WTF can l say about this pack of weapons ?!
They are the coolest weapons I have ever seen!
The best weapon of them is the roller :D
Absolute must play.
The sound, the visuals and the scripts all make it an absolute 10!
It was simply the best JJ2 experience Iâve had. If youâre reading this, donât hesitate and play it now!
Cool weapons I can use them in my server and they are actually made in AngleScript
So .. I want to tell you something about them ..
First the blaster⊠It is about a fire that when you shoot it, it comes back to you, cool weapon
Second thr bouncer, it is like a digging machine that when you shoot it, it digs the ground, and it becomes unseen that makes the player have a hit without knowing why he had this hit. However, It is cool to make in a server.
Third the freezer, it looks like a flame weapon but freezes instead of toasting the player, but the bug in it that it finishes quickly, but I forgive this detail.
Forth the seeker, it looks like an electric fire that goes to a certain area then it increases in length if speed is fast.
Then the RF, it goes from two directions on left and right, so the player has known how to shoot to down.
Now the toaster is changed to a ring of bombs, that is cool for throwing the player away instead of running away from him.
The TNT, is changed to an area like the hurt event in JCS. Like a spike thing or anotherâŠ
Now the fireball, it becomes multiple when comes to a certain area (like 1â2ââ4)
Finally the electro blaster (And it is the best one if them)
It is about a fire of electricity that goes up then goes down like a rocket, it is cool that you can fight of a masked wall.
So final rating is 8.0
DOWNLOAD IS RECOMMENDED!!!
OkâŠFirst of all ⊠This editor is actually weird and now I am going to talk about the details of this editor. (Bugs â-â and goodsâ+â)
+ It is good for paletting and drawing new tiles and editing tileset.
+ Good for making a j2as without opening the program, but you have to set tge default program first.
- Paletting is very difficult that you do to change the tileset color, I may ruin it, so I advise you to be much better in coloring the tileset.
+ You can search for events without hacing a long time while looking for an event.
+ Adding new layers is very good, that you can make about 100 layer with a forest and natural areas, makes the level good.
+ Instead of typing a number, you can check a box, or chossing the type easily.
- This program needs framework.net 4.8 to work, firstly the program didnât save changes, but when I tried to install framework.net before, it was not supported for opering my system, so I had to change my windows.
+ And finally I see a jazz jackrabbit 2 editor that can browse for music and play it while making a level, so it wonât be nassecery to know the music file name correctly, by typing the first two letters of the file, it appeares completely.
+ Yeah, and the four texturesare now set! thanks.
+ Flipping vertically is very good.
+ I can name this editor to a tileset creator! Because of editing tiles and adding new tilesets!
BUT ALTHOUGH EVERYTHING! I RATE 10.0!!!!!!!!!!!!!!!
This level is pretty cool and I like itâŠ.Looks like an Egyptian level that is made by another tool :D
THE COOLEST UPLOAD FOR YOU (And I think Bl18 is nice too)
But some cool tricks and intellegence that changes the game
LOLâŠ.That can be anotther game not JJ2+++ only!!
YOU ARE THE KING OF JJ2++!!!!!!!!!!!!!!!!!!!!!!!
Design-wise, Violetâs best level to date. You can clearly tell that this was made by someone familiar with actual game design philosophies. My biggest issue is that the boss fight would be a perfect time to put playersâ skills acquired during the level to the test, but none of the cool custom mechanics taught earlier are brought back for it.
This level manages to stay relatively true to a traditional JJ2 single player level while introducing plenty of new twists on top of it. There are the usual enemies (with a black coat of paint), coins and gems (ehh skulls) to collect, and crates to stomp in order to progress. On the other hand there are sticky swinging platforms on rails, black blobs a.k.a. void that hurts you, rewarding praying spots, bombs that make the ground act like a springcord, and more.
Overall the level design is linear with some secrets and small detours here and there. Not very difficult but enough challenge to keep you alert at all times. The environmental hazards are definitely going to hit you more than the enemies. Especially those blobs placed right above springs were tedious to avoid with proper timing.
The aesthetics stand out with visual props everywhere. The repetitive music is not really a problem since this level took me just a bit longer to complete than the original JJ2 levels.
I did experience some FPS drops to around 15 â 20 in a few places when a lot of void blobs were on the screen at once. Different computers and OSes perform better or worse, but it shows that scripted levels can be CPU heavy at times!
And at last, the boss is original in that it doesnât have itâs head as the weak spot. Video games quickly make you learn that heads are what youâd hit for the biggest damage. Not here! Itâs innovative and makes you use different parts of your brain to beat it. Also, itâs weak spot is also itâs safe spot at times.
Thanks for reading this drunk nighttime review, now go and play this!
Good level design, good mechanics, good aesthetics (if you like pastel goth, that is), good final boss. If youâre into JJ2 Single Player levels, this is a must-play.
Perfect
One suggestion from me would be this: the colors of the buildings in the background should be reversed. That way it would look more realistic.
cool levels
Just had the good pleasure of playing this for the first time.
Big fan!
Nice challenges, but itâs too difficult for the average JJ2 player.
Very fresh and innovative.
Eyecandy: 500\443
This zoo enclosure appears to be inhabited by tree-dwelling-jungle-bunnies. The background changes color from blue to red for different sides of the map. Seemingly, thereâs a yellow laserbeam in the background, searching the skies.
Gameplay: 500\355
For a CtF level, it seems the bases here are not campy at all. The flags are on top of conveyer belts, and both bases are at bus stops. You can just wait for the bus to come, capture on the conveyer belt, and ride the bus to either base.
Overall: {(355)±443=798/100}
Using something like /readywithcoins could make techtrees (Tech Tree Silver) potentially easier in playing with timelimits, as players could start with coins by using /ready.
Bonus:{798±(002)=800/100}
What can I say, this editor eases a level makerâs job at creating very creative levels by a landslide. At the beginning it may take a short while to get used to if you have been using JCS for years, but after that it really pays back in speed and diversity.
does exactly what it needs toâŠ
i can see why SJ said what he said but personally i think it might get a bit spammy. this is great.
thank you violet!
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