RecommendedQuick Review by Cobra NF

17 Aug 2009, 22:38 (edited 18 Aug 09, 11:21 by cooba)
For: A Spiky Tubelectric
Level rating: 6.8

Gameplay: 4

The level was hard and it was so difficult to get past things
Eyecandy: 5,5

The eyecandy was good but i think you can do better
Originality: 3

originality was good and i really liked it

Final Grade: 5,7

[Review changed to quick review. – cooba]

Review by chet208

14 Oct 2006, 22:19 (edited 26 Oct 06, 16:10 by Cooba)
For: Five Nooby Races
Level rating: N/A

These are elelent Race levels.

Tile set choice: You picked the right tile set for the right level. rating:9

Gameplay: Has nice game pllay, but at some times springs and pinball bouncy things can get anoying. Has a nice thrill to race. Rating:9.7

Eyecandy: very Nice eyecandy, I never noticed any eyecandy errors or mayby i didn’t notice any cuz i was to busy racing. Rating: 9

Size: Has A nice size but on the level with all the pinball things there could be a little less binball things. Rating: 7.5

Overall: these race levels are realy enjoyable.

Overall rating:8.8 rounded to 9

[Rating (8.8? 9?) clearance. Please write a little more support for your ratings. ~Cooba]

RecommendedReview by Ischa

10 Jun 2006, 09:33 (edited 10 Jun 06, 09:33)
For: Saphir's First Racepack
Level rating: 8.1

Saphir’s First Racepack:

This good racepack is good. And not a little bit, but very!
Each round can take a very long time, because the levels are all very big.

Peter and myself played a tournament and the one that has average the shortest time wins.
The loser are doing the dishes. Peter was the loser, with an average time of 16:27:83. I won with 13:52:11.

It has lots of differents circuits: in space, in a lab, in a pinball-machine, in caves… Saphir: how much time did you spend on this great episode?

With other words: your first levelpack is a great pack for a whole tournament. Well done!

The eyecandy and gameplay are super!

Saphir’s First Racepack doesn’t earn a 7,6, but a fat 10. If you want to do a race-tournament with your friends, this pack is THE racepack that you need. For everyone is at least one good level and this is absolute a download recommendation.

Mark: 10,0
Download recommendation: YES

Review by Ischa

28 Feb 2006, 18:03 (edited 22 Oct 06, 12:22 by EvilMike)
For: Fall Of Carrotus v1.0
Level rating: 7.8

Review Fall Of Carrotus v1.0

Rating Tilesets: It are good tilesets. I have nothing more to say (aan Frank Quist: kan ik wél een tilesetfactor aan mijn review toevoegen als de makers van de tilesets staan vermeld in de credits ofzo? Mail het me en verander het cijfer niet in een N/A)
Rating: 8.3

Rating Music: Good chosen, but is is classic JJ2-music.
Rating: 5.5

Rating Obstacles: Some levels are very hard, but you can easilly get stuck in the small ‘Bolly-chamber-level’.
Rating: 6.3

Rating Fun: The episode is pretty great. Nothing more to say.
Rating: 8

Punishment of 3 points, because the password of the extra levels is INCORRECT!

Final Rating: 4
No download recommendation.

[Subtracting 3 points for such a reason is inappropriate, and the rating has been removed because of that. -Mike]

Review by Saphir

15 Feb 2005, 20:39 (edited 14 Oct 06, 09:42)
For: Fall Of Carrotus v1.0
Level rating: 7.8

The password is NOT incorrect. It only fits for the first extra level, and it is case sensitive.

RecommendedReview by PHT

11 Feb 2005, 16:16
For: Fall Of Carrotus v1.0
Level rating: 7.8

Starting Comments:

This pack was uploaded a while ago, but the author is back on J2O now and so I decided to make him happy via writing a review for this pack. :)

Played with: Spaz
On difficulty: Medium
Playing time: 1 hour 30 minutes


The pack started fairly easy, with not too long sewer level. Nothing special about that one. In the second level it gets a lot harder. You travel through a city, where it seems all the rabbits have been killed by evil lizards and rats. There are also lots of passages with spike balls and similiar stuff. The third level was not as hard as the second one, but still it wasn’t easy. The fourth level forced me to finally give up, as it was very hard again.
The item placement was fine in all the levels, but I feel some more carrots would’ve been useful because some places are really too hard.

