re interested in Being the Star of This JDC, Good luck To You, and go take a look at the (new and improved!) JDC website to activate your player account.

- Stijn No Comments - Post Comment
 

Permalink JJ.net National Tournament kicks off friday June 29th 2016

With the European Football Cup nearing its final stages, what’s better to keep the spirit of international strife friendly competition kindled than a Jazz Jackrabbit nations cup? Indeed, nothing, and so the JJ2 Clan Ladder is organizing a National Tournament, kicking off this friday. Pop over to JJ.net site to see the details or check the schedule!

 

Permalink Epic Games is still doing stuff probably May 27th 2016

We haven’t checked in with Epic in a while, but it looks like their game Paragon has an open beta weekend going on. It looks like a video game. They’re also working on something called Spyjinx apparently? But it doesn’t seem to have any screenshots or anything, so I don’t know what to say there. Fortnite also doesn’t seem to have been released yet.

shrug

 

Permalink Formerly a Prince April 22nd 2016

Source: News websites everywhere


J2O mourns the passing of famous singer-songwriter Prince, whose 1984 “Purple Rain” album cover and name inspired JJ2’s first single player episode. The world has lost a great musician.

 

Permalink New JJ2+ release, new poll release as well April 21st 2016

It’s been a while, but with Anniversary Bash 18 fresh behind us what’s better to keep the community occupied than a new release of JJ2+? Version 5.2 mainly focuses on fixing numerous glitches, though it contains a few new features you’ll certainly like as well.

Some assorted highlights from the changelog:

  • The AngelScript API now allows for the creation of new layers and the drawing of layers in arbitrary orders
  • There is now an .ini setting for changing the text size of in-game announcements
  • More precise control over the privileges of remote admins for multiplayer servers
  • Tons of bugs were fixed, including some particularly infamous ones such as crashing on the Next Episode screen and a few anti-radar glitches.

As always, you can check the full changelog in the readme. Discussion and bug reports are welcome in the JCF thread.

This is also as good a time as any to have a new poll!

Do you use the default player 1 controls in JJ2?
Yes, of course 16 votes (50%)
Mostly, but with one or two tweaks 12 votes (37%)
No, I use the default player 2 controls (WASDHFGJ) 0 vote (0%)
No, some radically different control scheme 4 votes (12%)
Total votes: 32

With the new release, the JJ2+ team would like to use this opportunity to gauge interest for one of the new features (more layers). How many do you actually need? Are you a minimalist or a mannerist level maker? Let us know through the poll in the sidebar →

 

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