RecommendedReview by Slaz

Posted:
18 Sep 2021, 21:41
For: Jazz of the Jungle
Level rating: 8.9
Rating
8

A mildly scripted, non-linear SP level where you have to collect keys & gems to unlock doors. You also need to morph into different kinds of animals with unique abilities in order to pass certain areas. This involves some backtracking and memorization of points of interest to revisit, so I’d say it’s indeed a metroidvania albeit in a fairly basic form.

As a rabbit you’ll have the ‘boomerang’ weapon from Jill which is pretty fun to use (in hard mode you have to find a weapon first!). There’s also a spikeball weapon to be found that shoots diagonally and can break rocks. There’s plenty of enemies, some from JJ1 an others are (mostly) reskinned JJ2 enemies that follow their standard JJ2 behavior. And if you hate the (small) bees, then prepare yourself because they’ll be your true nemesis in this level!

Instead of carrots and hearts you have a health bar. Eating 8 apples equals 1 heart, and apples are aplenty so there’s always an opportunity to recover from mistakes. It’s nice to have infinite lives and the animal morph ‘icons’ you touch act as checkpoints too. Hard mode can be challenging but with these additions it still makes a relaxing experience.

All the eyecandy, especially the foreground birds, can be a bit distracting at first. It’s not immediately clear if animals are enemies or part of eyecandy tiles. I suggest looking at Jaws’ old Amazon tileset first before playing this level. :P

I managed to glitch once by escaping the waterfall right from the key gem as a piranha (swim against the upper left tile), but other than that it was a smooth experience. Level recommended!

RecommendedQuick Review by Spaz Electro

Posted:
6 Sep 2021, 13:29
For: Ozymandius
Level rating: 9.8
Rating
10

very cool level, i like it a lot

RecommendedQuick Review by Dragusela

Posted:
5 Sep 2021, 19:43
For: violetclm DOM Episodes I and II
Level rating: 9
Rating
9

Wow – Dragusela

9/10 download recommended

RecommendedReview by Dragusela

Posted:
5 Sep 2021, 09:01
For: One Froggy Evening
Level rating: 9
Rating
9

One word: BEATIFUL. This is possibly one of the best multiplayer levels i have played, it has a great atmosphere of a fantasy forest, this demonstrates how the psych tileset can be used.
I love the eyecandy of this level, it looks like a lush cave in a swamp and i like that you used the texture backgound for the water
The music goes very well with this map

9/10 download recommended

RecommendedQuick Review by Dragusela

Posted:
15 Aug 2021, 14:01
For: Jazz of the Jungle
Level rating: 8.9
Rating
10

This is one of the best levels I ever played

RecommendedQuick Review by Primpy

Posted:
8 Aug 2021, 17:14
For: Jazz of the Jungle
Level rating: 8.9
Rating
9.5

A medium-sized level with an interesting character swapping gimmick. The level tileset is a bit hard on the eyes and you might get a little lost at times but other than those two nitpicks, it’s a fun and clever level. Recommended!

RecommendedReview by SmokeNC

Posted:
23 Sep 2020, 17:48
For: Operation: Clone Killer 3
Level rating: 9.7
Rating
9.5

Beautiful level with with great gameplay and many hidden secrets!

The first time I played this was in hard mode, it was challenging and the enemies are no joke (God those monkeys). One of the best levels I played for sure. The platforms’ creative effects and the waterfalls add up to the fun. Despite the level being kinda big, it never got repetitive and it kept getting better! It is also well balanced in difficulty: easy is truly easy and hard is truly hard, allowing players with different levels of skill to enjoy it.

Though there were some parts that I have complains about in hard mode:

The last part with the pumpkins: your screen is filled with enemies everywhere, the pumpkins are following you around and your adrenaline is high, you wanna get out of there ASAP, so it was easy to overlook that one special platform at the end that gets you out of there, instead i wasted my time to search for the exit in the water so the water in that part felt useless/misleading. I only noticed that platform when i replayed the level in easy mode (just to realize that i was at the very end when i lost in hard mode).