Score: 7.5


The pack started with an easy sewer level, but got very hard then. Too hard for me. Strategically used enemies everywhere, and lots of evil spikeball traps. After a long time I managed to get through the second level, just to die soon after in the fourth one. I like difficult levels, bit some parts of the pack were just unfair, like the part in the second level were you had to fly through dozens of spikeballs with an airboard. In the fourth level there was a place with lots of platforms with keys on them. I often had no clue where I’d land on, as it was often not visible where to jump. The difficulty should be toned down a bit, I think, because I really got frustrated with it.

Score: 6.0


Some parts of the pack were pretty creative, like the end of the second level where you have to defeat a lot of Robots. Doesn’t sound very original, but somehow the author managed to do that the player needs to defeat all of them, instead of just one which I’ve never seen before. I liked the story too, which was pretty cool.

Score: 7.5


The eyecandy was decent, but nothing more. The third and the fourth level had way too less sprite eyecandy, while I liked the background layers of level 4. There were no tilebugs, but a little more work could’ve made the pack more enjoyable to look at.

Score: 6.5


The pack had an intricated story, which I found very good. It’s not the most exciting story line ever, but it added a nice touch to the levels.

Score: 8.0


I liked some aspects of this pack, while I hated others. The first thing is that it really was too hard some times. I often I couldn’t help getting hurt, which was not fun at all. The second dissapointment was the eyecandy, which was decent, but nothing more. Other than that the pack was nice, it had a cool storyline and the levels were fun (apart from those unfair parts). It’s worth a download reccommendation I think.

Overall Score: 7.5

Download reccomendation: Yes

Review by MattW

Posted more than 19 years ago
For: My second racepack
Level rating: 7.3
  • .* (yes, back to the copyfromnotepad style) ..
    /run saphir_race_pack_second_review.txt

Level 1: Natural Racetrack
Eyecandy: All’s a-ok here. 2/2
Flow: The springs at the very beginning of the level can be hard to get through at first, And some of the puzzles can get really tough with certain characters. Aside from that, all’s well. 1.6/2
Possible with Jazz? Yes. .5/.5
Possible with Spaz? Yep. .5/.5
Total for level = 4.6/5 A

Level 2: Temple of the Dragons
Eyecandy: Pretty good. 1.9/2
Flow: Not bad. 1.9/2
Possible with Jazz? With a little trouble, yes. .4/.5
Possible with Spaz? A lot easier than Jazz. .5/.5
Total for level = 4.8/5 A+

Level 3: Cloudy Lab
Eyecandy: The thunder can get a little annoying at times, and the clouds can get real confusing too. (see below) 1/2
Flow: The aformentioned clouds can really confuse the cloud puzzles, and the wind tests get annoying. Oh, and there’s a hole in the warps in the first cloud puzzle. .6/2
Possible with Jazz? Patience patience patience. .3/.5
Possible with Spaz? See above.. .3/.5
Total for level = 2.2/5 D

Level 4: Raincloud Raceway
Eyecandy: Nothing wrong here. 1.9/2
Flow: SOME of the puzzles can really get annoying on this raceway. 1/2
Possible with Jazz? Yes. .5/.5
Possible with Spaz? Yes! .5/.5
Total for level = 3.9/5 C

Total for pack = 7.7 (rounded from 7.75)
Not too bad.

EDIT: Line errors corrected. ..[This review has been edited by MattW]

Review by Ragnarok!

Posted more than 19 years ago
For: My second racepack
Level rating: 7.3

Level 1: Natural RaceTrack
Tileset: The tileset was quite cool, a bit wacky though…..4/5
Gameplay: You cant really run at full speed here but the warps are really annoying…..3/5
Pickups: Not really any…..0/5
Total: 3/5
Level 2: Temple of the Dragons
Tileset: Really cool tileset, good background…..5/5
Gameplay: This is more like it! I can run at full speed but you do need to be careful…..4/5
Pickups: Nothing…..0/5
Total: 3/5
Level 3: Cloudy Lab
Tileset: This is sooo good, not much eyecandy…..5/5
Gameplay: Can really annoying at times, the jumping is sooo annoying…..3/5
Pickups: Nothing…..0/5
Total: 3/5
Level 4: Raincloud Raceway
Tileset: Good again but again cartoony…..5/5
Gameplay: Extremly good, good traps, good gamplay, fun, GREAT…..5/5
Pickups: Nothing, you could have put freezers….0/5
Total: 3/5
Overall: 3/5 = 6/10
Generosity points +1 because the gameplay is soooo good in some!

