Review by minmay

Posted:
28 Nov 2011, 01:32
For: A Couple 'o Trendsetters
Level rating: N/A
Rating
N/A

Trigger zones work in 1.23. They just aren’t listed in the JCS.ini that comes with most versions of it. Just add this line to your 1.23 JCS.ini: 246=Trigger Zone |+|Trigger |Trigger|Zone|TriggerID:5|on/off:1|switch:1
Or, heck, just use the converter; if it messes up the triggers, that is a bug in the converter and not an actual difference between the level formats’ or JJ2 versions’ capabilities.

Also, they only apply to the connection that triggers them, so unless the 2vs2 is in the form of four players splitscreening, touching one yourself does nothing for your teammate or your opponents. Test your levels!

(also you spelled claustrophobic wrong)

Review by Violet CLM

Posted:
28 Nov 2011, 00:15
For: Team Battle2
Level rating: N/A
Rating
N/A

The tileset and the music? Really?

RecommendedQuick Review by MilloCz

Posted:
27 Nov 2011, 19:50
For: Stronghold (gtblvl_2)
Level rating: 7.5
Rating
9

Nice lvl!

Not recommendedQuick Review by PT32

Posted:
27 Nov 2011, 18:21 (edited 27 Nov 11, 18:22)
For: CheeseFlavouredCola
Level rating: 5
Rating
5

This was one of the bizarrest tilesets I’ve EVER seen!

The sprites worked fine and the colors weren’t too appalling, but I just wasn’t really drawn to this tileset. It was just a strange tileset.

Better luck next time, I say.

Review by PT32

Posted:
27 Nov 2011, 18:12
For: Spa
Level rating: N/A
Rating
N/A

Meh. This is a wierd level. Not only do I not get the point of it, but I found it just plain strange.

Ostensible rating: 3.0

Review by FawFul

Posted:
27 Nov 2011, 10:57
For: Team Battle2
Level rating: N/A
Rating
N/A

Don’t rate your own levels.

Review by GpW XanDeR

Posted:
27 Nov 2011, 10:51 (edited 27 Nov 11, 11:15 by cooba)
For: Team Battle2
Level rating: N/A
Rating
N/A

This level was really made by me and Xpeedo but he maked a something annoying and a camp zone, i telled him every moment but he won’t fix that . I was confused why he maked the flyboard and why he deleted the copter .. I tried to fix these and now look what’s it.

Anyway Xpeedo that was a pretty ideea. Maybe you will do this with another battle game but if you wanna do it cool just don’t make camp zones like the RF place it was a chaos .. And in the test you camped there ? Gj you must fix it , don’t leave it . It’s not funny for the rest of players … Anyway at least you choose the right way .

[What FawFul said. ~cooba]

RecommendedQuick Review by Marijn

Posted:
26 Nov 2011, 23:15 (edited 26 Nov 11, 23:15)
For: Dusk of Serenity
Level rating: 8.6
Rating
8.2

I liked it.

Review by Ktos.

Posted:
26 Nov 2011, 20:39
For: Asinine Armory [collab]
Level rating: 6.8
Rating
N/A

It reminds me pitlevelex.j2l

RecommendedQuick Review by snzspeed

Posted:
26 Nov 2011, 15:15
For: Episodic Ground Force Pack Episode 2
Level rating: 8.9
Rating
8.7

i hosted this last evening and i thought it was entertaining :D

Quick Review by cooba

Posted:
25 Nov 2011, 19:55 (edited 28 Nov 11, 22:44)
For: Asinine Armory [collab]
Level rating: 6.8
Rating
6.9

Decent on first look, problems on the second. It’s very campy. Dead ends with carrots and PUs are annoying. The full c can be camped too. Pits unnecessary, IMO. Standard Castle eyecandy, could have used more variation (or just another set). Wouldn’t duel here or host this often. Glad to see you had fun making it tho! DJazz > LMAL

RecommendedQuick Review by FawFul

Posted:
25 Nov 2011, 10:10
For: Dusk of Serenity
Level rating: 8.6
Rating
8.8

Definitly one of the best CTFs in 2011 so far. Great layout.
Only objections are that an almost slopeless set can be chaotic at times with so many springs and that the music annoys me after a while but w/e.

