GREAT tileset.
-3 because it looks much like Traditional Japan :P
I will rate by 7,5 … 7 becaose only colorization and 0.5 becaose there is new backround.
Amazing job!How perfect levels!
This is better that “Blizard”
GOOD:
+all black – makes it a bit psychotic
+tileset “secret” graphics
(mean ways end somewhere,and you can still go there)
+tileset dark,evil graphics
+enemyes – nice ones at nice positions
+animated tiles
+many levels
+logical things can train your brain
BAD:
-there is warp bug in one level
Color change is good.
Looks nice,and carroutous “deluxelity” is still there.
I will rate by 7 and add download recomendation.
This proves that complexity is not necessary for a level to be fun. While the gameplay feels somewhat familiar, the level is highly enjoyable so why does that matter? :P
is a nice tileset made in MS-Paint.
Looks like traditional japan at design
7.7 with DR
Added Blizzard night made me to increase the rating to 9.9. GJ.
fun for about 30 seconds. D-
alright great level.
Specially for 2vs2 games or 1v1 or other games type.
great eyecandy,layers good,gameplay extraordinary and
ammo placement no comment… No bugs yay
final rating 9.4.
DR? YES
awesome nice tileset conveRSion.
dr: yes
gj
The pallettes look awesome. But still, Psych is a VERY HARD to use it and understand. But still, as a conversion you did a good job.
I quite liked this set, and thought that I’d do a full review for it.
First off, and probably most important, graphics. While a few people are saying the set looks too much like Traditional Japan, I like the cartoony style and don’t have any problems with it. The tiles don’t look grainy or poor quality, the animations are quite smooth, and overall the set has a nice feel to it. Also, the background looks great.
Next comes usability. The tiles are quite well organized, and it’s pretty simple to see how they link together. However, the set seems to rely quite a bit on using layer 5. A tree, for example, has a masked section in the middle of it, and if you want to have the whole tree unmasked (like in the example level) you have to put the tile in layer 5. Other things like having icicles transparent need layer five as well. The snow event doesn’t really work, so animated tiles are included instead. Poles and trees don’t work, though the pinball events do.
After that, there are a few other issues. The background seems empty, as one layer is used for the coastline and the other for clouds. The masking, which is better than some sets, is still inconsistent in some areas, like vines and hooks. A few tiles are from Traditional Japan, and the textured background is the generic carrotus one. The tileset still has some good extras though, like the falling icicles.
Overall, I’d give this set an 8.5 and a download recommendation.
Another comment….(since I can’t log on to my old user)
I Think someone forgot to re-upload “Damn+Hot” when it’s re-uploaded….
Way too easy, Way TOO EASY!!… but I liked the boss fight at the end.
Anyway, I suggest you to download it only if you’re too bored/like Atlantis. So I’ll give it N/A…
I expected to see boss at the end….(unlike TSF)
Tried using the set. It really is a pain to use, for it is so incredibly lacking in necessary tiles. I’m pretty sure every level made with this set will look exactly the same. It’s a shame, since the set at least looks nice.
Wow, that’s a really messed up looking preview.
The background is amazing, and I like the hexagon shaped soil. I dont see why this being similiar to Tradjap should be a problem.
Ok, little review:
Good tileset done with some people.
Have great atmosphere, ice effects…
Good draw and palette. Great animated tiles…Also this tileset have all need tiles like: Exit and Text signs, arrows, ropes and etc. Also this tileset have enough good palette for Psych, Diamondus and Carrotus poles. Bridges palette is normal(didnt change)…Good tileset in making of all sorts of levels like battle, single player and battle.
Also nice music choice…
DR: Yes
Rating: 9.5
Well.. This night version doesn’t really look like night imo…
Thanks for pointing out the tilebug. It’s fixed now.
Also, you can easily shoot down the fly carrot with powered bouncers. Don’t use the small gap, just walk right up to the edge of the pit and shoot.
KiMO: You’re right that the carrot is risky, but luck has almost nothing to do with it, at least not in a serious duel. If you can time when the carrot respawns, and have been tracking your opponent, you’ll have enough time to get the carrot. The is especially true if you know how to RF jump, or if you’re skilled enough to shoot down the full nrg and catch it when it’s falling (this is the quickest way to get it). Luck is only a factor if you are lagging, playing in a large game, or aren’t paying attention.
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