Review by PHT

Posted more than 19 years ago
For: My second racepack
Level rating: 7.3

GRRRRR….F…internet. Now I have to type the whole review again .
Sorry, the server crashed. I will do it short this time.

The last two levels aren’t playable for me, because in the one with those clouds I jumped from the edge and found myself trapped. And in the fourth level theres a part with lots of TNT, bombs and moving blocks. Everytime I get in I get pushed out. Pack isn’t playable for me, so please tell me how to do, or reupload. I think they are way to hard for race levels.

Sorry, because the review is short now, but my server deleted the old (long) one without a reason :-(


PS: because I couldn’t finish it, no rating. Sorry[This review has been edited by PHT]

Review by Ðx

Posted more than 19 years ago
For: Fall Of Carrotus v1.0
Level rating: 7.8

Hey not bad!!!!!!!!!!


Good i like the lava levels ther
great and the lava falls ar good placed.
I like the eyecandy much!


I was’t boring and
its not REALLY originally but i like it!


GREAT! please make part 2!


Good placed its kinda hard to get carrots so…
but GOOD!


Ther good placed mayby
to hard but its kinda pitty ( the pack :P )

Here a 8.0

Download reccomed: yes
Host this in coop: YEAH!


Review by Spazie

Posted more than 19 years ago
For: A Spiky Tubelectric
Level rating: 6.8

A very strange level _

Eyecandy: 8
I didn’t find bad tiles, they all fitted, and a ok background.

Originalty: 7,5
Good! I dont remember seeing hidden spikes in Tubelectric… But for the rest its all basic.

Placement thing: 7
in the beginning there were always 2 Sparks? Why not 1, or 3?
Later there were more, thats good. Item placement is good!

Gameeplay: 7
It was long, and funny _ only a bit easy, it was quite long. Too bad the Spikes were actually “easy” too dogde (Spelling?)

Download recommendaton: yes!

i have no idea how the real rating works… sorry

Review by Superjazz

Posted more than 19 years ago
For: A Spiky Tubelectric
Level rating: 6.8

A spiky tubelectric. After started playing, I noticed why the level had this level name.

No story? eh? Only spikes everywhere and shooting some sparks.

Well, there is much eyecandy, but it’s some weird in some places.

Nothing new, basic tileset, music. The level was anyways made by your own.

Poor, Only one level and it isn’t also very long, but just as a little snack. It was some hard at first and I died 2 times. But then I began to watch out for the spikes more so it was actually very easy, because there were only sparks as your enemies.

Sparks in everywhere. It’s rather odd placement, but I think that ammo’s were placed better.


-1 No readme-file
-1 No difficulty-settings

OVERALL: 26:5=5.2
LEVEL RANK: Average level

ENDING COMMENTS: Ummm, I think this was also a bit overrated. I gave it 5.2 specially about the reason that it’s short and there is no other levels or any design. Next time make your level(s) more longer and spend some time to them. If you make a for fun level, don’t make it like “spikes everywhere” which actually are in rather strange places. Remember to put a readme and also difficulty-settings into your levels, so the player may choose a difficult. :>

-Superjazz was here

Review by NOKA

Posted more than 19 years ago
For: A Spiky Tubelectric
Level rating: 6.8

This lvl is a bit hard and confusing.I didn’t know where are the spikes and sometimes I didn’t know why my heart is gone ,then I looked and I saw this nasty spikes again!-grrrrr
Well the lvl is for sure unusual and interesting.
But this is BORING, BORING and BORING that you used tubelectric. Guys don’t use this overused tilesets any more!!!
On this site U can find interesting tilesets from Agama (that is a pitty that only 4 sets),Disguise (I’m mean this good tilesets-Disguise made a lot of great sets), Violet’s conversions – I wish to see areally good level made with Violet’s Scraparap and Orbitus! WOW that would be cool.

