This tileset is good. Creative, pretty, alphabetic :), etc.
But black tileset is better than white tileset. :)
Anyway, i liked it and i used it.
I used this tileset in my levels… :)
Very cool!
[And I dropped milk on my laptop, haha!]
The TSF link don’t work…
THAT happens:
Not Found
The requested URL /divisions/platform/jj2/trix/jj2multiportv1-TSF.exe was not found on this server.
Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request.
Apache/2.2.14 (Win32) PHP/5.2.12 Server at www.craccoclan.com Port 80
It is looking very creative.
I will use it.
[Review changed to Quick Review ~cooba]
Cann’t find tileset (for level FODWOTR0): JJ1 DiamondusDay-NOKA.j2t
pls reupload with this tileset…
@Steven: You didn’t even download it – Reviews: 1 Downloads: 0, so why do you rate?
My favorite JJ2 tune is Labrat. As since mine is build via the labrat tileset, I actually used Used it for my level Pipe Down. So I would say keep it up with these remixes and make more of those. I love them really! :)
Installation (20%)
Level Packer 2 needs to have a certain program (WinBinder) installed on your computer, which is rather unusual, since most small tools need no installation. However, installing WinBinder is easy and it’s done in one or two minutes.
Level Packer 2 itself can be uncompressed in whatever directory you want.
8/10
Features (50%)
Level Packer 2 does what it promises. You choose the Jazz2 directory, select the levels you want to have in a zip file, click on the “+” button, then on “Pack!” and choose a path and file name. After that, Level Packer creates the archive file and opens the folder where you saved it.
You can also exclude levels, tilesets or music from being packed.
If a tileset or music file is not found, Level Packer asks you whether it should continue and gives you the name(s) of the missing file(s). This is very useful, because with this feature Level Packer prevents you from publishing an incomplete level pack.
A new feature, which was added for version 2.1, is reading the level list and making a zip file with the files in it. This is also very useful especially for level collections that are hosted on a server such as “Anniversary Bash 12 Files”.
When I tried Level Packer 2 the first time, I was really surprised by its speed. It reads level names, tileset names, etc. really fast and also creating a zip file is done in a short time.
I have an idea for the “File not found – Do you want to contine?” dialog, that shows up when a needed file is missing: You (DJazz) could add a button “Search J2O” that opens a web browser to search J2O for the corresponding file. (The URL is http://www.jazz2online.com/downloads/search.php?inputClass%5BsearchTerms%5D=FILENAME )
But this is just an idea. It is not necessary and since i would not really need it, it does not influent the rating.
All in all Level Packer has all necessary features that make level packing easy and fast.
10/10
Usability (30%)
This tool is really user-friendly, especially in comparison with similar tools such as PackPacker or Level Packer 1. It is the first graphical tool for level packing (for Jazz2 of course).
The buttons, input boxes etc. are arranged logically. You could add some labels (for example to the lists and the input box at the top) to make it perfect. But that’s a minor issue and the help text in the about dialog compensates this very well.
9.5/10
Conclusion
Level Packer 2 is useful for level makers and for server admins who want to upload the levels they use for their servers.
In my opinion it’s the best Jazz2 level packing program so far and only a few small issues keep me from giving a 10.
0.2*8+0.5*10+0.3*9.5 = 9.45
=> 9.5
Download recommended
Best screens ever. I can see your face on those screens.
Hmm, i like this program BUT if i reduce colors, i get if i use this BMP for my tileset, if i play, the color black (BG color for tilesets) at EACH in BMP black colored fields…
Why this is not INVISIBLE?
What i do wrong?
HELP!
But else is this program VERY good! 9.2/10
EDIT: I found the problem! So i give now 10/10. Make EVERY TIME the first color of the Pallete BLACK!
Then it should work.
PS.: Sorry for my bad english, i’m germany and not very good in english…
These levels suffer from typical newbie JCSer issues – they have messy tile usage and random, incoherent layouts. Giving these a 9.5 rating is beyond absurd. E-
So…Im going to rate 9 instead 8.5, as I said,
because this is very good program and its very useful
DOWNLOAD RECOMMENDEED!
As i said, the password box will go away if you just change the password to “Neobeo Grytolle and Overlord”
The tileset for WtBoss4 is missing (Edit: Seems deactivated in the game, which is actually very, very weird considering the level is visible on J2O).
Anyway, when talking about the other levels:
Story:
It was quite interesting with new characters and such. Despite it was another Devan Shell story, it was otherwise quite orginal and such. Many levels with story playing such an important role, make the story weigh on the rating. However, some of the levels seem to have NOTHING to do with the story.
35/40
Music:
Awesome and orginal.
10/10
Eyecandy:
Each level was different in quality, also in terms of eyecandy. However, many levels looked well. However, foreground was only used for secrets and the background was often fairly bland.
6/10
—- Gameplay: —-
Level Layout:
Well, there were secrets, everything worked correctly, save the one with the coin warp leading to the ice ammo – getting back was impossible – and that was annoying. That and the levels were easy (on hard), save the third Boss level.
The bosses were orginal, but the first boss is VERY EASY because the level is very and very bland. Especially Lori will brawl through it without effort, making that literally a one-minute level. The second and third boss levels were harder. The second boss level had an enormous death pit, but it was possible to get over it altough you had to be fast.
(Edit: Broke into Bosslvl 4: This level is a lot like Bosslevel 2, only without TNT and also a whole deal easier despite all the death-traps – the tileset was in the download but not activated for whatever reason)
6/10
Pickups:
Fine. The full NRG was always enough considering the low amount of enemies. The enemy-carrot ratio was fine.
Enough ammo, maybe even a little too much. No powerups, but you didn’t need them. It was fine, and very few flaws in pickup placement.
9/10
Enemy placement:
Enemies were too easy to kill, and placed on places were you could kill them without any effort, but fine otherwise. Luckily some enemies respawned in Boss Level 2 & 3, otherwise it was even easier. Yes, I ran through this on hard.
7/10
Replay Value:
The story and the amount of secrets make this replayable for multiple times if you want. As long as everything works properly, that is, considering that isn’t always the case.
9/10
82/100
8.2/10
Penalties:
- A few critical bugs can appear; and the game crashes. It is very rare and happens only in the third cutscene level, but I had to remove the level using JCS. -0,5
- Tileset of the last Boss Level doesn’t work, making the game crash: -0.5
Well, it is still enough for a 7.2. At least.
DR: Yes. Stay aware of the bugs mentioned nonetheless. And also, quite a few levels are easy.
Jazz2Online © 1999-INFINITY (Site Credits). We have a Privacy Policy. Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats.
Eat your lima beans, Johnny.