Gives an error when opened.
Lvl can’t be played.
No level = No review.
Fix that.
EDIT:
Kubabuba, what program do you use? Winzip? XP’s zip tool? WinRar?
Rules say, it has to be a *.ZIP-file, not a rar.
Wow! How was that possible to make the gravity go upside-down?
EDIT: now I figured it almost out… But I still need help… Make a tutorial?
mIRC? mIRC?
What is it???
Where to get it, because these files are useless without it?
U don’t get my review untill u tell me, the program looks great BTW…
Darn! It takes looooong time to write a new with it. It’s not very easy and fast way, but beats hex ten times.
I’ll try to make a Finnish language…
By the way, I don’t think it’s hard, because I’ve been programming GML, HTML, C++, and these and those, so I can’t see any problems in it, good work!
Avesome program!
Thanks a lot!
Now I’ll be able to make a j2e for my heroes episode!
Thanks again, you rock!
Huh? What is this?
As almost everyone knows Blade, you could still credit him.
But what is this? it says “battle” but is not. If you didn’t know, hurts doesn’t work in mutiplayer!
Bad eyecandy and almost no space to fight, this is not very good level at all. Next time, give more information about the file, so player know how to use it!
Please review it again Birdie and sonicnathan, I’ve improved it a lot, this is NOT anymore the same crap wich I uploaded to waste J2O precious bandwith! :)
I think the SCE help is very important thing, what do you reviewers think?
“An odd battle in Aztec ruins, how exciting…”
LEVEL 11/20
Works well, but is too small. Actually the things where you can walk on, would be even a bit more different than the backround.
EYECANDY 8/20
As the tiles were used correctly, it is good, but could have more visual and layerwork.
GAMEPLAY 4/20
This is awful!
“Looks like you just died! Wait until this round is over, then rejoin the server.”
REJOIN THE SERVER? Are you crazy?!
Why couldn’t there be used third party prog, just like Carrotade, to restart the level?
BUGS 7/20
The suckertube-junction-start-controller, or whatever, isn’t very well made, if you are Spaz it is possible to “die”. Just if you doublejump under the warp-randomizer-thing. (Darn, using these-strange-wordie-thingies…)
PICKUPS 14/20
There’s a little plenty of them, good…
TOTAL 44/100 = 4.5
Albeit good but a little buggy battle-survivor-level (crap, again the you-know-what…)
No download recommendation…
to make custom bullets for monster-like-thingy, animate some tiles and use them with hurt.
[Nevermind this edit please :D/ ~cooba]
“Lagging survivor…”
LEVEL 12/20
Actually contains lot of useless space, wich could be deleted with better layer’s size. Actually the surviving part on the left hand side is made pretty well, but lags mercilesly.
+ long GF (ground force) area.
- long GF (ground force) area.
- wasted space
EYECANDY 4/20
There is no eyecandy. Actually it’s good thing, that the whole level isn’t made with one tile, but two is also too low :P ! Could have more layer-work.
- Made with only two tiles (except the mez-ad).
- lack in layers.
- more visual things needed.
GAMEPLAY 13/20
Aah. well made survivor. Except the lag, wich about we discuss later.
+ works
- too small info for the spaz-checking
- idea lacks in characters (as normally it is, so this doesn’t lower your low points.), I’ll need to create a survivor level for Jazz and Lori too… HINT, HINT!
BUGS 6/20
Lag is death. The lvl is so full of events, wich causes these things:
- You can’t sometimes shoot.
- Some of the crates are empty
- Sometimes the scenery doesn’t get destroyed.
PICKUPS 0/20
Full failure!
lvl only contains the needed, wich is low, too low, understood?
- No ammo
- no Power-ups
- no extra-thingies
TOTAL 35/100 = 3.5/10
Read this review carefully and you may succes next time.
Score is under 75, no Download recommendation, sorry.
Fix the tileset name, example lvl uses Castle Diam(4).j2t, but the set is Castle Diam.j2t !
Anyway, good set!
Huh?
Tileset isn’t included.