OK back to review, Gameplay is good, this lvl is hard and you have to be careful for hidden spikes.
Eyecandy is not so good but it’s OK.
Events – not too big not too small amount of food, too many sparks no more enemies-that isn’t so good.

total: 7.2

Review by Ðx

Posted more than 19 years ago
For: A Spiky Tubelectric
Level rating: 6.8

hmmm this is nice.


Nope not found
at all.

food placed ammo etc.

well its quit Good!
its good placed
mayby hard
but okey


HELP! i am happy ther ar cheats!
YEAH! but its
good hardness


Nope its good.


Download: Yes
host it in coop: Hmm mayby i don’t think

I give it a



Review by Smash

Posted more than 19 years ago
For: Saphir's First Racepack
Level rating: 8.1

I think that is a race pac(not for me)
for god players,like you.
(Unsupported rating removal. Tell us more about the other features of the level. Even just a few more details would qualify it in this evil day and age of high tolerance arrganysmycasramble. ~Violet)[This review has been edited by Violet CLM]

Review by MattW

Posted more than 19 years ago
For: Saphir's First Racepack
Level rating: 8.1

/run saphir_race_pack_review.txt

Level 1: Pipe Mosiacs
Eyecandy/Tile Placement: So-So here. Some parts look just plain odd (the beginning), and others look as they should be (clouds). 1/2
Flow: Only one real part in the level actually annoyed me, and that was the part where you had to freeze the springs then move down. Not bad here. 1.8/2
Possible with Jazz? Yes. .5/.5
Possible with Spaz? Yes. .5/.5
Total for level = 3.8/5 B

Level 2: Toxic Raceway
Eyecandy/Tile Placement: Pretty much dead on, except the light tricks can be very annoying. 1.9/2
Flow: Nice. Only sometimes it is possible to get confused on which way is the correct way to go. 1.9/2
Possible with Jazz? Yes. .5/.5
Possible with Spaz? Yes, albeit some parts are a lot tougher (Disappearing Floors). .4/.5
Total for level = 4.7/5 A

Level 3: Storm Tests
Eyecandy/Tile Placement: The colors get annoying. Otherwise, it’s O.K.. 1.6/2
Flow: Tests? Race? It can get – like most other tests – very annoying and tough. 1/2
Possible with Jazz? As with just about any other test, Yes. .5/.5
Possible with Spaz? Very hard, but possible with persistence. .2/.5
Total for level = 3.3/5 C

Level 4: Primitive Speed Laboratory
Eyecandy: The tubes on layers 2 and 1 can get annoying. But that’s it. 1.8/2
Flow: A tad more annoying then Storm Tests. Mostly because of all those darn springs and the pinball part at the end. .9/2
Possible with Jazz? Yes, but a bit tough. .3/.5
Possible with Spaz? Again, Pretty hard. Mainly the Pinball kept messing me up. .3/.5
Total for level = 3.3/5 C

Level 5: Tube Facility
Eyecandy: All is fine here. 2/2
Flow: AGH. Superannoying and Superconfusing. Superannoying for all the spring parts (one it is even possible to get stuck in and never be able to get out), and Superconfusing for the tubes at the beginning. 0.2/2
Possible with Jazz? EXTREMELY tough. I almost wanted to give up before i even got halfway through. .1/.5
Possible with Spaz? See above. .1/.5
Total for level = 2.4/5 D

Level 6: Asteroid Planets
Eyecandy: “Look mommy! I’m flying through space!” Very cool. 2/2
Flow: Jump Jump Jump. Not very cool. But it’s still a bit fun. ;p 1/2
Possible with Jazz? Of course! .5/.5
Possible with Spaz? If you have a ton of time to waste, yeah. Otherwise no. .1/.5
Total for level = 3.6/5 C

Level 7: Running Through The Rain
Eyecandy: Rain is falling. Not much else. 1.1/2
Flow: Jumping across clouds, Jumping fro beacon to beacon (i don’t know what else to call them, okay?) in the darkness, and hopping from platform to platform. Oh, and an airboard part. Feels partially like a race. 1.2/2
Possible with Jazz? Yes. .5/.5
Possible with Spaz? Sure. .5/.5
Total for level = 3.3/5 C