Mad props to the ec, especially for this set. Eventhough I think some ec parts are a little overdone, it doesn’t matter. Download this now!

RecommendedQuick Review by Grytolle

Posted:
24 Nov 2011, 14:26
For: Dusk of Serenity
Level rating: 8.6
Rating
8.9

making level like a boss

played a very fun 3v3 there

balanced

nice trix

Not recommendedReview by Violet CLM

Posted:
23 Nov 2011, 18:53 (edited 27 Nov 11, 18:47)
For: Ambient Sound List (Complete)
Level rating: 5.9
Rating
5

It’s an okay list for what it does, but the fact that a better list came out two days before it rather limits the incentive to use it. At the very least you should have combined it with Pyromanus’ long-existing list so that it would describe which sprites each sound activated. Finally, I’m not sure how much this really belongs in the downloads section as opposed to an article or ERE page.

EDIT: “Neobeo’s post doesn’t even list HALF of all the Ambient sounds, so I’m not sure why it was even mentioned in this discussion. His list serves a completely different purpose from mine.” <- This is totally false. I think you may be looking at blur’s list instead of Neobeo’s, which is later down the thread? Neobeo’s goes straight from 0 to 255 without gaps. Compare his 42-62 to yours, for instance.

Also, I didn’t say this should be an MCE list. However, as noted by Pyromanus, ambient sounds are linked to MCEs in that different ambient sounds will load sprites into memory. They don’t place events in the level; rather, they affect what will happen if one does place such an MCE somewhere. These sprites are directly tied to specific ambient sounds, and it doesn’t really make sense in 2011 to have an ambient sound list that only specifies one dimension of the ambient sound event.

Also, if this had been an ERE page, we wouldn’t be having this discussion, because other people could simply make the requisite edits to bring yours up to date with Neobeo and Pyro’s findings.

RecommendedQuick Review by snzspeed

Posted:
23 Nov 2011, 15:26
For: Dusk of Serenity
Level rating: 8.6
Rating
8.4

the lonely mameluke riding a path would be proud of this level :D

RecommendedQuick Review by GreenTechB

Posted:
23 Nov 2011, 07:19
For: Ambient Sound List (Complete)
Level rating: 5.9
Rating
8

maybe there are still missing ones, but i think it’s an improved list of sounds. thanks for it.

Review by GreenTechB

Posted:
23 Nov 2011, 07:18
For: Stronghold (gtblvl_2)
Level rating: 7.5
Rating
N/A

soon will be a second upload, i’m now working on a level with rage of aquarius tileset, with a more complex story. when i have time i’ll repair this level, thanks for the advices (:

RecommendedReview by PT32

Posted:
22 Nov 2011, 21:54
For: Final flashback (MEGA REUPLOAD)
Level rating: 7.7
Rating
7

How did this pack go so thoroughly under the radar?!

No longer.

MSM jack rabbit’s Final Flashback pack is good. Not perfect, but nice nonetheless. Many people have requested Jazz 1 remakes, but few attempts are worth playing.

This one is, despite a plethora of fallacies.

For the sake of convenience, I will evaluate each level individually, then summarize the whole thing.

“Stoned Jungle*

Pros: This level does a great job of varying its own structure, moving seamlessly from one style of eyecandy to another. The flow was excellent, the events were well placed, and it was a blast to play.

Cons: The events were well placed, but there were a lot of them. Also a lot of goodie items. While the trigger crate segment had some cool animations, it WAS a little gimmicky.

Great Escape

Pros: Built in the style of a concrete metropolis, GE takes the Pezrock tileset and uses it in a completely new way. Run your way through the city, break into high rises and steal treasure and enjoy the well-executed level.

Cons: I did have a few concerns here. Many of the trees weren’t one-way, so I got hung up on them. Likewise, it was a little difficult to find the route. Some paths were blocked by Blast’Em Blocks hidden too carefully. The TSF cats could’ve been replaced by the 1.23 dogs, making this a standard Jazz2-friendly game.