Some poles flew me straight to collide with enemies with no way to react.

I also agree with slaz about the airboard, I went there the first time without knowing that I needed an airboard to continue and got stuck. (Getting in, grabbing the airboard and getting out was also one of the most challenging parts)

All in all it remains a great level, download recommended!!!!

RecommendedReview by Slaz

Posted:
20 Aug 2020, 19:56
For: Operation: Clone Killer 3
Level rating: 9.7
Rating
9.5

While this level looks aesthetically modern and contains many scripted elements, this is still the most vanillish JJ2 level by Violet in a while due to the obvious theme of the contest it was made for. While having enough original quirks, the main course here is a pretty straightforward mostly linear level with a mild focus on exploration. Secrets are traditionally placed in walls and most of them are accesed a bit more intuitively than just by hugging every wall around them. There are also more open secret areas that can often be found by following the path not guided by arrow signs.

Gameplay mostly follows JJ2 standards, although there are a few platforming sections that take more precision by means such as chains of platforms appearing and disappearing one after another quickly. Hence why Violet decided to make these skippable by giving good old Coin Bunny a mere 10 coins. The carrot rockets are also a surprising addition, as well as the water slides. And while not by far among the hardest of JJ2 levels, this one is definitely more difficult than standard JJ2 and a slow & steady traverse is recommended above running & gunning around.

Enemies are mostly slight alterations of original JJ2 enemies, such as faster throwing Monkeys and Fencers standing on airboards so that they can cover more vertical space. There are also Devan and Devil Devan clones that behave like their regular boss variant but take only a few shots to kill. The most original enemies are the swarms of pesky pumpkins that can poison you, forcing you to look around for antidotes if you were unfortunate enough to touch one. Ammo is very balanced, with the more useful types such as Seekers and Toasters being relatively scarce. Most of the powerups and shields are placed within secret areas to make them feel rewarding. Bird cages are less secret yet placed very out of the way.

The only problem I encountered on my first run (on Hard) was that I somehow missed the airboard and jumped straight through the vine area assuming the large carrot platforms were meant to be long-jumped. That all went well until I got stuck below, got confused and died to get back up to the checkpoint. Maybe there is a way to clear it without the airboard but I don’t think it was meant to be.

And finally, the bossfight didn’t feel so special and recycled a bit of the Angelscript example level. It’s still better than ending such a beatifully crafted level without a bossfight. The typical J2C-style credits text near the end of the level got me by surprise though. I also liked how the player grading feature from Bunnylover was ported over, it encourages replayability a lot.

Download highly recommended as long as you enjoy SP levels!

RecommendedQuick Review by Primpy

Posted:
19 Aug 2020, 14:14
For: Operation: Clone Killer 3
Level rating: 9.7
Rating
10

This will be Carrotus graphics in 2014!

RecommendedQuick Review by Dragusela

Posted:
15 Aug 2020, 10:10 (edited 15 Aug 20, 17:49 by PurpleJazz)
For: Operation: Clone Killer 3
Level rating: 9.7
Rating
10

I’m in awe, I’m amazed by the charm of this level. It’s full of things I’ve never seen in jazz 2 before, devan clones, rocket carrot, tube carrots, etc…
I really like the water in this level, it’s just too white and I can’t see well. However I find this level a masterpiece,
You really amazed me Violet!

[Changed to quick review]

Review by proud2beamerican

Posted:
3 Jun 2020, 09:18 (edited 3 Jun 20, 09:38)
For: Miscellaneous stuff
Level rating: N/A
Rating
N/A

Very interesting content. My absolute favorite was the Megairbase level with the scripted Guardian. I remember playing the official Megairbase example level some time ago, which ended with just the sprites of the guardian and text saying something like “due to limitations of JJ2 this boss won’t fight”. It’s so nice to see the author eventually proving himself wrong in here!

