Although the level has a high overall attention to detail (the background looks great), the amount of layer 4 eyecandy can be distracting at first. Not sure if I like the repetition of the 3×2 leaf clusters. However, the level has a very solid layout and hence is fun to play. It might be slightly too large for 2vs2, but 3vs3+ works well here.
@Toni, I solved that problem, that shouldn’t be an issue anymore.
This is one of the best new levels so far. I enjoyed playing in it. Everything is great except that spring at red base as I told you. Move it 1 tile down and gameplay and moving is going to be just perfect ;) (low rate because of bad background). DR!
What’s that?
An amazingly designed level with a toungebreaking title.. ah really you could just name it something simpler like Jungle’s Inside or… River Potato.
Allright aside of the jokes, this is a really great looking level, the tileset is perfectly used, creating a natural jungle environment with waterfalls and a river. Astonishing, it’s so peasant to just watch the image. I think I can assume you are at the very top of making eyecandies. There are a few things in the foregorund covering a little of the played area, but I didn’t find it distracting or confusing, even though the colors aren’t really different for the playable area.
The layout is, as usual, horizontal mainly it’s balanced. (Aside of that Toaster PU isn’t as good as BNC Pu, in my opinion, so maybe it would be better if RF was swapped with Toaster. However that probably goes againt your intentions.) I learned it very fast, it’s not complicated, so it won’t be a bad point for anyone, who sees it first.
I din’t try it online but it’s not complicated and it must be good for 2v2 and 3v3 (duels are agurable) It should be an usual fight like people has in other levels, this level is quite orthodox in gameplay, what to say. I’m sorry for not trying it
All weapons are in this level (except TNT and ice but those aren’t even necessary) No seeker Pu what is a nice point. There are enough ammos spread all around. I especially like the full carrot’s area, that it’s special, it probably makes the most difference to this level from other levels.
The music is nice and soft, perfectly fitting the environment, The only thing is that the track tiself is a little short, but well, it makes the size small so it’s fine. Okay, so it’s not from necros, whatever.
I’m assured this is a really appropriate level for the contest, it definietly fits the expectations. The (for me strong) bad point is that it’s orthodox and simple in layout and gameplay. Neverthless you will have a great chance to win with it.
RabidRabb
I’m glad you decided to continue working on this. :)
Now this is a battle level of legendary quality. The theme is executed brilliantly, which is based on the legendary prison of Alcatraz from real-life. The level’s visual appeal(with a small piece of script) and music together create a perfect atmosphere for the theme, and the level designing is top-notch. This is definitely Loon’s best work.
Played it in Rag’s server. A well-balanced level with good gameplay, flow and eyecandy; it therefore deserves a high rating.
Looks absolutely incredible. The layout combined with the concept makes for some interesting gameplay, and the inclusion of a regular version is a nice extra. Highly recommended.
The level title kind of tells you what to expect. Eyecandy is very good and it works well as a battle level.
The first level, Delta Halo was probably a 10/10, however the other levels were good but just not up to the AMAZING standard of Delta Halo! The CTFs were very well made and this pack is very deserving of its rating. Great job!
Solid levels, good design overall. Great eyecandy, especially Delta Halo which looks beautiful. Great to host or play online with a crowd of people. Highly reccomended.
Download this if you want to play big and high-quality levels. Not especially suited for duels. Bring in your friends!
This pack contain good quality levels. Delta Halo is my favorite, anyway, download recommended.
Good job,i can see a good tileset!Sorry for my bad english!
Loon, you can’t bite back at reviews like that… It’s just silly… =P Else I’d probably make a list of complaints about yours on my level. No offense.
Full review after playing here, which is obviously more accurate.
Eyecandy: The eyecandy is very good. Everything works and Loon used some interesting tricks with the background. In singleplayer there is a huge layer 8 tilebug, but I don’t really care considering it (somehow) does not appear in any form of multiplayer.
9,5/10
Music:
Great choice. It fits the level very well.
10/10
—-Gameplay—-
Flow: I had absolutely no issues with the flow. A few RFtricks scattered around, and there is no bias between Jazz/Spaz/Lori though I found not much use for the Copter (but that’s normal in duels, anyway). Base placement is allright.
9/10
Pickup placement.
Most pickups are well-placed. However, upper C and Seek PU are in close proximity to eachother, just like the lower C with the Bouncy PU. Both tend to be campy, but the Seek PU more because it is placed in a deadend, while the bouncy PU can be taken from the other side and then you can run to the warp. But at the Seek PU, a good camper can get a decisive advantage, especially if he just killed his opponent. However, he can’t keep camping because this level has two C’s.
7/10
Replay Value:
It is a good level. Everything works and this level is fast-paced (except that upper left spot with the Seek PU) once both players have all PU’s and have an aggressive nature in the game.
Still, lack of real orginality in this level and especially its flow shows through at moments. It is just another assymetric CTF level well-suited for duels, but it is a good one nonetheless.
7,5/10
43/50
Penalties: Zero.
8,6/10
DR: Yes. Like most entries to the Duel level tournament, the level has a high-quality, and no really serious issues.
The one who made the music is Necros. You can see it on the File Preview of the music.
Did a duel level with Loon here, nice and unique use of the tileset, the eyecandy can confuse you sometimes when you play some duels in it. However, the gameplay is fine and fast.
Download recommended for those who look for a fast paced duel.
well, i dont know what to type. first thing which is important imo is that this is playable. i played some duels there. second thing is eyecandy. Hm, i think it suits to everything, and i dont have a nystagmus. third – it is a bit small level. (thats why 8.5) and at the end i want to say – good job :D
Jazz2Online © 1999-INFINITY (Site Credits). We have a Privacy Policy. Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats.
Eat your lima beans, Johnny.