The set in the zip archive is xlmdamn2.j2t,
but level uses xlmdamn6.j2t!
Could u repair?
Another of these vindows sets. They are kind a like rare now.
Eyecandy 14/20
good, but not much. There’s a bit too low number of things. Icons are ok, but the prog icons size doesn’t match with the others.
usefulnes 10/20
levels made with this doesn’t look very awesome. The masks could be a bit better.
idea 7/20
the idea is taken from windows vista, but it doesn’t look like it. And, some of the graphics was drawn yourself, wich gives you few more points. Anyway, I’ve seen better windows sets.
palette 18/20
normal. Nothing new or odd.
others 7/20
harmfully, this tileset has a lack in event tiles, such as poles, sucktubes and vines.
56/100
score under 75, no download recommendation.
5,6
“Multiple?”
LEVEL 10/20
Nice level, but we don’t know what is this? I think its battle. You could tell that. If the zip contains a music and battle, it is battle, not multiple.
Simple layout and things… And, the level could be a bit larger.
EYECANDY 17/20
No eyecandy errors, other than strange lock-thing in the wall. Good, but there could be more layer stuff.
GAMEPLAY 18/20
So and so… Good battle. Needs something more… By the way, music is quite large file.
BUGS 20/20
No bugs. Good job!
PICKUPS 14/20
Pickups are nicely scattered around this arena. I think, the shield (There is only one, wich is good thing.) is too easy to reach.
TOTAL 79/100
A nice battle.
GOOD:
pickups
layout
eyecandy
BAD:
lack in layer stuff
Bit small
Points over 75:
LEVEL 4
Too small. Contains strange things, wich is not good thing.
EYECANDY 3
Lots of little (and few bigger) errors. Fix them.
GAMEPLAY 6
CTF. Ok. With little work you can find lots of better levels than this.
BUGS 1
Bugs. And lots of them.
1. Strange one way thingies.
2. The famous CTF-bug.
3. Odd light in the cave.
4. too much poles in one area. It takes almost a minute to get out of there.
PICKUPS 2
Theres not much of them. All pickups you can find are in the crates.
TOTAL 2
Not good at all. Use more time making levels! Do not post levels wich are not even ready. And you could ask somebody to test your levels.
No download recommendation!
Huh?
What is this?
It seems to be a hotel or CTF level?
Just one thing:
You could tell people what is your level about!
Yes, there is two CTF bases.
Yes, there is hotel-kind things.
Yes, there is level exit. (actually, I don’t know why)
And NO, we dont know what is this!
“Just another tileset… Hey I’m first to review!”
EYECANDY 6
Not bad, just wery simple, bit too simple.
GAMEPLAY 9
Looks like it works in many levels, altough its ease to use.
BUGS 9
Didn’t find any stuckable tiles here.
TOTAL 6.7
+ OR – ?
+ ease to use
+ cool levels
-too simple
[Unsupported rating (6.7) clearance. Please provide more support for your rating. For more information on writing a proper review, see the \Downloads F.A.Q.\. – Fquist]“Hey guys, it looks like we have myseriously lost some of our health?”
U could hear that when hosting with this awesome prog.
Anyway, it’s great!
+ usefull
+ easy and simple
+ skin
- it’s ??? (Can’t find anything bad to say… =P )
[Unsupported rating (9.7) clearance. Please provide more support for your rating. For more information on writing a proper review, see the \Downloads F.A.Q.\. – Fquist]“Jazz thinks caves are boring.”
download this!
BUGS (and only bugs…)
I am not going to rate it. I think it’s very cool. Idea of this level(s) is good.
Just one thing about making levels:
fix bugs.
here’s few buggies:
-in level 1 some walls are only on layer 3, that makes little holes in real walls.
-In some caves you can get stuck.
-Sewers arer too dark. Enemies can’t be seed. And it hurts.
-The devan boss. the battlearena is small, too small. Devan can fall of the arena. Also you can escape from the arena. (not good boss.)
Jazz2Online © 1999-INFINITY (Site Credits). We have a Privacy Policy. Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats.
Eat your lima beans, Johnny.