Level 8: Springy Pink
Eyecandy: Pink Pink. Could be better. 1.6/2
Flow: Albeit there’s a lot of springs in the level, this is actually a very nice race level. I didn’t really get annoyed except at some of the small parts. 1.9/2
Possible with Jazz? Yes. .5/.5
Possible with Spaz? Yes. .5/.5
Total for level = 4.5/5 A

Level 9: Spacy Raceway
Eyecandy: So-So. All the tiles on one of the front layers do is annoy me. 1/2
Flow: What? A maze in a race? An invisible spring maze too? It makes the race almost impossible if you don’t know what to do or which way to go. 0/2
Possible with Jazz? Yup. .5/.5
Possible with Spaz? Uh-Huh. .5/.5
Total for level = 2/5 D

Level 10: Head for the Crater
Eyecandy: Kinda missing here. Albeit the mountains and fade-to-black parts are cool. 1.4/2
Flow: Feels like a race. A real race, even. Only one thing to complain about, and that’s the part right after the fade-to-black spring part. 1.9/2
Possible with Jazz? Yah. No problems. .5/.5
Possible with Spaz? Yes. Again, nothing to complain about. .5/.5
Total for level = 4.3/5 A

Level 11: Ice Cold Speedway
Eyecandy: It’s snowing! Of course, almost all the bricks are bluish colored. Nice. Sorta. 1.7/2
Flow: Springs. Blue springs, of course. And freeze traps. And ice. Only one thing not so obvious. And that’s the belts on some of the bricks. But it still doesn’t mean the level is ruined because of them. It actually makes it a tad better. 1.7/2
Possible with Jazz? Yes. .5/.5
Possible with Spaz? The only part that kinda is hard is trying to jump over the water. .3/.5
Total for level = 4.2/5 B

Level 12: Flying Through The Milky Way
Eyecandy: Nice. Just tell me how you got those borders to work almost flawlessly. ;p 2/2
Flow: Airboard flight. One great race. The only thing i don’t get is the bombs and TNT part at the end. 1.9/2
Possible with Jazz? Of course! .5/.5
Possible with Spaz? Yes! .5/.5
Total for level = 4.9 A+ = Arguably the best level in the pack.

Level 13: Deep Under The Ground
Eyecandy: Short. Very short. .5/2
Flow: Vines and Bombs. Hitting springs while avoiding pinball bumpers. Horizontal spring puzzles. Trying to get to the other side by hitting pinball bumpers. Ack. .8/2
Possible with Jazz? Yes. .5/.5
Possible with Spaz? Yep. .5/.5
Total for level = 2.3/5 D

Level 14: Epileptic Pinball
Eyecandy: Just cool. VERY cool. The BG just makes it look as the name implies, Epileptic. Except if you play in low detail. It makes the level almost impossible. 1.9/2
Flow: Pinball puzzle after Pinball puzzle. Makes me get annoyed at the pinball bumper for once. 1.2/2
Possible with Jazz? Yes. .5/.5
Possible with Spaz? With a little trouble, yes. .4/.5
Total for level = 4/5 B

Total for pack = 7.5 (rounded) B
Great Job! This surely was fun to play while i was reviewing (save for some levels). Download Recommended.

Review by Ðx

Posted more than 19 years ago
For: Saphir's First Racepack
Level rating: 8.1

i agree with labratkid.
some level(s) ar ugly and some ar nice. that
planet race is very boring >|
and some ar good with bunch
of eyecandy
bacuase its ugly and not VERY originally i give
it a 6.

gameplay 6.1
ugly: 5.7
nice eyecandy: 6.7 bacause i am nice i give it 7.

hmmm so final rating.



Review by AcId

Posted more than 19 years ago
For: Saphir's First Racepack
Level rating: 8.1

Pipe Mosaics-

A rather mediocre race. Dull in eyecandy, it only has 3 colors of pipes, a weird yin-yang thing, and a blue background. The race is littered with springs and pipes that you can go through, but give no indication that you can do so whatsoever.

Toxic Raceway-

This is much better than Pipe Mosaics. It has some interesting lighting tricks, and I especially like the sucker under the toxic goo. The tileset is cool, and while it doesn’t have much eyecandy, it has background mountains, and a 3D background.

Storm Tests-

An interesting race. It’s basically the warp tests in a race. Not much eyecandy in this one, and the clouds are hard to tell between foreground and background. The haze in front of the screen is a cool idea in my opinion.