Crystal Caves

Pros: It was a good long level, but not too long. Execution was good, and I made it through alright. The ostrich and lizard were turned into pseudo-baddies, which was done quite cleverly.

Cons: Ahh, yes. I did have some issues with the Crysilis levels. The excessive gold and silver was very hard on my eyes. While the ostrich and lizard were clever, they more often than not got in the way, which was frustrating. It was monotonous to an extent.

The Lost Rabbit

Pros: Much like the first level, it was decently well executed and innovative.

Cons: It was too bad that I found more to criticize than to praise in Crysilis. The ostriches in the foreground, while clever, were visually unappealing. This level was very gimmicky, and difficult to play. That being said, it could’ve been worse.

Chase the Ace

Pros: Once I made it to the ship, this level was pretty fun. It’s huge, it’s challenging, and it’s cool.

Cons: The airboard part. It was SO frustrating! A tip for the future: Don’t make invisible warp mazes. They just don’t work. There was too much to shoot at here, and it got old fast. The boss was interesting once I figured it out, but until then, it was annoying.

Revenge of the Ace

Pros: It’s a lot like the first one. Big ship, lots to do. Pretty fun.

Cons: You start off the level in the mouth of a Plesiasaurus spaceship. Then you run down its throat, and get pulled through the ship.

Okaaaay.

There was an absurd amount of stuff to shoot at, and things get frustrating. Eyecandy was allright, but not very original.

Fight With Ace

Pros: I love levels where people use custom boss events. If they’re done right (and it was here), they can be pretty fun. Plenty of ammo is provided, so that’s no issue.

Cons: There were way too many Countdown Blast’Em Blocks. I had to spend an eternity shooting through row after row after row just to get to the boss. Then I had to figure out how to activate the boss. Once I did it was fun, but getting there was nightmarish. It would’ve been very nice to see a save point before the boss.

Golden Ball

Pros: A requisite bonus level is, of course, required in any good Jazz 1 remake. Here it is right here.

Cons: Once again, the eyesore eyecandy of Crysilis returns. This reminded me more of a normal stage than a bonus level, and there were so many baddies and pitfalls that it wasn’t pleasant at all.

OVERALL SUMMARY:

I was astonished at the cleanness of the pack. There were very few bugs to speak of, and in the earlier levels at least, I could get around pretty well. Music was pretty good too.

However, Crysilis and Battleships tanked for me, and I had a hard time coming up with positive feedback for them. Fortunately, the common rookie mistakes I was expecting to find seemed for the most part absent (like tileset bugs, inaccessable spots, things like that). Good job on that.

It’s time I wrapped this review up, so I’ll say this in conclusion: It was a good pack, but needs a lot of work. You’ll get it right, MSM. Just keep crackin’. DL rec, because despite its shortcomings, FF was still a good pack.

RecommendedQuick Review by snzspeed

Posted:
22 Nov 2011, 21:00 (edited 22 Nov 11, 21:01 by snz)
For: Haunted House (Lori is scared)
Level rating: 7.9
Rating
9

imo this was pleasing to listen to :D gj or sth!

RecommendedReview by PT32

Posted:
22 Nov 2011, 20:59
For: Frontier Falls
Level rating: 9.1
Rating
8.9

Wow. I can’t believe no one has seriously given this level a decent review.

So I guess I will.

This level came to my attention through the Top Ten Neglected Levels thread on the JCF, so I thought I’d check FF out and see how it was.

Frontier Falls is simply magnificent. Not only is the level squeaky clean of bugs, but it also has excellent eyecandy, using things in ways most levelbuilders wouldn’t even imagine. Like using a textured BG as a waterfall. Would YOU have done that? Would you?

If you’re not Fawful, then no, you wouldn’t have.

Gameplay is smooth, mechanics are good and it’s quite a pleasure to play. I didn’t download the music (since I’ve gotten computer viruses that way before), but if it’s as good as the level, I’m sure it’s just fine.

I can’t believe nobody has capitalized on the opportunity to score free reviewer points here, because it’s certainly a great place to do so. Frontier Falls is an excellent level, and I heartily recommend its immediate and unconditional download.

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