There are some tilesets missing in the package (most of them unavailable on j2o):
deans.j2t
hh98night.j2t
hocus02.j2t
hocus03.j2t
UR-HOTEL.j2t

Also, it’s a shame that one of the coolest tilesets in the pack (Demo Zone.j2t) doesn’t have any example level. :-(

*** Download recommendation ***

RecommendedReview by Stijn

Posted:
17 May 2020, 10:29 (edited 17 May 20, 13:26)
For: Mighty Switch Test! 2!
Level rating: 8.5
Rating
8.5

Very well done, and a breath of fresh air among the myriads of top3-based tests out there (as was the original Mighty Switch Test). This looks cool, and is original, well-made and well-explained, though it is extremely difficult, and I will readily admit I didn’t manage to get that far in it. However, the level includes a way to go to a challenge (or ‘incident’) of your choice, so even if some are too difficult you can still look around to see if others are more to your liking, which is great.

There is one thing I wish would be changed – besides the difficulty, but I assume there is a group of players for whom this test’s difficulty is merely challenging rather than frustrating. This is the animation that plays when you fail a test and need to start over. Even if it’s only a second or two, it adds up and gets a little annoying when you’re trying to get past a hard test and failing often. This is the one thing I like better in traditional tests, where you simply warp back to your starting position. Since this level is already configurable to an extent, making this another toggle would be a great QoL improvement. Apart from that though, this is a polished, clever, impressive test that you should definitely check out.

RecommendedQuick Review by Dragusela

Posted:
30 Apr 2020, 18:55 (edited 20 Jul 21, 11:34)
For: Sonic With A Gun
Level rating: 9.6
Rating
10

This is great!

RecommendedQuick Review by FawFul

Posted:
20 Apr 2020, 00:36
For: Multi-Layer Level Editor (v2.20)
Level rating: 9.6
Rating
10

This sole program kept content creation in jj2 alive. Fills the gap to make jj2+ and content creation streamlined. Everything that is here is already top notch, i hope to see future updates that make tileset/palette editing even easier. Nevertheless this deserves a 10.0 already.

RecommendedQuick Review by Killer NC

Posted:
16 Apr 2020, 18:49
For: Emoticon V
Level rating: 8.5
Rating
10

Cool emoticons Violet pro
New, Better and epic!

Sure rating is 10.0 ;D

RecommendedQuick Review by FawFul

Posted:
16 Apr 2020, 15:39 (edited 17 Apr 20, 20:31)
For: Emoticon V
Level rating: 8.5
Rating
7.5

This is a useful script, although i’m not a big fan of how the emotes look. Turning them off is possible, but only for you. A better solution in my opinion would be if they didn’t replace the old emotes, but were a new set. For communication purposes I like it more if the sender and receiver see the same message.

RecommendedQuick Review by Dragusela

Posted:
16 Apr 2020, 07:47
For: Emoticon V
Level rating: 8.5
Rating
8

.

RecommendedQuick Review by Dragusela

Posted:
15 Apr 2020, 06:58
For: CandionV
Level rating: 9.7
Rating
10

Really good

Quick Review by Seren

Posted:
11 Apr 2020, 16:48
For: Tech Tree
Level rating: 7.8
Rating
6

This level provides an interesting environment to explore and fight in, but it is beyond too complex to be playable in CTF and thus fails to fulfill its primary purpose. At 6 very wide floors, the only way it’s possible to find a flag holder who doesn’t want to be found is through sheer coincidence.

RecommendedQuick Review by Killer NC

Posted:
6 Apr 2020, 12:59
For: Custom Weapons (MLLE-compatible)
Level rating: 10
Rating
10

WTF can l say about this pack of weapons ?!
They are the coolest weapons I have ever seen!

The best weapon of them is the roller :D

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