Review by >CelL<

Posted:
Posted more than 21 years ago
For: Christmas Chaos
Level rating: 7.8
Rating
8.5

A very well designed Xmass level, i got this ona server somewhere. I imedtiatly guessed Blade made it, the way the stuff was put thogether is so totaly Blade-like:D.

Review by >CelL<

Posted:
Posted more than 21 years ago
For: Frosty Fighting
Level rating: 8
Rating
8.2

Another high quality tileset and level by Blade. I realy love the music, Summer planet. Its realy rocks:D. Get this.

Review by >CelL<

Posted:
Posted more than 21 years ago
For: Blocked Out 2.0
Level rating: 7.5
Rating
6.2

I agree with stilleto here. +0.2 Points for using a quality tileset:D

Review by >CelL<

Posted:
Posted more than 21 years ago
For: Distruct's Pack
Level rating: 8
Rating
8.2

A very spiffy litle pack. It has 13 very well designed levels, with good eyecandy, good names, good ammo placement and such. The levels made with the disgiuse sets where pretty neat, its good to see these quality sets used. Oh, and Disguise, i guess i also use the ‘Slap-dash method’, i built a level that got a 8.6 with that method in half a day:D

Review by >CelL<

Posted:
Posted more than 21 years ago
For: Gameplay Theory
Level rating: 8.5
Rating
8.2

A very good level pack made by a few of the most talented level builders out there. These level realy rux0r. I dont realy have much to ad. Get this now, or….Slap:P

Review by >CelL<

Posted:
Posted more than 21 years ago
For: 3D Battle Pack
Level rating: 8.2
Rating
8.2

This is realy a li’ll l33t pack that nobody out there should miss! The levels are realy cool, especialy because of the tilesets. The tilesets where most likely not created to make custom level with, just for these 3 levels. I’m not gonna decrease my rating because of the tilesets. Its a big o’ll 8.5 from me. Eat it.

Review by >CelL<

Posted:
Posted more than 21 years ago
For: Mysterious Mechanics
Level rating: 8.5
Rating
8

This is a pretty well designed level our old friend Blackdeath(or whatever his screen name may be now, havent seen him for months:P). It uses the very well built 7th lava fall tileset made hy Dethman, wich is a good choice, even though this is still a real CTF set to me.. Dun ask me why:P. The level itself it pretty well constructed, with good enemy placement, some traps and secret stuff, and more:D. Get this now, its pretty sweet. Even though it dun deserve a 10.0:]

Review by >CelL<

Posted:
Posted more than 21 years ago
For: Deep Space Slaughter
Level rating: 7.7
Rating
8.5

Great gameplay in this li’ll level. I dont realy like the tileset use that much, but the design makes up for it. I too think this is one heck of a fine level you made JelZe. Go get this. Now!

Review by >CelL<

Posted:
Posted more than 21 years ago
For: JelZe's Medivo Arena
Level rating: 7.1
Rating
7.2

Heh, a well designed level, with good ammo placement and eyecandy. Good use of the Medivo tileset. Get this.

Review by >CelL<

Posted:
Posted more than 21 years ago
For: Burning Desert
Level rating: 8
Rating
8.2

Good level, good tileset, good music. ‘Nuff said, get this.

Review by >CelL<

Posted:
Posted more than 21 years ago
For: Banana Beach Demo
Level rating: 8.3
Rating
8

I just wrote a super big review for Tomb rabbit, so dun expect something detailed from me today. Go get this:P

Review by >CelL<

Posted:
Posted more than 21 years ago
For: Tomb Rabbit v1.23.2 (updated)
Level rating: 9.3
Rating
10

This, along with Rabbit Honor guard, must be the greatest level pack ever. It took me almost 2 full days of constent playing(and spleeping…Duh…)to finish this without cheating(well..alright…I cheated once…but just once…). Seeing that i realy feel like this deserves a big review, I will review every temple seperatly. Here goes:

TEMPLE 1:

This has some very designed puzzles. I’ll give away some secrets, or partly… In the central cave, try playing in low detail. It might look pretty ugly, but you’ll be able to discover some carrots, and a shprtcut or two. The first temple of the game is very well designed, it has some great rock efects. I also liked those shifting platforms above the fire, I was’nt able to get across them without losing a health or 2:). The level using egypt_light, where you have to manouver around all those knives, has a short-cut at the start, that goes right to the very end.. I’ll give away that you need TNT to access it, and that the TNT is hidden in some wall.. But thats all ya’ll get outta me:D.

TEMPLE 2:

Yes, if you’r skilled(or just plain lucky:P), you’ll make it to the 2nd temple. One notice: do not play the 1st level of the 2nd temple with low detail on, ‘cuz for some reasen, Kejero did not/just plain forgot to put tiles in layer 8. This already starts with a pretty hard part, where you have to manouver across a big bunch’a knives. There is a way across thefirst one, but the others… Not that i nkow of:P. The 2nd level was one of my personal favorites. It had incredible eyecandy(man I loved those blueish glass windows, they looked so cool), and the most wonderfully fiting music. It had, ofcourse, also a few never-seen-by-me-before puzzles.