Primitive Speed Laboratory-

This race apparently uses the same tileset as Storm Tests. You have to be careful on this one, as there are springs everywhere that will send you a long way back. There is an off-color pinball set at the end.

Tube Facility-

This race is mostly annoying. An annoying tube puzzle that can be easily memorized, followed by several annoying spring puzzles. The tileset is pretty mediocre.

Asteroid planets-

In this race, you have to planet-hop around, looking for a warp that you are given no directions to find. The tileset is okay, however, and the star field is pretty cool.

Running through the rain-

Argh. Annoying springs and poles followed by warps, more springs and more warps. Not a very fun level, and the tileset isn’t too good.

Springy Pink-

A short race using a drab tileset. However, it is pretty fun. I think its cool in the part with the poles how Saphir lined them up so that they’d drop you off right at the start if you made a wrong move. There’s a way to cheat in this, but I’m not telling! >)

Spacey Raceway-

I’m pretty disappointed about this one. First, a maze I got completely and utterly lost in. Next, a ridiculously easy flying challenge. Third: AN INVISIBLE MAZE WITH SPRINGS?!? What’s up with that?!? And anyways, this is using a pretty boring tileset.

Head for the crater-

Another cool one. I like the tileset on this one; good eyecandy and a 3D background. Some interesting ideas are used in it, too.

Ice Cold Speedway-

I like this one. While the eyecandy is drab, it has some interesting parts, such as a slippery slope and a speed destroy maze. A very cool level.

Flying through the Milky Way-

Urgh. This one is buggy: I managed to get myself out of the bumper track and then it closed after me.

Deep under the ground-

This is an extremely short, easy and drab race. The bombs don’t do much, the springs and bumpers can be easily dodged, and you can easily jump over the rest.

Epileptic Pinball-

This level is cool. The background shifts to black often, rendering the terrain invisible. The race consists of several pinball puzzles.

And that’s all of them. Keep working at the levels and tilesets, Saphir!

Review by Lark

Posted more than 19 years ago
For: Saphir's First Racepack
Level rating: 8.1

I’m not going to review these because there are so many, but I just want to say that they are indeed fun, but fun isn’t everything… First of all, they are rather ugly eyecandy-wise. They have slow moving gameplay, and I just don’t seem to like them. Many of them are more like mazes and tests than races. Trafton, please don’t delete this, it’s not spam, BTW ;P I’m just saying that I agree with Becky that they are fun, but that’s about it. If I rated these, I’d give them around 6.

Review by Saphir

Posted more than 19 years ago (edited 25 Oct 06, 19:51)
For: Saphir's First Racepack
Level rating: 8.1

Thanks, Becky!

About each level!

Pipe Mosaics:
A standard type hard race.Tileset: Clouds1

Toxic Raceway:
A quite short race. If you fall in the slime you get back into the tube. Tileset: Slimy Tower

“Storm Tests”:
Like a test. You CAN play this on high detail, but it is hard. Tileset: Clouds4

Primitive speed laboratory:
A long race level with annoying foreground Tileset: Clouds3

Tube Facility:
Choose right tube.
Tileset: Warbase Inside

Asteroid Planets:
A HUUUGE race level where you jump from planet to planet.
Tileset: Warbase Outside

Running through the rain:
A strange level. Tileset: Clouds2

Springy Pink:
You run from the right to the left.
Tileset: Pinkish Walls

Spacey Speedway (or what was it again):
A maze level.
Tileset: Starlit Spaceship

Head for the Crater:
A quite typical level.
Tileset: Eruption Night (Quite good except for the lava)

The frost lvl (dont remember the name):
A long ice race with belt slopes. Tileset: Temple of Winter

Flying through the Milky Way:
Fly with the airboard through the pinball track. Tileset: Another Universe

Deep Under the Ground: A short but hard and ugly race level.

Epileptic Pinball:
Name says it all. Tileset: Pulsar Colors
That’s all, I think!
Rate them high!

P.S. Actually, all levels are easily playable with Spaz, I think… except for Ice Cold Speedway.

Yea, AcId, there is a way to “cheat” in springy pink, if you mean the drop thing..I maybe should’ve edited it, but it doesn’t help you go much faster.

EDIT: Omg, Ischa way overrated this.

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