TEMPLE 3:

The 3rd temple, and the one where you may find the last needed key. Playing this temple gets very hard, especialy the 4th level. But the first 3 cant be left un-reiewed though;). The 1st 3 levels are actuely one big level(in fact the whole pack is one big level…duh…), wich reloads 3 times during play. It has a giant maze in it, wich took me pretty long to finish. I would’nt mind another maze just as hard as this one in tomb rabbit 2 though;)(but only 1 then:P). The snakes where pretty anoying. Also, one of the snakes was hidding a carrot, wich as, sadly, still not to hard to spot:P. The first 3 levels are actuely only the maze in general, with nothing other that i feel like i need to note, except the wonderful eyecandy, but thats what the whole pack is filled up with:P. I have to give a BIG WARNING about the 4th level: at the crate puzzle, you also have the option of taking one of 2 tunnels, but don’t do that, because you ‘ll just go in one big circle, and end up, more dead then alive likely, at the tunnel oposite of the one you choose. After the crate puzzle, came the only part in the pack i had to cheat my way through: The scarabee-suckertube-thingy-thing:P. I just have no way to explan that one, but it was just too hard for me. I’ve been trying it for about 2 hours, but no. So i decided to jjnowall myself out:P.

FINAL TEMPLE:

The last temple, consisting of only 2, yet incredibly hard levels. Here we also meet ur new enemy(quote:‘Looks pretty dead’:D), the, yes, look alive(or dead:P), mummy buuny thing:P. I am totaly amazed that Kejero managed to animate them so perfectly, because when i looked at the yileset in JCS, i imediatly noticed it would take me 2 weeks to animate them only half as good as Kejero did. They are, some times, pretty hard to get around. They are used in many places, and the fact that they cant be killed(they already have been:P), makes them some of the most iritating d00ds i ever came across. The whole thing also has, once again,great eyecandy and puzzles. As always:). The fact that, on most computer3es, saving will result in some sorta error, even makes it worse. The 2 things i realy liked here where the mirror, at the end of the 2nd level, and the croaking cystal.

ADITIONAL COMENTS:

When i first played this, i was very, very amazed at the total gourgesness of these levels. At that time, i was’nt as good at this as i am today, so i just jjnowalled myself through all the levels. To me, these levels, apart from a few very very very minor flaws are just perfect. They are all filled with mind-botling puzzles, deadly traps, crafty enemys, and, maybe best of all, totaly breathtaking eyecandy. I love the hardness of this pack. Almost each and every level should take to averege JJ2 player at least 6 minutes to finish. This is realy one of the most creative and spectacular single player creations for Jazz2 in the world today.

CONCLUSION:

This is by far one of the most, if not the most breathtaking pack ever created for my Jazz Jackrabbit PC game. The music choices, eyecandy, everything is just so absolutely stunning. I have never, ecept for Rabbit honor guard, given anything a 10.0, but this totaly deserves it. I cant wait ‘till the sequel comes out(if ever:P), and i totaly cant understans why elmer gave this a 3.5, he must be outta his mind. Go download this now, or you’ll miss the most egyptian-like, beautiful pack ever created. Kejero, i now admit you to take you’r place in the hall of shame fame, for being the creater of one of the most awesome packs ever.[This review has been edited by >CelL<]

Review by >CelL<

Posted:
Posted more than 21 years ago
For: The Re-constructor
Level rating: 8
Rating
N/A

BlurredD, that actuely what i’m doing right now:). I’m making a CTF pack, wich is planned to have about 8 levels. I’m also thinking of making a level pack with the same theme as another story(you know, a pack made for the story alone), cuz i stink at normal single player level building;)

Review by >CelL<

Posted:
Posted more than 21 years ago
For: Sting in Your Tail
Level rating: 7.7
Rating
7.7

Good level, came with TSF:D. ‘Nuff said:P

Review by >CelL<

Posted:
Posted more than 21 years ago
For: Under Siegeness!
Level rating: 7.3
Rating
8

Hehe, i did’nt need to download this, it came with TSF:D. This is a pretty well designed level. It has a good use of the old, boring castle tileset. Download this clasic now. You wont regret it:p

Review by >CelL<

Posted:
Posted more than 21 years ago
For: ETs Planet2 version3
Level rating: 8.7
Rating
8.7

A very nice set here. I’m sleepy, and will maybe extend my stupid review.

Review by >CelL<

Posted:
Posted more than 21 years ago
For: Carrot Battle + Diamond Battle
Level rating: 6.2
Rating
7.5

2 Small, but well designed, circuler levels. Ammo placement and stuff is nice, even though I missed some springs in some places, so that I couldnt reach some platforms. I have nothing against small levels. They could be used as warmup levels for example, in a pack with bigger levels, like in my upcoming CtF pack, wich will have 4 warmup, and 4 big levels. To fans of small levels, I’d recomend downloading this. Its small, but neat.

Review by >CelL<

Posted:
Posted more than 21 years ago
For: Code: Alpha Red
Level rating: 8.1
Rating
8

These are 2 fairly decent battle levels Flash made. Both of them have good eyecandy, a bit confusing sometimes, but good. The ammo and stuff like that there placement is good 2. I think i liked the labrat level best. I realy dont have much to say anymore. Go download these.

Review by >CelL<

Posted:
Posted more than 21 years ago
For: JJ1 Nippius
Level rating: 5.7
Rating
5.5

A pretty poor atempt to convert the JJ1 planet Nippius to JJ2. The whole thing ALMOST looks like it was auto masked(even though it wasnt) and about half the origenal set is missing. It was a nice idea to include the enemys and some goodies in the set. The signs wasnt new (i was the first to use them:D) and where masked, wich they shouldnt be (in my opinion). Conclusion: People, sorry, dont download this. Try again someday. Maybe You`ll be able to improve it.

Review by >CelL<

Posted:
Posted more than 21 years ago
For: Seven Rabbits Fall
Level rating: 7.2
Rating
7.7

Nice level. It uses the 7th Lava Fall tileset rather well. Some tiles are used incorectly, like lava as poles and stuff. The mist on the foreground layer makes it all look pretty confusing. Still, download this. Its pretty good.

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